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Odd bug....
Ok, I was going to put a screenshot up, but I messed up, so I guess I can't. Anyhow, during tactical combat in an SP game I was playing today, an enemy ship ended up with 710/710 damage. So...he was totally out of hitpoints, but the ship was still there http://forum.shrapnelgames.com/image...s/confused.gif . All components in the component display were marked as destroyed, except for a lone organic armor (I was using the Shard Cannon, which of course bypasses armor). Can anyone explain this oddness??
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Re: Odd bug....
too grainy to see what it is.
Slick. |
Re: Odd bug....
Yeah, sorry about that. Seems I messed up somehow when I put the screenshot up, and was editing the post and adding details as you were looking at the pic.
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Edit: Oh sure, post as I am posting... |
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Re: Odd bug....
So is this a bug or not?
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Wow, was this a stock game or from a Mod?
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Are you certain that the ship had no other regnerative components? Space Monster ships, for example, have lots of components that can regenerate.
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Re: Odd bug....
Devnull Mod, than it is not the problem I was thinking of. Sounds like a glitch in the system. Can you restore from a saved point and try it again to see if the bug repeats itself?
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Fyron, I just checked, and there were no other components that could regenerate. It was a Taera heavy cruiser, and it had one organic armor that was the Last component left. Nothing else had the regeneration ability. |
Re: Odd bug....
I used to get a bug like this on an early Version of Atrocites Star Trek Mod. It was Armour aswell, it would destroy all but one and show up and completely destroyed but it wouldnt blow up.
If you try to recreate it use the simluator.... |
Re: Odd bug....
Wasn't there a bug discussion about components that ended up with non-whole numbers for their Structural points? IIRC that would cause things to show completely damaged but wouldn't be destroyed. Could this be a symptom of the same thing?
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