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-   -   Space Art (http://forum.shrapnelgames.com/showthread.php?t=23232)

Atrocities March 22nd, 2005 01:52 AM

Space Art
 
1 Attachment(s)
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Sets used: Saturian and Star Jackels. (PNG image 500k size 1024x768)

Starhawk March 22nd, 2005 01:54 AM

Re: Space Art
 
Mmmmm pretty http://forum.shrapnelgames.com/images/smilies/happy.gif

AngleWyrm March 22nd, 2005 02:08 AM

Re: Space Art
 
Hey that's really cool -- what are you using to model with?

Atrocities March 22nd, 2005 02:18 AM

Re: Space Art
 
DOGA L3 E - and the ship sets made with it. http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima March 22nd, 2005 05:31 AM

Re: Space Art
 
Wow - that's cool.

narf poit chez BOOM March 22nd, 2005 04:39 PM

Re: Space Art
 
Pretty.

NullAshton March 22nd, 2005 04:43 PM

Re: Space Art
 
Cool... I have an urge to make an animation of ships battling with APBs now. If people would upload their models in a format that can be imported into Lightwave, I could do so http://forum.shrapnelgames.com/images/smilies/happy.gif

kerensky March 22nd, 2005 07:06 PM

Re: Space Art
 
Oooo... look at the purty lights....

Side note: What is the difference between DoGA L3E and regular DoGA L3???

Atrocities March 22nd, 2005 10:16 PM

Re: Space Art
 
I am not sure, I think high res models.

Captain Kwok March 22nd, 2005 10:26 PM

Re: Space Art
 
There's no stars in the background! Otherwise, good work as usual.

Atrocities March 23rd, 2005 04:03 AM

Re: Space Art
 
I did that dilibrately. http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton March 23rd, 2005 09:52 AM

Re: Space Art
 
Comeon, please give me models to make animated space battle...

zircher March 23rd, 2005 12:46 PM

Re: Space Art
 
Well, in the E series Team DoGA rebuilt some of the parts to fix glitches, added some new parts, added a blinking highlight to the preview window so you know which part you're working on, added support for the new part library format, made some minor changes to the user interface, and they have generally applied all they new bug fixes to the e series first. I'm sure there are even more things done, but I don't read Japanese beyond what the various web services can translate for me.
--
TAZ

NullAshton, DoGA exports DXF, X, VRML, and SUF. I don't think LW can read any of those except for DXF. And with DXF, only the geometry data (not the textures or colors or material settings) would most likely get imported.

Atrocities March 23rd, 2005 06:33 PM

Re: Space Art
 
Thanks Todd. http://forum.shrapnelgames.com/images/smilies/happy.gif


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