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-   -   Request - Mod Launcher Source Code (http://forum.shrapnelgames.com/showthread.php?t=21271)

Matryx October 13th, 2004 10:52 AM

Request - Mod Launcher Source Code
 
Hello again everyone, I've been absent for a lot longer than I wanted.

This may seem like a strange request, but I was hoping someone here would still have a copy of the source-code for the Mod Launcher.

I know I mailed it off to several people, but due to a rather catastrophic hard-drive failure back in February, I no longer have either the code, nor the details of who I sent it off to.

Any assistance would be appreciated.

Ed Kolis October 13th, 2004 12:58 PM

Re: Request - Mod Launcher Source Code
 
I don't have YOUR mod launcher (at least not the source), but I do think I still have the code for my mod selector, which admittedly isn't quite as full-featured... it's in VB.NET I think, if that would be of any use to you...
Perhaps we should work together on the next mod launcher? http://forum.shrapnelgames.com/images/smilies/wink.gif

Matryx October 13th, 2004 01:26 PM

Re: Request - Mod Launcher Source Code
 
Thanks for the offer Ed, but I was really looking for the source code to *my* launcher.
I think Ruatha had some questions about it (he was enquiring a week or so ago), but I don't think I'll be able to answer them without the code :-/
Then again, if he asks I may be able to assist anyway if I rack my brains a bit!

As for the next mod launcher, well without the code there would be no new Versions of this one, so it'd be a complete re-write, and I'd probably wait till SE5 to do a launcher for that unless there was a pressing need for something which wasn't covered already by any of the utility programs out there.

tesco samoa October 13th, 2004 02:23 PM

Re: Request - Mod Launcher Source Code
 
back eh.....

Atrocities October 13th, 2004 02:33 PM

Re: Request - Mod Launcher Source Code
 
Howdy. http://forum.shrapnelgames.com/images/smilies/happy.gif

Matryx October 13th, 2004 03:10 PM

Re: Request - Mod Launcher Source Code
 
Heh, Howdy to those that remember me.

Suffice to say that the 'life changing' events (job / home / girl) which caused me to disappear have settled down so yes I'm back (and sat on #spaceempires I might add).

Nice to be welcomed back http://forum.shrapnelgames.com/image...es/biggrin.gif

TerranC October 13th, 2004 06:34 PM

Re: Request - Mod Launcher Source Code
 
Whoa. Howdy indeed. Nice to see you again Matryx, after all these months.

dogscoff October 15th, 2004 05:42 AM

Re: Request - Mod Launcher Source Code
 
Wb Matryx, you've been missed.

mac5732 October 15th, 2004 11:08 PM

Re: Request - Mod Launcher Source Code
 
Hidey Hoe Matryx. good to see ya back, did you ckeck with Memphisto on those codes? Maybe he has a copy

Matryx October 17th, 2004 01:55 PM

Re: Request - Mod Launcher Source Code
 
Hey guys, *wave*

Thanks for the suggestion mac, I'll try to give Memphisto a shout.
I know they had the compiled Version for the TDM Modpack, but I can't remember if they had the sources.

Mephisto October 18th, 2004 09:00 AM

Re: Request - Mod Launcher Source Code
 
Sorry, I never had the source code. http://forum.shrapnelgames.com/images/smilies/frown.gif

Ruatha October 18th, 2004 09:32 AM

Re: Request - Mod Launcher Source Code
 
As I was rewriting the Companion in another easier to use Version I was thinking on watching the Mod Launchers code to see if I could get any tips on how to make things better, as the Companion is a mod launcher aswell, just not as easy to use as the old modlauncher.

But it's not vital, I'll get back to programming the companion eventually.
I hope to have a finished Version before SE5 get's out(!)

SE5 won't need any mod launcher as such, as that will be incorporated in the game if I understood Aaron right.
But perhaps something similar to the Companion that will work with SE5 and PBW2, and then in the next UI Version, tabbed interface with plug-ins.

Ed Kolis October 18th, 2004 12:32 PM

Re: Request - Mod Launcher Source Code
 
Assuming any work ever gets done on PBW2... darn, wasn't I supposed to be one of the developers? http://forum.shrapnelgames.com/image...s/rolleyes.gif

Will October 18th, 2004 08:39 PM

Re: Request - Mod Launcher Source Code
 
Don't worry Ed, as I said in the other thread... there isn't really anything to develop at this point (beyond simple stuff like "mail file_x to player_y at this time").


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