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-   -   Shepherds of Creation Scenario (http://forum.shrapnelgames.com/showthread.php?t=22876)

Tim Brooks February 21st, 2005 11:06 AM

Shepherds of Creation Scenario
 
This is for joining a Shepherds of Creation Scenario. Go to the DOM2 Links Page for more info.

Endoperez February 21st, 2005 11:26 AM

Re: Shepherds of Creation Scenario
 
Whoo!!! http://forum.shrapnelgames.com/images/smilies/laugh.gif I remember the old post about this, and this is like a dream come true... I just have to wish it isn't a nightmare sent to kill me by overexhausting my body!

Chazar February 21st, 2005 11:42 AM

Re: Shepherds of Creation Scenario
 
What does
Quote:

The mapfile of the scenario is secret and only the Illwinter host has access to it.

mean? Can anyone host such a game? Or is Illwinter providing the host computer? Then how do I set up such a game? Do we need 2.14 or 2.15? (The mod specifies 2.03?!)

I've got exactly six local friends (they are probably not members of this forum) who just finished a game with me and we are quarreling for more than a week now about the new settings for the next game...(hence my thread about sages). So a pre-balanced 7 player scenario which defines all circumstances seems to be a perfect solution for us...!!! http://forum.shrapnelgames.com/images/smilies/happy.gif

So can the seven of us play this scenario already on our own? Or is this a restricted unique game only? Do we need our own host?

Chazar February 21st, 2005 12:33 PM

Re: Shepherds of Creation Scenario
 
Ah, for those like me who did not know about it, see Post#247556. Seems like there will be only one such game being hosted for quite a while... http://forum.shrapnelgames.com/images/smilies/frown.gif What a pity, for it sounded very, very interesting and would have perfectly fit for the seven of us... http://forum.shrapnelgames.com/images/smilies/frown.gif Good play then, for I am too busy to play more than a single Dom2-game at the same time! Or will there be multiple instances of the scenario running? :beg: :begandpray: :begandprayandweep:

Pocus February 21st, 2005 02:18 PM

Re: Shepherds of Creation Scenario
 
well its good and attracting for sure, but how can we play the scenario if the map file is not provided?

Alneyan February 21st, 2005 02:21 PM

Re: Shepherds of Creation Scenario
 
My guess is that the game will be set up by someone at Illwinter, and will either run on their own server (TCP/IP), or will be created by them and could run with a "normal" player as host. No .map file is needed for actual play, so the latter solution would work while allowing several such scenarios to be played at once.

How Illwinter intends to handle the scenario is another matter, of course; where did I put my crystal ball again?

Chazar February 21st, 2005 02:35 PM

Re: Shepherds of Creation Scenario
 
Setting up a game for someone and giving away the fatherland file will enable the reciever to replay over and over again by copying the intial files (the setup is unique anyway), thus allowing the laborious to reverse-engineer the map file. Hence I assumed that Illwinter will just host a single game with the scenario... http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/image...es/Injured.gif

quantum_mechani February 21st, 2005 05:36 PM

Re: Shepherds of Creation Scenario
 
Quote:

Tim Brooks said:
This is for joining a Shepherds of Creation Scenario.

What do you mean? Is this the recruitment thread for a specific one-time multiplayer game?

Saber Cherry February 21st, 2005 06:42 PM

Re: Shepherds of Creation Scenario
 
Sounds like fun! I'd love to join.

P.S. One question... why do humans form the core of the national armies of Järnsaxa when she fights for a world with no humans? They must be out of the loop http://forum.shrapnelgames.com/images/smilies/happy.gif

tinkthank February 22nd, 2005 07:21 AM

Re: Shepherds of Creation Scenario
 
Why is this stickied?

Chazar February 22nd, 2005 08:09 AM

Re: Shepherds of Creation Scenario
 
The spirit said: "I am the creator. I shall give them a scenario, so they recognize my splendour."

And the players gathered and marveled in wonder at the scenario files they were suddenly given.

The players rejoiced an in a chorus they said: "You are the creator, you have given us a new scenario, let us play!"

But the spirit remained silent...

Kristoffer O February 22nd, 2005 03:54 PM

Re: Shepherds of Creation Scenario
 
Hello,

I got diseased the other day (the flu actually http://forum.shrapnelgames.com/images/smilies/Sick.gif ) and I'm just beginning to catch up with things that has happened in the last couple of days.

The games will be set up by me and I had intended to keep a server running, but if there are groups that can keep their own server going I wouldn't mind sending fatherland files as well.

I think I'll start a new thread with instructions.

Saber Cherry February 22nd, 2005 06:02 PM

Re: Shepherds of Creation Scenario
 
Quote:

Kristoffer O said:
Hello,

I got diseased the other day (the flu actually http://forum.shrapnelgames.com/images/smilies/Sick.gif ) and I'm just beginning to catch up with things that has happened in the last couple of days.

Oooh, hope you're feeling better!

Kristoffer O February 22nd, 2005 06:27 PM

Re: Shepherds of Creation Scenario
 
Quite a bit. Yesterday I could eat solid food again. Today I have been playing Dawn of War, so I'm definitely making progress. Tomorrow I might be able to set up the first Shepherds Games http://forum.shrapnelgames.com/images/smilies/happy.gif

Actually, I'm in a bit of a chock. I never get sick. Not this sick. Not since I was like 12 or so.

Jurri February 23rd, 2005 12:03 AM

Re: Shepherds of Creation Scenario
 
It looks like the mod is missing a couple of #end -lines. Namely, the changed descriptions of the Naga and the Son of Niefel.

#selectmonster 157
#descr "..."
<font color="red">#end</font>

#selectmonster 605
#descr "..."
<font color="red">#end</font>

Kristoffer O February 23rd, 2005 09:09 AM

Re: Shepherds of Creation Scenario
 
Bleh! Thanks.

Arralen February 23rd, 2005 02:54 PM

Re: Shepherds of Creation Scenario
 
Will the game run with "very rare random events" or something?

Otherwise, I wonder if you shure about the pretender designs? Take e.g. "Euryale" of Pangaea:
Order: -3 Productivity: -2 Heat: 0 Growth: 3 Fortune: 0 Magic: -1

Full turmoil but no luck, that means that you're in for a lot of random hurt. And with a starting/main province with "fresh water" you have a very good chance you get flooding fast, what will kill a good bunch of your pop early.

Kristoffer O February 23rd, 2005 04:11 PM

Re: Shepherds of Creation Scenario
 
I hope they are somewhat balanced. Most of them have some drawbacks and none are what players would characterize as optimal pretenders I suspect. I hope the map, scenario and interaction makes up for this.

Common events. The chance for a flood is rather low though. It can only happen during summer (don't know why).

quantum_mechani February 23rd, 2005 04:24 PM

Re: Shepherds of Creation Scenario
 
One other thing, what will the independent setting be?

Kristoffer O February 23rd, 2005 07:57 PM

Re: Shepherds of Creation Scenario
 
You'll notice soon enough http://forum.shrapnelgames.com/images/smilies/happy.gif

Also there is a lot of scripted provinces, pop-wise, site-wise or both.

quantum_mechani February 23rd, 2005 08:14 PM

Re: Shepherds of Creation Scenario
 
Quote:

Kristoffer O said:
You'll notice soon enough http://forum.shrapnelgames.com/images/smilies/happy.gif

Also there is a lot of scripted provinces, pop-wise, site-wise or both.

This keeps sounding better and better... http://forum.shrapnelgames.com/image...es/biggrin.gif

Kristoffer O February 24th, 2005 09:23 AM

Re: Shepherds of Creation Scenario
 
There is an error on the pretender info regarding Rudra. He doesn't have 5 death, only 4 and he has a castle instead of the citadel. Sorry for the inconvenience.

quantum_mechani February 24th, 2005 01:54 PM

Re: Shepherds of Creation Scenario
 
When I tried to take my first turn on game one, it naggoted saying 'bad packet from server'.

Kristoffer O February 24th, 2005 03:33 PM

Re: Shepherds of Creation Scenario
 
Try again. I didn't run into any problems. Earlier bandwidth allocation is slightly altered.

quantum_mechani February 24th, 2005 04:50 PM

Re: Shepherds of Creation Scenario
 
This time it got stuck in an eternal loading screen after entering my password. It could be a problem on my end, anyone else having trouble connecting?

Kristoffer O February 24th, 2005 05:32 PM

Re: Shepherds of Creation Scenario
 
Caelum and C'tis has played, but I suspect that C'tis ended his turn before he actually did anything. Jotun was playing for a while, but didn't finish his turn. He wasn't interrupted as far as I can see.


All of you: if you just look through your turn, make sure you 'quit without saving' else you might get lost in the host (the quickhost think you have made your turn). Only when you have made your whloe turn use 'end turn'.

quantum_mechani February 24th, 2005 06:53 PM

Re: Shepherds of Creation Scenario
 
I tried re-downloading the mod and map, and it still hangs after putting in the password. I can't think of anything else to try, so I guess you should pause the auto host until you find someone else to play Pangeaea.

Saber Cherry February 24th, 2005 07:11 PM

Re: Shepherds of Creation Scenario
 
How long do you wait? Sometimes I have to wait quite a while. Maybe it's downloading the map or something. Have you already dl'd the map and mod and put them in the correct directories, and enabled the mod prior to trying to connect?

Kristoffer O February 24th, 2005 07:12 PM

Re: Shepherds of Creation Scenario
 
Crap.

Are anyone else experiencing problems?

Jotun?

Saber Cherry February 24th, 2005 07:22 PM

Re: Shepherds of Creation Scenario
 
I'm experiencing problems... I've only gotten as far as the "enter password" part once, then it naggoted (great word!) when my VPN disconnected. I'm on a terrible wireless network run by evil people that does not work, but I'm optimistic. I've fiddled with my antenna so much that it broke off. Well, that's beside the point, which is that the internet connection pretty much works, but I've been seeing stars for 10 minutes now with no sign of progress... but I assume something is happening somewhere=) Maybe a narwhal got snagged on the the little glass fiber that connects Scandanavia to the world? Speaking of which, narwhals would be a good new aquatic summons....

quantum_mechani February 24th, 2005 07:24 PM

Re: Shepherds of Creation Scenario
 
Quote:

Saber Cherry said:
How long do you wait? Sometimes I have to wait quite a while. Maybe it's downloading the map or something. Have you already dl'd the map and mod and put them in the correct directories, and enabled the mod prior to trying to connect?

I let it sit at the loading screen for over an hour, and nothing changed. I have the map and mod downloaded (and the mod enabled), I even tried a test SP game with the map and it worked.

alexti February 24th, 2005 08:47 PM

Re: Shepherds of Creation Scenario
 
I had no problems when I did the turn and I've just tried to connect again now - everything works fine.

Saber Cherry February 24th, 2005 10:12 PM

Re: Shepherds of Creation Scenario
 
Hmmm.... I still can't connect. I can choose a nation and enter the password, but after that I just eternal sparkles (waited an hour...)

quantum_mechani February 24th, 2005 10:25 PM

Re: Shepherds of Creation Scenario
 
Quote:

Saber Cherry said:
Hmmm.... I still can't connect. I can choose a nation and enter the password, but after that I just eternal sparkles (waited an hour...)

That is exactly what is happening to me.

Saber Cherry February 24th, 2005 10:45 PM

Re: Shepherds of Creation Scenario
 
YAY!!! I finally got in! Had to shut down BitComet, maybe that was the problem?

johan osterman February 24th, 2005 10:53 PM

Re: Shepherds of Creation Scenario
 
I fiddled a little with the router as well. Not sure if it did any good but it might have helped.

quantum_mechani February 24th, 2005 10:54 PM

Re: Shepherds of Creation Scenario
 
Quote:

Saber Cherry said:
YAY!!! I finally got in! Had to shut down BitComet, maybe that was the problem?

That is strange, I can get in now too... and I didn't change anything.

EDIT: Thanks Johan, that must have done it.

Jurri February 25th, 2005 12:41 AM

Re: Shepherds of Creation Scenario
 
Quote:

Kristoffer O said:
Caelum and C'tis has played, but I suspect that C'tis ended his turn before he actually did anything.

Hehe, I'm just too fast for ya...

Now the connection is faster than ever, way to go JO!

Chazar February 25th, 2005 12:41 PM

Re: Shepherds of Creation Scenario
 
Despite the fact that the connection problems seem to be solved by now:

Shepherd-server is running 2.15, I've been told. I think that this should be explicitely mentioned somewhere, since at least Mosehansen's and Reverend Zombie's Servers are still running under 2.14, so I assume that quite a few players might have not updated yet as well (to avoid differences within battle-replays). And since 2.15 also claims to fix network problems...
(Sorry, but eventually I could not resist to post this little stupid warning... http://forum.shrapnelgames.com/image...es/redface.gif)

Soapyfrog February 25th, 2005 01:17 PM

Re: Shepherds of Creation Scenario
 
I could not log in last night, connection kept hanging. I will try again this evening.

Soapyfrog February 25th, 2005 07:38 PM

Re: Shepherds of Creation Scenario
 
I am afraid I still cannot log in. I get to the nation selection screen no problem. Then it's 50/50 if it gets to the point where I can put in the password... after that it always hangs forever or Nagot Gick Fels.

Connectivity with the server is lovely though: 150ms ping, rock solid, no packet loss whatsoever. So I am not sure what is causing the issue?

Mark the Merciful February 25th, 2005 07:57 PM

Re: Shepherds of Creation Scenario
 
Quote:

Caelum and C'tis has played, but I suspect that C'tis ended his turn before he actually did anything. Jotun was playing for a while, but didn't finish his turn. He wasn't interrupted as far as I can see.

I'm seeing exactly what Soapyfrog is seeing. And I'm not sure if the server thinks I've started doing a turn, but my client certainly never got that far http://forum.shrapnelgames.com/images/smilies/frown.gif

[wow - six edits to turn that into properly formatted English, and not even drunkenness as an excuse]

Mark the Merciful February 25th, 2005 08:39 PM

Re: Shepherds of Creation Scenario
 
OK, I've finally managed to connect and do my (Jotunheim's) turn. Huzzah!

Soapyfrog February 26th, 2005 12:10 PM

Re: Shepherds of Creation Scenario
 
I also managed to connect... but boy is it slow...

quantum_mechani February 26th, 2005 05:01 PM

Re: Shepherds of Creation Scenario
 
Well, I'm back to eternal sparkles on game one. Oddly enough, I could get into game two fine.

Mark the Merciful February 26th, 2005 07:02 PM

Re: Shepherds of Creation Scenario
 
Yep, same on game 1. Well, at least I didn't stale.

Soapyfrog February 26th, 2005 09:35 PM

Re: Shepherds of Creation Scenario
 
I cant log in for love or money. Doh!

johan osterman February 26th, 2005 10:04 PM

Re: Shepherds of Creation Scenario
 
Odd.

johan osterman February 26th, 2005 10:11 PM

Re: Shepherds of Creation Scenario
 
Try disabling firewalls etc temporarily. You shouldn't have to but it might be worth a try.

Saber Cherry February 26th, 2005 10:19 PM

Re: Shepherds of Creation Scenario
 
I can't log in either... I could log in fine for a period of about 5 hours yesterday, but before then and since then I can't. I can select Vanheim and (usually) enter the password and then it just sparklys.


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