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MP Game - Zap\'s New game with House Rules
Each time I get knocked out of a game I've created, I learn something. Not something about how to play better, unfortunately, but something about the parameters of games I enjoy playing.
So here I go again. I intend to create a game on the mosehansen server (if there's room) to be played on The World map. If practical, I'll edit the .map file (as Norfleet did in his World game) to remove undesirable starting locations. The registration procedure is as follows. Claim your nation here in this thread, and send the password you will use on your pretender to the non-playing registrar at martin.gregory@bigpond.com State your mosehansen login ID, the nation you're playing, and the password. Martin will use this password to move you to computer control if you drop out. EDIT: You will be deemed to have dropped out if you stale two turns in a row. When registration closes, I'll create the game and you may upload your pretender. If anyone uploads that hasn't registered, I'll abort and repeat until we only have registered players. If anyone uses a pretender password different from the one they register, I shall hate them forever. The turnaraound shall be 24 hours, HOF=15, research=difficult, sites=50, indeps=6, the rest default. The house rules are: 1) No Vampire Queens unless you play Black Forest Ulm; 2) Clam limit = Half the turn number (see the Orania Semiblitz thread if you don't know what this means) 3) Fortress limit = 1/3 provinces held at the time of building (rounded up) 4) No-one with a Shrapnel alias starting with N and ending with T may play. This can't be enforced, of course, so we just gotta hope ... Current Registrations: Ulm - Esben Mose Hansen Abysya - Cohen Vanheim - Stormbinder Marignon - Yvelina Caelum - Petar [ June 07, 2004, 03:48: Message edited by: Zen ] |
Re: MP Game - Zap\'s New game with House Rules
Maybe I'll get support for this sort of game in place before it starts :-)
If you don't want Norfleet in the game, why not just say so? I think he would respect that http://forum.shrapnelgames.com/images/icons/icon7.gif Anyway, I would like to join as Ulm. I will play without a password, if that's allright. I trust you all http://forum.shrapnelgames.com/images/icons/icon10.gif If you abuse this trust, I'll change you real name to something nasty on my server http://forum.shrapnelgames.com/images/icons/icon12.gif Could we have another house rule? No more than 1/3 provinces with castles if you own more than 5 provinces? I really hate micromanagement. |
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A hard guy to figure out, for sure. Quote:
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Re: MP Game - Zap\'s New game with House Rules
World (random start locations) or modified world war scenario? I would join if it was world map (random start).
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Certainly not the scenario, so I guess it's what you want.
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Re: MP Game - Zap\'s New game with House Rules
Just to be sure: I'll make a password, and write it down somewhere. So I will be playing Ulm, maybe using some theme, maybe not.
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Btw I'm still pondering what nation to play. http://forum.shrapnelgames.com/images/icons/icon6.gif |
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I go for Abysya.
Leave score graphs enabled so we can check about the castling. |
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I'll take Arco this time. http://forum.shrapnelgames.com/images/icons/icon6.gif
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I was going to start a new game myself in about a week or so, with very similar rules (including rule number 4 of course http://forum.shrapnelgames.com/images/icons/icon12.gif ). But since you have done it already, I might as well join your game now, and will start next game of my own some other time. I would like to take Vanheim in your game. BTW one suggestion about possible additional houserule, if you will like it Zapmeister. How about 5. Serious players only, no game quiters. If you have some RL emmergency that would make it impossible for you to continue playing your nation, you promise to do your best to find a human sub for you, as well as give all other players as much advance warning as possible. But no quiting because you are losing or because you had a bad start. Everybody agree to play to the end, no matter bitter or sweet one. (Of course when at the endgame everybody agree that the winner is 100% detirmined than the game does not have to be finished) IMHO this proposed rule could be especially relivent to the huge world map that you have here. Also maybe we could play a bit smaller map? If it's not too late and if you, as well as all other registered players would like it of course. It could be the bad luck, but only one of the world-map games that I've played so far was finished (kindof http://forum.shrapnelgames.com/images/icons/icon12.gif ), the rest were abondoned for the varaity of different reasons. And when we did fininsh it took VERY long time. In any case, no matter if you will like these proposed additions/changes or not, I will be happy to play in your game. [ May 25, 2004, 16:16: Message edited by: Stormbinder ] |
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A hard guy to figure out, for sure. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I agree. I certanly wouldn't put it below him to try to sneak into the game where he is not wanted. [ May 25, 2004, 16:20: Message edited by: Stormbinder ] |
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*sigh* Vanheim seems to be very popular on this server. In our little gaming group, the only one who sometimes uses them is nice enough to leave them for me...
Well, can I have Ulm then? If I cannot be the ***** queen, I will be the vampire queen. [edit] Nevermind, Ulm is already taken too. Ah well... Marignon? [ May 25, 2004, 16:51: Message edited by: Yvelina ] |
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More importantly, I don't *WANT* to be in your silly game! |
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I would like to play Caelum.
By the way, I do not want to be seen as a whiner, but could you guys try not to claim a race at the end of the middle paragraph of a three page post? It's kind of hard to see which races have already been taken. Something which would be even better is if the thread originator could keep a list of the races that have already been claimed. Something like: Ulm - Ebsen Mose Hansen Abysya - Cohen Arcocephalus - Daynarr Vanheim - Stormbinder Marignon - Yvelina Caelum - Petar If you are not on my list, shame on you. You managed to hide your race claim real well :-p |
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Of course I don't trust you one bit, since you already said openly that you might send your other "apprentices" (aliases) to my future games, in which I would specifically forbid you from participating, Last time we have talked on IRC. Not to mention all your other lies. But nevertheless your current attitude pleases me, so don't forget it. http://forum.shrapnelgames.com/images/icons/icon7.gif Besides I think Zapmesiter did everything to prevent your lame gameplay style - limit on clams, limit on castles, no VQ. "No Norfleet" rule number 4 seems almost excessive. http://forum.shrapnelgames.com/images/icons/tongue.gif Anyway, this is a new game thread, not another forum for discussing Norfleet, there was enough of that recently. If you want to continue this line of discussion do it somewhere else. Zen clearly indicated that he had enough of that. [ May 25, 2004, 19:49: Message edited by: Stormbinder ] |
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Well, I hope you have fun finding out how utterly impossible it is to try and defend anything without castles, given that PD is woefully inadequate.
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If a player is losing and has lost interest in the game, there's no point in forcing them to submit turns. They're not having fun. They're probably submitting minimal orders, possibly even just standing still waiting to be eliminated. The AI would probably do a better job. Quote:
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Re: MP Game - Zap\'s New game with House Rules
I have a question. Why is it that most games started on this server seem to have difficult, or very difficult research? This seems to affect the balance in favor of races with good troops, and to make things rather hard for races which rely primarily on their mages.
Not that I am complaining, having chosen Marignon. :-) |
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Of course, I don't feel this so much helps the problem as it does to exacerbate it, as it will be that much more difficult to research a countermeasure, and gives that much more of an advantage to the early leader of the arms race, something which I have demonstrated in Cohen's other retarded research games. Quote:
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Don't let the door hit you on the butt on your way out. http://forum.shrapnelgames.com/images/icons/icon12.gif [ May 26, 2004, 00:45: Message edited by: Stormbinder ] |
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The game settings aren't set in stone. On a whim, I may tweak some of them when I create the game. I hope no-one minds that (let me know if you do). |
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[ May 26, 2004, 01:10: Message edited by: Norfleet ] |
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[ May 26, 2004, 01:16: Message edited by: Zapmeister ] |
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The way I play it, one party gains provinces, while the other loses them: We call the former party the "winning side", and the latter party the "losing side". It's nice and orderly. Quote:
[ May 26, 2004, 01:51: Message edited by: Norfleet ] |
Re: MP Game - Zap\'s New game with House Rules
[quote]Originally posted by Norfleet:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Yvelina: Quote:
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Anyway, there is not much point of arguing about it now. We will see after the game. As Zap, I'll be first to admit if my predictions will be wrong, but I doubt that I'll have to. |
Re: MP Game - Zap\'s New game with House Rules
Just an update: so far I've had to turn away Nagot, Niblet, Nunchuck Exponent, Ninny I'm NOT, Natty Natt and Nogblot.
Sorry guys, but NO EXCEPTIONS to the house rules!! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif |
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BTW how many players are you looking for Zapmeister? |
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If you don't want to wait for 17 people, than with one more player (to make it seven total) we could very well play Karan ("dry" Version), if you, as well as everybody else, would like to. IMHO 7-8 is an ideal players density for Karan in MP. It's you call of course though, I am not trying to push you. [ May 26, 2004, 08:02: Message edited by: Stormbinder ] |
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The fact is that Norfleet is right about castles.
They're the lone way to defend a province. If there's no castle many spells can burn your temple. Armies can do that too, since PD isn't worthing it's cost above 10 or 15 ... and 10 or 15 means a very weak army composed of the worst of your troops. [ May 26, 2004, 08:57: Message edited by: Cohen ] |
Re: MP Game - Zap\'s New game with House Rules
Six people have claimed nations here, but only two have submitted passwords to the registrar. So at the moment, we have but two players.
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I think I will have to drop out of this one. I already have 2 games going and my job has is asking too much from me at the moment, so one more game would be too much.
Sorry guys, maybe next time. |
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Well I believe we can design out pretender when map is choosen, we've to mail only the password.
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IMHO this would make the gameplay richer and clearly closer to what was intended by devs - instead of covering each and every province by crappy castles, you actually have to choose where to build them http://forum.shrapnelgames.com/images/icons/icon12.gif , based upon your strategical and tactical situation, your intelligence on the enemy, local resourses and your future plans. With copycated castles in every province all these points are mostly irrelivent. Last but not least - keep in mind that everybody is in the same boat. So it would be equally easy or hard for everybody to defend/attack their territory. |
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All right, password was send. I'll design and upload my pretender when it will become clear what map/settings we would be playing.
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double post
[ May 26, 2004, 19:21: Message edited by: Stormbinder ] |
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Bump.
I'm curious as to why we're not getting many players. Do people not like the house rules, or the idea of registering with a non-playing registrar? |
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I want to join as Arcoscephale.
I had trouble creating a MoseHansen account, but I will send my pwd and mosehansen id, as soon as I get it. |
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All right, we seem to have 7 players now. What do you say Zapmeister, are we waiting for more or we are good to go?
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Stormbinder, could you take it over?
I'm afraid I've totally lost interest in Dominions, and won't be playing any more, at least for a while. |
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Hopefully it's just a "burnout" stage for you and you'll return later. All right, I suppose I can try to take over orginization-wise in this game. With Zap gone we are back to 6 players. I propose we wait for the 7th player and than begin our game on "dry" Karan map, since based upon the current thread we will have to start our game on Christams if we are going to wait for 17 players. http://forum.shrapnelgames.com/images/icons/icon12.gif What do you think folks? Any comments/suggestions are welcome. [ May 31, 2004, 10:00: Message edited by: Stormbinder ] |
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