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-   -   SE4 and the Navy (http://forum.shrapnelgames.com/showthread.php?t=2025)

Possum February 23rd, 2001 06:51 AM

SE4 and the Navy
 
THE FIVE MOST DANGEROUS THINGS IN THE NAVY

A Seaman(E-2) saying, "I learned this in Boot Camp..."
A Petty Officer(E-5) saying, "Trust me, sir..."
A Lieutenant JG(O-2), saying, "Based on my experience..."
A Lieutenant(O-3) saying, "I was just thinking..."
A Chief Petty Officer(E-7) chuckling, "Watch this ****..."

Daynarr February 23rd, 2001 11:21 AM

Re: SE4 and the Navy
 
http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Spyder February 23rd, 2001 03:35 PM

Re: SE4 and the Navy
 
Marine Corps acronim explanation for Sailor:


Squid


Who said Marines could spell?

http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Semper Fi

"Yeah, the Marines are a department of the Navy....the MEN's department."

Triumvir Emphy February 23rd, 2001 06:39 PM

Re: SE4 and the Navy
 
What happens when sailors are discharged from the navy,... they get their spine back.

(squid is slang for sailor)

always funny though, a sailor will never stick up for the navy and bad mouth it, yet a marine never will,.... just a thought.

Triumvir Emphy February 23rd, 2001 06:41 PM

Re: SE4 and the Navy
 
Sailor acronime for NAVY,..

Never Again Volunteer Yourself,..

BUDWEISER
Because U Deserve What Every Inteligent Suid Enjoys Regularly.

Spyder February 23rd, 2001 07:58 PM

Re: SE4 and the Navy
 
A Sailor & Marine were in the head taking a leak. They finished and zipped up and the Marine headed for the door while the Sailor went to the wash basin. The Sailor commented to the Marine, "You know, in the Navy they teach us to wash our hands after taking a leak." The Marine turned and looked at the Sailor and said, "Yeah? Well, in the Marine Corps they teach us to not piss on our hands."

Semper Fi

Seawolf February 23rd, 2001 08:39 PM

Re: SE4 and the Navy
 
Guys,

Nothing against the military but do we really need this thread in the SE4 files?



------------------
Seawolf on the prowl

Possum February 23rd, 2001 08:44 PM

Re: SE4 and the Navy
 
Seawolf,

Lighten up, bro. You're obviously a very intelligent guy, I'm sure you've got better things to do than rain on our parade http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Spyder February 23rd, 2001 08:46 PM

Re: SE4 and the Navy
 
I feel like I'm being spanked and sent to my room http://www.shrapnelgames.com/ubb/images/icons/icon9.gif

Possum February 23rd, 2001 09:59 PM

Re: SE4 and the Navy
 
Well, Spyder, look at his title. You know how officers are, they have their sense of humor surgically removed when they make Commander http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Darwin February 23rd, 2001 10:46 PM

Re: SE4 and the Navy
 
This brings up and interesting question in my mind. Lets Say we have all this SE technology on earth and we find some alien and we want to kill them (we allway do) What department would space combat fall under? The Marines?

Spyder February 23rd, 2001 10:46 PM

Re: SE4 and the Navy
 
Yeah, but is he a Marine Captain or Navy Captain? If we knew, we'd know how bad it is.... http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Hey! I made Corporal! That's almost as cool as doing it for real http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Triumvir Emphy February 23rd, 2001 11:04 PM

Re: SE4 and the Navy
 
You always have the option of not reading this thread,.. seeing as nobody seems to object to people using the forum to rip off SEIV, i don't see any objection to a little bit of humor either.

Possum February 23rd, 2001 11:08 PM

Re: SE4 and the Navy
 
Spyder,

If he was a leatherneck, he wouldn't have said anything. He would've just had his company gunny kick our asses.

That kind of "fanging" is a navy specialty.

Instar February 24th, 2001 12:00 AM

Re: SE4 and the Navy
 
At times I get confused by the two different ranking systems, so I have a handy dandy chart I use. (Its got O-1 to O-10, but not E-1s or nothing)

[This message has been edited by Instar (edited 23 February 2001).]

Seawolf February 24th, 2001 12:26 AM

Re: SE4 and the Navy
 
OK ok ok ,

First if we had to engage enemies from space they would make a new branch of the military so they could have more generals or admirals.

Second Navy and I wear a "BUD" on my sleeve so I do my own whipping when needed. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

------------------
Seawolf on the prowl

Possum February 24th, 2001 12:36 AM

Re: SE4 and the Navy
 
Good man, Seawolf, thanks for taking it in the humorous way http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

About the aliens question - here in San Diego, there is a navy command called SPAWAR, which stands for Space and Naval Warfare Systems Command. I believe these are the same folks formerly known as NRaD, and therefore organized under NOSC, the Naval Ocean Systems Command. Whew, acronym city!

Yeah, I used to work for a defense contractor, how'd you guess?

Anyway, the only point to all this is just that these organisations appear to already be in place.

Derek February 24th, 2001 12:39 AM

Re: SE4 and the Navy
 
Of course the Navy would run space combat. They are allready adept at running ships in areas where there is no air (aka submarines, more properly called boats, not ships)

Besides all of sci-fi always has the Space Navy, not the Space Air Farce (oops, I mean Force, not farce) and we just have to stick wwith tradition.

Besides the Navy makes good bus drivers for us Marines. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif


Derek

Triumvir Emphy February 24th, 2001 12:39 AM

Re: SE4 and the Navy
 
i do believe the SP in SPAWAR stand for Special, and not space,.. but as i was just a lowly electrician i could be wrong.

raynor February 24th, 2001 12:45 AM

Re: SE4 and the Navy
 
Here's a pretty cool website:
http://www.spacecom.af.mil/usspace/

Definitely not focused on defending against little green men. But the US does plan to have a fairly comprehensive space based component to the armed services in place by, at the latest, 2020, I think I read once?


greghacke February 24th, 2001 01:42 AM

Re: SE4 and the Navy
 
Defense contractor... what a job. Can't complain, the company I work for is the 8th largest defense contractor in the US.

SPAWAR is space, not special. All SpecOps are run out of the SpecWar centers in MacDill, Langley and Bragg.

Atrocities February 24th, 2001 01:44 AM

Re: SE4 and the Navy
 
Oh the humor. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

apache February 24th, 2001 01:54 AM

Re: SE4 and the Navy
 
I do believe that there would have to be an entirely new branch of the armed services for space warfare. No earth based branch has any experince flying spaceships, not the Navy, Airforce, Army, or Marines. I think the new branch would be highly based on NASA requirements, except civilians would obviously not be allowed into some space warfare branch.
Thus, only the best and brightest with previous experience in flight and the military would be allowed into the new branch. Sure it probably would be called the Space Navy or something, with a Space Marines inside the organization, but they would not be simply Navy and Marine troops sent up to space.

[This message has been edited by apache (edited 23 February 2001).]

Dracus February 24th, 2001 02:03 AM

Re: SE4 and the Navy
 
In the Usa
The Space and Missile systems group and the Air Force Space command
are in charge of tracking anything that is in orbit over the USA. Even nasa has to inform them before a launch can take place. So They most likeing would head up the command for any space attacks.

nmoppa February 24th, 2001 02:06 AM

Re: SE4 and the Navy
 
Let alone the fact, U US guys, we Europeans are very proud to have our own SEALS to defend our FREEDOM. So, may I suggest you consider a combined Space Navy, our whatever you like to call it? Let's hope we finally get to the stage at least ON EARTH we leave our Nationalistic feelings behind us, and combine our intellect to establish the foundations to go into space and HAVE AT LEAST A CHANGE not to be annihalited by the FIRST CONTACT we will make anyway in the next couple of years? http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif

INDEPENDANCE DAY, FOREVER!

------------------
PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

Dracus February 24th, 2001 02:09 AM

Re: SE4 and the Navy
 
this is the official saying of the Space command

"Defend the United States through control and exploitation of air and space."
The Space command has control over any missile once it is launched. No matter if the navy or army owns it.

pathfinder February 24th, 2001 02:11 AM

Re: SE4 and the Navy
 
ROFL....

got similar sayings in the ARMY http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Triumvir Emphy February 24th, 2001 02:18 AM

Re: SE4 and the Navy
 
Sailor explanation for the acronime M.A.R.I.N.E

My A$% Rides In Navy Equipment

pathfinder February 24th, 2001 02:21 AM

Re: SE4 and the Navy
 
eeek, ah is surrounded by swabs...

retired US Army...

lemme see ifn ah kin sneaks outta here....

*tippy toe*...



Dracus February 24th, 2001 02:30 AM

Re: SE4 and the Navy
 
I am just posting what is stated on the Nasa web sites.

Dracus February 24th, 2001 02:35 AM

Re: SE4 and the Navy
 
I agree that as a planet, we should be working together to move beyond our piece of the rock. It drive me mad that we can't even build a space station without problems. maybe if we all got rid of capializim and build things for the good of the planet rather then to line our personal pockets then as a planet we would be heading to mars by next month. rather then 20 years from now.(nasa timeline for first man flight to mars)

Darwin February 24th, 2001 02:44 AM

Re: SE4 and the Navy
 
You want the entire world to work together for the good of the world as a whole without any regard for personal gain or self interest?

But I thought the extinction of all mankind was generally regarded as a bad thing http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Possum February 24th, 2001 02:45 AM

Re: SE4 and the Navy
 
EEEK! Dracus, WAIT!

We got through 30 Posts here without anybody calling anybody else a commie, but as soon as you throw in a word like "capitalism", this conversation will get political.

Let's don't go there, please! http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Dracus February 24th, 2001 02:59 AM

Re: SE4 and the Navy
 
Sorry!

(reaches over and kills the policial dog)

Dracus February 24th, 2001 02:59 AM

Re: SE4 and the Navy
 
Sorry!

(reaches over and kills the policial dog)

nmoppa February 24th, 2001 03:00 AM

Re: SE4 and the Navy
 
Darwin, my friend, I live in Holland and we are probably the best friends of the US worldwide. As a matter of fact, we almost always agree to foreign policies by the US and support it whenever needed by sending military aid to where ever the US troups are in conflict.

Bare this in mind when I speak of a global unitied force to research space in the future. http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif


------------------
PERHAPS THIS IS A GOOD DAY TO DIE <Worf facing another critical fight>

Darwin February 24th, 2001 06:26 AM

Re: SE4 and the Navy
 
Oh, I'm just saying it's basic human nature that human beings don't get along and they look out for them selves. (Thats just insinct, if you don't look out for yourself only you die) So everyone getting along and looking out for each other would take no humans on earth.
I think I'm going to have to put <sarcasm> tags on all my Messages or just tell everyone that very little of what I say is serious.

Sirkit February 24th, 2001 07:13 AM

Re: SE4 and the Navy
 
You know what amusing about the fact that the world is so fragmented, is that the resistance to becoming a one world government is not only opposed by the governments themselves and the economies that rely on those government's but what is even more hilarious is that is the book of revilations it's self it is said that with the one world government will come armegeddon. So not only are the governments against it but religious fanatics will do anything to stop it!

As a final note the world is way to messed up for us to even hope for any kind of combined effort that will include joining governments.

And thats my 2 cents.

Oh and no I am not a religious fanatic I'm a scholor of all religions as a past time, weird I know but thats me until I get my Version of SE IV.

raynor February 24th, 2001 07:48 AM

Re: SE4 and the Navy
 
Trying to move this conversation back into the realm of SEIV... Have you ever rammed a ship? Drake suggested using colony ships to ram the enemy ships instead of running them into the corner to hide. This works great! My huge world with 25 mineral miners was being attacked by a fleet of 3 frigates and 3 destroyers by a former ally. (Really, I was just caught with my pants down. But I'll say it was a former ally so you don't pick on me.)

All I had in orbit were three colony ships and 12 fighters. The three destroyers had Point Defense Cannons. All six of the enemy ships just had Capital Ship Missile I's otherwise. I rammed the three destroyers with my colony ships and then had my fighters target the destroyer that survived ramming. I won! I won! I won!

Ramming is cool!

Dracus February 25th, 2001 02:38 AM

Re: SE4 and the Navy
 
Well, Darwin
The whole concept of Star Trek is that the earth became one (after a great war and aliens rob the planet blind) and joined other species in a unified gov.
If we can't do this in real life as a planet then we will never be able to get off this rock.

capnq February 25th, 2001 08:06 PM

Re: SE4 and the Navy
 
Every 4X game assumes you are the sole leader of a single unified race. In the SE4 universe, we humans have united into a "very liberal democracy" called the Terran Confederation.


SE4 is the only 4X game I can think of that actually allows for non-unified races, with the Renegade attribute. It's also the only game I know of where humans are not the baseline for "Average".

[This message has been edited by capnq (edited 25 February 2001).]

Sirkit February 25th, 2001 08:20 PM

Re: SE4 and the Navy
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
SE4 is the only 4X game I can think of that actually allows for non-unified races, with the Renegade attribute. It's also the only game I know of where humans are not the baseline for "Average".

<HR></BLOCKQUOTE>

Yup even the demo makes it very clear that humans are not an average race make me feel good not to be the Average race, what an esteem builder http://www.shrapnelgames.com/ubb/images/icons/icon7.gif. Has anyone read the Startide Rising books, in them were the only race in recollection that has acceived sentience, were unique, woohoo!

Spyder February 26th, 2001 03:25 PM

Re: SE4 and the Navy
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by pathfinder:
eeek, ah is surrounded by swabs...

retired US Army...

lemme see ifn ah kin sneaks outta here....

*tippy toe*...

<HR></BLOCKQUOTE>

HMPH! I'm not a swabbie...don't start that name-calling....
http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Spyder February 26th, 2001 03:30 PM

Re: SE4 and the Navy
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dracus:
I agree that as a planet, we should be working together to move beyond our piece of the rock. It drive me mad that we can't even build a space station without problems. maybe if we all got rid of capializim and build things for the good of the planet rather then to line our personal pockets then as a planet we would be heading to mars by next month. rather then 20 years from now.(nasa timeline for first man flight to mars)<HR></BLOCKQUOTE>

Dracus, Had we kept up the space exploration we started in the late '50s with the same fervor with which we pursued our Lunar landing, we would already have a manned station on Mars. http://www.shrapnelgames.com/ubb/images/icons/icon9.gif

The problem was that we reached our goal and then the space program couldn't get any more money (recession of the '70s). Then the shuttle disaster set us way back again.

The Space program landed us so many discoveries throughout the '60s that its unbelieveable. We definitely need to start putting lots more money back into that program.

Spyder
Sergeant, 3rd Light Anti-Aircraft Missile Battalion (LAAM), MCAS Cherry Point, NC (Now de-commissioned http://www.shrapnelgames.com/ubb/images/icons/icon9.gif )

Alpha Kodiak February 27th, 2001 08:18 PM

Re: SE4 and the Navy
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by raynor:
Trying to move this conversation back into the realm of SEIV... Have you ever rammed a ship? Drake suggested using colony ships to ram the enemy ships instead of running them into the corner to hide. This works great! My huge world with 25 mineral miners was being attacked by a fleet of 3 frigates and 3 destroyers by a former ally. (Really, I was just caught with my pants down. But I'll say it was a former ally so you don't pick on me.)

All I had in orbit were three colony ships and 12 fighters. The three destroyers had Point Defense Cannons. All six of the enemy ships just had Capital Ship Missile I's otherwise. I rammed the three destroyers with my colony ships and then had my fighters target the destroyer that survived ramming. I won! I won! I won!

Ramming is cool!
<HR></BLOCKQUOTE>


I learned that lesson in one game where I was using a colony ship to scout out a new sector. My first contact in that game was with a frigate at the warp point I went through. For some reason I chose tactical combat, even though I knew I had no weapons. Then, as I started to run for the corner, I thought, why not put up some sort of fight? So, I let the frigate (only armed with range 2 DUC I's) get to range 3, then turned and rammed him. He didn't have much left, so I rammed him again, killing him. I still had enough colony ship (barely) left to limp back to my homeworld.

DirectorTsaarx February 27th, 2001 09:23 PM

Re: SE4 and the Navy
 
You were able to ram twice with the same ship? Or did you have two colony ships? I thought ramming destroyed the ship doing the ramming... I may have to look at the whole ramming thing again. (I usually use it when the enemy has nearly destroyed a particular ship, and I figure I'll just scrap it after the battle anyway, so why not put it to use?)

Triumvir Emphy February 27th, 2001 10:02 PM

Re: SE4 and the Navy
 
i forgot what the formula is, but you take damage from a ram, you aren't automatically destroyed.

i believe it is size related, but i am not sure if speed comes into play,...

I am sure someone in the forum can give us specifics, (please with sugar on top )

Nitram Draw February 27th, 2001 10:12 PM

Re: SE4 and the Navy
 
Ramming usually, but not always, destroys the smaller ship. The smaller ship definately gets the worst of it!

Possum February 27th, 2001 10:49 PM

Re: SE4 and the Navy
 
Ramming is one thing that has REALLY changed since the earlier Versions of the game. It used to be truly devastating.

Alpha Kodiak February 27th, 2001 11:18 PM

Re: SE4 and the Navy
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirectorTsaarx:
You were able to ram twice with the same ship? Or did you have two colony ships? I thought ramming destroyed the ship doing the ramming... I may have to look at the whole ramming thing again. (I usually use it when the enemy has nearly destroyed a particular ship, and I figure I'll just scrap it after the battle anyway, so why not put it to use?)<HR></BLOCKQUOTE>

Yes - and limp home afterwards. Colony ships definitely can take more damage than frigates. (Come to think of it, it might have been an escort - it's been a while.) At any rate, whatever I ran into (twice), it died and the colony ship didn't.


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