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-   -   OT: Morrowind? (http://forum.shrapnelgames.com/showthread.php?t=23727)

AgentZero May 1st, 2005 08:32 PM

OT: Morrowind?
 
I was in a game shop today and noticed that they're selling Morrowind and its two expansions for 20euro. I'm just wondering, is it any good? I remember seeing plenty of good reviews for it, but I'm just wondering what the general consensus is. My RPG collection is dominated by BioWare titles, the odd ones out being Diablo II and Sacred (neither of which I managed to finish). I prefer RPGs with a lot of character interaction, Baldurs Gate II being my all-time favourite, and I'm wondering how Morrowind stacks up in that department. And all the other ones, of course.

LordAxel May 1st, 2005 08:49 PM

Re: OT: Morrowind?
 
I have morrowind for xbox and its pretty good. There are alot of different paths you can go in the game. You can put the main mission off as long as you need. To go through all the different paths of the game will take quite sometime. I did however get bored with the game after awhile, some objects are very small and hard to find even when at the location they are at. Very difficult game to excel at without using a guide of some kind fortunately there is a free one on the net that helps as little or much as you need.
http://www.uhs-hints.com/uhsweb/morrownd.php
gives good information to about the game

Phoenix-D May 1st, 2005 08:57 PM

Re: OT: Morrowind?
 
Its good, but two things:

A. It is a resource hog.

B. it takes a LONG TIME to get through. http://forum.shrapnelgames.com/images/smilies/happy.gif

Also, if you get the PC version there are quite a few mods out there to improve the experience. They is a lot more interaction than Diablo but less than Baulder's Gate since you're on your own 98% of the time.

NullAshton May 1st, 2005 09:17 PM

Re: OT: Morrowind?
 
I thought it was slow, but some people might like it. Graphics aren't the best in the world, but still pretty good. The best part about it is the open-endedness. There's a way to get the best weapon in the game near the beginning, and it involves little danger.

Gandalf Parker May 1st, 2005 11:02 PM

Re: OT: Morrowind?
 
I liked Daggerfall alot more. I thought Morrowind was kindof a downgrade. But its worth buying cheap

boran_blok May 2nd, 2005 04:20 AM

Re: OT: Morrowind?
 
The freedom is sometimes too much, but it is a fun game.

narf poit chez BOOM May 2nd, 2005 04:43 AM

Re: OT: Morrowind?
 
[Dry]The graphics aren't the best because it was released in 2002[/Dry]

CovertJaguar May 2nd, 2005 06:20 AM

Re: OT: Morrowind?
 
I played it for a good long while, had fun, but eventually got bored a long way before I finished the main story. It's just so huge, especially if you want to go somewhere off the beaten path. You can wander in the wilderness for hours on end and never see another soul, just things that want to kill you and the occasional lost ruin that you had no idea was there. The map that comes with the game is an absolute necessity or I can guaranty you that you will get lost. And if you DO get lost, good luck finding civilization again. I don't know how many hours I wandered around out in the middle of nowhere. That aside it is a fun game and some of the magic is very useful and not often seen in games. How would you like to fly or walk on water or even breath under water? You can become head of the local guild, the greatest thief there ever was, or you can enchant your own items with what ever combination of spells you can dream up. You can go treasure diving off the coast or ruin hunting deep in the mountains, its all up to you.

deccan May 2nd, 2005 06:25 AM

Re: OT: Morrowind?
 
I just saw this in QT3: someone finished playing Morrowind in 14 minutes 26 seconds:

http://speeddemosarchive.com/Morrowind.html

Really illustrates just how broken Morrowind's mechanics are if you're a munchkin gamer.

Starhawk May 2nd, 2005 07:26 AM

Re: OT: Morrowind?
 
He's full of crap It takes 14 minutes just to get from Scyda Neen to Balmora! Much less to get the stuff together to make anything.

PLUS it took my dad and other folks i know that have played it ages simply to get the fighting power to kill Dagoth Ur....not to mention the level up and money required to do what that guy said....and the time to recharge spells and sleep.

That guy is lying big time so don't rust him one lick.

deccan May 2nd, 2005 07:39 AM

Re: OT: Morrowind?
 
Quote:

Starhawk said:
He's full of crap It takes 14 minutes just to get from Scyda Neen to Balmora! Much less to get the stuff together to make anything.

PLUS it took my dad and other folks i know that have played it ages simply to get the fighting power to kill Dagoth Ur....not to mention the level up and money required to do what that guy said....and the time to recharge spells and sleep.

That guy is lying big time so don't rust him one lick.

He took the stilt strider from Seyda Neen to Balmora, he didn't walk. Also, notice the massive amounts of potions he drinks. That's what gave him the temporary fighting power to kill Dagoth Ur.

Starhawk May 2nd, 2005 07:54 AM

Re: OT: Morrowind?
 
Let me address this in a few point breakdown:

A.
Okay point being it takes about 5-10 minutes to get from Silt Strider port through to the mages guild and then to talk to the necessary people and buy things from them.

B.
It takes a LONG time to get the funds to buy the sheer weight in potions it would take to affect dagoth at all.

C. It's not JUST a matter of strength, it's a matter of skill and weaponry to kill Dagoth Ur, the levels it would require to handle the weaponry and then the cash required to buy the weaponry to do any damage at all would be exhorbitant.

D.
NO normal weapon can hurt DU it takes some of the heavily enchanted weapons that I after 3 weeks of playing hadn't even gotten, you can't just pick up any old weapon of the street and take out the biggest baddest Bad guy in the universe.

E. It takes about 20 minutes to actually go through the ghost gate and get to the black mountains because you have to fight a lot of nasty critters that would easily kill that jackass in a matter of seconsd.

F. What this fool doesn't bother mentioning is that there is another Dagoth priest that you have to kill before you even find OUT anything important enough to kill DU.

G. He's acting like Killing DU is a one shot deal when in fact you have to kill 3 incarnations and each one has different strengths and levels that you can't just take a dagger to, in fact the third one is totally invulnerable to ANY weapon he could have picked up in 14 minutes of gameplay.

H. He probobly never actually played the game or if he did he just cheated his *** through to the levels required to kill DU.

NullAshton May 2nd, 2005 08:25 AM

Re: OT: Morrowind?
 
There's also another way to do this, he could have used a glitch in the game. It's possible to create spells that have permanant effects. I'd tell you how, but that might ruin the game for you http://forum.shrapnelgames.com/images/smilies/happy.gif

As for the speed through, I'm watching the video now. Gotta love fast cable connections http://forum.shrapnelgames.com/image...es/biggrin.gif

Starhawk May 2nd, 2005 09:23 AM

Re: OT: Morrowind?
 
Yep after watching that video I am more convinced he cheated rather then convinced he's just really good.....the spells he created and the enchantments used would have cost so much cash it's hard to beleive and even with all that crap killing DU in 2 hits or 3 hits is just not possible!

Not to mention the fact that did anyone notice he ran everywhere yet never had the "you're gonna pass out" warning?

Oh and add to that he didn't do any of the story necessary to get anywhere?
Yeah somethings wrong with the way he did that, I don't know whether he created a "mod" flat out cheated or edited other data files but he did something.

boran_blok May 2nd, 2005 09:57 AM

Re: OT: Morrowind?
 
I guess mod.
anyways, that 14 min thing is a moot point,

the point is that you'll spend several hours on this game no matter what.

Ron_Lugge May 2nd, 2005 01:41 PM

Re: OT: Morrowind?
 
Quote:

Starhawk said:
Yep after watching that video I am more convinced he cheated rather then convinced he's just really good.....the spells he created and the enchantments used would have cost so much cash it's hard to beleive and even with all that crap killing DU in 2 hits or 3 hits is just not possible!

Not to mention the fact that did anyone notice he ran everywhere yet never had the "you're gonna pass out" warning?

Oh and add to that he didn't do any of the story necessary to get anywhere?
Yeah somethings wrong with the way he did that, I don't know whether he created a "mod" flat out cheated or edited other data files but he did something.

You can pass out? I never had that problem. Must not run enough http://forum.shrapnelgames.com/images/smilies/happy.gif

BTW -- could someone E-mail me that instant-uber-weapon thing?

AgentZero May 2nd, 2005 02:58 PM

Re: OT: Morrowind?
 
Well, given the pricetag, I think I'll pick that up as soon as I swing myself a day off. I've been looking at some FAQs for the game, and it defininatly looks good, though the lack of a proper party is a bit of a downer. I have to say I'm not a big fan of the shift away from party-based RPGs. NWN and KotOR only allowed two companions, and a lot of the newer ones just seem to have NPCs that fight alongside you now and then but don't really form a proper party. Temple of Elemental Evil is the most recent party-based RPG I can think of... Does anyone have any recommendations on the subject?

Alneyan May 2nd, 2005 03:44 PM

Re: OT: Morrowind?
 
Wizardry 7 or Wizardry 8 perhaps? You might also wish to give the Arcanum series a look, especially Blades of Avernum, which comes with a scenario editor. Their website is available here.

No other game springs to mind for now. Then again, I usually prefer playing a single character rather than a whole party, so (Daggerfall!).

Phoenix-D May 2nd, 2005 03:45 PM

Re: OT: Morrowind?
 
Quote:

Ron_Lugge said:
You can pass out? I never had that problem. Must not run enough http://forum.shrapnelgames.com/images/smilies/happy.gif

BTW -- could someone E-mail me that instant-uber-weapon thing?

Its a mod. In the default game you can run as long as you'd like, BUT if you try to fight while out of stamina you'll get your *** kicked.

Puke May 2nd, 2005 03:47 PM

Re: OT: Morrowind?
 
i enjoyed it a great deal. i often thought about picking up the expansions, but there are so many other games out there that are worth playing, i'll probably just wait for Oblivion rather than doing the add-ons for MW.

great game though. hundreds of hours of gameplay, if you like playing open-ended games. the various quests and faction-plots are great.

it can be easy if you find the best way to "min-max" your character. an optimized fighter can easily destroy most creatures in the game, even at low levels.

I first started as a balanced class, between fighter-thief-mage. i could do most things, but they were all fairly challenging. when i played again as a pure fighter, i cleaved through a room full of opponents at 2nd level, that before required me to gather strength and resources up to 8th level before i could face them.

if you put all your resources into being the best mage possible, instead of focusing on combat, it will be MUCH harder.

How you level up and spend your points and optimize your stat-gain is also very important. its easy to be a munchkin-gamer if you try, but also easy to overlook or not impliment the abusive aspects of the game, if you just play casually.

i mean, its not really fair to say that a single player game is broken if you abuse it. all you have to do, is NOT ABUSE IT. its like playing the AI in se4. you KNOW when you're cheating at technology trades, and you dont HAVE to offer them empty engineless escorts in exchange for their warships.

deccan May 2nd, 2005 07:13 PM

Re: OT: Morrowind?
 
Quote:

Puke said:
if you put all your resources into being the best mage possible, instead of focusing on combat, it will be MUCH harder.

...

i mean, its not really fair to say that a single player game is broken if you abuse it. all you have to do, is NOT ABUSE IT. its like playing the AI in se4. you KNOW when you're cheating at technology trades, and you dont HAVE to offer them empty engineless escorts in exchange for their warships.

I recently bought Morrowind GOTY and tried playing it normally, wanting to make a wood elf archer, but I ended up not being able to resist abusing the system. It's just soooo easy to make a few cantrips and practise casting spells for several days until you become an uber-mage...

Incidentally, anyone want to join me in playing Anarchy Online? It's free now...

Starhawk May 2nd, 2005 08:15 PM

Re: OT: Morrowind?
 
Yah abusing the system cheapens the gaming experience and ruins it for me so I generally don't cheat/exploit my *** off http://forum.shrapnelgames.com/image...ies/tongue.gif

deccan May 2nd, 2005 10:31 PM

Re: OT: Morrowind?
 
I don't have the bandwidth to download the Morrowind speed run, but here's an explanation of how it was done posted by Igor Murashkin in QT3:

Quote:

Finally watched it!

Synopsis:

Argonian Assassin. Travels using mage guild and amulets.

Steals some armor/weapon, sells it to Kreeper, buys ingredients, goes on to make fortity intelligence potions, quaffs them, and makes more of them...

Now this isn't even funny, his intelligence went up to like 8887 at one point , then he proceeded to make Fortify Health & Strength potions (one potion to fortify both), Boost Speed potions, Levitate potions. Speed is now 456, Luck 412.

..... Then bought some Scroll of Mark in Ald'Ruhn, takes some Levitate potion and flies really really fast to Vemynal. Quaffs the Fortify Strength/Health Potion.. Using a Warhammer of Wounds knocks out Dagoth Vemyn and takes some kind of item (probably Sunder), teleports to red mountain and goes to Odrosal. On the way puts a Mark at Dagoth Ur.

Knocks out Dagoth Odros, takes some key-looking thing and picks up a weapon of some kind (probably Keening), teleports to Dagoth Ur. Anyways, he runs to Dagoth Ur, knocks him up in 2 or 3 hits, runs inside the chamber...

By this time he's got 565/35 health, 7808/7815 mana, 515/515 Fatigue
409 Strength, 7815 Intel, 826 Speed, 783 Luck.

He quaffs a bunch of fortity health potion, then Sunder in his hand goes and uses it in Akulahan's Chamber. Then uses Keening. I believe the mortal wounds would usually kill you, but he had a crazy amount of health and thus didn't even need to wear the Wraithguard. Then he somehow teleports next to Azura (I think she was outside) and waits for a couple of seconds for Dagoth Ur to die , and then the main quest ends with the movie.

===========================

So looks like a pretty thorough bug exploit. You'd think it would be a quick skill run , but instead it exploits the fact while you are in inventory the game is paused and you can quaff as many potions as you want.. one would think Bethesda would've put a limit on how much you could buff your stats, huh? It's pretty stupid IMHO, why are you limited to 100 in stats by default but not limit to getting buffs?

and I thought me getting a glass set as a level 1 was pretty cool.. heh Smile. I hope this guy didn't use the construction set, otherwise it seems like a pretty good culmination of his skills and why Morrowind was so awesome!


narf poit chez BOOM May 2nd, 2005 10:39 PM

Re: OT: Morrowind?
 
In Oblivion, you will be limited in the number of potions you can quaff. The limit will go up with your alchemy skill.

Kamog May 3rd, 2005 03:33 AM

Re: OT: Morrowind?
 
Sounds like a pretty good RPG. If I see it on sale, I think I'll buy it and try it out. http://forum.shrapnelgames.com/images/smilies/happy.gif

Alneyan May 3rd, 2005 09:15 AM

Re: OT: Morrowind?
 
Quote:

deccan said:
Incidentally, anyone want to join me in playing Anarchy Online? It's free now...

I suppose free applies to the game itself, and not the monthly fee? I hope so anyway; otherwise, that might remove one of my main ways of avoiding MMORPGs (not having a credit card handy to pay the monthly fees). Must resist... spending my five months... of holidays... playing...

NullAshton May 3rd, 2005 11:11 AM

Re: OT: Morrowind?
 
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

wake_of_angels May 3rd, 2005 11:22 AM

Re: OT: Morrowind?
 
This is a great game, in which you can do anything you want!
Playing a sorcerer? Create your own spells and magic items!
A warrior? Make potions with many bonus, such as flying, fire wall...

Alari May 3rd, 2005 11:39 AM

Re: OT: Morrowind?
 
Morrowind is a great game, BUT, unless you are very patient and don't mind frequent lengthy pauses, you're going to want to have a pretty uber computer to play it. On my 950mhz w/512mb it pauses often to load new areas or complex models. The game has one of the WORST loading routines and memory management methods ever, apparently, since other games of similar or better graphical quality and complexity run much more smoothly. I'd say you would want at least a 2ghz or better and 1gb of ram or more to play it smoothly. And even then you'll want to have the Morrowind FPS Optimizer running.

Once you get past that, it's one of the best computer fantasy RPGs I've seen, and definitely one of the most expandable.

I liked Morrowind much more than Daggerfall though. I was constantly annoyed at how Daggerfall had no roads. (Or they didn't show up for me, either way it was annoying.)

Alneyan May 3rd, 2005 01:44 PM

Re: OT: Morrowind?
 
Quote:

NullAshton said:
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

Hmm, let's see in my random quotes... "Hey, let me know if anyone starts saving up to get an Assassin for you". Or maybe "A shame I cannot kill you without a contract; I would love to take you out free." Both quotes are only approximate though.

Well, thanks for the information. You have now made my life much harder, as I need to raise my Willpower to avoid falling into the pit of MMORPGs. Thankfully, my connection is highly unstable, so that would make playing a MMORPG much harder... then again, I did play MMORPGs back in the days when I was disconnected every 32/33 minutes.

Hugh Manatee May 3rd, 2005 02:23 PM

Re: OT: Morrowind?
 
Quote:

NullAshton said:
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

Where? How Big? Does the file download support resume?

NullAshton May 3rd, 2005 02:41 PM

Re: OT: Morrowind?
 
Aw, comeon. MMORPGs need more people.

Rasorow May 3rd, 2005 03:27 PM

Re: OT: Morrowind?
 
Morrowind is an awesome game... I have played Elder Scrolls since Arena..

I played Morrowind on a Athlon 1700XP with 512 megs of Ram... never had any speed, loading, or other issues so I dont know what the problem is with that but it never happened to me.

What did happen is the unpatched game will crash after a bit. Patched I have no problems (still play it).

Flat out the 14 minute guy is simply a cheat. His character didnt know to go do those things. He hadn't even completed the first Blades assignment. If you dont know something, how can you do it?

Morrowind is for RPGers not mutchkins.

BTW there is no reason to Mutchkin Morrowind - its meant to be solved between lvls 20-30.

Rasorow

Gandalf Parker May 3rd, 2005 03:50 PM

Re: OT: Morrowind?
 
Quote:

NullAshton said:
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

Im back to playing Ultima Online. The only thing I really hated about it before was that it was too crowded. Now that I can play it for free on hundreds of shards (mostly empty) its a LOT more fun.

Gandalf Parker
-- My wife LIKES me playing Ultima Online
I get to pack-rat, try my hand at making things, visit other peoples junk sales, kill & skin animals... all the things she hates me doing in our garage.

Alneyan May 3rd, 2005 04:10 PM

Re: OT: Morrowind?
 
My biggest gripe with Ultima Online is the "solo" part; in other words, what you do when you are alone. I always found that part to be very weak, even on servers having worked on it... but I did not try some of the most innovating servers, as I cannot really play on a US server (silly time zones).

You are almost tempting me of playing a MMORPG, but I shall know how to stay away from them.

AgentZero May 3rd, 2005 06:50 PM

Re: OT: Morrowind?
 
Food for thought, methinks... Or maybe I'll just pick up a copy of Guild Wars. The reviews I've seen have all been favourable, & even if it's not the greatest MMORPG out there, I think it's approach to marketing (pay for the game, no subscription, only have to pay for expansions IF you want them) deserves all the support it can get.

deccan May 3rd, 2005 07:14 PM

Re: OT: Morrowind?
 
Quote:

Hugh Manatee said:
Quote:

NullAshton said:
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

Where? How Big? Does the file download support resume?

Download for the client for free players is about 800 mb. The files are distributed via bit torrent.

Look out for in-game ads on billboards though. The first day I tried it, I saw billboards showing "PC Gamer: Galaxy's Greatest Magazine!".

If anyone wants to play AO, I'm "deccan" on Rimor server. Send me a tell, and I'll give you some starting capital and equipment.

NullAshton May 3rd, 2005 07:42 PM

Re: OT: Morrowind?
 
In-game ads aren't that big of a deal, it's a inventive way of advertising if it's incorporated into the gameworld.

Ron_Lugge May 4th, 2005 12:16 PM

Re: OT: Morrowind?
 
WoW: World of Warcrack

Its da bomb baby!

El_Phil May 4th, 2005 12:35 PM

Re: OT: Morrowind?
 
http://www.theregister.co.uk/2005/04...ing_everquest/

Not a player of these sort of things myself, but I just wondered what you guys think of it. Seems a bit.... I mean I thought the whole point of such game was the advancement RP type stuff. If you just buy all the stuff of the shelf what's the point?

Alari May 4th, 2005 03:05 PM

Re: OT: Morrowind?
 
Quote:

Rasorow said:
I played Morrowind on a Athlon 1700XP with 512 megs of Ram... never had any speed, loading, or other issues so I dont know what the problem is with that but it never happened to me.


Well I guess it's processor speed then. ^.^ Basically, those brief pauses in the 14-minute demo thing are 10-15 seconds long for me.

Then again I can cover half a "zone" in a single jump so I'm seeing them every few seconds if I'm trying to travel fast. I'm also running a TON of mods, which doesn't help. :> (75 mods at last count, plus all three expansions)

AgentZero May 4th, 2005 04:04 PM

Re: OT: Morrowind?
 
Quote:

deccan said:
Quote:

Hugh Manatee said:
Quote:

NullAshton said:
It's completly free. They mainly do that to advertise it's expansions. DO NOT RESIST! PLAY IT NOW!

Where? How Big? Does the file download support resume?

Download for the client for free players is about 800 mb. The files are distributed via bit torrent.

Look out for in-game ads on billboards though. The first day I tried it, I saw billboards showing "PC Gamer: Galaxy's Greatest Magazine!".

If anyone wants to play AO, I'm "deccan" on Rimor server. Send me a tell, and I'll give you some starting capital and equipment.

Well, as a great man once said, "Resistance is futile!" Never played a true MMORPG, so I figure if I don't have to pay a thing, I may as well give it a go to see if I even like it. deccan, expect a request for funding soon. http://forum.shrapnelgames.com/image...es/biggrin.gif

NullAshton May 4th, 2005 04:22 PM

Re: OT: Morrowind?
 
Another person has joined us...

deccan May 4th, 2005 10:44 PM

Re: OT: Morrowind?
 
Quote:

AgentZero said:
Well, as a great man once said, "Resistance is futile!" Never played a true MMORPG, so I figure if I don't have to pay a thing, I may as well give it a go to see if I even like it. deccan, expect a request for funding soon. http://forum.shrapnelgames.com/image...es/biggrin.gif

No problem, but since AO doesn't have an in-game mailing system like WOW, we'd have to meet up sometime. Also, my main is neutral so I can go anywhere, but if you choose a sided faction, there will be places you can't go too.

You'll start in Newbie Isle anyway, and once you leave you can't go back.

deccan May 4th, 2005 10:45 PM

Re: OT: Morrowind?
 
Quote:

NullAshton said:
Another person has joined us...

Yeah, and if we get enough, we can start our own SEIV org in AO! http://forum.shrapnelgames.com/image...es/biggrin.gif

CovertJaguar May 4th, 2005 11:36 PM

Re: OT: Morrowind?
 
I've been thinking about giving AO a try as well. We'll see how it goes.

kaekaze May 5th, 2005 03:14 PM

Re: OT: Morrowind?
 
In order to really enjoy morrowind:
1. Learn all the features the map has
2. Do not rely on guilds/jobs for money(plenty of faqs on money pumps in game)
3. TRAIN YOUR SKILLS at the trainers
4. The designers did a horrible job of directing the player so get an online guide, pick a quest and complete it howver you want.
555555.......!!!!!!! The original morrowind IS DULL after about 20 hrs of play. Thats where mods come in http://forum.shrapnelgames.com/images/smilies/happy.gif There are a huge variety of mods including themed mods like AVP, gameplay mods like sri's alchemy, visual effects like BetterBodies and there are entire lists of mods online(some of the mods might even have QUESTS lol)

OH YES, if you do play morrowind at least, at the very least, i beg you to get the morrowind enhanced and combat enhanced mods. They make the game twice as enjoyable: www.freewebs.com/aerelorn

Gandalf Parker May 5th, 2005 05:06 PM

Re: OT: Morrowind?
 
OK since it was free I just took a stab at AO also. Interesting, but I think I will probably stick with UO

Gandalf Parker

Caduceus May 5th, 2005 09:17 PM

Re: OT: Morrowind?
 
I played it when it first came out on the PC and got the first expansion pack after I beat Morrowind. It was a great game, very immersive and quite a time hog. It probably took me ~100 hours to get through the main story with several added quests, restarts etc. Not a GREAT game, but quite good. There are aspects I would change (the magic system, for example), but worth the bargain bin dive, if you can allot the time.

PTF May 12th, 2005 10:01 AM

Re: OT: Morrowind?
 
I still like it. You can change almost every aspect of this easy customizable RPG. E.g. I prefer playing with an alternative levelling system (without caps), it is pretty new: http://uk.geocities.com/galsiah/

... and with economy revamp mods like:
economy adjuster modules

... and with children

The list goes on and on... I have got about 250 mods installed altogether. You have to love it, or you hate it. I am MW addicted.


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