.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   Götterdämmerung- The slaughter has begun (http://forum.shrapnelgames.com/showthread.php?t=24223)

Boron June 17th, 2005 06:02 PM

Götterdämmerung- The slaughter has begun
 
Hubris will host a new 24h quickhost game. In Contrast to our Faerun game we want this time a quick bloodbath http://forum.shrapnelgames.com/image...es/biggrin.gif.

Settings:
-8 players
-Zen's Items 1.0, Pretender 2.2, Spells 1.8 and Scales 1.2 mods
-50% Magic site frequency
-6 Indep strength

-Map: Desert Eye
-Renaming allowed
-HoF: 15
-Other settings: Standard

The game will probably be for the whole game 24h quickhost and it will be without special victory conditions.

Playerlist:

Hubris - Marignon
Aku - Ctis
Me - Ermor
Ed Kolis - Arco
Hacker Pschorr - Abysia
Cainehill - Pan
Manuk - Machaka
Qm - Atlantis
Copin - Man
Reverend Zombie - Ryleh

We have more then 8 players so we can start the game http://forum.shrapnelgames.com/images/smilies/happy.gif.

Server adress :
ip: 69.231.215.140

port: 2001

Ed Kolis June 17th, 2005 06:41 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Hmm, I will join... been a while since I played Dom2 though, so do I have to do anything before the game's set up besides state that I want to be Arcoscephale? (Well, that and locate all those mods you're using http://forum.shrapnelgames.com/images/smilies/wink.gif)

Aku June 17th, 2005 06:59 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
You can get all the mods here:

http://www.dominions-2.org/

Click on downloads then scroll down to the section of Zens conceptual balance mods.

Cainehill June 17th, 2005 07:05 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

Not Turin's hero mod?

Aku June 17th, 2005 07:13 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
is it any good cainehill? i dont know any specifics about it

Ed Kolis June 17th, 2005 07:24 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Thanks!
Ahh yes, all those schools of magic... makes me want to work on that roguelike again... I actually do have a very basic roguelike engine set up in Java right now (not the original C# one), actually - all you can do is run around this empty town level, but it's progressed a lot quicker than the first time I tried such a thing, if that means anything http://forum.shrapnelgames.com/image...ies/tongue.gif

GriffinOfBuerrig June 17th, 2005 07:27 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Heyda,

i also want to join - as Abysa!

Thanks!

PS: Hehe, this time with a server nearby:)

Hubris June 17th, 2005 08:41 PM

Re: Götterdämmerung- New 8 player desert eye bloodbath
 
Hey guys, I'm shy so I had Boron do the post. Thanks B!

Manuk June 17th, 2005 08:43 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Want to join as machaka

Hubris June 17th, 2005 08:45 PM

Re: Götterdämmerung- New 8 player desert eye bloodbath
 
Also, hate to break it to you Gryphon, but I'm in California... not exactly close.

Cainehill June 17th, 2005 10:22 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Quote:

Aku said:
is it any good cainehill? i dont know any specifics about it

We tried it in the weekend blitzes, and I think everyone wound up with quite a favorable impression of it. It makes it so that any hero you receive, you're happy to get, where before 80-90% of them (all the ones with no mage ability) were almost completely useless.

They all have some noticeably more hit points, typically somewhat better stats, often a special ability or two, and possibly an extra miscellaneous magic item slot. Now they're useful, whereas without the mod, let's face it....

You get the berserking Vanheim hero - if you don't put items on him, he dies in the first battle or two. If you do some decent items on him - he dies within five battles or so, usually losing the items for you.

Now : Farbaute has 22 HPs and 18 protection, enough to be used against independents at least. Arcos' Pathos Son of Titans now has Awe 2, 25 HPs, 25 protection and 15 strength. Seems like most of the melee heroes are now able to function as mini-thugs to one extent or another.

Gives another reason to consider Luck instead of Misfortune, and makes it worthwhile to try and keep the heroes alive, while still actually using them.

Cainehill June 17th, 2005 10:27 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

And incidentally - I could use another game, so I'll claim Pangaea.

quantum_mechani June 17th, 2005 10:29 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
I will take Atlantis.

Aku June 17th, 2005 10:51 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
ip: 69.231.215.140

port: 2001

ill tell boron to change title of post when i see him online tomorrow to full and uploading pretenders and to post the ip info in the beginning post

PashaDawg June 17th, 2005 11:12 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Good luck with the game. I already have my fingers in too many for now.

Copin June 18th, 2005 02:43 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
i'll take man, im a newbie if thats alright...

Copin June 18th, 2005 02:45 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
also don't know how to install the mods http://forum.shrapnelgames.com/images/smilies/frown.gif

im good now i got them installed

Cainehill June 18th, 2005 02:47 AM

Re: Götterdämmerung- New 8 player desert eye blood
 

Oops - thought it was a different map, I might not take Pangaea, but I will have a pretender up tomorrow.

Hubris June 18th, 2005 03:18 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
Someone clicked Start Game... looks like you'll have to upload your pretenders again. Sorry about that.

HackerPschorr June 18th, 2005 07:46 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
Hi,

I'll play instead of my brother Griffin.Abysia

Hacker Pschorr

Reverend Zombie June 18th, 2005 01:31 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
I would like to play R'lyeh, please.

Hubris June 18th, 2005 01:37 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Well, now that we're up to 11 people, I'm no longer feeling like I'll even have TIME to do anything with Ulm, so I'm gonna switch to Marignon.

Also, this is my first time hosting, so if you have ANY trouble connecting, let me know ASAP.

Ed Kolis June 18th, 2005 02:30 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
OK, how do I know when the game's officially started? When I log in is the display different?

Cainehill June 18th, 2005 02:41 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

When it's been started, it won't show the vertical list of open / human nations.

Though Hubris might want to put the, mmm, "--nostart" flag or some such on, to keep someone from accidentally starting it too soon.

In as Pangaea - 11 nations, well, Boron did call it a bloodbath. http://forum.shrapnelgames.com/images/smilies/wink.gif

Cainehill June 18th, 2005 02:53 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

So - not using Turin's Hero mod?

YellowCactus June 18th, 2005 06:14 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
I'd like to play with the mod. Eh...oh well.
-Yc

Cainehill June 18th, 2005 08:17 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

Madre di dios, is there some problem with y'all uploading your pretenders in a timely fashion if you're going to say you want to join the game?

Copin June 18th, 2005 09:38 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
yeah, im a noob and im in there http://forum.shrapnelgames.com/images/smilies/happy.gif

Boron June 18th, 2005 11:04 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
YC had to drop because of time constraints. So we are now "only" 10 players. Should still be a carnage http://forum.shrapnelgames.com/images/smilies/happy.gif.

Copin June 19th, 2005 12:32 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
if i close the game, but have uploaded my pretender, will i still be able to play?

Hubris June 19th, 2005 01:50 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
You're fine Copin. I haven't submitted my pretender yet, but we're still short two. Could Machaka (Manuk) and Atlantis (QM) please upload their pretenders?

Hubris June 19th, 2005 02:01 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
Also, thanks for the info on the --nostart flag, but since it's already up and I've got 8 in, I think I'll take my chances.

Cainehill June 19th, 2005 04:36 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

Oh - before you kick the game off, you might want to copy all the pretender files (the .2h files) and save them. That way if someone didn't use the right mod or whatnot, the game can be restarted without waiting for everyone to re-upload - you'd be able to copy the originals back and only the ones that had problems need to upload again.

Copin June 19th, 2005 05:49 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
im thinkin manuk is awol, lol

Manuk June 19th, 2005 08:52 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Pretender Uploaded

Ed Kolis June 19th, 2005 09:31 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
So, who is going to be the brave soul who clicks "Start Game"? http://forum.shrapnelgames.com/images/smilies/laugh.gif

Copin June 19th, 2005 09:40 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
lol not me, i already did it accidently when we weren't ready.

Hubris June 19th, 2005 09:46 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Starting it right now. First turn will be open ended, after that it'll be 24h quickhost.

Manuk June 20th, 2005 01:29 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Er.. it didnt auto-host

Copin June 20th, 2005 02:26 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
probably cause he said first turn is open ended, he'll have to log on and do the quickhost

Hubris June 20th, 2005 03:00 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Yeah, here we go. 24 hour turns. One of you experts, what's the command that I can type in to have it host and then set to 24h quickhost?

HackerPschorr June 21st, 2005 05:43 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
Next turn is up.

quantum_mechani June 21st, 2005 12:55 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
sigh, got that good-good-scales-canceled-out-at-your-capital bug. After taking full growth, order and prod. http://forum.shrapnelgames.com/image...ies/tongue.gif

Cainehill June 21st, 2005 04:18 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

How come that never happens with the bad scales? I mean - my Carrion Wood scales never get zeroed out. http://forum.shrapnelgames.com/images/smilies/wink.gif

Hubris June 21st, 2005 04:24 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Someone care to elaborate on that bug? I've had similar problems.

Cainehill June 21st, 2005 05:21 PM

Re: Götterdämmerung- New 8 player desert eye blood
 

Simply that sometimes, on the first turn, what was Order-3 becomes Order-0, etc. I don't think it happens with Heat, Luck, or Magic, but I'm not sure. (Heat varies with seasons anyway though.)

Manuk June 21st, 2005 08:52 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
Quote:

quantum_mechani said:
sigh, got that good-good-scales-canceled-out-at-your-capital bug. After taking full growth, order and prod. http://forum.shrapnelgames.com/image...ies/tongue.gif

That´s ok. It´s because the game detected you are a good player and we need the handicap. http://forum.shrapnelgames.com/images/smilies/wink.gif

Hubris June 24th, 2005 12:54 AM

Re: Götterdämmerung- New 8 player desert eye blood
 
69.231.229.183

I apoligze guys, I lost power today, which means I got leased another IP. So there it is. I hope everyone realizes to check here. Also, I restarted the 24h timer in case.

Ed Kolis June 24th, 2005 01:59 PM

Re: Götterdämmerung- New 8 player desert eye blood
 
... And you guys might want to log in and play your turns again just in case; I found that a lot of my orders had been deleted! http://forum.shrapnelgames.com/images/smilies/eek.gif

Cainehill June 25th, 2005 12:55 AM

Re: Götterdämmerung- New 8 player desert eye blood
 

A new month has passed, with Man's faith slumbering.


All times are GMT -4. The time now is 02:27 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.