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-   -   OT: Anarchy Online (http://forum.shrapnelgames.com/showthread.php?t=23993)

AgentZero May 25th, 2005 09:55 AM

OT: Anarchy Online
 
This thread is a spillover from the Morrowind thread, which seems to be in serious danger of being hijacked, so I figured I'd just move the Anarchy Online related stuff over here. That being said, if there's any AO players out there with characters in the level 20+ range, I'm looking for some people to do team missions after having rather lousey luck with the last one (no, deccan, it wasn't you). I hooked up with some random player for a team mission, and since my inventory was rather full, I agreed to let him do the looting and we split the spoils afterwards. Unfortnately, after we took down the boss, he took all the cool boss loot and ran off, leaving me with nothing. So, I started thinking, I need to find some decent people to play with, and where else would I look but here?

deccan May 25th, 2005 06:19 PM

Re: OT: Anarchy Online
 
Sorry to hear about that. Yeah, hooking up with random players does create this kind of problems, but having a regular group can be hard to sustain too, since you need to find people who play at the same time that you're on and who have characters at approximately the same level.

I don't know if you know this but you can control loot settings in AO with the /team loot command. This is useless for boss loot of course, but in killing other stuff, with /team loot alpha turned on, the game rotates looting rights to everyone on the team, which eliminates the problem of all team members looting everything as quickly as they can and have luck determine who's fastest.

Also, team missions give good loot but you don't actually need a team to do one. You need a team to get a mission of course, but after that you can just solo the mission yourself. I've accepted invites from people who want a temporary team to get a team mission to solo lots of times.

narf poit chez BOOM May 25th, 2005 09:46 PM

Re: OT: Anarchy Online
 
City of Heroes solves the problem by giving loot directly - You don't need to pick it up - As far as I can tell, whoever does the most damage gets it.

David E. Gervais May 26th, 2005 12:03 AM

Re: OT: Anarchy Online
 
FYI: I Downloaded the AO install (The 835mb version) and will be trying it out in the next few days. I'll let you know what I think after playing for a few hours.

I think everyone starts on Newbiy Island right?

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

deccan May 26th, 2005 04:33 AM

Re: OT: Anarchy Online
 
Quote:

David E. Gervais said:
FYI: I Downloaded the AO install (The 835mb version) and will be trying it out in the next few days. I'll let you know what I think after playing for a few hours.


Great, but I hope you've finished all that you're supposed to do for SEV, or else everyone will be mad at me.

And if you want to team with Agentzero, you'd better hurry up. The way she's eating up levels, his adventurer will outlevel my main soon. Oh well, at least then I can get Saraea to repay me the starting capital I provided, with interest! http://forum.shrapnelgames.com/image...es/biggrin.gif

Quote:

David E. Gervais said:
I think everyone starts on Newbiy Island right?


Yep, except that people with the Shadowlands expansion pack can choose to start at Jobe. Starting on newbie island (ICC Starport) is still better though.

deccan May 26th, 2005 04:40 AM

Re: OT: Anarchy Online
 
Quote:

narf poit chez BOOM said:
City of Heroes solves the problem by giving loot directly - You don't need to pick it up - As far as I can tell, whoever does the most damage gets it.

In AO, people who are not teamed get looting rights based on damage too, but people who are teamed can be given looting rights either: team leader only, all equally, or rotating. Awarding looting rights based on damage when in a team would only hurt support professions who aren't supposed to contribute damage but are essential in a good team, i.e. healers, crowd controllers, team buffers etc.

But really, Agentzero's problem is a trust problem and this is something that no game mechanic can really solve. In later levels this gets even more important. Imagine giving some uber rare drop worth hundreds of millions of credits to an engineer to tradeskill into something usable in game. The trust issues involved are just headache inducing. Which is why in later levels you really want good friends or a good, reputable org (guild), since those will kick members who behave badly.

narf poit chez BOOM May 26th, 2005 05:00 AM

Re: OT: Anarchy Online
 
Damage is just my guess, based on the fact that I always play to deal damage. Given how popular the 'support' classes are, I would guess that other things are calculated in for them.

deccan May 27th, 2005 07:28 AM

Re: OT: Anarchy Online
 
A survey of mmog market share for anyone who's interested:

http://www.mmogchart.com/

AgentZero May 28th, 2005 12:17 PM

Re: OT: Anarchy Online
 
Quote:

deccan said:
A survey of mmog market share for anyone who's interested:

http://www.mmogchart.com/

Wow. Between them Lineage and Lineage 2 make up nearly half the MMOG market, yet I've barely ever heard anything about them. Rather odd, no?

narf poit chez BOOM May 28th, 2005 03:11 PM

Re: OT: Anarchy Online
 
Maybe I should try those out.

A million lemmings can't be wrong, right? http://forum.shrapnelgames.com/images/smilies/laugh.gif

Gandalf Parker May 28th, 2005 04:57 PM

Re: OT: Anarchy Online
 
It didnt look like I would enjoy it. Im still playing free Ultima Online. And maybe thinking of restarting my account for Star Wars Galaxys. But I will keep looking at each one that comes out

deccan May 28th, 2005 08:20 PM

Re: OT: Anarchy Online
 
Quote:

AgentZero said:
Wow. Between them Lineage and Lineage 2 make up nearly half the MMOG market, yet I've barely ever heard anything about them. Rather odd, no?

One word: Koreans.

I'm Malaysian (though I live in the Solomon Islands), so I know of plenty of other asian mmogs that most people in US / Europe don't know about.

Side anecdote: I almost joined the mmog making industry about two years back. A new company in Malaysia was making "Fung Wan Online", a game based on a popular Hong Kong series (subsequently made into a fairly successful movie, english title: The Storm Riders). I went to be interviewed for game designer (probably to make content and levels and stuff), but the pay was too low and the work location (Cyberjaya) too remote for it to be interesting.

Alneyan May 29th, 2005 06:54 AM

Re: OT: Anarchy Online
 
What really surprises me is the low market share of the older actors: Asheron Call has virtually disappeared, Planetside or Eve Online are doing quite poorly, Dark Age of Camelot is on the wane, and even Everquest is not doing that well given its reputation.

World of Warcraft seems to be doing surprisingly well: it has only been released a while ago, but nonetheless got a big share of the market. I guess it was successful with players new to MMORPGs, as the attraction of your current MMORPG seems quite powerful otherwise (Everquest has a bigger market share than Everquest 2, and Lineage is doing about as well as Lineage 2).

Note that the numbers for Lineage might be a bit too high on the chart, though the two games are definitively the most popular in the MMORPG market, regardless of how you count. A quote from the site Deccan linked to:

Quote:

In previous versions of this report I did not include Lineage: The Blood Pledge in my graph. Why? Well, two main reasons. First, it completely dwarfed the other MMOGs, distorting the graph and making visual comparisons much more difficult. But more importantly, Lineage uses substantially different metrics for “counting” players. They may have close to 4 million “players”, but most of these players did not buy a box at the local software store and then pay a monthly subscription fee like traditional MMOGs. Instead, they play in “PC baangs”, Internet cybercafes in Korea that buy Lineage access from the company and then sell it at hourly rates to customers. This, combined with the unusual Korean dynamic of rapid deployment of broadband and the fact that imports of Japanese console platforms were restricted, made Lineage unusually popular. Lineage’s lack of success in the United States via the more “traditional” MMOG model only proves this out. However, people still demand to see their data for comparison, and so now that I’ve broken the graph into multiple parts, I’ve decided to include Lineage (and Lineage II). The number I will be using is the worldwide total of “Monthly Access” players. This number is the most comparable to a monthly subscription in North America or Europe; indeed, at least 50% of Lineage players are now on a monthly-subscription as opposed to paying and playing in a cybercafe. NCSoft also tracks a variety of other metrics for measuring player population, such as daily access, peak concurrent users, registered IPs, and so on.


Gandalf Parker May 29th, 2005 10:02 AM

Re: OT: Anarchy Online
 
Since you mention the "old timers" on the chart Im kindof doubting the numbers on UO. Im wondering if the 300+ free public shards are counted there or just the official pay-2-play shards. And even that doesnt count the many private shards. As crappy as the official servers have become Im not at all surprised at the size of its slice if thats all thats being counted

Gandalf Parker

Alneyan May 29th, 2005 11:25 AM

Re: OT: Anarchy Online
 
I find those numbers to be quite high too, but I guess it might be the case, if older players stay on the shards because of their friends/guilds... I have found UO to be amazingly boring with the setup of the official shards, much more so than the other MMORPGs (and when you think about it, spending a lot of time raising stats is not exactly fun to begin with).

I do not see how they could count the free shards though. There are plenty of those, and very likely shards in other languages, and those would be harder to check out (do you speak Russian?). And since the free shards do not have paying customers, it would not be possible to have an accurate figure. Speaking of them, I believe the free shards are on the wane, at least in France: we have gone from ten shards or so with a strong community (and quite a few of smaller shards) to just a handful of shards, most of them with fewer players now.

luke_slovakian May 31st, 2005 04:11 AM

Re: OT: Anarchy Online
 
NO suprise that World of Warcraft is doing well. I mean remember the diablo 2 and warcraft 3...great games. NOw think of it mixed...the onlyt thing that is stopping it from beging REALLY popular is that it cost SIX DOLLARS a month to play. I mean come on

David E. Gervais June 2nd, 2005 07:12 AM

Re: OT: Anarchy Online
 
I'm going to try and log in as many hours as possible this weekend. If you play AO just log into server 2 and look me up. My Character Name is Valorstar. (level 13 but should be at level 15 by the time the weekend comes around) I also have characters with the names Valorhand, Valorclaw.

I hope to do some 'team' missions on the weekend.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities June 2nd, 2005 07:59 AM

Re: OT: Anarchy Online
 
I downloaded it yestarday but was to busy to play it. I don't know what I will name my character yet, most likely "Friendly Fire" until I get the hang of the game.

David E. Gervais June 2nd, 2005 01:49 PM

Re: OT: Anarchy Online
 
A little note about character naming in AO,.. only the first letter is capitalized and no special characters like underscore dash or spaces are allowed. So your name would end up looking like 'Friendlyfire'.

So far my characters all have the prefix 'Valor' to the name..

Valorhawk, Valorclaw, Valorstar, Valorheart, and Valorsun (to become my main chatarcter eventually)

I hope to see you online, we'll have a blast.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

deccan June 2nd, 2005 06:24 PM

Re: OT: Anarchy Online
 
Wow, snagged some new people!

Latest news from my front: Ran into my first tower battle last night. I was just transiting through the whompahs at 2 Holes when I noticed a largish group of Omnis near by. They were talking about team strategy and it was clear that they were planning to attack a Clan tower nearby. So I played the neutral observer and tagged along. One even invited me into one of their teams (thought I was Omni maybe?) but I declined.

It was a small tower patch, just one control tower and one assist tower, and it didn't take long for Clan to rush to defend. I was attacked by an Omni who took me down to half health. I retreated without counterattacking and sent a tell saying that I was a neutral observer. She apologized.

Clan won pretty handily. I notice that PvP in AO is kind of funny because there are level limits, so sometimes, the Omnis would be attacking the towers with impunity while high level Clanners just watched because they could not attack the Omnis due to level limits. When this happened, they just logged out and logged in again with appropriate level twinks to engage.

I've also been talking to Shattered Dreams, a neutral organization focused on role-playing, about joining up. We'll see how that goes.

P.S. I notice that Agentzero's Saraea went Omni. Interesting...

deccan June 3rd, 2005 04:54 AM

Re: OT: Anarchy Online
 
In the interests of coordination, my characters, all on Rimor, are:

Deccan, lvl 85 neutral Martial Artist
Yatima, lvl 27 Omni engineer
Omegared, lvl 5 Clam agent (still on newbie isle)

To see if another character is online, add him/her to your buddy list:

/cc addbuddy deccan

You can then open your friends window to see if anyone there is online.

David E. Gervais June 3rd, 2005 11:53 AM

Re: OT: Anarchy Online
 
Deccan, I missed seeing your message, sorry. I added you to my buddy list so next time I see you online I'l PM you.

I'm gonna try to be online for most of the weekend, starting just about now.

The character I'm working on leveling is Valorsun

At some point I'll need to transfer all my stuff from Valorstar to make 'sun' my main character.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

David E. Gervais June 3rd, 2005 11:56 AM

Re: OT: Anarchy Online
 
Maybe we should organize a good team mix, ie doctor, engineer, nanotechnician, adventurer, and perhaps a few others. Try to keep us all neutral for the start of the game.

What do you think? we could all meet on newbie isle on the weekend and create new 'team' characters. I like to heal people, so an adventurer or doc would be good for me.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities June 3rd, 2005 07:45 PM

Re: OT: Anarchy Online
 
Well I log on and set up a character, Seiticorta. I am now sitting at some ship reck wondering what in the hell to do. I hate reading so much dialog...... boring.

Any ways, if this is as good as the game gets, sorry David, to much like a real job for my tastes. Any insights?

deccan June 3rd, 2005 08:48 PM

Re: OT: Anarchy Online
 
David is online as Valorsun as I type this Atrocities. This is an MMORPG, so go kill stuff, loot, get levels and all that. I can understand if that's not to everyone's taste, but David seems to be hooked...

Hearing the nurse's dialogue at the wreck is not important, but getting the dialogue of the guy at the beach is kind of important. He gives you some simple starter quests that will net you some essential items, and send you on your way to do other quests.

Atrocities June 3rd, 2005 10:45 PM

Re: OT: Anarchy Online
 
Thanks Duccan, will try again then. How do you find people you know in the game?

deccan June 3rd, 2005 11:05 PM

Re: OT: Anarchy Online
 
Add the people you know to your buddy list by typing:

/cc addbuddy deccan

Then you can open your buddies window and see if any are online.

You can send messages using tells:

/tell deccan <message>

Even if the recipient is offline, the tell messages will be buffered.

Atrocities June 3rd, 2005 11:42 PM

Re: OT: Anarchy Online
 
I died like so many times I lost count. Telling how much health you have is a *****, seeing through that damn chat window is a impossible, and sooooooooooooooooooooo much reading to do. Brain hurts now.... must go lay down.

deccan June 4th, 2005 11:42 AM

Re: OT: Anarchy Online
 
David, I think you're missing a lot of tell messages (probably lost in all the combat messages). To avoid that, I have a window specifically devoted to tells. Simply open a new chat window, unsubscribe tell messages from the main chat window, and subscribe all tells to the tell window.

Anyway, my engineer Yatima hit level 30 at Temple of Three Winds, so if your character is within teaming range, we can go there. It was a real blast though very crowded. I had a full team of six today, and we even managed to take down an Eternal Guardian, though we turned back at the Guardian of Tomorrow.

Need sleep now...

David E. Gervais June 4th, 2005 03:29 PM

Re: OT: Anarchy Online
 
Deccan, my Valorsun character had a good run with a good team this morning, I went from level 18 to 23. not bad, but if you keep leveling at the same rate as me we'll never manage to team up.

Anyway, I'm going to try and get my chr to level 25 today, and we'll see from there.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities June 4th, 2005 08:14 PM

Re: OT: Anarchy Online
 
I made level 3 and was killed by a big hairy fellow who lootted my body and said some rather disparaging thing about my mother and how she dressed me.

I seem to be being killed a lot by other players. This is not a lot of fun. Walk up to someone say Hi, and the next thing you know, your standing by the nurse. http://forum.shrapnelgames.com/images/smilies/frown.gif

narf poit chez BOOM June 4th, 2005 09:36 PM

Re: OT: Anarchy Online
 
[Hijack]No pvp in City of Heroes outside the arena, nobody can loot your body inside the arena and missions are rarely more than two small paragraphs.[/Hijack] http://forum.shrapnelgames.com/images/smilies/laugh.gif

On the downside, it is subscription. Plus you have to buy the game.

Atrocities June 5th, 2005 02:51 AM

Re: OT: Anarchy Online
 
The game is free right now Narf. So sign up, download, update, and go help David and the Gang of Looters pillage and plunder their way to greater skill levels and riches. http://forum.shrapnelgames.com/images/smilies/happy.gif

deccan June 5th, 2005 02:56 AM

Re: OT: Anarchy Online
 
Atrocities, I don't understand how you manage to get killed on newbie isle. It is not possible to PvP on newbie isle. The whole isle is a 75% zone, PvE only. In the rest of the game, there are 25% zones which are political zones that can be fought over. You're given a 60 second grace period if you enter one during which you cannot be attacked by other players. This is to allow you to exit the political zone if you entered by mistake. And even so, PvP is only possible within a level range.

Do send me a tell if you see me online and I might be able to help you. I recently made a new character on newbie isle, Targaryen, a female fixer (because I'm unhappy with the agent I made: sneak, sneak, sneak, aimed shot, can't really fight in a team), so I could log her in to help you out.

Atrocities June 5th, 2005 03:41 AM

Re: OT: Anarchy Online
 
The animals man! There mean as hell! Here I thought I was being killed by big hairy dude, but it was the animals doing it! My little pea shooter is just too weak! HELL MY 22LR would kill those fricking things in one shot, and its ancient technology compared to the gun I have in this game! WTF!!!!!!!!

deccan June 5th, 2005 03:57 AM

Re: OT: Anarchy Online
 
I understand now. Yeah the programmers made the animals say nasty and funny things like "R U nubi?", "Why did you loot me?", "Phat lewt!" etc. Nasty sense of humor Funcom has.

Atrocities June 5th, 2005 04:37 AM

Re: OT: Anarchy Online
 
http://forum.shrapnelgames.com/images/smilies/happy.gif Yes, but funny. LOL. I just need to find my way and spend some time with the game. Its really hard for me to get into games like this given my love for Tribes. Not that Tribes was anything like AO. Tribes had as much of a feel to it as any on line game like AO or EverQuest, but lots more. Its hard to explain this to non Tribes fanatics. Too bad the last game was a joke. http://forum.shrapnelgames.com/images/smilies/frown.gif Tribes could have been so much more. In fact, Planet Siege (Sony) was made by some of the same folks who made Tribes.

I seldom if ever dream about games, but I do dream about Tribes as if I am really in that game, playing for life and death. Amoung my dreams, those are the ones I enjoy the most. No other game has given me such a thrill ride as Tribes, and I guess I am just a bit on the dense side for not wanting to learn other games.

Hell it took me months before I would even play Half Life 2. Now that I have just finished that game, and what a dismall ending it had indeed, I might move onto the reading working alternate RL games like AO.

I just need to take it seriously and give it an honest shot. With so many people saying its a load of fun, to pass it up would be a shame...

Say how do you make that dialog screen smaller? Its hard to see through it.

deccan June 5th, 2005 04:45 AM

Re: OT: Anarchy Online
 
Since I managed to snag some people into this game, here's my take for powergaming newbie isle (assuming that you don't have the expansions):

1) Do the starter quests for identifying and killing the animals to get the light bar and the NCU belt. The light bar is available nowhere else in the game and if you don't get the starter NCU belt, you will have to buy something functionally equivalent for like 5k credits outside newbie isle.

2) Once done, go to the recuiters' area and join omni. Then go back to the beach and kill nothing but Island Reets (those parrot things). Ignore the monster parts and reet beaks they drop. Keep the "Take Me to the Shop" and gems / jewellery they drop. Selling the "Take Me to the Shop" is the main way of making money on newbie isle. Selling them to the main vendor or the Clan vendor gets you 160 credits. Selling them to the Omni vendor gets you 200 credits. Continue to kill reets and sell the stuff until you hit level 5 from killing reets. You should have about 20k cash.

3) Go to Antonio and buy a full set of Newcomer armor, selecting the lowest QL of each piece available for sale. Go to the Omni vendor and buy as many side badges as you have armor pieces for. Use the badges on the armor pieces to turn them into sided armor. The armor is a levelling item, meaning that when you gain a level, you can use it and it will upgrade itself up to a maximum of level 15. This is the best armor at low levels bar none. I checked and found that even Carbonum, the best generally available armor below level 100, only starts being better than QL 15 newcomer armor at level 20.

3) Buy the omnitek sunglasses and the omnitek technical library. You should be able to sell them on the mainland to other players for about 500k each.

4) Do the Unicorn commanders' quest twice to get two omni shoulderpads. You won't find better shoulderpads for a long time.

5) Depending on your profession, upgrade your starter weapons by getting the correct parts to upgrade them. Talk to the vendor Antonio to find out what you need to hunt to get the parts you need.

6) Kill cargo droids to collect the parts needed to make a range meter. Again, you won't find a better replacement for this until much much later in the game.

7) Remember to buy your starter pack of profession specific nanos from the terminal next to Antonio. Otherwise you will have to buy them individually on the mainland at inflated prices.

8) If you are an engineer, remember to buy an extra solar pistol before you leave. Otherwise you will have to hunt for parts to remake it to make your engineer specific pistol.

Once on the mainland, sell the sunglasses and technical library for good starting capital, and you're well on your way to making a powerful character.

deccan June 5th, 2005 05:20 AM

Re: OT: Anarchy Online
 
Quote:

Atrocities said:
Say how do you make that dialog screen smaller? Its hard to see through it.

Chat windows start in borderless mode by default. If you change its mode, you can move them around and resize them at will. Personally, I have the main chat window, a combat messages window, and a tells window.

Gandalf Parker June 5th, 2005 10:12 AM

Re: OT: Anarchy Online
 
Quote:

deccan said:
Since I managed to snag some people into this game, here's my take for powergaming newbie isle (assuming that you don't have the expansions):

Wow, nice list of tips. Thanks.
Gandalf Parker

David E. Gervais June 5th, 2005 05:02 PM

Re: OT: Anarchy Online
 
Yes indeed, very nice tips. I started a new character and followed your directions.. I now have an amazing character compared to my previous starts. (Name: Valorgardian)

I have not sold my sunglasses yet, because they are well, cool, and It took alot of work to gain enough credits to buy them. I upgraded my pistols and man I manage to survive harder fights and thus gain more xp.

BTW My new char is at level 9 after about 4 hours, not bad considering 3 of those four hours were spent on Newbie isle collecting enough credits, and all the required parts.

If you catch me online I have a few 'novel' items found on newbie isle that you might have some use for. I don't remember the names but I have 4 power supples and a large group of CPU clusters or something along those lines.

Anyway, I like this game, but it really shines when you team up. Solo, is a pain and I can see how AT is having trouble getting past newbie isle. But hey, If he makes it past that and finds the joys of teamwork, then I think he'll be hooked.

Nuf said, Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities June 5th, 2005 05:37 PM

Re: OT: Anarchy Online
 
Thanks for the tips. http://forum.shrapnelgames.com/images/smilies/happy.gif

deccan June 6th, 2005 05:59 AM

Re: OT: Anarchy Online
 
Hey thank you! I'm just glad people found my advice helpful. Um, here's some more random stuff:

1) Definitely get and keep a Morphing Memory from subway. This is a levelling item as well and goes all the way up to QL 200, providing NCU and Nano Resist bonuses.

2) In subway, you should notice a lot of junk drops like "Burnt Out Memory Chip", "Spool of Wire" etc. Don't bother getting these if you don't intend to get Shadowlands. They're for a quest to get direct access to SL areas from Rubi-Ka.

3) The Striker Foreman in subway drops the "Boots of Infinite Speed" which can be a good newbie item. When used it locks your Run skill for a time and gives you a boost to Run speed, useful when you're running for your life.

4) Eumenides, the smallest of the three subway bosses drops the "Ring of Nucleus Basalis". This is also a levelling item and can be sold to other players for maybe 500k. I found that I could easily solo Eumenides with Yatima at level 20 (well, me and my bot anyway). I killed him three times though, but I never got the ring to drop for me. http://forum.shrapnelgames.com/images/smilies/frown.gif

5) The construction workers in subway drop construction sleeves, which are very useful for tradeskillers. They sell for about 50k a pair.

6) Many areas of the game are instanced. These include all dungeons and shops, to prevent them from becoming overcrowded. This is why when you try to meet someone in a shop, you can both be inside and not see each other, because you're in different versions of it. All members of a team will always enter the same copy of instanced areas though, and you can see which copy of the instance you're in by seeing the "Group Select" number when you hit Shift-F9. Note that even Newbie Isle is instanced, so not everyone you find talking on Newbie chat channel will be on your copy of Newbie Isle.

7) Omnifiers and clanalizers are used to make armor pieces into sided armor versions. They appear to drop randomly in any mission, regardless of mission level. The standard price for one of them is about 50k each, so don't sell these to NPC shops. However, I've been known to go to Clan areas, listen to the Clan shopping channels to buy omnifiers for 50k each, then go to Omni areas and sell them on the Omni shopping channel for 150k apiece. Ah, the advantages of being neutral...

8) Notum fragments / chips sell for about 1k per ql, so don't sell these to NPC shops either. They're used in many tradeskilling processes. Notum pellets on the other hand, aren't worth much as they can only be used to make nano rechargers.

9) If any of you manage to find an Instruction Disc (Summon Grid Armor) or Instruction Disc (Nullity Sphere), congratulations, you just hit the lottery. Never sell these to shops. Auction them to the highest bidder. The Grid Armor I (GA1) sells for at least 25 million credits. GA4 sells for anywhere from 250 million to 500 million credits. I'm not sure how much Nullity Sphere sells for, but certainly many, many millions. Unless of course, you want to use them yourself. GA is for fixers and NS is for Nanotechnicians.

10) Remember to use helpbot and recipebot! Type /tell helpbot help and /tell recipebot help. Lots of useful stuff there.

deccan June 6th, 2005 07:46 AM

Re: OT: Anarchy Online
 
In case anyone is interested in in-game events here's the latest issue of the ARK prepared TAG magazine:

http://ark.anarchy-online.com/tag/tag5.pdf

The interesting part is an invitation to all neutral characters to attend a meeting at Neuters R Us on 25th June.

Anyway, my main "Deccan" has just been recruited into Shattered Dreams. I've been trying to get a hold of their guy in charge during Australasian time zones since last week, but had bad luck getting online at the same time as him, finally, their org president fhinn made a point of staying online specifically to wait for me.

We had a short interview in Newland City and then I got accepted in the org. Then fhinn took me on a tour to their city in Newland Desert. It's really cool, and I got bonuses to all nanoskills and some other stuff like run speed from the org's city buildings and notum towers.

They have special org only shops where they provide a variety of good stuff for practically free to org members. In their hq building is a workshop that boosted all my tradeskills to 200+ even though I never spent an IP on them, and they have a silo that effectively acts as a private arena to do friendly practise pvp fights. And oh yeah, their bar is way cool and is decorated with real carborich rocks. Some went up to ql 200+!

I notice too that their org channel gives additional information on notum tower fights. Normally players only get notification of outcomes of tower fights, but the org channel also gives information on tower fights starting, which I presume is to give org people the chance to rush to defend.

I'll see if I can into some org based activities today.

Phoenix-D June 6th, 2005 04:12 PM

Re: OT: Anarchy Online
 
"Neuters R U"

I'd be, er, a bit wary of going anywhere with THAT name. http://forum.shrapnelgames.com/image...ies/tongue.gif

AgentZero June 7th, 2005 04:40 PM

Re: OT: Anarchy Online
 
deccan, any suggestions on where to sell the stuff we import from Newbie Island? I've been trying but no one seems interested in forking out the kind of money you mentioned.

Also, since you mentioned you were playing an Agent, can you suggest a good Rifle for me?

deccan June 7th, 2005 06:25 PM

Re: OT: Anarchy Online
 
I sold Yatima's sunglasses in Rome. I wouldn't suggest actually sitting down and hawking them. If you post a WTS message, you'd likely get lower prices. What I did was simply pay attention to the shopping channels for a WTB Omnitek Sunglasses. Running around the Rome area, I don't see one everyday, but I do get one maybe every two to three days as Yatima when running around subway / doing missions etc.

As for the Agent, I don't really intend to play Omegared anymore (agents don't work well in teams), so I'm not sure which rifles are good, but the ones with "counter-sniper" in their names seem to be popular.

Edit: The sunglasses are a vanity item without great stats, so, yes, you do have to be patient to sell them. If you really want to make money, mission for concrete cushions. Get QL 10 concrete cushions and sell them for about 300k a pair. Other good items to mission for are low QL Second-Hand Old English Trading Co., which I once sold for 150k, and one of the Windchaser rifles that buff treatment, I forget which one. That should sell for about 150k as well. Or you could hit level 20-ish and kill mobs at Temple of Three Winds. They drop maybe 500+ credits per mob, and respawn fast.

Yatima already has one QL 11 concrete cushion, so if you want to mission for a QL10-11 one for deccan, and help me transfer stuff from my alts, I'll pay you 200k. http://forum.shrapnelgames.com/images/smilies/cool.gif

Money is still tight for me at my level though. I have maybe 5.8 million cash, and can get about 100k per mission on Rubi-Ka, but I need to save for a yalm (about 5 million) and a full suit of Jobe armor (about 15 million). http://forum.shrapnelgames.com/images/smilies/frown.gif

deccan June 8th, 2005 04:04 AM

Re: OT: Anarchy Online
 
AgentZero, try this:

Cheap Yatamutchy X-3 Counter-Sniper Rifle

This is what one of the seniors in my org is using for his agent twink.

David E. Gervais June 9th, 2005 07:02 PM

Re: OT: Anarchy Online
 
Deccan, in case you can get 'perks' for getting people to subscribe, well, I'm hooked and have paid for a full year plus the Alien Invasion expansion. So much for my summer budget.

And Don't worry people, this in no way affects SE5 dev. My part of the work is all but done. I'm basically providing stuff as Aaron sees a new need open up. I usually give Aaron 'same-day' turn around on the artwork request he throws at me.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

P.S. What does the AI Exp give you? I started a new Character "Hetch" and have seen some wierd things like when my AI XP got to 1500/1500 it stayed there for a long time. I was not getting any more AI XP for killing spiders. Then I killed a Big Alien Robot thing at the end of the spider pier and the AI level topped off and I started getting AI XP again. I wish they gave more info on AI than "look here this is great buy it!" look at the faq!, which tells people nothing.

Anyway, I'll see you online.

AgentZero June 12th, 2005 07:21 AM

Re: OT: Anarchy Online
 
Arg... Very annoyed today. Went and upgraded to Shadowlands to get my hands on a Keeper. Was having a great old time last night, levelling away merilly (got up to L8 in 2hrs!), then I wake up this morning to find that, despite having paid the thing off weeks ago, my credit card's been declined and my account frozen. Worst part is, it's Sunday, so I can't even yell at my bank. Grrr...


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