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upkeep
is there a way to see the upkeep of a specific unit?
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Not unless you happen to know what his gold cost, which, in the case of summoned units, could be unstated, is: The upkeep of a unit is equal to his gold cost / 15. If the unit is sacred, upkeep is half of that.
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i think it would be a good idea to make all summons upkeepfree .
it's a severe reason against the trolls/sea trolls ihmo . only other's are some crossbreeds and the hawks but their upkeep is quite low . + the spawning hybrids should be upkeepfree too http://forum.shrapnelgames.com/images/icons/icon10.gif |
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Trolls/Sea Trolls that have a liability? OMG! That shouldn't be!
While there are plenty of people who seem to think the cost is not worth the effect on Trolls or Sea Trolls, thare are another Category of people who think that with their upkeep they disallow certain strategies (ever notice how well Trolls rebuild castle walls?) and make you take a posture if you wish to use them (offensive). While it may be a little harsh it's still managable. |
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- Kel |
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The same can be said for you! And I'm sure you cost a bit more than 4gold a month to upkeep. http://forum.shrapnelgames.com/images/icons/icon7.gif
In all seriousness, Sea Trolls/Trolls are fine upkeepwise. There has to be a reason why you wouldn't use them every, single time. And the reason is that they require you to be on the offensive and/or in active attempt to destroy them by some means. If you can't tell, I like Trolls of any flavoritity and use them often http://forum.shrapnelgames.com/images/icons/icon12.gif |
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Personally I am terrified of trolls.
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It would be nice if there was a list available where gamers could see the upkeep of all summoned units.
Or at least a list of which ones have zero upkeep. |
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A shorter Version is that the only summons that cost upkeep are both kinds of trolls, black hawks, and some of the things you get with crossbreeding. |
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what's so special with trolls / sea trolls ? only special thing is the 1 water gem / turn via the sea troll king . if they are upkeepfree perhaps this should be altered. but otherwise ? for 45water/earthgems you get 15 trolls + 1 king . the trolls themselves are not very strong ihmo . for 30 death you get 20 wights e.g. which are far stronger . the kings are nice but they can't summon allies and i think aren't too good sc's either so all thems pretty ok to me . a airqueen e.g. which could summon allies 10 turns should easily beat a troll king with his 15 trolls . and best thing it would give water magic some amphibian summons . i always read ppl complaining water magic is too weak . upkeepfree sea trolls would enchance it quite ihmo . but i can't see why a troll king with his 15 trolls is better than e.g. 20 wights + 1 bane lord which has comparable costs : 40 death compared to 45 earth/water |
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You would know better than I.
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The Sea Troll King is usually good during a game... sometimes he becomes my prophet too.
The regular Troll King I rarely summon myself... since they can flee because of morale and have an upkeep of 4. The 15 trolls is 60 upkeep plus the upkeep of the king is enough to buy a temple after 3 turns. With almost every unit I summon or purchase... its important to me that as many of them survive as long as possible. ========== I also found Zen creature reference guide... double thanks for info. [ July 13, 2004, 20:14: Message edited by: NTJedi ] |
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Boron: Conjuration 9 is HIGH. At that level summons are meant to be very cost-effective, worth every gem you use. Wights are. (Sea) Trolls are nice mid-game, and might be the one thing that forces you to defend instead of researching, or that kills you before you get access to Wights. Also, if you have the right mages and want to use them for summoning instead of researching, you can summon one trolls for one gem. With, say, 10 national mages summoning trolls for three turns you get 30 trolls for 30 gems. It is slower, but very cost-efficient in gems, although less so in mage time. All those mages could be doing something else, like forging, fighting or researching, or searching for sites.
Besides, recruiting trolls for 0gp/piece would become boring after a while, don't you think? http://forum.shrapnelgames.com/images/icons/icon12.gif |
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ok if you summon 1 troll for 1 gem it is costwise cheaper . but you could instead summon vine ogres. the cost is 1 gem too , with items / special summoners you can get even more . a ivy crown costs only 5 nature gems and you already get 2 vine ogres / summon . the vine ogres don't have regeneration but are mindless so they never rout . that makes them ihmo an as useful "shield" as ordinary trolls. although i don't use them much myself contact draconians is a good comparable spell too : like trolls you get 15 draconians +1 chief. the chief is no mage but can summon further draconians. but they are upkeepfree . worth a test would be to give the troll king summon allies ability too and reduce the gotten trolls to 10 but make them upkeepfree . trolls are the only summons which you can't summon endlessly if you have enough gems . this makes them clearly inferior to all other summons . and they don't have such great abilities which justify paying upkeep . |
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I'm not sure why the developers decided to have black hawks cost an upkeep.... they want/need money the same as great lions, wolves and other animals. Perhaps they just don't like birds.
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Good question. I wondered that too, but I was also wondering why Black Hawks and similar common animals don't have stealth. Seems like they should have it, by virtue of most animals not being magical minions...
PvK |
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Dont birds get a patrol bonus?
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Bears, lions, tigers, and elephants, on the other hand, people notice when they start nosing around! And Black Hawks make people point at the HUGE BIRD flying overhead. Quote:
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Maybe they only eat the really expensive and sophisticated bird food !! The developers know the real reason... but they've locked away that secret in a security box at The Chicago Bank... at least that's the rumor on the street. [ July 14, 2004, 19:26: Message edited by: NTJedi ] |
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Besides, there's no really obvious to kill a Troll. OTOH you obviously haven't seen what a few Wither Bones can do to your 20 Wights yet, and it's likely most nations will have access to that spell when you reach Conjuration 9. When that'll happen, you'll think you better had recruited militia instead. Quote:
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hm a completely NEW idea :
if all magic summons would need upkeep ? some gold some perhaps 0,x gems / turn ? like a vampire lord wants 1 blood slave every 2 turns ? the magical leader units small gemupkeepcost , the magical units like wights gold ? to the further discussion : @ nagot the sea trolls of course should no longer get 1 water gem / turn . instead they get summon allies . and what do you say to my comparison of trolls with draconians ? it is a reasonable ihmo . |
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Boron... those are some nice ideas but the amount of work for the developers is far to great thus we won't see this for Dominions_2.
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(1) Draconians can't be summoned individually, unless you summon the whole pack first. (2) I have many many uses for air gems, not so many for water - mostly Sea Trolls and small items like clams or boots - so even if I find myself with 45 air gems at a moment (rare) it's likely I will burn them into something else than Draconians. (3) Most of the time I don't need the Draconians flying ability as bad as I need the Sea Trolls amphibian and 'need not eat' abilities. You could argue the same abilities are available on undead troops, to which I'd reply I'll always get more punch from 100 undead + 20 Sea Trolls than from 100 undead alone. And alchemizing water to astral to death to recruit more undead instead of Trolls isn't really an efficient use of gems in my book - even if you insert clams in the chain (this may not be entirely true if these clams have been producing gems for scores of game turns, but that's another topic - I'm not really the kind of player who sacrifices the short term to the long term anyway). So in the end I find myself using Sea Trolls much more often than Draconians - I don't even think I ever used the latter in multiplayer. |
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Why have a Troll King spend an earth gem every turn for a new Troll which has 4 upkeep.... when a Draconian leader can get a new Draconian for free which has ZERO upkeep. 4 upkeep is not much for small maps... but for the XL maps I play the 4 upkeep for the armies I need are murder. [ July 14, 2004, 21:23: Message edited by: NTJedi ] |
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(1) Draconians can't be summoned individually, unless you summon the whole pack first. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">They can be summoned individually, with 0 upkeep, at one magic site. (2) I have many many uses for air gems, not so many for water - mostly Sea Trolls and small items like clams or boots - so even if I find myself with 45 air gems at a moment (rare) it's likely I will burn them into something else than Draconians. Heh. So - because Water magic sucks so bad, and there are so few other decent uses for water gems, the sea trolls are fine as is? http://forum.shrapnelgames.com/images/icons/icon12.gif (3) (...) I'd reply I'll always get more punch from 100 undead + 20 Sea Trolls than from 100 undead alone. Sheesh. And 100 undead + 20 draconians has a lot more punch than 100 undead alone, as the draconians attack the commanders in the rear. 100 undead + 20 vine men has a lot more punch, 100 undead + 20 bog beasts, etc, etc. Your point is? http://forum.shrapnelgames.com/images/icons/icon12.gif [ July 14, 2004, 21:48: Message edited by: Cainehill ] |
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correct copy above
[ July 14, 2004, 22:34: Message edited by: NTJedi ] |
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[quote]Originally posted by NTJedi:
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Also I never said it was a design flaw. [ July 14, 2004, 22:33: Message edited by: NTJedi ] |
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My point was in the part you conveniently snipped. Look for the words 'amphibian' and 'need not eat', maybe that'll give you a clue. Draconians had none of these abilities Last time I checked. |
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the main problem with big maps is that you can cast summon trolls e.g. 5 - 10 times but then you will be at your upkeeplimit and you have much less flexibility than anyone who has summons which need no upkeep . they can spend the money on castles , pd , additional mages , whatever they like . i still don't see what makes trolls / sea trolls so special compared to all other magic summons that they are the only ones who need horrible upkeep . especially for water summons this is really not good because they can't rely heavily on the trolls . so in the long run building clams is most likely always better than summoning the trolls . the upkeep is really prohibitive for them . compared to national troops you still get quite much for your upkeep . 3,33 / 4 for sea / earth troll means that they would cost 50 / 60 gold so it is really hard to find national troops of this cost that kill a troll but that's not the point . every nation that doesn't need trolls / sea trolls but can summon death / nature ... creatures has this creatures + troops / mages worth 60 upkeep and so they always win against the trolls . i think atlantis would be much more played if the sea trolls would cost no upkeep but loose their ability to get 1 watergem / turn . |
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About the upkeep I agree there's some, but my opinion is, and always has been, that it's negligible. Quote:
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[ July 14, 2004, 23:31: Message edited by: Nagot Gick Fel ] |
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As far as Sea Trolls I consider them worthwhile since they are able to enter the sea and the king generates water gems. Regular trolls are not. Quote:
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[ July 15, 2004, 00:33: Message edited by: NTJedi ] |
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I think the bottom line of this: Sea Kings Good. Trolls bad. As with anything that sucks up gold in upkeep at a rate greater than they are actually worth, the actual trolls are a Bad Thing as opposed to a good thing. The moral here: Always summon your Sea Trolls close to the front line, and abuse them as harshly as possible so that they die, preferrably in a gainful manner that doesn't simultaneously kill the Sea King, who is good.
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I agree with Norfleet
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There's some logic in what you say, but you're missing a very important point: Trolls are (reasonably) powerful mid-level summons. The upkeep-free summons you can get at the time Trolls become available either aren't as powerful, or as durable, or as easily available (eg, Draconians may not be available because you need your air gems for other things - a common case). Sure you can wait for upkeep-free summons which are as powerful as Trolls or better, but in the meantime the players who chose to invest in Trolls while you didn't will get an edge over you. And if that edge translates in extra provinces, sites, income, whatever, that more than covers the initial cost and upkeep of these Trolls (IOW, if these Trolls are paying for themselves), then you're already at a disadvantage you may never negate. Quote:
They're available early, need only a level 3 mage to summon, and are flexible in their summoning, allowing you to save on gems or on mage time, depending on your priorities. They're very resilient to virtually every form of attack, due to the combination of regen, high HPs, and MR. They don't eat and are strong, and that make them extremely well suited to sieges, particularly in remote or desolate areas where supplies are a problem. For the same reason they're also great for castle defense (actually my main use for Trolls is as fortress crackers - even if they don't participate in the final showdown, instead I often prefer to relocate them to the next enemy fortress while my other troops storm the place). Sea Trolls are OFC natural amphibians and great for sieging underwater fortresses. Quote:
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Also both vine ogres and longdead horsemen don't eat. So if you're popping out 10 trolls/per turn I could match this with at least 15 vine ogres/per turn. And on the other scale if you spend the 90 Earth GEMS for two troll kings and 30 trolls... I guarantee a matching 90 death gems for 180 longdead riders and possible to get over 200 longdead riders would cause LOTS more damage... unless your opponent has over a dozen priests waiting. Also more importantly even if you do have lots of successful armies of trolls... the upkeep will hurt even after 10 turns it's 600 gold for just 15 Trolls. The longdead riders and ogre vines cost nothing and won't retreat either. [ July 15, 2004, 01:45: Message edited by: NTJedi ] |
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Lets say I give you 100 Trolls during the start of a game... and I start with 100 Vine Ogres. I didn't even include the bonus I could get from the vine crown. Now keep in mind your Trolls are LEVEL_6 Conjuration and mine are only Level_3. If you eventually meet on day 10 for battle... you have spent almost $4000 gold on upkeep(3 died). I had an extra $4000 gold to spend on well you name it. Then your 97 Trolls fight my 97 Vine Ogres... you're trolls will almost always lose because the trolls eventually retreat and/or the $4000 gold allowed me to arrive with 5 times as many commanders you had thus more spells helping me and hurting your army. |
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Building up a massive hoard of vine ogres is a perfectly serviceable deal, since Vine Ogres cost nothing: Trolls, however, cannot be used in such a manner. Trolls are best lobbed at the enemy in suicide assaults that hopefully take ground, or at least distract your enemies, generally because they came as byproduct of the King summonings, and you want the king, not the trolls. Kings good, trolls bad. |
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Yes I agree, the Kings are definitely good... especially the Sea Troll King.
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http://forum.shrapnelgames.com/image...s/confused.gif a small question : does the upkeep is important to play? i mean i have seen that every time i recruit units the upkeep is a little biger ( iam french and my english is not very good!!!). does i have to take care to recruit not too much units because i cannot have food?if i take some independants province i can recruit units? is that a relation between provinces,upkeep
and recruit army? what can i se this relation? i try to understand your discussion about troll and draconian , what is the best and easy to resume for a beginner? What is the best summon for the beginner in the Ulm ( earth) someone can help (nagot) , please? thinks phil |
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Food and upkeep are different. Most units need food, which is called "supplies." This is calculated individually for each province. Each province has a number of supplies in it, which might be modified by growth or death scale, the size of the population and where the nearest friendly castle is. Some units don't need supplies (undead and trolls, and some summoned creatures) and some actually produce supplies. If there are more troops than supplies in the province, they starve. Starving units lose morale and get afflictions and diseases.
Upkeep is different. Upkeep is measured in gold, and it is calculated based on your whole empire. Every unit requires upkeep equal to 1/15 of its initial cost, or 1/30 of its cost if it is sacred. Most summoned units don't have any upkeep, but some (including trolls) do have upkeep. Trolls have lots of upkeep. |
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Ahem. Vine ogres against an equal number of trolls, and the trolls will break? I don't think so. More likely, the trolls will mow down the vine ogres and suffer close to zero casualties in the process.
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> Sz HP Prt Mor Mr Enc Str Att Def Pre MV Vine Ogre 3 53 5 50 5 0 18 12 3 0 2/12 SA: 100 PR, NNE, Mless, Frst Srvl Troll 3 35 14 14 14 3 22 10 9 8 2/13 SA: Regen (4), -25 FR, NNE, Mtn Srvl</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">As I recall, trolls use two-handed mauls, and vine ogres use fists. It's going to hurt, bad. Hurts just thinking about it. /Rainbow |
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so if i field 100 vine ogres + 33 mystics or astrologists (= upkeep of 400 ) versus your 100 trolls guess who wins ? Quote:
the problem is that you can't summon a troll / sea troll king alone . you always get the in the long run unwanted trolls too . the nettocost of a troll king is 30 gems . if you already have earthmages ( e.g. ulm ) there is no need for a troll king . a troll king has only earth 3 , costs 10 upkeep and 30 gems . a lamia queen is a much greater mage , costs only 15 gems and is the same conjuration level . conclusion : the trolls / troll kings are almost useless the only reason why you perhaps summon 1-2 is if you want to ensure that you get decent earth magic item forgers . the sea trolls / sea troll kings are a bit different because they are of greater use . the sea trolls enable you to fight underwater . the sea troll king has the unique ability to produce gems as non unique summon. so for the sea troll kings i agree finally with Nagot Gick Fel that they but only they need upkeep costs but for a different reason . if they would not need upkeep you could hord them . they produce water gems themselves and are water 3 mages . so after 45 turns you got repaid your summon costs . and you could forge hordes of clams with them with their own water gem income . so either let the troll kings too generate 1 earthgem / turn or make them upkeepfree. |
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