.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Carrier landing platform graphic wanted for mod (http://forum.shrapnelgames.com/showthread.php?t=20806)

PvK September 11th, 2004 07:17 PM

Carrier landing platform graphic wanted for mod
 
I'm looking for a graphic I can use for a new component type for my (Proportions) mod. It's to represent an external landing bay for fighters.

There are some shipsets that show carriers this way, with fighter bays that aren't inside the ship, but are on the surface. If a shipset author of one of these sets would like to offer me either a blown up view, or the right to blow up an existing image, either would be good.

Thanks,

PvK

TerranC September 11th, 2004 07:53 PM

Re: Carrier landing platform graphic wanted for mod
 
Perhaps you should PM atrocities? http://forum.shrapnelgames.com/images/smilies/wink.gif

Fyron September 11th, 2004 08:44 PM

Re: Carrier landing platform graphic wanted for mo
 
Did you have any desire to submit the custom graphics in the Proportions Mod to the Image Mod? Send them to Suicide Junkie if so... http://forum.shrapnelgames.com/images/smilies/happy.gif

PvK September 12th, 2004 02:41 AM

Re: Carrier landing platform graphic wanted for mo
 
Some of the Proportions graphics have been in the image mod since the beginning. I just haven't bothered to submit the rest, and I think by now there may be some overlaps. Didn't seem to gain much to use it, but did add to my busywork load. I like the idea, just not the process.

Oh, and if anyone has some spare other graphics around, or feels like providing some, or giving me permission to reuse existing ones in the image mod or elsewehere, there are a few more I could use.

PvK

Atrocities September 12th, 2004 04:43 AM

Re: Carrier landing platform graphic wanted for mo
 
What exactly is it your looking for? Just the landing deck, or the who ship? OR do you want just the landing deck with fighters taking off?

PvK September 12th, 2004 02:16 PM

Re: Carrier landing platform graphic wanted for mo
 
I'm looking for a component image for a generic external landing pad for fighters. It will be an alternative tot he existing "fighter bay" component, which appears to be something internal. Probably shouldn't have specific fighters on it, but something suggesting a landing strip would be good. Something suggesting service facilities on it would be a bonus. There are some shipsets where the carriers already have parts that resemble an aircraft carrier flight deck, and a zoom in on one of those would probably do nicely.

PvK

Atrocities September 12th, 2004 09:53 PM

Re: Carrier landing platform graphic wanted for mo
 
http://www.astmod.com/compx1.PNG
128x128 bmp Link.

PvK September 12th, 2004 10:21 PM

Re: Carrier landing platform graphic wanted for mo
 
Wonderful! [img]/threads/images/Graemlins/icon44.gif[/img]

Thanks very much, Attrocities!

PvK

Atrocities September 13th, 2004 07:17 AM

Re: Carrier landing platform graphic wanted for mo
 
No Problem, any thing else you need let me know.

Yef September 13th, 2004 10:31 AM

Re: Carrier landing platform graphic wanted for mo
 
I don't like the idea of external landing pads.
This is supposed to be in space..........
How about a diferent internal bay, something like from Battlestar Galactica?

PvK September 14th, 2004 11:20 AM

Re: Carrier landing platform graphic wanted for mo
 
That's what the existing bays already appear to be. As long as you have space suits and some supporting technologies, I don't see why you couldn't land on the surface. There would be pros and cons to either approach.

PvK

Atrocities September 14th, 2004 11:22 AM

Re: Carrier landing platform graphic wanted for mo
 
Transparant Force Feilds.

geoschmo September 14th, 2004 01:25 PM

Re: Carrier landing platform graphic wanted for mo
 
This strikes me as wrong somehow as well. But it's really just an asthtetic issue.

If you are going to have some sort of exterior docking surface for fighters operating in zero-gee then the size and shape could be anything you want. It wouldn't need to be long and rectangular like a wet navy carrier deck. There's no reason for it. You don't need a long deck for launching and recovering the craft. When you want to launch craft you simply unclamp them, or turn off whatever artificially generated magnetic field or force field that is holding them down. Landing would simply be clamping them back down or turning the force field/electro-magnet back on.

All you need is a platform big enough for however many fighters you'd want on the exterior at any one time. You could make the platform in whatever shape you wanted or was most efficent based on the size and shape of your carrier and the fighters themselves.

Think of the various carriers used now for vertical takeoff aircraft like helicopters and Harriers jets.

You could make it long and rectangular if you wanted, but it wouldn't have to be that.

Atrocities September 14th, 2004 01:28 PM

Re: Carrier landing platform graphic wanted for mo
 
Wouldn't the ship, generally speaking, have an AG field going?

geoschmo September 14th, 2004 02:28 PM

Re: Carrier landing platform graphic wanted for mo
 
Quote:

Atrocities said:
Wouldn't the ship, generally speaking, have an AG field going?

Well sure, that's a fairly common sci-fi assumption. That wouldn't affect the size or shape of an external landing area for fighters though. It might mean you wouldn't need a separate force field or clamps for holding down the fighters. The process of landing/taking off would still be the same though.

PvK September 14th, 2004 03:11 PM

Re: Carrier landing platform graphic wanted for mo
 
Yes, I don't think fighters would need to take off sideways, so it wouldn't need to be long. However it is visually iconic of what it is.

I do think it's a meaningful distinction between interior and exterior bays, though:

Pros of each:
* Interior bays are protected from direct harm by the rest of the ship, and can more easily be sealed from vacuum.
* Exterior pads can use exterior space to store things, provide easier access for launching and landing (especially by fighters that may not fly so well due to damage), and may uncomplicate interior ship design.

Cons of each:
* Interior bays only have so many launch tubes linking them to the exterior, so you need devices to swap fighters in and out to share them, which is probably going to require more machinery and launch/recover fighters more slowly. They also require the rest of the ship interior to be designed around them.
* Exterior bays take up otherwise-potentially-useful surface area (where you might prefer to have, say, weapons, sensors, comms, thrusters, etc.), and of course expose the fighters and pads to immediate harm.

As for force field bubbles keeping air in them, that could be used, or not. Air isn't needed to land, and pilots can have suits. Pilots, supplies, and fighters can then go in and out through conventional systems such as airlocks or elevators, as required.

PvK


All times are GMT -4. The time now is 06:13 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.