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-   -   Ship Renders (http://forum.shrapnelgames.com/showthread.php?t=22823)

NullAshton February 17th, 2005 10:08 AM

Ship Renders
 
1 Attachment(s)
I played around with Lightwave some, and got this ship. I may make more ships like this one, and make it into a shipset. What do you think of it?

Atrocities February 17th, 2005 10:37 AM

Re: Possible New Shipset
 
Very dark. What is it?

NullAshton February 17th, 2005 10:45 AM

Re: Possible New Shipset
 
Its an escort... Its an ellipsoid, with two engines attached near the sides. It also has nice windows on the sides from crew quarters, and a nice bridge. As well as 2 weapon holes. Maybe I could make the windows illuminated...

Atrocities February 17th, 2005 10:49 AM

Re: Possible New Shipset
 
Cool. If you can lighten it up a bit, should be a nice looking ship. http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton February 17th, 2005 10:56 AM

Re: Possible New Shipset
 
http://forum.shrapnelgames.com/images/smilies/happy.gif The reason why its so dark is probally because of the armor. I'm trying to get a nice cobalt color out of it, maybe if I bump up the diffuse...

NullAshton February 17th, 2005 11:09 AM

Re: Possible New Shipset
 
1 Attachment(s)
Here we go. Some nice engine glow, windows glow now, and we got 3 distant lights shining on it, instead of only one, and spread out a little.

Strategia_In_Ultima February 17th, 2005 11:25 AM

Re: Possible New Shipset
 
Maybe you should add some sort of orifice at the lower nose. It looks like a shark now, with the "gills", and I think that you should explore that aspect further.

Or you could focus more on the exhaust pipes, chrome them, make them bigger, twistier, etc. You could make DNs and BSs with massive arrays of immense twisting exhausts.

Anyway, lookin' good.

NullAshton February 17th, 2005 11:27 AM

Re: Possible New Shipset
 
Those aren't exaust pipes, those are the engines... And it has two torpedo tubes at the front.

Strategia_In_Ultima February 17th, 2005 11:50 AM

Re: Possible New Shipset
 
The engines, OK... but they look a little like massive truck exhaust pipes. And you don't really see the torpedo bays.

NullAshton February 17th, 2005 11:53 AM

Re: Possible New Shipset
 
Thats because its at the front, and its turned away. I made the engines like that on purpose http://forum.shrapnelgames.com/image...ies/tongue.gif Looks speedier that way.

QuarianRex February 17th, 2005 04:08 PM

Re: Possible New Shipset
 
It reminds me of the ship that the Robinson family used in the Lost In Space movie. I think it was called the Jupiter 2, though I may be way off base.

Strategia_In_Ultima February 17th, 2005 04:55 PM

Re: Possible New Shipset
 
You could make the engine openings face inwards and get narrower to the ends. If you have a narrow opening, stuff flows throught it faster than through wide openings, so having a ship with narrowing engine openings would give it better speed/acceleration.

NullAshton February 17th, 2005 06:05 PM

Re: Possible New Shipset
 
Its facing away so blasts won't affect the hangar on the rear. The real reason is that the polygons I extruded it from was slanted that way... I could just knife the engines to make it straight, but really don't want to.

Strategia_In_Ultima February 17th, 2005 06:10 PM

Re: Possible New Shipset
 
I'm not sating straight. I'm saying narrowing to the end. Like a reversed cone with its top cut off.

NullAshton February 17th, 2005 06:39 PM

Re: Possible New Shipset
 
Hmmmm, that might be possible...

narf poit chez BOOM February 19th, 2005 03:35 AM

Re: Possible New Shipset
 
Nice.

NullAshton February 21st, 2005 12:27 PM

Re: Possible New Shipset
 
Frigate coming soon!

NullAshton February 22nd, 2005 07:08 PM

Re: Possible New Shipset
 
1 Attachment(s)
New render! This time its of a frigate. Sorry about the darkness, the camera is facing the light. I mostly wanted to show the sun I made http://forum.shrapnelgames.com/images/smilies/happy.gif
http://www.shrapnelcommunity.com/thr...shipandsun.jpg

NullAshton February 23rd, 2005 09:18 AM

Re: Possible New Shipset
 
And noone comments...

Suicide Junkie February 23rd, 2005 12:19 PM

Re: Possible New Shipset
 
Quote:

NullAshton said:
And noone comments...

Ok...

Needs more ambient light.
Also, you may want to put a light source near the glow points, so as to light up the nearby hull surface realistically.

NullAshton February 23rd, 2005 01:48 PM

Re: Possible New Shipset
 
I was trying to find a way where it could light up the surface around it. Maybe with radiosity...

narf poit chez BOOM February 23rd, 2005 04:25 PM

Re: Possible New Shipset
 
It looks nice.

NullAshton February 24th, 2005 10:14 AM

Re: Possible New Shipset
 
Soon, we shall have an animation! Woot!

NullAshton February 24th, 2005 04:14 PM

Re: Possible New Shipset
 
1 Attachment(s)
IT HAS COME! The animation! Woot! http://forum.shrapnelgames.com/image...es/biggrin.gif

narf poit chez BOOM February 24th, 2005 07:45 PM

Re: Possible New Shipset
 
That's a good start.

Atrocities February 24th, 2005 08:33 PM

Re: Possible New Shipset
 
I made a ton of moving gifs and animations two years ago. Now where did I upload them too?????? Nice work BTW.

NullAshton February 25th, 2005 10:56 AM

Re: Possible New Shipset
 
Thank you http://forum.shrapnelgames.com/images/smilies/happy.gif Maybe i'll make an animated black hole next, ooo.

Atrocities February 25th, 2005 11:00 AM

Re: Possible New Shipset
 
Ya make it so that the BH spits the ship out. LOL that would be funny. http://forum.shrapnelgames.com/images/smilies/laugh.gif

NullAshton February 25th, 2005 12:41 PM

Re: Possible New Shipset
 
1 Attachment(s)
Woot! New render! This time with prettyful APBs http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton February 25th, 2005 01:16 PM

Re: Ship Renders
 
I have changed the topic to reflect the content more http://forum.shrapnelgames.com/image...es/biggrin.gif

narf poit chez BOOM February 25th, 2005 03:10 PM

Re: Ship Renders
 
Yep, pretty. http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton February 25th, 2005 03:29 PM

Re: Ship Renders
 
1 Attachment(s)
Here's a new and improved one, bigger APB beams http://forum.shrapnelgames.com/images/smilies/happy.gif

Ragnarok-X February 25th, 2005 03:46 PM

Re: Ship Renders
 
I really like the kook of the APB and the "emitter" or "source" of the beam.

Atrocities February 25th, 2005 03:47 PM

Re: Ship Renders
 
Sweet, I really like the look of that. Well done. http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton February 25th, 2005 03:59 PM

Re: Ship Renders
 
I used a lens flare at the tip of the turret to have the emitter. Was wanting to have a bit of irregularity in the beam...

NullAshton February 25th, 2005 05:55 PM

Re: Ship Renders
 
FIghters coming soon!

NullAshton March 2nd, 2005 12:08 AM

Re: Ship Renders
 
1 Attachment(s)
Here's what I have so far.

Captain Kwok March 2nd, 2005 12:28 AM

Re: Ship Renders
 
Seriously, some lighting would certainly help your ships to be visible. http://forum.shrapnelgames.com/image...ies/tongue.gif

Suicide Junkie March 2nd, 2005 12:43 AM

Re: Ship Renders
 
Those pics you attached are black squares with a small smear of blue.

You need light on those ships. That is by far the biggest problem with the pics.
They're lit like a B-rated horror movie.

What I can see of the modelling is pretty good. The problem is I can't see the ship.

NullAshton March 2nd, 2005 12:01 PM

Re: Ship Renders
 
The escort is the only one that is dark now!

NullAshton March 2nd, 2005 06:07 PM

Re: Ship Renders
 
1 Attachment(s)
Not a ship render, but its kinda spacy... A black hole thingie for my avatar!

NullAshton March 2nd, 2005 10:31 PM

Re: Ship Renders
 
1 Attachment(s)
And a big system black hole pic.

NullAshton March 3rd, 2005 04:27 PM

Re: Ship Renders
 
1 Attachment(s)
My satellite picture.

narf poit chez BOOM March 3rd, 2005 07:46 PM

Re: Ship Renders
 
Pretty.

Atrocities March 3rd, 2005 07:53 PM

Re: Ship Renders
 
ITs a little hard to see Null, but interesting none the less.

NullAshton March 4th, 2005 04:06 PM

Re: Ship Renders
 
In the race to 1k posts, I've posted what I have so far. Everything is brighter http://forum.shrapnelgames.com/images/smilies/happy.gif


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