.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Server (-\rgitot/-) *Deccan - Ermor Wins* (http://forum.shrapnelgames.com/showthread.php?t=21275)

Argitoth October 13th, 2004 06:28 PM

Server (-\\rgitot/-) *Deccan - Ermor Wins*
 
AIM: Argitoth
ICQ: 169752168
MSN: Argitoth@hotmail.com
YIM: Argitoth

<font color="blue">
Game over.
</font>



<font color="green">It looks like instead of 48 hour hosting I
put it on 48 minute hosting. http://forum.shrapnelgames.com/images/smilies/laugh.gif My Last
backup is turn 71. Should we go on from there?</font>


<font color="green">SERVER UPDATED to 2.15 -- get the patch NOW!</font>

<font color="green">I had to temporarily move the computer out
of my room. The server is now up! I'll give Man 15 hours to
take his turn.</font>


<font color="green">You will now have 48 hours to complete
your turn. Good luck.</font>


<font color="green">That's weird. My WAN IP changed after my internet came on
again. Sorry it took so long for me to figure this out. Next
time send multiple e-mails. Spam me if you need to.
IP: 68.228.204.245</font>


<font color="green">The server will be halted for a holiday in
adition for Ermor and Man not having taken their turns yet.</font>


<font color="green">The server will not be forced saturday and
sunday this weekend. Reply if you will not be
available during Thanksgiving week.</font>


<font color="green">Hosting will be at 5pm EST unless someone
specifically states they need more time.</font>


<font color="green">Callistas is showing lack of responsibility and I will not
allow him to participate in further games in the future nor
will I join a server game which he has joined. Not only does
he refuse to participate in the server thread, he also does
not state the reasons he is missing turns.</font>


<font color="green">Use one of those messengers to tell me when the server
is down. If you try to PM me or post about it on the forum,
I will not respond soon enough. If I'm not logged in at the
time, e-mail me at Argitoth(AT)gmail(DOT)com. This way I
can be notified immediatly.</font>


GAME SETTINGS
  • Indep Str - 7
  • Starting Provinces - 2
  • Magic Site Frq: 60%
  • Events - Common
  • Graph - Disabled
  • Hall of Fame - 5
  • Renaming - Enabled
  • Research - Normal

<font color="6C7C00">C'tis - Argitoth</font>
<font color="B4404E">T'ien Ch'i - Reverend Zombie</font>
<font color="700000">Vanheim - Lingchih</font>
<font color="0B5308">Man - Calistas</font>
<font color="5E3A76">Ermor - Deccan</font>
<font color="CD4200">Marignon - Zookoo</font>


-COMMANDS: --tcpclient --ipadr 68.228.204.245 --port 3486 --nonationsel

MAP
-------
USE THIS .MAP FILE (Cradle2.zip)
USE THIS .TGA FILE (cradle.zip) &lt;-- Contains a .map file. Use the "Cradle2.zip" .map file.
------- http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif

Argitoth October 13th, 2004 06:33 PM

Re: MP Game - All Welcome [1/7 slots]
 
Hey Argitoth, I would like to play C'tis!

Reverend Zombie October 13th, 2004 09:33 PM

Re: MP Game - All Welcome [1/7 slots]
 
Hey Argitoth, I would like to play Tien Chi!

Lingchih October 13th, 2004 11:07 PM

Re: MP Game - All Welcome [1/7 slots]
 
Hey Argitoth, I would like to play Vanheim!

Calistas October 14th, 2004 12:57 AM

Re: MP Game - All Welcome [1/7 slots]
 
I'll take Man thanks.

Argitoth October 14th, 2004 04:36 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Hey, I want to try out Zen's mod. Does anyone have an objection to this?

archaeolept October 14th, 2004 04:49 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
hell, i'm sure zen would be pleased at having the maximum possible feedback for his pretenders mod. the latest Version is 1.72, and freely available.

Reverend Zombie October 14th, 2004 05:11 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Don't mind about the mod, am trying to host a game myself using it.

Lingchih October 14th, 2004 11:23 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I may have to bow out. I am on a Mac and I can't get the game to see the mod. Could be just a general slowness of intellect on my part.

archaeolept October 14th, 2004 11:29 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
don't use a mac, but you put the unzipped mod in the mod folder, and then went from the main menu into "preferences" then "mods" and tried enabling it?

if it doesn't show you should tell zen.

Zen October 14th, 2004 11:31 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Quote:

Lingchih said:
I may have to bow out. I am on a Mac and I can't get the game to see the mod. Could be just a general slowness of intellect on my part.

The only bit of advice I can give you with a Mac is to make sure the nameoffile.dm is in the "yourdomdirectory/mods" and not in a subfolder. Along with the .tga file.

Sometimes your unpackager with place it in it's own directory. other than that I will have to hunt down some help?

Lingchih October 14th, 2004 11:35 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Yes, I created a mods directory in my resources directory, and placed the files in there. I also tried them just loose in my resources directory. I do have a "mods" button in my preferences menu, but it is just blank when I click on it. I also looked for info on Illwinter's site. They go into how to install maps, but nothing about mods. Odd... seems like it should work the same.

deccan October 15th, 2004 12:13 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
How about some more info? Like research setting, magic setting, victory conditions, turn turnaround time etc.

Argitoth October 15th, 2004 12:26 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I'm not going to lose a player because of the mod. I will not be using the mod in this case.

Magic setting is 60%, research is defualt, normal. I thought I listed magic site setting; I don't know what happened to it.

Lingchih October 15th, 2004 03:19 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Thanks Argitoth. If we can find a way to get the mod working on my machine, that's great. Otherwise, I would still like to play Vanheim.

deccan October 15th, 2004 05:50 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I was rather hoping that this would be a Zen mod game. Anyway, I'll join as Ermor if the hosting schedule isn't something crazy like 12 hour quickhost like Reverend Zombie's game.

Reverend Zombie October 15th, 2004 10:36 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Quote:

deccan said:
I was rather hoping that this would be a Zen mod game. Anyway, I'll join as Ermor if the hosting schedule isn't something crazy like 12 hour quickhost like Reverend Zombie's game.

Hey! Who you calling crazy? It's 12 hour FIXED hosting, anyway. Is that more or less crazy, I wonder... http://forum.shrapnelgames.com/image...s/confused.gif

deccan October 15th, 2004 11:34 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Quote:

Reverend Zombie said:
Hey! Who you calling crazy? It's 12 hour FIXED hosting, anyway. Is that more or less crazy, I wonder... http://forum.shrapnelgames.com/image...s/confused.gif

Okay, my mistake. 12 hour fixed hosting is less crazy, but still quite crazy. http://forum.shrapnelgames.com/image...ies/stupid.gif

Zooko October 15th, 2004 06:35 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I would like to play Marignon. I will now go create a pretender and then figure out how to e-mail it to you.

:-) How exciting! My first PBEM! (Not my first multiplayer though.)

Argitoth October 15th, 2004 06:54 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Quote:

Zooko said:
I would like to play Marignon. I will now go create a pretender and then figure out how to e-mail it to you.

:-) How exciting! My first PBEM! (Not my first multiplayer though.)

I hate PBEM! http://forum.shrapnelgames.com/images/smilies/evil.gif This is a TCP/IP game. The only reason I have you e-mailing pretenders is because I don't want any server restarts and screw-ups.

Zooko October 15th, 2004 07:11 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I meant my first non-LAN multiplayer.

Zooko October 15th, 2004 08:11 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Should I put Cradle2.map and cradle.tga into this dir:

dominions2.app/Contents/Resources/maps

?

Calistas October 15th, 2004 08:49 PM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Yes

Argitoth October 16th, 2004 12:53 AM

Re: All Welcome - [6/7 slots] *On hold*
 
The game will be on hold for a few hours. I'm not able to start the server right away. It will be around 2 or 3am est. We have one slot left though, you can still join!

Calistas October 16th, 2004 01:17 AM

Re: All Welcome - [6/7 slots] *On hold*
 
Sent you a replacement pretender. Reason in the mail http://forum.shrapnelgames.com/images/smilies/happy.gif

Cal

deccan October 16th, 2004 02:29 AM

Re: All Welcome - [6/7 slots] *On hold*
 
Hmm, I just realized that all of you are in the U.S. (except maybe Callistas?) which means that everyone will likely to be waiting on me since I am GMT +11.

Zooko October 16th, 2004 08:35 AM

Re: All Welcome - [6/7 slots] *On hold*
 
It doesn't matter because it isn't set to quickhost, right?

I've never played this map before. What fun!

Argitoth October 16th, 2004 01:57 PM

Re: All Welcome - [6/7 slots] *On hold*
 
It is quickhost. I want these turns done ASAP. It will quickhost when the turns are done and then host 24 hours later if turns aren't done. It's not going to, for example, quick host at the Last hour, then 60 minutes later, host again. It won't do that.

Lingchih October 16th, 2004 03:17 PM

Re: All Welcome - [6/7 slots] *On hold*
 
Wow. Those are some meaty independents out there. Is there any way to know when the server has hosted other than logging into the game?

Reverend Zombie October 16th, 2004 03:19 PM

Re: All Welcome - [6/7 slots] *On hold*
 
Quote:

Zooko said:
I've never played this map before. What fun!

This is my favorite of the new maps, the best-looking aesthetically.

Argitoth October 16th, 2004 05:03 PM

Turn 2
 
<font color="949600"> T </font><font color="B4404E"> U </font><font color="700000"> R </font><font color="0B5308"> N </font><font color="5E3A76"> * </font><font color="CD4200"> 2 </font>
<font color="B4404E">U</font>
<font color="700000">R</font>
<font color="0B5308">N</font>
<font color="5E3A76"> * </font>
<font color="CD4200">2</font>


Quote:

Lingchih said:
Is there any way to know when the server has hosted other than logging into the game?

I'll try to keep you informed on the forum. When PMing works, I'll just PM everyone.

Argitoth October 16th, 2004 09:12 PM

Re: Turn 2
 
<font color="949600"> T </font><font color="B4404E"> U </font><font color="700000"> R </font><font color="0B5308"> N </font><font color="5E3A76"> * </font><font color="CD4200"> 3 </font>
<font color="B4404E">U</font>
<font color="700000">R</font>
<font color="0B5308">N</font>
<font color="5E3A76"> * </font>
<font color="CD4200">3</font>

Lingchih October 16th, 2004 09:47 PM

Server?
 
Is your server down Argitoth? I can no longer connect.

Zooko October 17th, 2004 12:22 AM

Re: Server?
 
Same here.

Argitoth October 17th, 2004 01:09 AM

Re: Server?
 
ugh dood... I had to turn off my computer for like 10 minutes. go take your turns!

Edit: OH DANGIT!! My ip changed.............. you should be able to login now. I had to forward the ports to my new ip.

deccan October 17th, 2004 08:25 AM

Re: Server?
 
Turn 4 is up.

Zooko October 17th, 2004 09:19 AM

Re: Server?
 
If you could arrange to e-mail me when the turn starts, I'll play my turns sooner.

I'm in Atlantic Daylight Time, which is EDT+1, or UTC-3. Also I'm an early riser. Absent some asynchronous notification like e-mail, I'll likely do my turns between 5 and 7 AM and between 5 and 7 PM my time

Argitoth October 17th, 2004 06:03 PM

Re: Server?
 
Turn 5. What is your e-mail zooko?

Zooko October 17th, 2004 06:06 PM

Re: Server?
 
zooko@zooko.com

Thanks!

Argitoth October 17th, 2004 07:27 PM

Re: Server?
 
umm... how does this work? what files do I send?

Reverend Zombie October 17th, 2004 08:52 PM

Re: Server?
 
Quote:

Argitoth said:
umm... how does this work? what files do I send?

I think he might just want e-mail notification that the turn is ready for him? [img]/threads/images/Graemlins/Teddy.gif[/img]

Zooko October 17th, 2004 09:44 PM

Re: Server?
 
Sorry -- yeah, I was just saying that (during the work week), I won't check the server except in the early morning and early evening my time.

I'm in a timezone one hour ahead of most players, and I start work early in the morning, so we might often find that I'm only one who hasn't played throughout the day.

I was just saying that if you could set it up so that the server e-mails me when the turn is computer, then I'll take a break from work and play during the day. ;-)

Zooko October 17th, 2004 09:45 PM

Re: Server?
 
P.S. Thanks a lot for running the server and organizing the game and -- I expect -- destroying my disorganized nation and subjugating my people.

Zooko October 17th, 2004 10:19 PM

Re: Server?
 
Server seems to have changed IP addresses, or is otherwise unavailable.

Argitoth October 17th, 2004 11:47 PM

Re: Server?
 
Is anyone else having problems? I actaully connect to my own server using the IP adress you guys use. If I can connect, everyone else should be able to connect.

Is there a program that sends out e-mails when turns are done?

Lingchih October 18th, 2004 03:21 AM

Re: Server?
 
No. I seem to be able to connect just fine.

deccan October 18th, 2004 05:42 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I can't connect now. I definitely could earlier today...

Argitoth October 18th, 2004 07:07 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
Turn 6... is it that you're trying to login to change orders? If you can't connect, just wait 10 minutes and retry.

Zooko, did you get the e-mail?

Zooko October 18th, 2004 07:40 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
I did get the e-mail. Thanks! I thought that you could configure the server to send the e-mail so that you wouldn't have to do it. By using this option:

--postexec CMD Execute this command after each turn generation

Argitoth October 18th, 2004 10:51 AM

Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
 
i don't know how i'd configure a command.


All times are GMT -4. The time now is 01:24 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.