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Ceremonial Faith
Question for the devs (or anyone else): Does Ceremonial Faith's +2 preaching level per priest also apply to Calling God?
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Re: Ceremonial Faith
This has already been asked, and I'm nearly certain the answer was "no". Another question on the same topic, though, does Ceremonial Faith only work in friendly territory, as the description implies?
If not, Ceremonial Faith plus large Groups of stealthy Seraphines/Monks might be an excellent combination, especially combined with a flying or teleporting immortal or two. |
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Pretty sure that Cf only works on friendly turf; Restless Worshippers in the one to use to spread the faith in unfriendly territory.
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http://forum.shrapnelgames.com/images/smilies/happy.gif Is god calling a prayer? Why is the prayer more religious than preaching? This is a matter of definition of the term religion. http://forum.shrapnelgames.com/images/smilies/happy.gif Personal religion, in wich prayer is indeed more important than preaching, is somewhat of a modern development. Not that it didn't exist before christianity, but it has become more prevalent or important in recent times and in the monotheistic religions. When the state (king) and religion becomes separate there is more room/need for individual religion and prayer. If the state and their gods can't protect me I ask my personal god for deliverance. During roman times religion was a matter of state. Personal religion and piety was less common (apart from the household worship of lares and penates) before the influence of oriental mystery religions. In times when religion was the institution that legitimized tradition and the current societal order official ceremonies and sacrifices were much of what religion was about. Preaching in dominions reflects this aspect of state religion (and should probably be called 'hold religious ceremony' or something like it). Sorry, I got carried away. Arryn, you are right in that there is no rational explanation of the current distinction between preaching and god calling. We havn't even though about it. Preaching with ceremonial faith might be a way to influence people with huge and impressive ceremonies that do not have any particular effects on the god. |
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Having said the above, the calling of one's god, in game terms, is a ritualized ceremony done by one or more priests with the explicit and sole purpose of summoning said deity. It is inconsistent for the game to exclude this particular ritual from receiving the thematic bonus simply because it is focused at one's god and not the god's followers or enemies. It's also illogical from the standpoint that if the god is empowering his/her/its followers with enhanced priestly ability so as to better spread the faith, you'd think said god might want his/her/its followers to be able to bring him/her/it back from the dead ASAP so that said faith won't falter. Quote:
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Caine,
By that logic, the priests shouldn't be able to bring her back at all, for their power, derived from the god itself, would vanish upon the deity's demise. OTOH, if mortals (priests in this case) create their deity through their own power, then they can certainly invest themselves with extra power too. It either works one way, or the other. If the system is logically self-consistent. Of course, I'm a firm believer in that there's no such thing as logical self-consistency with regards to the subject of religion, but that's a taboo subject here (and my thoughts on religion and politics are by now fairly well known to folks here). http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/smilies/yawn.gif |
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I see it like this: Ceremonial Faith is a clergy thing, and I have no problem with a better organized clergy preaching the masses more efficiently without that ability being linked to the god's very essence. Ceremonial Faith is defined as a 'Special Dominions' section for convenience and this may be misleading, maybe if there was a separate Category for it in the nation design menu (eg, 'Nation Properties', ie things not depending on to the god), you would not have a problem with it. To me the preaching bonus of CF is more akin to the research bonus Sages get, except Sages are available to everyone, while your clergy is only available to you. |
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So what you're saying is that the ceremonial ritual for god-calling is (fundamentally) no different than that of a spell ritual (which also isn't granted a bonus in CF)?
Then I submit that the description should not refer to the bonus as applying to a "religious ceremony", since ceremonies are traditionally prayers (which in this game's terms means spells, not preaching). I suppose that the devs intended to mean that in CF preaching is ceremonialized (and thus very ritualized), but that blurs the line between what is preaching and what is a magic invocation (ritual) and the language one uses to describe such should be chosen more carefully to make this very clear. (Or, at least, explicitly state that god-calling isn't included in CF's effect.) |
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Wicca is a modern religion (although some adherents would disagree). 1954 Gardner wrote witchcraft today, a book that described a cult that later developed into the Wicca of today. Wicca, like most new age movements claim to be successors of ancient traditions, but those ancient traditions are very little known due to the fact that nothing is written about them. If you are not religious: It is not preaching that is a tool to control people, it is religion as a whole. A belief system that legitimizes the current state of society, life, death and everything that happens in the world. Personal expressions of faith are not important if you define religion in this way. The further back in history you go the more prominent religion becomes in legitimizing the rulers. |
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Anyway I'm not saying "it works like this", rather "this is how I understand it". I gave my own interpretation of CF just like you gave yours, I don't pretend it's the Ultimate Truth. If CF indeed had an effect on god-calling (which I wouldn't mind BTW), I'd envision things entirely differently - with priests leading public ceremonies with thousands of attendants and relying mainly on the commoners' piety to call the deity back, rather than relying on their own religious knowledge (using specific prayers) in magic ritual-like ceremonies. Quote:
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This is a fascinating conversation. However, I'd like to propose an idea in regards to the Pretenders and what they actually are in a way that fits in with the milleau.
The pretenders are demi-gods. Corporeal, not quite ready (or aware of) becoming the non-corporeal Primary deity. That being said, when their body is slain, all pretenders are in a sense immortal. Waiting just on the other side of the "veil" to be called back and reconstituted. One could almost call their physical body an Avatar. But they still are a single consciousness and "used to" inhabiting a physical body hence the desire to actually be present in a capitol province, lead troops, etc. I would propose higher levels of Pretender status as they get closer to total ascension but that is a subject for Dom3. Anyways back to the point. Because the pretender is not actually dead, merely discorporated, the priestly function of call god, and all other priestly abilities remain at full power. The consciousness and link with all his worshippers and priests remains as long as the pretender does not suffer "final death" ie- all dominion is extinguished. This can be so traumatic that the loss can cause a corporeal pretender to disintigrate immediately. The effect would be permanent. Restoring worship some years down the line would do no good because the pretender is not waiting on the other side to be called back. He is permanently dissolved. So we need an unbroken span of dominion from the start of attaining demigod status and on through the pretenders total existence. Even once ascended, the deity will continue to require worship. I see how easy it is to digress! I believe the "Call God" ceremony is a priestly function, and that priests continue to receive power from their god until all dominion is extinguished. Being corporial or "dead" has no bearing on it. |
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*Off topic alert* Kristoffer, if you do not mind my asking, what exactly would be the religious part of your work as a teacher? While I have had a bit of sociology in the past, anything getting close to religious is seldom taught in French schools, and so I was a bit curious about what would be a course about religion (or comparative religion as you wrote in your hobbies).
Sorry for bringing up this topic here, but your discussion about religion a few Posts before gave me the opportunity to do so, and it seems like as good as thread for this question as any. */Off topic alert* |
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Higher studies of religion include theology, ethics, comparative religion/history of religions, sociology of religion, psychology of religion, exegetics, bible studies etc. You have the opportunity to specialize once you have taken one basic year. I went for history of religion/comparative religion and some additional islamology. I work with kids of 16-19. Most of these kids are not too interested in religion when they first show up. They also have lots of prejudices against religion, particulary christianity and islam. Almost all of them have a strong dislike of the concept of God. On the other hand they have a very strong opinion on how God should be. He's unfair and evil and thus he can't exist, but he should be good and fair and powerful and worthy of their love. In essence they want a God, but they can't find one that is good enough for them http://forum.shrapnelgames.com/images/smilies/happy.gif Comparative religion is an old term. It is now called religious studies or history of religions, but the old term is still frequently used. I think I prefer 'history of religions', especially if I would describe my personal interests. It is the study of other religions. What does the cultic practices of death look like in buddhism? What does it look like in islam or shinto? How did myths affect society in ancient greece. Are myths less prominent today? Do we need myths? What does rituals do for the individual and society? Who were the gods of Sumer? What did the sumerian cult look like and how did the cult change in babylonian times? It is most interesting! http://forum.shrapnelgames.com/images/smilies/happy.gif |
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I usually prefer not to speak when I've very little to say, but let me just state that I share your interest. Not that "interest" does it justice.
I adore history and sociology/anthropology, particularly that of religion, in a way which verges on the sexual. And that's all I have to say about that. |
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Thanks for the answer! I can understand why it would be interesting, or even helpful, as a course of study in school. I am not too sure about why religions are a "no-no" in our own schools, even if only as an introduction (laicity didn't mean "to put a ban on a subject" Last time I checked). But I am digressing.
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How would you explain the differences between all soulesses then? Your standard Souless has definitively not the same standard of (un)living as a Jotun Souless; consequently, even death cannot truly negate all differences between people... erh, between what used to be people.
Because of this, I call all soulesses to revolt against the tyranny of undead favoritism! Let the longdeads join us in our struggle for equality after death! Together we shall overthrow the dictactorship of these immortals Lichs that exploit the undead commoners! |
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