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MP Game - Faerun Folly
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Re: MP Game - Faerun Folly
Lol, whats with "no Norfleet" rule?
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Re: MP Game - Faerun Folly
Some time ago I had a major falling-out with Norfleet around the issue of ethical behaviour. As a result, I asked him not to join any games I organize. The comment is simply to advise players that they can expect Norfleet not to be in the game.
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Re: MP Game - Faerun Folly
well, I've had my fill of games w/ Norfleet myself, for the time being at least, so I can't say I'm opposed to the house rule. If someone refuses to play a game w/out Norfleet, they don't have to join http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: MP Game - Faerun Folly
Since Faerun isn't carried on the Illwinter site, what's the location people should download the map from?
( I have it myself - but want to ensure I've got the current Version; I'm guessing it's on Arryn's site or some such, but it might help other people to know. ) |
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Re: MP Game - Faerun Folly
Gandalf's site.
Search forum for title "New Map Faerun" |
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Re: MP Game - Faerun Folly
I'd like to play C'tis please if you'll have me in your game http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: MP Game - Faerun Folly
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Don't forget to identify yourself in the game's page on the mosehansen server, though, as I'll be kicking players that are still anonymous when we start. |
Re: MP Game - Faerun Folly
are newbie players allowed too ?
if yes i would like to participate and take ermor http://forum.shrapnelgames.com/images/icons/icon7.gif i have to go to university in 5 minutes so i can't upload right now and will upload my pretender in the afternoon then http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: MP Game - Faerun Folly
Back and ready to play.
Joined as Ulm. |
Re: MP Game - Faerun Folly
damn ermor is already taken.
i try abysia then |
Re: MP Game - Faerun Folly
I got Marignon ^^
I greet my future neighbours, Pythium, Vanheim, Abysya, and Atlantis ^^ IIRC the map has fixed started locations, and we're very near (from 2 to 4 provinces away iirc). |
Re: MP Game - Faerun Folly
I'd just like to point out that this is not a game that anyone should join casually. Faerun has 424! provinces, so this will be a very long game, with a very large call on a player's time.
I've been looking for a new game myself, but I don't have a high enough tolerance for pain to play on Faerun http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: MP Game - Faerun Folly
It is the Trupinator 8600. His tolerance for pain is unmatched by pathetic humans!
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Re: MP Game - Faerun Folly
Never played Faerun myself and after looking at it and the number of provinces,I have to say:
I am out. Like Truper said,it takes too much time and especially with Quickhost on ,I wont be able to participate until the end. Ulm is therefore open again. |
Re: MP Game - Faerun Folly
what are the victory conditions on this monster? if it has a reasonable end-point, i'd be interested as the map itself seems very nice. OTOH, I seriously worry for the health of Mose's server - 424 provinces w/ 17 nations will start giving his poor celly a brain haemorrhage by the end.
provisionally, I uploaded Caelum, which I have never played before but all the other new nations that interest me have been taken. now, however, I'm feeling somewhat trepidatious. [ July 06, 2004, 17:08: Message edited by: archaeolept ] |
Re: MP Game - Faerun Folly
The size of the map and number of players seem to have little or no bearing on the resources consumed. Strange but true http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: MP Game - Faerun Folly
Is Ulm still vacated (since Mardag left?) or is the Anonymous player holding the spot someone who already replaced him?
What's the hosting interval going to be? No special victory conditions? Seems like a good map to fill with victory locations to focus the action a bit. PvK [ July 06, 2004, 21:41: Message edited by: PvK ] |
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Two hours every two or three days, sure - the game might start off slow, but before long many people would be happy for the slow pace. |
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Feel free to overwrite it. [ July 06, 2004, 22:44: Message edited by: Mardagg ] |
Re: MP Game - Faerun Folly
This game will stress the tolerance for pain that anyone but me has beyond all reasonable limits.
Please note that even my favorite map, the World, has a mere 339 provinces. Faerun is a good deal larger. Plus that since Zapmeister doesn't want me in the game, not that I'd want to play listening to his endless whining anyway, somebody ELSE is going to be feeling this pain. Look over the player list: For every player you recognize, and think you can take, the pain you're going to suffer is going to grow. |
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We currently have the required 15 registrations, but 2 are anonymous. We need 2 more identified players (or have the anonymous ones identify themselves) before we can start. Note that it's OK to gazump an anonymous position, but not an identified one. Compare the MD5 value to the one you had when you joined to see if you've been gazumped. |
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Edit: Just verified this by uploading a new Ulm, since that player bowed out. The md5 doesn't change, because the server is keeping the original pretender. [ July 07, 2004, 00:13: Message edited by: Cainehill ] |
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Re: MP Game - Faerun Folly
yeah, its too crazy for my blood http://forum.shrapnelgames.com/images/icons/icon9.gif
kick my anonymous Caelum |
Re: MP Game - Faerun Folly
Ulm and Caelum are available again.
We need one more to start - I'll give it another 24 hours and start with 14 if no-one shows up. [ July 07, 2004, 03:18: Message edited by: Zapmeister ] |
Re: MP Game - Faerun Folly
We have 15 players - Atlantis and Ulm are still available. The game will start approximately 18 hours from now.
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Re: MP Game - Faerun Folly
In as Ulm.
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Re: MP Game - Faerun Folly
I took Pythium, but I guess that's obvious.
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Re: MP Game - Faerun Folly
Now the Wheel has turned once again.
The game has started with 16 players (missing Atlantis). Good luck everyone! |
Re: MP Game - Faerun Folly
Whats the status of this game? With Acro and Caelum out, and Vanheim on the rocks so to speak, do we continue or shall we do over?
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Re: MP Game - Faerun Folly
Arco and Caelum are out? Then they should be moved to AI. If the players don't have the courtesy to do it themselves, then I may be able to (but I'm not sure that remotely using the master password works yet).
Can someone confirm that Arco and Caelum are not coming back? What's the status of Vanheim? |
Re: MP Game - Faerun Folly
See this thread for vanheim's situation (I don't know why he didnt simply post here):
http://www.shrapnelgames.com/cgi-bin...;f=74;t=003238 Huzaurdaddi might be able to give some more info about Caelum as well. |
Re: MP Game - Faerun Folly
OK, I see. I absolutely don't want to restart, as I've been in this position before and I've found that restarting is the first step towards losing the game altogether.
So now I'm off to see if I can set Arco and Caelum to AI with the master password. |
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I don't know how far I'll get without him. He was kind of central. I'm sure that if I had taken the allfather it would be cool to start on an island like this ( although you can't get your master smiths off the island either which is quite a pain -- and they are capital only. ). If I play another game on this map, I won't take vanehiem, even though the setup is not without it's perks. |
Re: MP Game - Faerun Folly
I just knew it couldn't be that easy http://forum.shrapnelgames.com/images/icons/icon9.gif
I used the master password to set Arco to AI. The turn ran, and I downloaded my own (R'lyeh) position, and guess what. CD Key Violation. Your CD key is in use by another installation. The game thinks that Arco and R'lyeh are being played from the same CD. If this doesn't correct itself next turn (when Arco is established as an AI) then I'm out of the game. Sigh. |
Re: MP Game - Faerun Folly
That bug should be reported to Illwinter ASAP. Maybe it can be included for the next patch.
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Re: MP Game - Faerun Folly
I think if it happens that two 2h files are uploaded from different IPs using the same CDkey, it will barf. Do you have a dynamic IP which changed, or move to a different computer between uploading a botted R'lyeh and pulling your Arco .trn?
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Re: MP Game - Faerun Folly
That shouldn't happen. Violation should only happen if the same key is used on two different machines (or different installs on the same machine, linux and windows for example). The AI itself don't use the keys.
Do you still have the files? [ July 12, 2004, 11:02: Message edited by: Kristoffer O ] |
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EDIT: Note that Arco wasn't AI for this turn. This was the turn in which I clicked the "Become AI" button. EDIT: I've just had a thought. I am in the habit of disconnecting if I'm not going to use the net for a while. I can't be sure I didn't disconnect between "playing" Arco and playing my own turn, possibly getting a different IP. [ July 12, 2004, 11:34: Message edited by: Zapmeister ] |
Re: MP Game - Faerun Folly
I think I've encountered something similar to this. In MP one of the players lost his internet connection and gave me his password to set him AI. I played my nation's turn and set him computer. At the hosting time, our host told it had någoted until he had deleted the AIed nation's file. And I'm sure this was done with same IP.
So any chance there'd be a problem when setting a nation to computer play? |
Re: MP Game - Faerun Folly
It looks as though some folks may be struggling to meet the 24-hour deadline, so if at least 3 people post that they want it, I'll move it to 48-hour quickhost.
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Re: MP Game - Faerun Folly
I'd prefer 24H QH, however it doesn't matter much.
My Marignon will be soon crushed by the combined forces of Ermor and Pangea CW ... They stripped from my hand the Pythium capitol earning so on a very good gem income. |
Re: MP Game - Faerun Folly
Well, I had a stale turn so I guess I vote for 48 hours. http://forum.shrapnelgames.com/images/icons/icon9.gif
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MP Game - Faerun Folly
I've just restarted the game, because it had started to hang on the "Waiting for game info" box. Restarting seems to have cleared the problem, but Ermor (Catquiet) and Pangaea (djtool) will have to upload their orders again (restarting clears any orders received for the current turn).
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Re: MP Game - Faerun Folly
The game has been restarted with a new turnaround of 48 hours with quickhost. All orders for the current turn uploaded before the restart will have been lost, so please check your turn.
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