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-   -   MP Game - Urgaia - After the Blitz (http://forum.shrapnelgames.com/showthread.php?t=19213)

Maltrease May 31st, 2004 03:33 AM

MP Game - Urgaia - After the Blitz
 
This is to help the players of Urgaia (the anchient land of Aran) keep in touch after the frantic blitzing session Sunday night (Eastern US time at least).

16 turns later the game is starting to get interesting.

Players
Maltrease - Caelium
Cohen - Abysia
Stormbinder - Vanheim
Truper - Man
Ulm - HateRider


If you guys are interested in another blitzing session just post the times you are available.

For now the turns are set to 24 hours.

[ June 01, 2004, 16:52: Message edited by: Zen ]

Cohen May 31st, 2004 04:42 AM

Re: MP Game - Urgaia - After the Blitz
 
I can't find the game anymore ...

Is it disappeared? Or I've some troubles connecting?

Stormbinder May 31st, 2004 05:00 AM

Re: MP Game - Urgaia - After the Blitz
 
Aye, it doesn't apper to be on the list anymore. http://forum.shrapnelgames.com/images/icons/icon9.gif

Is the server runing at full capacity atm? I noticed somebody else started another game today. Some over-limit server-related bug perhaps?

Maltrease May 31st, 2004 05:13 AM

Re: MP Game - Urgaia - After the Blitz
 
I'm not sure what happened? The game was stopped, I started it again and everything seems to be working.

You will need to submit your turn again if you have already done so.

Stormbinder May 31st, 2004 05:18 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Maltrease:
I'm not sure what happened? The game was stopped, I started it again and everything seems to be working.

You will need to submit your turn again if you have already done so.

<font size="2" face="sans-serif, arial, verdana">Hopefully it's not the case of ours and someone's else games fighting for the Last spot on Mose's server. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ May 31, 2004, 04:24: Message edited by: Stormbinder ]

Cohen May 31st, 2004 05:34 AM

Re: MP Game - Urgaia - After the Blitz
 
Yes now game is back!

Esben Mose Hansen May 31st, 2004 09:01 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Maltrease:
I'm not sure what happened? The game was stopped, I started it again and everything seems to be working.
<font size="2" face="sans-serif, arial, verdana">Nothing in the logs, either :-/

Maltrease May 31st, 2004 12:09 PM

Re: MP Game - Urgaia - After the Blitz
 
[/qb][/quote]Nothing in the logs, either :-/ [/QB][/quote]

Hi Esben http://forum.shrapnelgames.com/images/icons/icon7.gif

The only thing I did was switch the turn time from 12 hours to 24. It seemed to take the change fine.

Stormbinder June 1st, 2004 12:38 AM

Re: MP Game - Urgaia - After the Blitz
 
Damn it!

Something is wrong here.

New turn was just hosted 20 minutes ago by Truper, who was Last to finish his turn. But when I tried to connect it said "my turn have been updated" and ask me if I want to rchange my turn. http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/confused.gif

If I say "yes" it shows me *my lsat turn*, as if the game didn't host at all. http://forum.shrapnelgames.com/image...s/confused.gif

Same Messages from myself(I've send 2 global Messages before, which I recieved _Last turn_), same random events, same battles. Even location of my neigbors and their armies seem to be the same.

(and no, it is not deja vu, I am perfectly sane, thank you http://forum.shrapnelgames.com/images/icons/icon12.gif )

Basicly it looks exactly as if NO HOSTING actually happaned on Mose's server. But it did, since it now has 23 hours timer, everybody's turns reverced (it used to be only Man's *Truper) turn left, now it everybody left *except* Truper and me, who are done (except the fact that I didn't actually do anything, it's the same Last turn in my dominion http://forum.shrapnelgames.com/images/icons/icon9.gif ).

Something very wierd is going on with our game. Yesterday it dissapeared, today it didn't *actually* hosted, (at least as far as my dominion/compuer is concern), despite the fact that it did reset both timer and turn submitions.

Anybody has any ideas/suggestions? I never expereinced such strange game behaviour before.

Stormbinder June 1st, 2004 12:42 AM

Re: MP Game - Urgaia - After the Blitz
 
BTW did anybody received my 2 Messages about the trade this turn AND Last turn? (I've send them to everyone, but only once). That's what happened to me, same turn, same Messages, so it could be a good indicator.

I am trying to see if this timewrap with hosting affected only me or everone in our game.

[ May 31, 2004, 23:44: Message edited by: Stormbinder ]

Norfleet June 1st, 2004 01:11 AM

Re: MP Game - Urgaia - After the Blitz
 
Stormbind, I think this is generally a sign that you are starting to lose your mind. Does anyone ELSE report that their turn was the same as Last turn? Does your turn number match? If nobody ELSE reports anything is wrong, maybe you're going loco. You know, deja vu all over again and stuff.

Norfleet June 1st, 2004 01:23 AM

Re: MP Game - Urgaia - After the Blitz
 
Okay, maybe there is a problem. Everyone's turns in djtool's Karan Adventure seem to have gotten deleted, too.

I strongly suspect it's the new "pretendet protection" system on the fritz.

Maltrease June 1st, 2004 01:57 AM

Re: MP Game - Urgaia - After the Blitz
 
I have the same problem. I got your message twice, but I think the turn just didn't advance.

Lets see what happens on the next turn. Hopefully once Cohen and Peter upload their turns it will magically fix itself http://forum.shrapnelgames.com/images/icons/icon7.gif

Stormbinder June 1st, 2004 02:56 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Maltrease:
I have the same problem. I got your message twice, but I think the turn just didn't advance.

Lets see what happens on the next turn. Hopefully once Cohen and Peter upload their turns it will magically fix itself http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">I am not so sure, usually it's not how bugs in scripts or hardware-related gluks work.

But we can always hope http://forum.shrapnelgames.com/images/icons/icon12.gif

Stormbinder June 1st, 2004 05:38 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Norfleet:
Stormbind, I think this is generally a sign that you are starting to lose your mind.
<font size="2" face="sans-serif, arial, verdana">I am sure you are talking based upon rich personal experience norf. http://forum.shrapnelgames.com/images/icons/tongue.gif

Nevertheless you are wrong, the same thing have been observed by many other people by now.

Anyway thanks, as always, for your deep insight. http://forum.shrapnelgames.com/images/icons/icon12.gif

Gandalf Parker June 1st, 2004 05:06 PM

Re: MP Game - Urgaia - After the Blitz
 
Warning: the direction being taken is endangering the life of this thread. Proceed carefully.

Stormbinder June 1st, 2004 05:41 PM

Re: MP Game - Urgaia - After the Blitz
 
All right, it appeared to be a new turn now in our game. I am away from my dom2 computer atm. Have the problem dissapered with this new 19th turn?

Maltrease June 1st, 2004 07:09 PM

Re: MP Game - Urgaia - After the Blitz
 
Yes. The turn has advanced. Wishing and hoping as paid off. http://forum.shrapnelgames.com/images/icons/icon7.gif

Stormbinder June 1st, 2004 09:00 PM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Maltrease:
Yes. The turn has advanced. Wishing and hoping as paid off. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Excellent.

Stormbinder June 2nd, 2004 06:08 AM

Re: MP Game - Urgaia - After the Blitz
 
Hey Truper, you are not droping from the game are you? http://forum.shrapnelgames.com/images/icons/icon9.gif You have missed Last turn and haven't send the current one yet as well.

[ June 02, 2004, 08:22: Message edited by: Stormbinder ]

Stormbinder June 8th, 2004 02:24 PM

Re: MP Game - Urgaia - After the Blitz
 
Ok Truper is effectively gone from the game.

He have been missing Last 2 turns, he has no armies left, and I am sieging his two remaining casltes.

Unfortunately he didn't switch his nation to AI, so we are forced to do regular 24h turns instead of 24h quickhost until I'll finish breaking through his walls.

Is there any way to switch his dominion to AI? Perhaps if his nation is not password protected somebody could log in and do it? What do you think guys?

Esben Mose Hansen June 8th, 2004 02:37 PM

Re: MP Game - Urgaia - After the Blitz
 
Well, when I have updated the server to 2.12 (watch the news section), you could add a master password and used that to force his nation to AI.

Maltrease June 8th, 2004 02:43 PM

Re: MP Game - Urgaia - After the Blitz
 
I can force host the game by shortening the turn time, and then setting it back after thet turn host.

I have been doing that in an Orania game that has a player AWOL from turn one.

Gandalf Parker June 8th, 2004 02:55 PM

Re: MP Game - Urgaia - After the Blitz
 
There is a force host for switching instead of changing the timer.

But what I found was easier was to copy one of the .2h files as the missing player. That way it seems the turn is in without stopping/restarting the server. If ulm.2h, man.2h, ctis.2h are all turned in, and it doesnt look like pangaea.2h is going to show up then copying man.2h to pangaea.2h will trick the host into quick-hosting. It needs to be a 2h for the same game in the same turn to work. I had an automatic script running to do that with the first 2h that got turned in for a game that had an early dropout. Its definetly not as good in a long run as turning the player AI if that option is open to you.

[ June 08, 2004, 13:57: Message edited by: Gandalf Parker ]

Maltrease June 8th, 2004 03:29 PM

Re: MP Game - Urgaia - After the Blitz
 
I'm controlling the game on Mosehansens sever. So I can't directly upload turn files, or interact with the game in ways other than the web interface.

Unless I'm missing something....

Maltrease June 8th, 2004 03:57 PM

Re: MP Game - Urgaia - After the Blitz
 
Alright. We have had a couple stale turns.

I think the first turn we lost is caused by some funkiness with the patch. I got a message saying that my .2h file was from a different game.

The second turn we lost, was caused by me getting pulled off and forgetting that I set the turn time to 15 minutes to force the hosting.

Did anyones Last orders stick?

I'm really sorry about the extra turn. I will be much more careful in the future.

Maltrease June 8th, 2004 09:14 PM

Re: MP Game - Urgaia - After the Blitz
 
I'm taking the game up to 2.12

Make sure you resend you turn to prevent (knock on wood) and further problems.

Maltrease June 8th, 2004 11:39 PM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Esben Mose Hansen:
Well, when I have updated the server to 2.12 (watch the news section), you could add a master password and used that to force his nation to AI.
<font size="2" face="sans-serif, arial, verdana">Unless I did something wrong this hasn't worked for me. I stopped both the Orania and Urgaria game, set a master password, and restarted the game.

I then tried to log in as the missing player with the master password but it didn't accept it.

Am I missing something?

BTW, I like the new layout.

Esben Mose Hansen June 9th, 2004 08:08 AM

Re: MP Game - Urgaia - After the Blitz
 
I havn't tested this. Maybe it only works for new games, or maybe it doesn't work at all.

The new layout was more of an accident than anything, but thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif

Maltrease June 13th, 2004 06:53 PM

Re: MP Game - Urgaia - After the Blitz
 
Pesky Man would was still not registering as gone. So I went to restart the game, after Esben has made some changes which should let the master password work.

Unfortunately the number of the games allowed has decreased (I think). So once the game was stopped I was not able to start it again.

I've dropped Esben a note... so either he raises the limit, or we need to wait for another game to end before we can restart it.

Esben Mose Hansen June 13th, 2004 07:57 PM

Re: MP Game - Urgaia - After the Blitz
 
Blame me. I have a testing section of the pages which allow one extra game to be started (for testing, you see). That works great, unless I'm clumsy enough to forget stopping the test gaem again http://forum.shrapnelgames.com/images/icons/shock.gif

Urgaia has now been restarted.

Stormbinder June 13th, 2004 09:11 PM

Re: MP Game - Urgaia - After the Blitz
 
Hmm, I still can't connect to it. And the server's page for the game said its status is "Stoped".

Stormbinder July 11th, 2004 02:55 AM

Re: MP Game - Urgaia - After the Blitz
 
To all remaining players of our game - greetings.


I've send in-character message in our game Last turn, but since one of us have missed it I am going to temporarely ressurect this thread, so we could have a quick vote. I'll leave RPG flavor out of it here though.


Basicly I propose that perhaps we should stop our game now, if everybody will agree to it.


During the Last few turns in several major battles I've destroyed the mighty armies of Caelum's empire, who was the most advanced nation in our game before the war started both military, economically and magically, and I've taken many provinces and several castles from them, while besigeing almost every castle that they still control. Since now I control about 60% of the map, have most of the important unique artifacts, and considering overal balance of powers in our game I think the outcome of this game is pretty clear, since Ulm alone has no hope of defeating me, and neither Caelum not Abysia are not in the position to offer him any significant help anymore.

I am perfectly willing to continue our game if somebody is not ready to concede yet, but I just though I should offer it because frankly I don't think there is any hope left in this game for other players. So if you are ready to surrender let's do it, and maybe start a new game if you feel up to it.


Regards,
Stormbinder

P.S And btw - good game everyone!

[ July 11, 2004, 02:06: Message edited by: Stormbinder ]

Cohen July 11th, 2004 03:00 AM

Re: MP Game - Urgaia - After the Blitz
 
Well, having only a besieged capitol I believe only Maltrease and Haterider answer could really count for this vote.

Cainehill July 11th, 2004 04:33 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Cohen:
Well, having only a besieged capitol I believe only Maltrease and Haterider answer could really count for this vote.
<font size="2" face="sans-serif, arial, verdana">Ah, your token "See, I didn't quit this game" game? http://forum.shrapnelgames.com/images/icons/icon7.gif

Stormbinder July 11th, 2004 06:23 AM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Cainehill:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Cohen:
Well, having only a besieged capitol I believe only Maltrease and Haterider answer could really count for this vote.

<font size="2" face="sans-serif, arial, verdana">Ah, your token "See, I didn't quit this game" game? http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">He didn't, in fact. As the matter of fact, everybody, including now-extinct Truper, have stayed in this game to the very end, something that can not be seen very often in Dom2 crowd.

The purpose of this thread ressurection is for the remaining players of this game to discuss its future, so please be polite and keep your flame remarks for yourself, especially since have nothing to do with this particular game. Thank you.

Regards,
Stormbinder

[ July 11, 2004, 05:28: Message edited by: Stormbinder ]

Maltrease July 11th, 2004 02:42 PM

Re: MP Game - Urgaia - After the Blitz
 
Well I for for one will be the first to accept the "sub thrown". That will at least give me a bunch of vampires to boss around when they accecpt defeat as well.

Good game, nice strategies and battle plans. I went from a sound advantage to a sound defeat in a very small number of turns.

Nice job!

Stormbinder July 11th, 2004 08:52 PM

Re: MP Game - Urgaia - After the Blitz
 
Quote:

Originally posted by Maltrease:
Well I for for one will be the first to accept the "sub thrown". That will at least give me a bunch of vampires to boss around when they accecpt defeat as well.

<font size="2" face="sans-serif, arial, verdana">Not sure what you mean Maltrease. You want to take control over Ulm's vampires in case Haterider decide to accept defeat? Or you are refering to my in-game RPG-style offer to accept place in Father of Battles's Pantheon as one of the Lesser Gods? http://forum.shrapnelgames.com/images/icons/icon7.gif


Quote:


Good game, nice strategies and battle plans. I went from a sound advantage to a sound defeat in a very small number of turns.

Nice job!
<font size="2" face="sans-serif, arial, verdana">Thanks Mal, I've tried to do my best. http://forum.shrapnelgames.com/images/icons/icon10.gif You did a good job yourslef. For a time your huge hordes of GOH-buffed 600+hp tantarian giants had me *really* worried, especially after they wiped out one of my best armies. http://forum.shrapnelgames.com/images/icons/icon8.gif


All in all - great game everyone, better than I expected when we started that blitz a long time ago.

[ July 11, 2004, 20:00: Message edited by: Stormbinder ]


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