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-   -   Cradle of Dominion 2.14 - The Final... -Started!- (http://forum.shrapnelgames.com/showthread.php?t=22675)

Azhur February 6th, 2005 01:09 PM

Cradle of Dominion 2.14 - The Final... -Started!-
 
The title may be a bit too 'epic', but still I predict this will be the MP-game you've been waiting for.

Cradle of Dominion
Port: 2201

Game Settings:

Indep Strength: 6
Research: normal
Magic Site Freq: 50
Unexpected Ev: Rare
Hall of Fame: 15
Renaming: allowed
Victory: Standard

Current players:

Pangaea - Azhur
Vanheim - Harlock
R'lyeh - Manuk
Mitclan - Aku
T'ien Ch'i - Alneyan
Pythium - Boron
Ulm - Zapmeister
Abysia - Navar
Caelum - Knudsen

The game will begin after 8-10 players are in. It would be nice to see a mix of novices and veterans for learning purposes.

Harlock February 6th, 2005 01:51 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Hey you got the game up!

I'll join ASP. Haven't figured out my nation yet though.

What if there wont be 8-10 players to join this game?

Azhur February 6th, 2005 03:20 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Harlock said:
What if there won't be 8-10 players to join this game?

Then there won't be. I'll wait something like 2-3 days and if we have even 7 players by then, the game can be started.

Boron February 6th, 2005 05:02 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Battle
 
Is the map zens cradle or the old cradle ?

Joining as Pythium . I love your settings especially the rare events because i always hate the random events http://forum.shrapnelgames.com/image...es/biggrin.gif.

Aku February 6th, 2005 05:21 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Battle
 
I will join as Mictlan.

Alneyan February 6th, 2005 05:31 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Let it be know that T'ien Ch'i shall take part in this conflict, and I shall be their ruler. The most enlightened Empire in the known world shall rise again!

Manuk February 6th, 2005 06:30 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Joining as Marignon

Aku February 6th, 2005 06:47 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Also anyone that is joining there is the option of playing a water nation. I have played Ryleh on this map and it worked out nicely. I found it a bit hard to get on the land but every army that attacked me in the water was completely destroyed easily. You do get a little island that you can only get to from the water so its a nice place to summon land troops then gateway them elsewhere. Also the water provinces are spread all over so you get an idea of how powerful everyone is very easily from your neighboring water provinces and some scouts. The only problem is keeping your dominion up but I just used priests in each province preaching and it worked fine. Would be a shame if nobody played a water race to take advantage of their unique position on this map.

Zapmeister February 6th, 2005 11:12 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
I'm the sixth to join - in as Ulm. I noticed that "noclientstart" has not been checked, so fingers crossed it doesn't get started by mistake.

Zapmeister February 6th, 2005 11:21 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Boron said:
Is the map zens cradle or the old cradle ?


I'd also like to know the answer to this. There are actually 4 "cradles" on mosehansen, 2 of which are called "cradle". My guess is that the first of those is both the one most likely selected, and the old cradle.

To avoid confusion, and get Zen's superior map, I recommend remaking the game with the same settings, but the "zencradle" map.

Azhur February 7th, 2005 02:35 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Zapmeister said:
Quote:

Boron said:
Is the map zens cradle or the old cradle ?


I'd also like to know the answer to this. There are actually 4 "cradles" on mosehansen, 2 of which are called "cradle". My guess is that the first of those is both the one most likely selected, and the old cradle.

To avoid confusion, and get Zen's superior map, I recommend remaking the game with the same settings, but the "zencradle" map.

We're using the very basic Cradle of Dominion.. how does it differ from Zen's? If you want to, we can change to Zen's version assuming it's a better version of the map.

Harlock February 7th, 2005 03:14 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Okay, I've decided.
I'll be boring and join again as Vanheim.
So Vanheim is taken now.

Zapmeister February 7th, 2005 03:14 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Azhur said:
We're using the very basic Cradle of Dominion.. how does it differ from Zen's? If you want to, we can change to Zen's version assuming it's a better version of the map.

The main improvement Zen made was to "flatten" the terrain, which was originally very rough, giving advantage to flying nations (i.e. Caelum) and also very poor. While I prefer Zen's version, I'm also happy to play on the old one.

Harlock February 7th, 2005 05:58 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
A note for this map:

There are at least two provinces on this map that look like water but are actually land. The other is the insea province in eastern parts and the other the gulf in north shore of the west border.
Have these been fixed as water provinces in the other version of this map?

Also to note: If someone is going to play a water nation, it could be fair if someone played the other water nation as well, since this map has quite many water provinces and a lot of coastline.

Manuk February 7th, 2005 11:10 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
dont know the map.
do the server uploads it or do i have to do it manual?

other question:
can i play my turns from 2 different computers?

if nobody plays water i will go for it.

i will wait a day or so.

Harlock February 7th, 2005 11:50 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Manuk said:
dont know the map.
do the server uploads it or do i have to do it manual?

if nobody plays water i will go for it.


The map is chosen on the server and no one has to do it manually, right?

7 players have alrady joined and if Manuk comes along that makes 8. Shall we wait for more or start already? I guess it would be alright to play with just one water nation.

Aku February 7th, 2005 11:52 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Why does the list have feyd as marignon? That person has never posted and it was manuk who said marignon. With manuk its 7 people we have because feyd hasnt posted here yet unless mosehanen feyd is forum manuk?

Azhur February 7th, 2005 12:44 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Well now we can only wait for manuk's confirmation, that he is or isn't feyd. Currently I assume that manuk = feyd. Yet it's indeed strange that the very same person is claiming to be Marignon and maybe choosing some water nation.. unless he's playing with two seperate nations! That's the reason, I think.

Boron February 7th, 2005 02:49 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
That would be cheating if a player plays 2 nations at once .

Azhur February 7th, 2005 02:56 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Well I don't know then.. hope Manuk comments something soon.

Manuk February 7th, 2005 03:48 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
i first enter mosehansen as manuk but forgot the password. therefore that im feyd.
So i could play rlyeh and put marignon as anonymous then you can kick marignon out. That if you want to have a water nation if not i will play as marignon.

Azhur February 7th, 2005 04:12 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Manuk said:
i first enter mosehansen as manuk but forgot the password. therefore that im feyd.
So i could play rlyeh and put marignon as anonymous then you can kick marignon out. That if you want to have a water nation if not i will play as marignon.

Well it's up to you to decide.. I think it's still manageable even though there would be only one water nation in the game. So choose between Marignon and Ryleh, then we'll wait, if we can have one more player in.

Knudsen February 7th, 2005 05:29 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 


I have joined the game with Caelum, but am willing to exchange with water nation if required.

Manuk February 7th, 2005 07:24 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
I did it

im now rlyeh. Jus kick Marignon that now should be anonymous.

Aku February 7th, 2005 07:46 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Manuk if you want read the newbie slugfest thread, it should be somewhere on the first page of this forum. Read my last post there and you can get some ideas for Ryleh for mid to late game at least.

Azhur February 8th, 2005 06:24 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
We could most definitely start the game, if Navar (Abysia) confirmed his place in the game. Other than that no more players are required for the game...

Zapmeister February 8th, 2005 06:33 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Who's Navar? Let's start!

Azhur February 8th, 2005 06:41 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Zapmeister said:
Who's Navar? Let's start!

All right, I guess we can start then.

Manuk February 8th, 2005 07:30 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
I cant play my turn because I dont have the map file and I dont know wich cradle file I have to download.

anyone have a link to it?

Alneyan February 8th, 2005 08:22 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
The .map file is not needed by the players. You merely need to download the appropriate .tga file, which can be found on Illwinter server here.

Boron February 8th, 2005 08:49 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Oh we are doing rich world setting ?

Manuk February 8th, 2005 08:43 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
could play fine, thanks Alneyan.

Thanks for the tips, Aku. Strong magic you did there.

Aku February 9th, 2005 12:43 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Navar you care to post so we can see what your forum name is? I really didn't like how we started the game while having a player in the game who hasn't posted in the thread.

Manuk...do not use imprint souls...the spell is horrible. It is such a waste of pearls. And remember use the special water access only island to your advantage for mechanical men summoning. Also temple, lab, and castle every province so you can send your armies to defend anywhere with teleport and gateway. And remember to get those water queens out but no rush on them unless you feel some land lubber is going to embark are your precious seas.

Boron February 9th, 2005 12:54 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Yeah i would like to know also who Navar is .

Is master password on ? Would be helpful if Navar or somebody else stales to turn him AI .

Aku February 9th, 2005 12:59 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Well it sucks to have AI players.

I suggest if Navar doesn't identify himself by posting in this thread then we restart. I rather have a restart than have an AI player. Mainly because its not fun with the AI and we are only on turn 2 and if lets say he doesn't identify himself by turn 4 we restart. And I mean identify with a real forum name not some guy posting in this thread and you see his post count = 1. Then that means the guy is using an alias for some reason, which isn't good.

Zapmeister February 9th, 2005 01:46 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Aku said:
I suggest if Navar doesn't identify himself by posting in this thread then we restart.

That's a bit extreme isn't it? I think that if you want to make forum participation a prerequisite for playing, you need to say so in the game's comments. In this game, no such stipulation was made, not even the "see Shrapnel forum" seen in some other games.

If Navar is staling his turns, that's another matter. In that case, I would also vote for a restart.

EDIT: I just noticed that Navar's turn is in. I suggest we just continue. Silent players are at a diplomatic disadvantage anyway.

Aku February 9th, 2005 02:02 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
But its also good to always be paranoid about cheaters. Maybe I am really being too paranoid but it is nice to know who everybody is in the game.

Zapmeister February 9th, 2005 02:03 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Aku said:
Manuk...do not use enslave mind...the spell is [censored] horrible. It is such a waste of pearls.

I think you must mean some other spell (Ether Gate, perhaps?)
Enslave Mind costs no pearls and is a serious combat spell.

EDIT: More likely you're thinking of Imprint Souls, right?

Aku February 9th, 2005 02:45 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Yeah you are right. I was thinking imprint souls and didnt realize I wrote another spell. Imprint souls is such a waste of 25 pearls and is countered so easily. I am going to edit my above post to correct the spell name.

Enslave mind is an uber spell. It is a nice way to counter vampires.

Navar February 9th, 2005 10:55 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Hiya all,

the game in mosehansen didnt link to this post so i found it only today.
Problems ?

Aku February 9th, 2005 11:51 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
No problem Navar. We just wanted to make sure somebody wasn't using an alias. Thank you for posting.

Manuk February 9th, 2005 10:46 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Imprint souls is an early spell. Not so bad.
Sure i can spend that in something else.

Azhur February 10th, 2005 10:22 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Harlock has some cd-key issues and can't even go into A.I control. Is there any other way to turn him out of the game
or is restart the only option..?

Boron February 10th, 2005 11:24 AM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Azhur said:
Harlock has some cd-key issues and can't even go into A.I control. Is there any other way to turn him out of the game
or is restart the only option..?

Sure the host can do it with master password .

Manuk February 10th, 2005 12:59 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
we can restart since we just began.

if master password is off.

Boron February 10th, 2005 01:34 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Manuk said:
we can restart since we just began.

if master password is off.

Restart would indeed be good since my starting position suxx http://forum.shrapnelgames.com/image...es/biggrin.gif.

Navar February 10th, 2005 01:54 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Agree !

Azhur February 10th, 2005 03:18 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Restarting then.. hope this won't be too troubling for the others in game.

EDIT: Do I have to do a new game now or is the game restarting by itself?

Knudsen February 10th, 2005 05:21 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
Quote:

Azhur said:
Restarting then.. hope this won't be too troubling for the others in game.

EDIT: Do I have to do a new game now or is the game restarting by itself?

A pity we have to restart, I was very happy with my starting position.

Btw. I'll be away for the weekend and would appreciate if you can hold the first turn until Sunday night, CET.

Alneyan February 10th, 2005 05:31 PM

Re: Cradle of Dominion 2.14 - The Final Mighty Bat
 
I really shouldn't have expected my Odd Bug to go away so easily. I cannot connect to the server at the moment, which likely means I have lost access to TCP/IP once more (when playing Dominions). Disregard this message if it doesn't work for anyone else.

If it is working fine for the rest of the world, feel free to restart the game without me, or to turn my nation to the AI. I will forward the password if needed.


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