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-   -   what has never been wished for (http://forum.shrapnelgames.com/showthread.php?t=22042)

Zooko December 16th, 2004 12:57 PM

what has never been wished for
 
I know there is a list of things that you can Wish for which are known to work. But is that a complete list? Has anyone ever tried wishing for "commander"? How about "water power"? How about "pigs"?

Zooko December 16th, 2004 01:04 PM

Re: what has never been wished for
 
My Pretender is immobile. (The Flaming Head Baphomet.)

Could I wish for "legs"?

Agrajag December 16th, 2004 01:13 PM

Re: what has never been wished for
 
If you are so interested, just run a sandbox game.
Take a pretender with enough astral (possibly mod him so he can get a daily supply of pearls).
Make a game with you against yourself.
Resaerch all the way to wish, get yourself 100 gems.
Save and exit, copy the save folder for further attempts.
Wish away!
And if you want to wish again, just go back to the backupped save.
And no, I have no idea if that is a complete list =P

Alneyan December 16th, 2004 01:14 PM

Re: what has never been wished for
 
Or, if you are lazy like me, make a mod making Wish a level 0 spell, costing 0 pearl (fatiguecost below 100) and requiring Astral 1. Then pick a nation with Astral mages, and wish away!

Taqwus December 16th, 2004 07:26 PM

Re: what has never been wished for
 
You could always wish for 'death'. I reckon that's not often used.

johan osterman December 16th, 2004 08:00 PM

Re: what has never been wished for
 
When I first read the title of this thread I thought you asked 'what has never been wished for' in the context of dom3 wishlists. Which I thought was kind of a cool question, since it could lead to a comprehensive wishlist for everything.

tinkthank January 3rd, 2005 02:52 PM

Re: what has never been wished for
 
Excuse me, I thought I would try this in order to experiment since i have never cast the darn spell, but I cannot get your suggestion to work. What am I doing wrong? This is what I did so far:

#modname "Cheap Wish"
#description "Makes WISH really cheap in order to experiment"
#Version 0.1

#selectspell "wish"
#researchlevel 0
#path 4 1
#pathlevel 4 1
#end

This gets me Wish at level 0 Alt, but it is still a 100-cost lvl-9 req spell, not lvl 1 as I had thought my mod would make it. What am I doing wrong?

On a related note -- I think I reinstalled something at some point, I cannot find all the mod docs -- does anyone know where I can download them? Thank you very much

Johan K January 3rd, 2005 05:50 PM

Re: what has never been wished for
 
You can find the mod docs on the Dominions II download page here at Shrapnel Games.

Alneyan January 4th, 2005 01:05 PM

Re: what has never been wished for
 
The command to set Wish as a first level spell is the following: #pathlevel 0 1 => The 0 is needed to change the primary path, and the 1 sets the level in this primary path. You should not change the actual path for such a mod.

The #fatiguecost 99 (or any number below 100) command is used to set the gem cost of all spells, including rituals, so this command will make Wish a free spell to cast.

tinkthank January 4th, 2005 01:11 PM

Re: what has never been wished for
 
Hey thanks -- I tried this, but I cant cast the spell -- it doesnt show up in the list of spells my astral-9 baphomet can cast. I thought I had modded it to a astral-1 alteration-0 spell (it is now an alteration-0 spell, costs 1 astral gem to cast, but still requires astral-9, apparantly that cant be modded or I still dont get it), but when my baphomet selects "cast ritual spell", he has no spells to choose from. Even researched up to level alt-1, but no luck. Sorry, I dont get it!

Alneyan January 4th, 2005 01:21 PM

Re: what has never been wished for
 
Now that I have checked, it does not quite work indeed. I think I had trouble with the research before, so the easiest solution would probably be to give the spell to your nation. You could either do it via a specific map (it works), or by making Wish a nation-specific spell (I never tried that, but it *should* work).

I am not sure what is the problem with the research level though. The spell shows up just fine in the spell list, but cannot be cast, even when all the prerequisites are met.

Endoperez January 4th, 2005 04:40 PM

Re: what has never been wished for
 
http://forum.shrapnelgames.com/images/smilies/frown.gif I knew I should have tested it. (I PMed help that apparently didn't work either.)

Maybe we should ask for more user-intuitive modding tools or even, http://forum.shrapnelgames.com/images/smilies/eek.gif, a real program from which we choose what we want to do for what...

Kristoffer O January 4th, 2005 05:18 PM

Re: what has never been wished for
 
Quote:

Endoperez said:
Maybe we should ask for more user-intuitive modding tools or even, http://forum.shrapnelgames.com/images/smilies/eek.gif, a real program from which we choose what we want to do for what...

SACRILEGE http://forum.shrapnelgames.com/images/smilies/mad.gif


Thinktank: Did you start a new game with the altered wish? I think spells get added to the spellbook when you reach a certain level. In other words if you have passed lvl 1 research when you implement the wish change you will not get the modified lvl 1 wish.

Endoperez January 4th, 2005 05:50 PM

Re: what has never been wished for
 
I.UNDERSTAND. MUST.MAKE.PROGRAM. MUST.MAKE.PROGRAM.

tka January 4th, 2005 06:05 PM

Re: what has never been wished for
 
I think that the #researchlevel does not work when the attribute is 0. Then it seems to disable that spell, shows on the list but you can't cast it. Command #researchlevel 1 works just fine.

tinkthank January 5th, 2005 08:42 AM

Re: what has never been wished for
 
Thanks tka, that seemd to be the problem, for whatever reason.
This works for me now:

#modname "Cheap Wish"
#description "Makes WISH really cheap in order to experiment"
#Version 0.1

#selectspell "wish"
#fatiguecost 100
#researchlevel 1
#pathlevel 0 1
#end

Wish now shows up as an astral-1 spell costing 1 pearl, requiring Alt-1.
thanks much


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