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MP Game - Yarnspinners
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Game rules:
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Re: Game for AAR Writers
Sounds like fun. I'd write In-Character Messages within the game. Don't count on poetry or nothin'. Put me down for 'probably' and any faction is fine.
Yc |
Re: Game for AAR Writers
I'd love to join. Change the 48h no quickhost to 72h quickhost, and I am game... considering that we know what the judge is looking for. A storybased AAR or a tactical AAR? I'd suggest a board of judges, but I suppose that's just too much organization. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Game for AAR Writers
I'm not quite ready to write AARs, or participate in this game, but I think it's a great idea, and I look forward to reading this thread. Good luck! |
Re: Game for AAR Writers
I love writing AARs and roleplay in games in general.
I'd love to play, but alas I fear I'm only 3 weeks with this game and I fear my lack of experience might upset the game balance. But if you have trouble getting enough people let me know, i've been dying to jump into the MP world. http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Game for AAR Writers
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Re: Game for AAR Writers
This sounds like a great idea... but I think you should give less points for the score graphs and more for the aar :-)
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Re: Game for AAR Writers
I find the scoring very well balanced. 0-2 points per turn means making 0 to 120 points from AAR writing, which is a very nice incentive.
I also do not think that newbies would ruin the game balance at all. Since everyone gets to see everyone else's strategy, at least rudimentary, everyone is on a semi-equal footing. http://forum.shrapnelgames.com/images/smilies/happy.gif And simply going for scoregraphs is much easier than going for world domination. You don't need to master it all, just a few aspects. |
Re: Game for AAR Writers
I would be interested by such a game. However, I would need some details about what qualifies as being an AAR for this game.
Should you post something every turn, or is it possible to do something more fleshed out for several turns? And should it only apply to what happens in the game, or can "fillers" be added? (Such as, for example, how would feel the commoners in the capital while your armies are on the borders) If it is already possible to pick nations, I would like either Man or T'ien Ch'i (I cannot really decide between these two; they both beg for my love and my attention. http://forum.shrapnelgames.com/images/smilies/wink.gif). |
Re: Game for AAR Writers
In as BF Ulm, if no one objects. I'd make it one AAR entry per two, three, or even four turns, though, else the readin' might get real dull, real fast.
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Re: MP Game - Yarnspinners
Well, it sounds like there's enough interest to do this, so I've created the game on mosehansen under the name Yarnspinners. Anyone willing to play under these rules is welcome to claim a nation here, upload a pretender and identify themselves on the mosehansen game page. Anonymous registrations will be kicked before the game starts.
I've made the turnaround 72 hours with no quickhost as per one person's request above. To get full points for yarns, you will need to post about 3 paragraphs each turn. If you write in longer blocks than that, simply break it up and post in instalments. Don't worry too much about posting exactly the right amount, as I plan to be lenient until everyone gets the hang of it. |
Re: MP Game - Yarnspinners
it might be fun to come up with an ingame reason for the fates being decided on turn 60 (that's only 5 years ingame i think right?). If you could feel the tension building in the various characters as they see the 'end' approaching.
The Last time I wrote AARs was for my Stars! games (which was quite a few years ago). I think I might be interested in trying this out, playing as Vanheim. I'm still really new, but this would be fun. |
Re: MP Game - Yarnspinners
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Reminds me of "Odyssey 5" =P Good night. |
Re: MP Game - Yarnspinners
By Rickirack! Bob is amused! Best of luck Zapmeister.
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Re: MP Game - Yarnspinners
At a player's request, I've just kicked anonymous registrations, which took them all out.
For those unfamiliar with mosehansen games, the procedure is 1. Claim your nation here 2. Upload your pretender 3. Go to the mosehansen game page, find your nation in the list, click "That's Me" and "Submit". |
Re: MP Game - Yarnspinners
Sethra of the Mictlan moves to feast upon godling souls!
(I'll take the race of blood) -Yc |
Re: MP Game - Yarnspinners
I never played Ermor in MP, thus I herewith claim it. And, after all, I want to score at least the twenty points at the end of the game once, for army size. http://forum.shrapnelgames.com/images/smilies/wink.gif
And the dark, brooding style of Ermor is much better suited to motivate me to write 180 paragraphs. Oh gods. There goes my holiday! |
Re: MP Game - Yarnspinners
Noth, the Prince of Famine, Terror Of The Tomb and Lover Of War has come to ascend the godhood unjustly denied those aeons ago when the world was young and the old gods alive. Ermor rises again.
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Re: MP Game - Yarnspinners
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Re: MP Game - Yarnspinners
Given that Vanheim has been taken, I'd like to call
Caelum. I do not know what predender I will end up playing yet, I have never thought of a storyline for the birdies. But I bet on something nasty :-) |
Re: MP Game - Yarnspinners
This sounds like fun. I'd like a go with R'lyeh as I haven't played them yet (bit of an easy one of course, with lots of available material - as long as I don't mind risking my sanity...)
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Re: MP Game - Yarnspinners
I'll play as Atlantis.
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Re: MP Game - Yarnspinners
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Re: MP Game - Yarnspinners
Raven Darkshadow Bloodfyre will show you fools the folly of your ways, in blackness and in night. Stygian night. Nevermore.
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Re: MP Game - Yarnspinners
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What lies Dead yet stirs as Life need not read nor write nor wit nor thought. World domination by turn 60 will suffice. |
Re: MP Game - Yarnspinners
I'm gonna pull out while the game is still open. Doing the responsible thing and gonna give equal time to work as I do to games. Got too much work expected in the next few months. maybe next time.. Vanheim is now up for grabs
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Re: MP Game - Yarnspinners
How many players are you looking for, anyway? I'd suggest a max of ten, that's ten Posts per turn plus two or three from observers. You get my meaning. http://forum.shrapnelgames.com/images/smilies/wink.gif
And when do you intend to start, anyway? As I said, next week is going to be a busy one for me, but with 72 no quickhost, I should be able to get in everything. |
Re: MP Game - Yarnspinners
People used to ride cohen about weird games...LOL
frosted flake |
Re: MP Game - Yarnspinners
I'd like to participate in this as well, with the 72hour no QH i'll even be able to savor it. I'll be taking Abysia into the fray.
[edit] might i also suggest that as an addittional rule, 20 points be awarded for each global spell a nation has in play on turn 60? |
Re: MP Game - Yarnspinners
We have 7 registrations, but Ulm is still anonymous. I'll give it another 48 hours from the time of this post, then kick out anyone that's still anonymous and start the game.
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Re: MP Game - Yarnspinners
Limmy, He Who is at the Center, will try his hands at this game, leading the great people of Arcoscephale to glory.
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Re: MP Game - Yarnspinners
Hey Zap!
Is there any way for me to change my faction to Jotunheim? It's okay if that's too much trouble. Yc |
Re: MP Game - Yarnspinners
Oh, nevermind....
Half the time I don't even know what I'm talking about! -Sticking with Mictlan Yc |
Re: MP Game - Yarnspinners
Vanheim's open?! I want it! The One-Eyed Bastard rides again!
But guys, this game will Last for six months. Don't you think that it just may be worth to wait for a week or so before we start it, so that we can have as many players as possible? The cradle map is quite large, and seven players may take too long to meet. [edit] http://forum.shrapnelgames.com/image...s/confused.gif Is Vanheim open or not? In order for anyone to upload a new prentender, the slot has to be marked as annonymous, and then the game owner has to delete the annonymous entries... |
Re: MP Game - Yarnspinners
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Edit: Anonymous players have been kicked again, taking out Ulm and Vanheim. |
Re: MP Game - Yarnspinners
>This sounds like fun. I'd like a go with R'lyeh as I haven't played them yet (bit of an easy one of course, with lots of available material - as long as I don't mind risking my sanity...)
any chance you might be willing to play another race? :-) I would love to play in this game but I have only experience with R'lyeh really. And at heart and one with their outlook on life. |
Re: MP Game - Yarnspinners
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Try something new, it's what I did. And competitiveness and experience with your chosen race is hardly a major issue for this particular game. Mark |
Re: MP Game - Yarnspinners
We have 9 registrations, and personally I think that's enough for Cradle. Unless there's serious objection, I'll start the game 24 hours from now.
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Re: MP Game - Yarnspinners
Bah. You're all sons of motherless goats. Unless someone objects, I'll play as Machaka http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: MP Game - Yarnspinners
No objection from me buddy. http://forum.shrapnelgames.com/images/smilies/happy.gif
No objection to the game starting either. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: MP Game - Yarnspinners
It may be a good idea to make the time between hosting a
factor of 168 hours. That way, the hosting would happen at the same time of the week. |
Re: MP Game - Yarnspinners
The game is about to start. I've settled on a turnaround time of 84 hours, which is exactly 2 turns per week. Yarns should be posted here, and are due at the same time as each turn. I'll maintain a running total of yarn points in the first post of this thread.
Note that the map is Zen's modified Cradle map, which may be downloaded from http://www.techno-mage.com/~zen/zencradle.zip if you don't already have it. The map and tga files must be renamed to cradlez14.map and cradlez14.tga respectively. Edit: Actually, I think that the link above only gets you the .map file. The .tga is the same file as for the regular Cradle map, which can be copied and renamed cradlez14.tga Good luck everybody. |
Re: MP Game - Yarnspinners
Um....
What's a file? That's something chicks do they're finger-tips with....right? Okay, I'm not all that computer illeritit. But I'm going to need some help with this one. I have the zen_cradle map downloaded. Now, should I move it into the yarnspinner game folder? (and change it's name to cradlez14.map) And then move the regular Cradle map to Yarnspinners and change it's name to cradlez14.tga) Because if that's what I need to do....it's not working... Please Help....Simple is good! -Yc |
Re: MP Game - Yarnspinners
No. Firstly, you need to get the original Cradle package (2 files, zipped in cradle.zip) from http://www.illwinter.com/dom2/maps.html and unpack it into the maps subfolder in your dom2 folder. Rename the .tga file to cradlez14.tga. Then replace the .map file with the Version you got from Zen's site, and rename it to cradlez14.map
Get back to me if you still can't make it work. |
Re: MP Game - Yarnspinners
Cradle is for ... 8-12, I believe? Would an eleventh be too many, in which case, I'll offer to share the fifth. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: MP Game - Yarnspinners
Can't....make ....file thingie do that thingie.....
Must stop trying to get tga file thingie to load... -Yc I can sit this one out if the files don't load. I downloaded cradle (original into map and changed it's name. I downloaded Zen and changed the mapfile name. They're both in the maps folder I took all the porn off my computer.... And the dang thing still doesn't go! |
Re: MP Game - Yarnspinners
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When you try to open your turnfile, do you get an error saying something like "Can't open cradlez14.tga" or "Can't open cradlez14.map" ? Or something else (like just "Nagot Gick Fel") ? |
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