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-   -   Quick, Aaron! Talk to Gamespy! (http://forum.shrapnelgames.com/showthread.php?t=22706)

Ed Kolis February 8th, 2005 08:15 PM

Quick, Aaron! Talk to Gamespy!
 
http://pc.gamespy.com/pc/galactic-ci.../585986p1.html

C'mon Malfador! Let's see if you can get an interview with Gamespy as well and show that SE5 is going to be far better than GC2! Some nice screenshots wouldn't hurt too! http://forum.shrapnelgames.com/images/smilies/wink.gif

Phoenix-D February 8th, 2005 08:20 PM

Re: Quick, Aaron! Talk to Gamespy!
 
heh. Looks like they're 'big combat feature' is stuff that SE has had since SE2. Only less detailed. http://forum.shrapnelgames.com/image...ies/tongue.gif

Not surprising given that they're going for a more abstract scale, but its kind of insulting the way they play it off as an innovation. "The standard 4x game" has with a few exceptions always had more detail than attack and defense ratings..

Combat Wombat February 8th, 2005 08:50 PM

Re: Quick, Aaron! Talk to Gamespy!
 
SE5 could own that game, we have to do something to get SE5 more attention.

Combat Wombat February 8th, 2005 08:57 PM

Re: Quick, Aaron! Talk to Gamespy!
 
I just finished the article and all of the great new features the game has SE4 already has except the 3d engine and the advanced political system. But SE5 is going to have both of those and even more.

Only 4 planets around each star http://forum.shrapnelgames.com/images/smilies/frown.gif sad

It also doesn't look very easy to mod for it

I didn't see any mention of ground combat

Nodachi February 8th, 2005 09:10 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Well folks there is a thing called feedback. http://forum.shrapnelgames.com/images/smilies/wink.gif Click on the authors name and it will take you to Gamespy's feedback page. If we want to get SEIV & SEV some attention this is the way to do it. Just remember, be polite and don't rant, we don't want to come off as a bunch of rabid fanboys! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Suicide Junkie February 8th, 2005 09:12 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Combat Wombat said:
SE5 could own that game, we have to do something to get SE5 more attention.

The question isn't whether SE5 can beat it...
The question is whether it can beat SE4. http://forum.shrapnelgames.com/images/smilies/wink.gif

Ed Kolis February 8th, 2005 09:43 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Nodachi said:
Well folks there is a thing called feedback. http://forum.shrapnelgames.com/images/smilies/wink.gif Click on the authors name and it will take you to Gamespy's feedback page. If we want to get SEIV & SEV some attention this is the way to do it. Just remember, be polite and don't rant, we don't want to come off as a bunch of rabid fanboys! http://forum.shrapnelgames.com/images/smilies/laugh.gif

All right then, I'll post something:

Nice interview on GalCiv2 - the idea of ships' appearance actually representing their sytems loadout is exciting... but the one thing that interview makes me want to do is suggest that you also interview Malfador Machinations, creators of the also upcoming indie 4X game Space Empires V! Why don't you send an email to se5@malfador.com and try to set up an interview - I as well as numerous other SE fans would greatly appreciate this, and it would bring to the forefront another sadly underpublicized series in a sadly underpublicized genre!
Thanks!

Gandalf Parker February 8th, 2005 11:21 PM

Re: Quick, Aaron! Talk to Gamespy!
 
GalCiv has always had AI as its #1 feature. But it made me get bored with the game quickly for lack of other features

Googling for Aaron interview and Space Empires V comes up pretty short. I know SEIV has been out awhile but there is a huge difference

Sivran February 8th, 2005 11:39 PM

Re: Quick, Aaron! Talk to Gamespy!
 
What do you expect? Gamespy sucks. The whole gaming-review industry sucks. Why? Because it's not the best games that get the good reviews, it's the ones that paid for them.

TheDeadlyShoe February 9th, 2005 02:18 AM

Re: Quick, Aaron! Talk to Gamespy!
 
thats not entirely true. i agree that review scores are to some extent bought, but i believe it has more to do with laziness on reviewers part- noone bothers to play a game for 40 hours before writing a review on it; it's easier to play for 5 or 10 hours. On top of this, the publisher PR department will undoubtedly send a list of highlights, etc. of the game, and the reviewer will be keeping these in mind while he or she writes the review.

A good example is Battle for Middle Earth. Which, while a decent game visually and with excellent voice work, is utterly lacking in balancing and long term play value.

Iron Giant February 9th, 2005 02:37 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Suicide Junkie said:
The question isn't whether SE5 can beat it...
The question is whether it can beat SE4. http://forum.shrapnelgames.com/images/smilies/wink.gif

Bingo. GC lasted about 2 weeks on my hard disk, whereas I've been playing SEIV since the day it came out and I'm in the middle of 2 games right now.

IMHO The 4x catagory is dead, dead, dead and has been since SEIV came out and it still dominates today.

SEV is the only 4x game coming out that I'm aware of, I can't imagine that would change.

boran_blok February 9th, 2005 04:07 PM

Re: Quick, Aaron! Talk to Gamespy!
 
imho a stars! followup, or even a clone (there is an open source project in the make that is trying to acheive this) would remake the 4X space exploration thing to what it was. In many ways the Very, Very old stars! is superior over SEIV for me. mainly in management and feeling overall more real. it's interface is incredibbly old, but imhi its so much better to, with message filtering, and autoques for new colonies, etc, it has a lot of features i'd like to see in SEV. but one I know I will not see in SEV and that is one galaxy, without warppoints (okay maybe a black hole or two, but it'll never be a galaxy) warppoints make SE less "real" to me.

but stars is simply too old and had a terrible system in terms of politics and treaties (you could only set hostile, nonhostile, which is not much)

Anyways, if there is ever a game with the general feel and capabilities of stars!, the moddability of SE, and a good diplomacy system, then that would be the game for me.

Azselendor February 9th, 2005 05:56 PM

Re: Quick, Aaron! Talk to Gamespy!
 
It's a shame no truely independent game review site exists anymore.

RudyHuxtable February 9th, 2005 06:01 PM

Re: Quick, Aaron! Talk to Gamespy!
 
I think the GalCiv political/diplomatic system is great, but otherwise I really thought the game was poo. Too hard, too little to work with, no nuance.

The beauty of SEIV is the nuance, the depth, and the mod-ability. Truly a masterpiece.

Well, except for the music. I had to go to the hospital for boredom, once. I usually run the music to Homeworld or Star Trek in the background. hehe and occasionally Led Zeppelin. I love killing Phong Cruisers to "Kashmir"

narf poit chez BOOM February 9th, 2005 11:09 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Very, very few peices of game music have made me turn them off.

Not even lemmings music managed that.

RudyHuxtable February 9th, 2005 11:21 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Well, I'm auditory that way. I appreciate Jeremy Soule's work a lot, and though I didn't like the ending to KOTOR II, Mark Grisky's work on the soundtrack was great.

Lemmings made me turn it off because I got tired of hearing me kill them by the bushel.

Sivran February 10th, 2005 01:39 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Hey! Lemmings was catchy! http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities February 10th, 2005 01:41 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Ed Kolis said:
http://pc.gamespy.com/pc/galactic-ci.../585986p1.html

C'mon Malfador! Let's see if you can get an interview with Gamespy as well and show that SE5 is going to be far better than GC2! Some nice screenshots wouldn't hurt too! http://forum.shrapnelgames.com/images/smilies/wink.gif

For all good things there is a time. The time is not right for Malfadors good thing.

But tomorrow is a good time.

narf poit chez BOOM February 10th, 2005 02:23 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Sivran said:
Hey! Lemmings was catchy! http://forum.shrapnelgames.com/images/smilies/frown.gif

...Even after the five hundreth time...

RudyHuxtable February 10th, 2005 02:57 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Don't get me wrong. I love Lemmings. It was fun. The cutesy shriek of death is what I got tired of. I'd end up missing a blocker at some point and a like of like 200 lemmings would all plunge near simultaneously to their death.

Now, did I intentionally do that? You'll never know...

MUAHAHAHA

BUAHAHAHA

narf poit chez BOOM February 10th, 2005 03:07 AM

Re: Quick, Aaron! Talk to Gamespy!
 
I certainly did. http://forum.shrapnelgames.com/images/smilies/laugh.gif

RudyHuxtable February 10th, 2005 03:12 AM

Re: Quick, Aaron! Talk to Gamespy!
 
I wish I had kept track of how many I killed. That would be a cool statistic. I'm going to think about it and put it in my sig.

narf poit chez BOOM February 10th, 2005 03:33 AM

Re: Quick, Aaron! Talk to Gamespy!
 
I once compiled a list of how many crimes I would be guilty of if games were real.

I don't think I counted the lemmings, though.

Now, though...No way I could remember the numbers.

RudyHuxtable February 10th, 2005 03:42 AM

Re: Quick, Aaron! Talk to Gamespy!
 
I'd be serving over 2,000 consecutive life sentences from Sniper headshots in Halo 2 alone.

narf poit chez BOOM February 10th, 2005 06:17 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Genocide...Multiple counts...

RudyHuxtable February 10th, 2005 07:12 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Yea I've been genocidal a few times myself. And there's nothing more rewarding than friendly fire.

Lemmings genocide is always funny. Seriously.

We better stop talking about this before Amnesty International gets diarrhea.

narf poit chez BOOM February 10th, 2005 03:45 PM

Re: Quick, Aaron! Talk to Gamespy!
 
/me drops a neutron bowling ball on Amnesty International.

Sivran February 10th, 2005 04:58 PM

Re: Quick, Aaron! Talk to Gamespy!
 
If my in-game "crimes" were real the only ones left to do time for would be the mass slaughter of millions of aliens in SE4.

...All my other crimes I was eventually put to death for http://forum.shrapnelgames.com/image...ies/tongue.gif

RudyHuxtable February 10th, 2005 08:29 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Killing aliens is cool. Playing as aliens and killing hunmans is cooler.

Will February 10th, 2005 09:12 PM

Re: Quick, Aaron! Talk to Gamespy!
 
I recently found this site. I have also recently lost track of about seven hours of my life... http://forum.shrapnelgames.com/images/smilies/wink.gif

--edit: Would help if I actually put the site IN THE POST...

http://snesorama.net/flash/lemmings/

narf poit chez BOOM February 10th, 2005 09:58 PM

Re: Quick, Aaron! Talk to Gamespy!
 
/me waves goodbye to his life.

RudyHuxtable February 10th, 2005 10:26 PM

Re: Quick, Aaron! Talk to Gamespy!
 
I'm going to kill you for posting that. Oh you are so dead. Now I'm playing LEMMINGS again.

You JERK!

http://forum.shrapnelgames.com/images/smilies/laugh.gif

Atrocities February 10th, 2005 10:29 PM

Re: Quick, Aaron! Talk to Gamespy!
 
What is a lemming?

Captain Kwok February 10th, 2005 10:35 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

Atrocities said:
What is a lemming?

A Lemming is a rodent similar to voles. They tend to jump off cliffs into the sea when their population gets too high...

Atrocities February 10th, 2005 10:38 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Will my cats eat them? Because I am running low on cat food and am far to lazy to go to the store and get more.

RudyHuxtable February 10th, 2005 10:38 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Lemmings are people like you or me. Small, green and utterly moronic.

Atrocities February 10th, 2005 10:39 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

RudyHuxtable said:
Lemmings are people like you or me. Small, green and utterly moronic.

So you wouldn't mind if my cat ate you?

RudyHuxtable February 10th, 2005 10:42 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Not at all! Give me your address I'll be right over!

Atrocities February 10th, 2005 10:50 PM

Re: Quick, Aaron! Talk to Gamespy!
 
Thanks, but we have enough former LA folks up here at the moment. http://forum.shrapnelgames.com/images/smilies/laugh.gif But if they get hungry enough, I will be happy to ship em on down your way. http://forum.shrapnelgames.com/images/smilies/happy.gif

TheDeadlyShoe February 11th, 2005 12:03 AM

Re: Quick, Aaron! Talk to Gamespy!
 
factoid:

lemmings don't actually jump into the sea on their own. Disney drove a bunch of them off a cliff purposefully for a nature film. http://forum.shrapnelgames.com/image...es/redface.gif

Sivran February 11th, 2005 12:17 AM

Re: Quick, Aaron! Talk to Gamespy!
 
For some reason I'm inclined to believe that.

Will February 11th, 2005 12:24 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Quote:

You JERK!

You're welcome. And you're probably the one who most likely could carry out on that threat... Fyron a close second, over at UCR. http://forum.shrapnelgames.com/image...ies/tongue.gif

Fyron February 11th, 2005 02:45 AM

Re: Quick, Aaron! Talk to Gamespy!
 
*lurks in the shadows around USC*

narf poit chez BOOM February 11th, 2005 02:55 AM

Re: Quick, Aaron! Talk to Gamespy!
 
/me pops out of the shadows and whacks Fyron on the head, then runs away giggling.

RudyHuxtable February 11th, 2005 03:07 AM

Re: Quick, Aaron! Talk to Gamespy!
 
Dammit Will! An HOUR now I've been Lemmings-ing!

Oh, the sweet relief of death... I hope you're ready.

Will February 11th, 2005 06:00 AM

Re: Quick, Aaron! Talk to Gamespy!
 
If it helps, I've lost a few hours too, when I should have been writing a paper http://forum.shrapnelgames.com/images/smilies/happy.gif


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