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-   -   Question about horror marks (http://forum.shrapnelgames.com/showthread.php?t=21809)

ioticus November 25th, 2004 06:24 PM

Question about horror marks
 
In all my games I've never seen a horror attack a horror marked unit. Is it very rare? When does an attack occur? During combat? As an event? Are there conditions that modify the likelihood of it occurring? I'm just very curious because I've seen lots of units get horror marks, but I've never seen the consequences thereof.

deccan November 25th, 2004 07:08 PM

Re: Question about horror marks
 
Horrors do sometimes attack people carrying soul contracts. But the bug whereby if a scout carrying the soul contract is hiding, the attack fails and the game crashes if you try to view battle still has not been fixed in 2.14 since I just saw it in SP play.

Edi November 26th, 2004 03:55 AM

Re: Question about horror marks
 
Horrors attacking horror marked beings appear as a special attack (like the event when an indep assassin tries to kill your commanders). It works like an assassination attempt. Just try and build the Forbidden Light sometime and slap it on a mage, you'll see a horror attack inside of five turns.

In a co-op game with my friend, his pretender, a Daughter of the Land, got attacked by lesser horror after ~30 turns of carrying a horror mark. Of course, unfortunately for the horror, she was deep within dominion and in the lab forging an item, so she dropped the heavy end of a dwarven hammer on the bugger and went back about her business.

Edi

Yossar November 26th, 2004 04:20 AM

Re: Question about horror marks
 
It's pretty rare but it happens. I had a guy with a soul contract from the first turn and in 76 turns, he's been hit once by a horror.

Chazar November 26th, 2004 05:06 AM

Re: Question about horror marks
 
I always thought that the horror mark is rather intended to enhance battle targeting, i.e. to ehance the usefulness of "CallHorror"? Is it worth it? Aint there other summons that prefer horror marked targets as well?

deccan November 26th, 2004 05:38 AM

Re: Question about horror marks
 
I still think scouts carrying soul contracts should be targettable by horrors. Even if he is hiding, the horror should be able to "home in" on the scout.

quantum_mechani November 26th, 2004 03:14 PM

Re: Question about horror marks
 
Quote:

Chazar said:
Aint there other summons that prefer horror marked targets as well?

Lammashtas, I think.

Taqwus November 26th, 2004 03:26 PM

Re: Question about horror marks
 
I think the Ashen Angels from Manifestation are supposed to prefer horror-marked targets.

I've wondered whether the it's the horror mark or the item causing the horror mark that summons them. For instance, carrying the Gift of Kurgi or the Banefire Sceptre might make you more horror-prone than a Soul Contract... if you drop the sceptre, will the mark left behind still summon them as quickly? If you are resurrected after Kurgi's minions take back his Gift, does the mark still attract horrors like crazy?

Vicious Love November 26th, 2004 04:13 PM

Re: Question about horror marks
 
We know horror marks come in varying degrees of severity(The one inflicted by the spell has a nearly negligible chance of spontaneously summoning a horror, even if you spend a few dozen turns forging and casting in a magic-3 province), but we also know various items(The Tartarian Chains, for instance) have a chance of summoning horrors or similar nasties independently of any marks.
We've reason to consider both possibilities, but it'd take plenty of experimentation to ratify either one.
Little help?

Edi November 26th, 2004 05:25 PM

Re: Question about horror marks
 
Quote:

Vicious Love said:
We know horror marks come in varying degrees of severity(The one inflicted by the spell has a nearly negligible chance of spontaneously summoning a horror, even if you spend a few dozen turns forging and casting in a magic-3 province), but we also know various items(The Tartarian Chains, for instance) have a chance of summoning horrors or similar nasties independently of any marks.
We've reason to consider both possibilities, but it'd take plenty of experimentation to ratify either one.
Little help?

Tartarian chains do not confer a horror mark, they just give an x% chance of an assassination attempt by an Ashen Angel every turn, where x is relatively small.

The Forbidden Light on the other hand confers possibly the worst horror mark ever, I've never seen a bearer go more than five turns before being splattered all over the place. The Sceptre of Corruption also gives a more powerful horror mark, if my understanding is correct. By the way, both of these are cursed items, you can't remove them once equipped. You can always reforge after they are lost, however.

And it seems like horror marks from several sources would (at least partially) stack. Having a mage horror marked by the spell, then putting Magebane, Sceptre of Coruption, Robe of the Magi, Gift of Kurgi and The Forbidden Light on one would probably give some very interesting results...

Edi

Nagot Gick Fel November 26th, 2004 05:39 PM

Re: Question about horror marks
 
Quote:

Edi said:
And it seems like horror marks from several sources would (at least partially) stack. Having a mage horror marked by the spell, then putting Magebane, Sceptre of Coruption, Robe of the Magi, Gift of Kurgi and The Forbidden Light on one would probably give some very interesting results...

Not even close to what you'll get if you cast Wish or similar high-end rituals every turn, while Astral Corruption is up... although both the Robe of the Magi and the Forbidden Light might help the mages who cast these rituals of course! http://forum.shrapnelgames.com/image...es/biggrin.gif

Edi November 26th, 2004 06:07 PM

Re: Question about horror marks
 
Hey, I'm talking just about horror marks, not being completely whack-out insane! And for good measure, one should try what you just suggested equipping my list and casting those high end stuff under a Dome of Corruption... http://forum.shrapnelgames.com/image...es/biggrin.gif

Edi

Turin November 26th, 2004 07:29 PM

Re: Question about horror marks
 
heh I did just that. My wished up lamia queen with magebane, robe of the magi, forbidden light under a dome of corruption with astral corruption running.
My record was 3 horror attacks in one turn. No turn without a horror attack and most often 2 http://forum.shrapnelgames.com/images/smilies/laugh.gif. Makes for nice xp gain.

Nagot Gick Fel November 26th, 2004 10:32 PM

Re: Question about horror marks
 
Quote:

Edi said:
one should try what you just suggested equipping my list

Not sure that's possible... I mean, casting rituals when equipping an item that drives you completely insane (IIRC the Gift of Kurgi just does that?). http://forum.shrapnelgames.com/images/smilies/smirk.gif

Alneyan November 27th, 2004 06:05 AM

Re: Question about horror marks
 
The Gift cannot be used indeed, and cannot be removed by wishing (since you can no longer wish for anything). Incidentally, can you get an Horror attack, or better? I only had Lesser Horrors attack me, and while there were quite a few of them, they weren't so dangerous.

Soapyfrog November 27th, 2004 01:38 PM

Re: Question about horror marks
 
I had a Horror attack a mage who had previously worn a robe of the magi after about 10 turns or so.

On the other hand I have never had my carrier of the forbidden light attacked by any kind of Horror even after 30-odd turns.

Horror attacks seem VERY rare.

archaeolept November 27th, 2004 02:26 PM

Re: Question about horror marks
 
i've almost never experienced a horror attack other than for the carrier of the forbidden light.

I have been attacked by a horror, though, for a tartarian caster wearing a robe and carrying the forbidden light who had just cast a 999 gem arcane nexus. Only seemed fair http://forum.shrapnelgames.com/images/smilies/happy.gif

Lingchih November 27th, 2004 05:50 PM

Re: Question about horror marks
 
Set a R'lyehn Starspawn summoning in the Void Gate. You'll get to see plenty of Horrors.... and plenty of dead Starspawns.

NTJedi November 30th, 2004 08:12 PM

Re: Question about horror marks
 

What about knight attacks from the artifact "the chalice" ??

I've held that item for many games on many turns... yet never have had any knights attack me despite what the description says.

Peter Ebbesen November 30th, 2004 10:24 PM

Re: Question about horror marks
 
Quote:

Lingchih said:
Set a R'lyehn Starspawn summoning in the Void Gate. You'll get to see plenty of Horrors.... and plenty of dead Starspawns.

Well, you can avoid #2 in the vast majority of cases by giving the Starspawn two astral gems and scripting "Returning" (requires a SS Starspawn or a Starspawn with a skullcap) or by casting "Ritual of Returning" beforehand. If you script "Returning", the Starspawn will always surive the attack except when it is also feebleminded, which does not happen often. (~5% chance for the Priestly Starspawn)

Oelfwine November 30th, 2004 10:44 PM

Re: Question about horror marks
 
Had a Horror (not Lesser Horror) attack a Black Servant carrying a Soul Contract once over about 15 turns, with 5 other Black Servants out there at the same time. So that makes a 1-2% chance per turn per Soul Contract (okay, so that's with a really high +-...).


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