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cool national heros
in my current single player game one nation against which i fight is ulm . the ai chose surprisingly bf ulm .
now they got burkard nachtzehrer as hero . he is in the hof and got heroic strength as heroic ability . now he has 40 strenght . that's awesome wish i had him as my hero http://forum.shrapnelgames.com/images/icons/icon10.gif i think he is anyway one of the most useful national hero's only the ermorian wraith lord hero and some of tien chi's heros come close http://forum.shrapnelgames.com/images/icons/icon7.gif Last a question ? what's the best heroic skill ? i guess for wraith lords and vampire lords it is heroic strength http://forum.shrapnelgames.com/images/icons/icon7.gif if you give them an armor negating weapon + boots of quickness and let them cast soul vortex this could be really cool ihmo http://forum.shrapnelgames.com/images/icons/icon7.gif |
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Well imho there is a "best" skill... it's immortality. Either that or healing. Since there's a Tien Chi heroine who has both, I think it would be safe to say she's the best national hero.
Now would be the time for all the people who hate absolutes to jump on this post. Go ahead, she's clearly the best. As for the best ability... heroic quickness is pretty sweet regardless of if you are a mage or fighter. I'd give that one the edge, but there are many others with merit. [ July 19, 2004, 14:07: Message edited by: Blitz ] |
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.. and she has built-in flying and etherealness, too...
She clearly .. ummh, 'rocks' ! |
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the best must be toughness or heroic strenght since my mages seem to get those so much http://forum.shrapnelgames.com/image...s/rolleyes.gif
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The most worthless heroic skill is undead general on an assasin. He still can't lead any units with the special ability.
Best is probably quikness. |
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My current favorite is a Sidhe Lord I built on the first turn, who now has Awe +10, leading the Hall of Fame.
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you can then switch between sc and antisc http://forum.shrapnelgames.com/images/icons/icon7.gif quickness is easy accessable through boots of quickness for many nations . |
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you can then switch between sc and antisc http://forum.shrapnelgames.com/images/icons/icon7.gif quickness is easy accessable through boots of quickness for many nations . </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hey Boron: Boots of Quickness and Quickness as a heroic ability stack -- ist doch geil, oder? |
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i am quite convinced that quickness is really the nicest heroic ability . how much different heroic abilities do exist ? and can every type of hero get them or are there class-abilities like only mages or only fighters ? |
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Heroic quickness rarely *doubles* the effect off 'normal' quickness. It starts, I think, at 50% quickness just like the W9 blessing, but can increase up 200+%, that is, a hero *without* normal quickness might cast 4 buffs/round.
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how far can you get then ? with special equipment to ~20 attacks / turn ? pretenders don't get heroic abilities or ? |
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Hi,
I've got a question that's a little off-topic, but on-topic enough for this thread. I'm playing Ermor in a multiplayer game and my immortal national hero, an undead wraith lord, died while out of my dominion so is permanently dead. I was browsing the spell list while doing research and came across a spell that resurrects a hero from the HOF. Will this work on undead heroes? I don't see why not but don't want to spend the time and gems to research and cast the spell if it won't work on undead heroes. Thanks for any help. John |
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a question : i played around a bit with a vq now . i got once paralyzed for 30 rounds and then couldn't finish off the ermorian horde in the Last combat rounds totally . so she forcerouted . she didn't lose her items though . so after 50 combatrounds when forceroute happens every sc who can retreat retreats or ? if he is e.g. paralyzed or fatigued out he dies or ? if he is encircled strategycally that all sourrounding provinces are conquered by the enemy but is flying and routs will he then die or fly in a province farer away which he can reach through his strat movement ? so when does a immortal commander lose his items and when does he die although he fights in friendly dominion ? finally if your immortal pretender e.g. uses 2 weaponslots but gets the affliction lost one arm what happens then to him ? if he would have an eye of aiming or something similiar and get the affliction lost one eye what would happen then ? |
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oh and a question to pangenea cw http://forum.shrapnelgames.com/images/icons/icon7.gif
does the priest level only affect number of reanimations or also the quality ? is the difference between carrion lady and lord only that the carrion lords reanimates some more or can only the carrion lord anymate the strongest carrion beasts ? |
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With regard to the quickness discussion below two questions:
1) Does the water path spell "Quickness" stack with Boots of Quickness and/or the heroic ability Quickness? 2) Someone mentioned 40 AP's or 80 AP's. How do you tell how many AP's your commander has? Thanks, John |
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Quality is affected by forests, temples in forests, and I think, forts + temples in forests. Also, mmm, a slightly better chance of higher quality for the Growth level in the province, also the Magic level. (These apply to the auto-generated carrion critters, I'm not sure about when the carrion lords / ladies / centaur reanimate.) |
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[ July 19, 2004, 21:10: Message edited by: Norfleet ] |
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Heroic Toughness is another one that I don't think anyone complains about getting, and then there's one more. Lots of free HPs, and extra armor never hurt - at least not anyone who was active enough to be getting into the HoF. http://forum.shrapnelgames.com/images/icons/icon12.gif
A shame that some of them aren't given out more often, or more appropriately. For instance - I've seen Heroic Research exactly _once_, in hundreds of HoF awards. That's one that ought to show up more often on mages, seems to me. Undead General - I've seen that one twice. Heroic Precision - another that should probably show up on mages more often, and probably on scouts / spies / assassins. Oh, and Valor and Undead General really _ought_ to allow an assassin or scout to lead regular units / undead. |
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Hmm. What if you give a magic item to a non-leader who has Heroic Undead Leadership? Does it then kick in and give you more than you'd get with the item alone?
PvK |
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Heroic strength, for instance, is useless for most mages, while heroic precision is useless for most melee combatants and heroic valor is often wasted on assassins. The only ones which are sure to be useful for anyone at all, no matter what context, is heroic quickness and heroic magic resistance. |
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Heroic strength, for instance, is useless for most mages, while heroic precision is useless for most melee combatants and heroic valor is often wasted on assassins. The only ones which are sure to be useful for anyone at all, no matter what context, is heroic quickness and heroic magic resistance. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">that's right "best" is not a good word in this context. so lets say good heroic abilities for meeleechars and for magicians http://forum.shrapnelgames.com/images/icons/icon7.gif |
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