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Strange Battle
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OK, I will put three pictures from a game attached to this post. If anyone has seen this before, please let me know. I am C'tis and my opponent is Abysia.
1. The first picture, there is a lightning bolt from a spirit helmet heading for a group of nine mages. The bolt is about to impact and is visible in the picture. 2. The bolt hits a mage and everything explodes. Note the shaft of light coming from the only mage left. 3. Poof! All nine mages are dead and gone, including the one with the shaft of light. I checked and no enemy mage had a vengance pendant. I simply cannot see anything to explain this odd explosion. Does shock plus fire cause an explosion like that? Anybody know? |
Re: Strange Battle
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Re: Strange Battle
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Re: Strange Battle
The target mage could have had Phoenix Pyre (likely if the mage was found elsewhere, or one that looked like him, sometimes it scoots over units that explode from the PP). Or he was fatigued out (over 100) thus when he exploded he killed his friends plus himself because he didn't have the fatigue to come back.
Inner Sun and Medallions of Vengance are potential possibilities. |
Re: Strange Battle
Hm... Zen, you are truly an expert.
I just replayed the battle and the target mage had indeed earlier cast Phoenix Pyre. He is the one with the shaft of light in the middle picture. He was at 95 fatigue and 1 HP remaining when the bolt hit. the 20- fatugue to return from the dead put him over the top. Also, even though the description says otherwise, this is really not a fire explosion, for all the other mages are 100% fire resistant but died anyway. This makes it quite dangerous to be near a fire mage! |
Re: Strange Battle
yah. phoenix pyre, then hit by lightning bolt is what it looks like. inner sun only hurt undead i thought?
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Re: Strange Battle
Are you playing Cohen? Getting his mages wiped out by a friendly Phoenix pire is a favorite move of his. The exact same thing happened in Zombie's game.
One ghost wolf gets through the barrage... chomp! BOOM!!! |
Re: Strange Battle
No, this is not Cohen as my enemy.
But I do have to wonder if this is a bug. Fire immune mages should NOT die to a fire explosion. Though I am glad those 8 extra mages died, as they were seiging a castle of mine. http://forum.shrapnelgames.com/images/smilies/smirk.gif I am glad I know about this now, for I am currently playing Abysia in different game. |
Re: Strange Battle
I don't know how often I have mentioned it or asked for it to be changed, but Phoenix Pyre does concussive, non-specific, non-resistable damage. I believe I mentioned it in another thread involving communicants.
I don't know the likelyhood of this being fixed because it's been on the docket for a few patches (meaning it's been mentioned but not resolved). But one can always hope. In the meantime, use your Communicants/phoenix pyre casters offensively with a 5 square distance pattern. This is especially effective against any number of summon spam mid-late game. |
Re: Strange Battle
To me it seems that the mage survived. Something that looks like him has appeared little left from the big Foul Spawn (Grotesque?), near the far end of the battlefield.
And yes, it's Phoenix Pyre. I didn't know it bypasses fire immunity... http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Strange Battle
I'd imagine a huge explosion to be completely unresistable...
OK, so fire can touch me, but the bLast ought to atleast leave a mark... A sad example would be firefighters, there are those fire-proof clothes they wear, but they are kinda useless when the whole house explodes on you... |
Re: Strange Battle
Endolopez, you are correct. The turn has not hosted in the game as yet so I looked at the battle again. That is the mage in question up near the Grotesque. Apparently, a mage can come back from PP as long as he is below 100 fatugue when he dies.
He was at 142 fatigue after ressurection. Five of my devils surrounded him and killed him for good the second time. My fire-immune devils also took damage in the scond explosion and they all got several afflictions each. Thanks everybody for your help on this. But I do have to wonder if I will ever have enough time to learn even 25% of this game before Dom 3 comes out. |
Re: Strange Battle
Wonder if you want, my guess is no. http://forum.shrapnelgames.com/images/smilies/happy.gif
Really, I am playing SP Abysia myself, and I have tried out lots of interesting things. And recently I got some interesting toys, certain Troll Warrior with his bud, Troll Archer fell to my Hellbind Hearting group of bloodhunters... I will see how my charmer-Golem works out. The idea is to have some archers, some tough units just-in-case, and the Golem in the frontline. He will cast some protection spells and then Charm from the Crown of Overmight, the idea being that he will charm whole armies that will be unable to hurt him through luck, body etherel and awesome protection. |
Re: Strange Battle
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