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Any news on DOM-III
I wonder if there's new information wrt dominions-III.
I recall with yearning that the dev constantly updated dom-II progress. Occasionally they released a screenshot or two as well. Anyway, I hereby make my plea for updates on dom-III http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Any news on DOM-III
Hi,
Dom 3 work has been slowed by other work lately. My work at school has been taxing (the most disturbed months in my entire working career) and JK has recently changed employer. We have also been trapped in a Guild Wars spree and have used much of our spare time with that game. But now I'm getting bored with GW and school's out for summer (still have some work, but no students anymore). I have a healthy dominions urge and will probably restart my aboleth project. Screenshots will probably be sent to different magazines and not appear here until later. We haven't written anything in the dev diary lately, but that will have change. Today is the national day of Sweden. For the first time ever it's a 'non-work-day' or whatever you call it. So I intend to get some IW-work done. Thanks for the interest. I think I needed some to get me going. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Thanks for the news about the development of Dom 3. |
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Besides the fact that dominions is a great game, there's also a "vacum" in the market of fantasy TBS games. Now that stardock has put MOM-II plans on hold and Triumph studios won't be continuing their AOW series (blend and boring imo but fantasy TBS nonetheless), there's really nothing for a fantasy TBS fan to look forward to besides dominions. So here's for the dominions devs http://forum.shrapnelgames.com/image.../beerglass.gif. for giving us such a great game. |
Re: Any news on DOM-III
The only other such game I can think of is the Heroes of Might and Magic series, but they are not exactly in the same market (the sequel is currently underway). There might be a sequel to Disciples too, but I am not sure on that.
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Ok, so there's also HOMM-V and Disciples 3? to wait for http://forum.shrapnelgames.com/images/smilies/happy.gif |
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I didn't like the battles and battle maps in the Disciples series. Heroes_III was the best of the Heroes series so far. Dominions_III will most likely be greater than Civilization_IV... hopefully they are planning some marketing strategy. I recommend dropping of CD-Demos at the big software chains like Software Etc. , E.B. , and Best Buys. |
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If you like the fantasy strategy with a bit more depth than homm or disciples, I recommend you Ogre Battle for the Snes. You can find both the emulator and the game on the net, and believe me - it will keep you busy until dom 3 has been released. Granted, the graphics are not up to date any more - but I consider Dominion players to prefer gaming depth over cutting edge technology anyway.
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The same goes for HOMM V. While you can tell nothing from the screenshots and you don't know if they failed to recapture the magic of HOMM 3. Ubisoft has poured money into the development and has a very good QA team (not multiplayer servers however). I am certain however that Dom3, just like Dom2 will age very well and provide something that none of the current TBS or TBS-hybrid will. And knowing IW's track record, will be supported much better. |
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And though Civ 4 has a bigger budget i don't think it can beat dominions 3. I have not read anything about Civ 4 but i know Civ 1-3. Civ 4 compared to Dom 3 will be like sudden strike compared to combat mission. It will just lack depth. Warfare in Civ 1-3 was extremely simple and i doubt that it will change a lot in Civ 4. |
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Um? Zen are you connected with illwinter? Cause your last post sounded like you where?
Sorry, for asking but im new here. And in my opinion: Dominions2>all games If dominions3>dominions2 Then Dominions 3 > all. I have jsut never played a game with so much strategy and tactics and content. |
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I wish I could remember what games had editors that can create maps with the right size and style of map icons that people want. We could work on a "how to convert to Dom2" page for it
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Civ III was indeed a dissappointment. It was more complicated and pretty, but not actually better than Civ II.
Indeed, the best that series ever got was Alpha Centauri (which was made by a different company, but the same people, so it's part of the series). Brian Reynolds is doing Rise of Nations, which is real time, and Civ IV promises to still not actually have the original staff that made Civ II so astoundingly awesome. Alpha Centauri II is not on the table, and the people doing Civ IV seem to still not actually get it, so there's no help from that quarter. HoMM in all its incarnations has always been a great game, but has also never ever been good in multiplayer and there's just no reason to play it that way. Seriously, other than Dominions III, what turn-based strategy would you actually play with and against your friends? My Crystal Sphere doesn't see all that far into the future, but I'm just not seeing anything else even being offered that is going to be a decent TBS multiplayer game. This is a genre that has been completely lost to the Playstation Generation. The closest competition Dominions III is going to have from anywhere is the next installment of Advance Wars for the Nintendo DS. -Frank |
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This doesn't mean that Dominions 3 won't be a fantastic game, but putting it up against the kind of competition and resources of a huge (non-indy) brand is setting yourself up for disappointment. Dominions might be superior in every aspect due to cost/effort ratio (being able to do everything it does well with only X investment of time/programming) but it doesn't erase the fact that unless Sweden changes their tax laws or Dominions 3 sells millions of units that you can't compare it to Civ4 realistically. |
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It sure could. Then do it by units sold. More people (whatever their tastes) enjoy certain types of games more.
I sincerely doubt that Dominions sells on a Civilization scale. That doesn't mean it's an inferior game in any way shape or form. But that the tastes of consumers dictate how they purchase games. Just like how some people for their TBS goodness prefer EU2 or other severely complicated games that I may not enjoy as much. I wouldn't say either way Dominions or EU2 is a better game than the other, only that one game caters to one specific subgenre of TBS and the other caters to what I enjoy in a TBS. This is more of an industry thing I think instead of a consumer thing. A good read on this would be the Shrapnel Blog about niche games and general vs hard-core stragtegy from their perspective instead of the straight consumer end find it here |
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I have gotten more hours of enjoyment from Dominions 2 than any other game, bar none. Civ 4 may or may not be a disappointment, but I cannot imagine it being better than dom 2, let alone dom 3. |
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Lowest common denominator and all that. |
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I agree with Reverend Zombie... CIV_4 is currently more popular because they have a big publisher and larger advertising budget. Lots of gamers are afraid to purchase something over the internet as well compared with just walking into a store. |
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Everyone who likes World of Warcraft are the lowest common denominator? Or just the 90% who like crap which also includes the good 'games'.
Some people also don't like FPS, RTS, or Fantasy or Sci-Fi and it has nothing to do with them liking or not liking crap. I have friends who I play games with who didn't enjoy Dominions 2, are they suddenly tasteless because they don't enjoy everything Dom2 has to offer? No. Some of them don't like the pace, some of them can't get past the UI, some of them have issues with graphics, others don't enjoy some of the mechanics of the game. It has nothing to do with how good Dominions 2, but merely their preference. I think that's why Shrapnel is what it is, the same with Matrix games and Stardock. You have to get lean, mean and approach consumers with a plan to deal with personal preference especially as a working business model. |
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Dominions has this to it's own extent but not on the same level. Just as the deal with Stardock and Master of Magic. It's brand recognition, devotion and possible success that allows the risk vs the reward so that Stardock decided to take the leap and try to make it work financially. |
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My point is that claiming something is "good" or "better" than something else because it is more popular is a fallacy, which is what you were doing with CiV4 vs. Dom3. |
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Nobody mentioned Wesnoth for TBS?
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[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] I NEED REGULAR UPDATES ON THE ESTIMATED RELEASE TIME FOR DOMINIONS 3!!! [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
It's fair to say that I am on the "Dominions 3 Diet". I am seeking to lose 10 pounds, and my reward will be a sassy new 20-inch IMAC. But, my DEADLINE is the release of Dominions 3, because I will need a new computer to play the new version of the game. (If I am wrong, don't correct me on the technical requirements for running DOM 3, because it would spoil everything.) http://forum.shrapnelgames.com/image...es/biggrin.gif If Dominions 3 is coming out SOON, tell me now, because I will need to hop on that stairmaster more often. I might even need to make more radical changes to my eating habits (e.g., no more pizza or maybe even giving up water). [img]/threads/images/Graemlins/Burger.gif[/img] [img]/threads/images/Graemlins/Cake.gif[/img] [img]/threads/images/Graemlins/Cheese.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/Poison.gif[/img] [img]/threads/images/Graemlins/icon34.gif[/img] [img]/threads/images/Graemlins/Fish.gif[/img] http://forum.shrapnelgames.com/image...ies/carrot.gif [img]/threads/images/Graemlins/icon30.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/icon43.gif[/img] |
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Wesnoth rocks.
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Don't give up on water. Bad idea
Eat lots of greens. Eat brown rice and cuscus(sp?) Leave pasta alone I think the best eating style in the world = japanese. |
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As for the date DomIII comes out at, Im 100% it will be before the latest game of Duke Nukem (Forever? =P). That should give you a rough estimate http://forum.shrapnelgames.com/images/smilies/wink.gif <font color="#CCC4B7"> which should be right before pigs grow a seventh leg, in case you are unaware of the Duke "folklore" </font> |
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I agree that it is simplistic in many aspects but, It has nice RPG feeling in the sense that you can develop heroes and units. And it really shines in the esthetics department, the hand made drawing are very good. This, of course, is a matter of personal taste. |
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Did I already mention Ogre Battle?
It is very much like Disciples, except that you take your complete army into the next mission. And your soldiers choose between different professions, depending whether their alignment tends toward evil or good Oh, I already mentioned it? Sorry to bother you http://forum.shrapnelgames.com/image...es/biggrin.gif |
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Or action / RPGs such as Vagrant Story (one of the most amazing things I ever saw on the PS, with great characters, cut scenes, and voiceovers : "Shouldn't we wait for the reinforcements?" "I am the reinforcements." Or Valkyrie Profile, or various other gems that came to be on the consoles. |
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Yeah Zen--
You're definitely in the minority of the minority that is Dominions 2 fans. CivIII can't hold a candle to Dom2, despite the vastly larger budget and huge popularity. Or, actually, because of the vastly larger budget and huge popularity. Any game with such a huge budget is going to be marketed at a large audience so it can make money (or someone is getting fired, right?). Any game marketed at a large audience is going to be hindered by the "common-denominator" factor, therefore probably not as good as dom2 because it isn't limited in that way. Also--most of that budget is going towards graphics, which any true gamer knows is mostly irrelevant to a good game-playing experience. So, mass marketed games are a large number of people making decisions about the game with regards more or less only to profits, not to a good gaming experience, and on top of that, they're wasting most of their money on a less-important part of the game (graphics). These games are just bound to be worse than a small project done by gamers for gamers. I'm not saying they -have- to be worse, but if they're not, it's pretty damn awesome. Get me a copy of that game. |
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Disicples was a fun game, but Dominions2>civ 3+disciples
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If that is the arugement, how much money does it take to have a good game that does appeal to a large audience since it can be defined by monetary means? If a good team makes a good game that is marketed to alot of people or a good team makes a game that is a niche game, it shouldn't matter since it's not the money that is the determining factor, but the development. By what your saying it means that Dominions 2 will never be as good as it is right now since it doesn't take alot of money and would actually be better if it spent less money, especially on things that are considered 'fluff' (like graphics). So cut out Kristoffer O. and the money he gets from Dominions 3 (lets assume after taxes and work effort its something like $0.000003 an hour) will make it even a better game. Quote:
Assuming that isn't what you meant but that if that is what is going to happen, I agree with you. Civ 4 will be a waste of a game and nowhere even close to Dominions 2, let alone Dominions 3. Quote:
Whether or not it is successful is entirely up to how they do. Quote:
Edited for stupid typos. |
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Also, just for the sake of arguement. I don't think the Civ 4 graphics are all that superfantastic. Especially when you consider immersion.
The new RoN with it's weather effects, enviroment variables and such is a huge step up in graphics for a "strategy" game that add to immersion. I certainly wouldn't buy Civ4 for it's graphics. |
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It is impressive how, in the modern days, high tech is cheap and good ideas are scarce (I'm thinking of SWep3, but the concept is similar) |
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- comic-style leaders - Troops are portrait realistically as possible (real-time 3D rendering, I suppose ..), there are even squads (to tell the army size?). As in every "good" RTS game, units are bigger than buildings and even mountains. I hate that. Either do realistic graphics, or do icons. I must admit the first will not work with a strategy game because of scale. (Yes, I hated Panzer General 3D as well) - Woods don't look like woods, but like some lonely trees only etc etc. And even if the graphics where ok, there are lots other things that simply suck ... |
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Civ always had scale and logic problems -- fighter jet sorties that last a year, missiles that could be launched from cities *into* a submarine at sea, the inability to fly units over enemy units lacking any AA capability whatsoever, no concept of supply lines, free field upgrades...
...but more irritating to me than all of that was the tendency to put in an AI with delusions of grandeur, so that even when you *obviously* could erase it from the world at your whim, it would stridently demand certain percentages of your treasury or your latest technology (even if it lacked the espionage capabilities to know what you had). Or otherwise needlessly provoking you by dropping colonies on tiny areas of your islands. Might as well annihilate them just to end their nonsense. |
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============================= The point I was trying to make is that I believe a majority of the CIVILIZATION gamers would find DOMINIONS_2 to be a better game than CIVILIZATION_3. And because DOMINIONS cannot match the advertising/marketing design of CIVILIZATION it will remain this way. |
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If they would just make Civ marginally more realistic with each generation, I'd love it. But no... strategic resources were added, so you can "move" and "use" tanks under a total oil embargo (no strategic reserve allowed!) and your economy functions at 100%... you just cannot "build" tanks! Of course! And your cities fall into chaos unless you constantly give enemy nations advanced technology so they don't cut of your vital silk and spices... if Bush gave North Korea 'nukyuler' secrets in exchange for a kim-chee supply-line, I humbly suppose that Americans would finally realize he's an idiot, rather than celebrating "We Love The President Day." But then I'm young and don't remember when England overthrew its government because German subs were sinking the vital gem and fur imports. Or when German tanks magically roamed North Africa without burning any gasoline, but lost anyway becase the rubber embargo prevented them from building new Marines (at 6 years per new unit). I don't care about graphics too much. Graphics can be really neat, but iff the devs would spend a trivial effort on creativity or realism, Civ IV might end up being worth buying. If they don't, a $10M or even $10B (and that can buy a lot) graphics do-over will not entice me. I didn't like Civ III nearly as much as II. |
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And don't forget the expansion pack, "Civ IV: The World Pays for a Patch Edition."
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You know that not a thing of what you have mentioned seems to have changed?
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About Civ4 : I don't expect much from it, except more eye-candy and (surely) simplified mechanisms... I was enthusiastic about Civ, happy with Civ2, get bored with Civ3, now what's the point of doing a 4th sequel ?
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