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Advertising Star Trek A New Era
Hi everybody!
I would like to invite you into my new game Star Trek A new Era, where i use the 1.912 Version of Atrocities Star Trek Mod and a modification from myself. The Modification includes some altered components for the different races, some modifications in the facilities and, most important 14 new shipclasses for the Federation players, 5 new shipclasses for the Dominion, about 10 new ships for the klingonsand about 6 for the Romulan side( UFP and UCP at first, if anybody want to play DS) style, this modification will work also ), and work on some details of other races ships. I would like to find out if my modifications on atrocities fantastic 1.91.2 Star Trek Mod are playable, so everybody feel free to join and have fun! |
Re: Advertising Star Trek A New Era
You will need to send them a copy of your mod once they sign up. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Advertising Star Trek A New Era
well, yes, but as it is only a few files, i think there should be no problem with that. http://forum.shrapnelgames.com/images/smilies/smirk.gif
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Re: Advertising Star Trek A New Era
Oooo....you're tempting me...and I already have tons of PBW games.
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Re: Advertising Star Trek A New Era
So, come on and join!
Will be fun i hope... and it is a time till it get started i think... http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/evil.gif |
Re: Advertising Star Trek A New Era
So next thing i would like to know is:
What is your opinion about getting started at medium level. That would fasten colonization because of advanced engines and therfore faster ships, or do you like more start for Zero? Let me know... |
Re: Advertising Star Trek A New Era
Well I said I might be able to join...and now I know I can't. http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif . I simply don't have the time for another PBW game, not with work this summer, school exams coming up and all the other stuff. Sorry, I really wish I could play http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Advertising Star Trek A New Era
Sad thing, maybe later on...
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Re: Advertising Star Trek A New Era
you mention Federation players . Could I join as the Terran empire?. Due to their ongoing experiments they perhaps transport one of their worlds to the normal universe. I could use an alternate set, or perhaps atrocities Terran empire set (only I can't find the new site http://forum.shrapnelgames.com/images/smilies/frown.gif).
Edit: found it now, but no TE set. |
Re: Advertising Star Trek A New Era
feel free to join as either the UCP or DS9 or Terran player.
I take it rightthat these are the people from that paralell galaxy? Anyway, as "Federation" player you will need my 14 added ships to let run the mod properly for you. I suggest that you may perhaps send me your shipset which you want to take, i add the pictures you need and send it back to you. Tha complete "Ralf´s Star Trek Mod(ification) files will i sent as soon as they are ready. |
Re: Advertising Star Trek A New Era
I modified the TMP set. Just a new portrait, emblem, and main stuff. Just tell me where to send it and I'll send you the new set.
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Re: Advertising Star Trek A New Era
email is:
petra-ralf.burgATgmxDOTde Moderator: Added AT and DOT for SPAM protection. Replace them with @ and . for a working address. |
Re: Advertising Star Trek A New Era
How about uploading a file for us solo players to play with? I don't have the time for a PBW game. Heck, I think this is the first time I've checked the forums in a couple of months. I would love to check out your modifications, since Atrocitie's Star Trek mod is about the only one I play recently.
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Re: Advertising Star Trek A New Era
As soon as i have finished the files completely i will again try and send them to the server. Last time i treid, my winzip produced errors and pbw could not process the data.
Of course i could send you the files just so per mail if you like that. |
Re: Advertising Star Trek A New Era
Hi!
The files are ready. But because i cannot reach PBW, the upload must wait..... I will ask Geoschmo to replace the 1.91 with my modificated 1.91 mod. |
Re: Advertising Star Trek A New Era
Hi!
Just a resume! We are still missing some players! The Breen, Orion, Ferengi and DS9 or UnitedConsortiumofPlanets Major Races are still free to take on and all those minor Races are free. So come on! Join!!!!! http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Advertising Star Trek A New Era
Breen and Ferengi are done!
Still the possible DS9 UCP player and the Orions are open and of course all minors! |
Re: Advertising Star Trek A New Era
Hi all! I just edited the game description! Game description STAR TREK A New Era Game description This game will use the standart 1.91.2 Star Trek Mod from Atrocities and a few modifications from myself No tech trade/gift. But ship Trade/gift is allowed. ----Races: Major Races: Good/Large Planet / 5000 Racial points 8472 : (Small Ringworld): drakth Borg (Medium Ringworld ): Deader Meat Breen : Neelix Cardassian : LUBEggA Dominion : (Huge Planet): Mephisto Federation : Annika Ferengi : Borbarad Klingons : hamstertonPcP Orions or Tholians : Romulans: BaddaBing Terran Empire:RandallW UCP or DS9 Alliance: Minor Races: Good/Medium Planet / 3000 Racial points Vaadwaur : Son´a : Gorn : Kazon : Sheliak : Hirogen : Nausicaan : Ktarian : ----Empire setup rules: 1. Planet and Atmosphere type from standard setup. 2. Every major race must pick up its own race culture. 3. Every major race must have their planet type world natives trait and their racial technology trait. 4. Happiness type from standard setup: ie, Renegades for 8472. 5. Everything else is to player's discretion. no “pbw Research” trait but you can take those other research boost traits. ----Intelligences limitations rules: Every race has his own specific Intel-ops. they can use, described below. And they can pick and additional 4 Intel-ops. of their own choice (3 for human-minor-races). These ads however must be notified to the gamehost prior to the gamestart.(For rules-control purposes) -- Crew insurection is forbidden (except for the Dominon and 8472) -- And NO Planet-Taking-Intel-[censored] at all (find that unrealistic !!) **8472** Counter Intellegence 1-2 Crew Insurrection Infiltrator **Borg** Counter Intellegence 1 **Breen** Counter Intellegenc 1-3 **Cardassian** Counter Inteligence 1-3 Intellegence Sabotage Ship Bomb Engine Damage Fuel Leak Cargo Bomb **Dominion** Counter Intel 1-2 Infiltrator Population Destabilization Political Assassination Anarchy Groups Industrial Sabotage Communications Mimic Crew Inssurection **Federation** Counter Intel 1 Communications Taps Embassy Taps **UCP** Counter Intel 1 Communication Taps Embassy Taps **Ferengi** Counter Intel 1 Economic Dissruption Resource Procurment Trade Disruption **Klingon** Counter Intel 1-2 **Orion** Counter Intel 1-2 Planet Bomb Planet Sabotage Terrorist Bombing **Romulan** Counter Intel 1-3 Biological Weapon Deployment Political Assassination *Entire General Espionage File* Weather Disruption Ground Contamination Food Contamination Cargo Maintenance Problems Communications Taps Communications Interceptors **Tholian** Counter Intel 1-3 **All Minors** Counter Intel 1-2 ----Treaty Rules: Borg : only Non-agression, with only 1 race at the time (Example: they did have some sort of pact with the Voyager once, so they are willing to coorporate sometimes if it is in their interest) Dominion : only 1 Partnership or Military Alliance, rest is unlimited. (Example: Dominion/Cardasian pact) All other Major Races : only 2 Partnerships or Military Aliances, rest is unlimited. (Example: Federation/Romulan/Klingon pact against Dominion) All Minor Races : only 1 Partnerships or Military Aliance, rest is unlimited. If the Federation/UCP players want to creaze a Federation in game, they may form as many partnership treaties with the minor races as they like, but the minos must choose whom to trust, they cannot join both Federations… ----Stellar Manipulation You can use all of these techs except Warp point opening/closing. The Borg are allowed to open “Transwarp” Channels if they choose to pay the prize for the research. ---- NO RULE BUT RECOMMENDATION: Do not entirly kill an race after winning the war, let him have an small or tiny planet. So that it is possible to get him back in the race after liberation or politics by a third party. (Federation liberating Bajoran for example). Let me know if there are any question, remarks or new ideas. Visit the Forum for more Details i think going for the minors with 3000 RP´s will be a good idea to get some players. If none of you would like to play the Orions, take instead the Tholians. Is there really nobody who likes to try out the United Consortium of Planets(Ex Marquis) or the DS9 Alliance? If we do not get any Minors i will assign them to phantom players , set them on AI and monitor them concerning their political actions ( not declaring war after signing treaty or something) |
Re: Advertising Star Trek A New Era
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Re: Advertising Star Trek A New Era
You make good ships Atrocities, along with the mods, but I'm not really a fan of the pimped out ships. I've got a TMP set with my own portraits (well edited screencaps that is) and heretics new ships I was going to upload to PBW for the game.
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Re: Advertising Star Trek A New Era
Hi!
I just checked and you have already released a 1.92 patch. Does really much change? |
Re: Advertising Star Trek A New Era
I have never ever played a multiplayer game, I have only played solo, but I just love the star trek mod and I really want to do a first multi.
if I want to join this game (and you want me!) what do I actually have to do? and also what should I need to know (is there a faq) to get me familiar, or general things i need to do before going multi? Thanks |
Re: Advertising Star Trek A New Era
I call Gorn! Just tell me what to do http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Advertising Star Trek A New Era
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At the top left of the page should be a FAQ link (the question mark). If the FAQ link isn't there, you probably have to register first, then you'll have access to the FAQ, and you'll have the ability to join multiplayer games. You'll have to first know what your host is planning on naming the game of course. That should get you started, and it should be easy to figure out from there. If you get stuck, post here and we'll help you out. http://forum.shrapnelgames.com/images/smilies/cool.gif |
Re: Advertising Star Trek A New Era
I registered and want to play in this game if possible.
I want to play as oriopns as I guess they are all that is left, but I am not sure how to :S I do not really understand shipsets, I simply downloaded the mod and played it! what files shall I upload, or are there any changes to make? also one thing I do when I play at home on my own is disable applied inteligence as I didnt really like this part of the game, when I am in the game obviously it will be on and I am happy to do it, but I know nothing about it! how many spy places should I build and do you just keep counter on :S any help here is appreciated! Thanks |
Re: Advertising Star Trek A New Era
Here is a basic rundown of Intel.
There are 3 counter intelligence projects, 1-3. When you put points into a CI project it is stored there. When someone tries to use Intel on you their attacking project subtracts a number of points from your CI depending on which level it is. CI 1 is subtracted 1:1, the CI 2 is 2:1, and finally CI 3 is 3:1. Since the points in CI are stored to defeat attacks it is important not to let them be completed as you then lose all those points you stored. The end result is that you should end up with up to 12 CI projects (depending on if you wish to attack) all of which are within 1 turn of completion. After that you will have to let them end 1 by 1 but by that point you should have plenty of Intel points per turn to fill in another one. |
Re: Advertising Star Trek A New Era
Hi!
There are the Orion or Tholian spot free and the DS9 or United Consortium of Planets( Ex Marquis). So if you choose one of them you start as a major race and can create your emp file with 5000 points. No matter what you choose you have to disable the pbw research trait. If you play the Orions make sure to take the pirate colony trait or you must capture all colonyships. So perhaps you would better go as Tholian or one of the DS)/UCP race. The Intel projects you are allowed to and are to choose by your own are free agreement,meaning we trust each othr not to use any other than those we designate at the beginning. I will send you a mail with the modfiles you need in addition th atrocities star trek mod 1.9.1.2 Instalöl at first the 1.9.1.2 mod and then take my files and copy them into your 1.9.1.2. folder then you are ready to go! |
Re: Advertising Star Trek A New Era
Hey NullAshton!
if you like the Gorns for playing please join the game. To all of you! I will close new player joining at Tuesday evening 20:00 o´clock European Summer Time so make sure to have joined till then. |
Re: Advertising Star Trek A New Era
1 Attachment(s)
Okay to all who haven´t downloaded my mod till now!
There is a new post labeled ralf´s Star Trek Mod. I have attached the mod files there ( 10 MB) For all those who haven´t heard till now: You must have Atrocities Star Trek Mod 1.9.1.2 and them copy my modfiles into that folder as it is no stand alone mod but a modification of named mod. WilHil and NullAshton please check that post and download your files there! to all! The attachment here need to be unzipped into your race/generic folder! It contains some ships for the generic races in order to rn them properly! |
Re: Advertising Star Trek A New Era
I promise in game I will give a nice fight! but I just dont know intel!
I am trying to understand what you are saying, so each completed intel project gives me some points, and then each intel project against me takes away a completed project, so basically I should always have a completed intel project... or do I only have counter intel points whilst the research is in progress, and when it is complete that is it?... am I best to just have a few spy centers on each planet and just have 12 counters going at all time!? sorry but as I said this is the only area I do not know. as for playing the game, I am downloading the mod right now, can ?I? just upload the default shipset, as I am not to sure on how to make the changes... I love the game, just dont understand fully how it works! or if there are some changes I should make, please can you just give me the lowdown on what is recommended. Thanks |
Re: Advertising Star Trek A New Era
Ok it works like this.
say I generate 50K intel points a turn. I have counter intelligence 3 (In fact I could choose CI 1,2 or 3, but since each point in a partly completed CI3 project counts as 3 point as opposed to merely 1 or 2 I would use CI 3) and have been putting points into a CI 3 project for a few turns such that I have a total of 499K stored in it. The nasty aliens launch an intelligence attack at me with a project worth 10K points. My CI 3 project is reduced by 10K/3=3333, so at the end it now only has 495.7K. When you start Intel attacks try launching a lot of expensive ones to reduce their defences so that the Intel attacks you really want can get through (only if you reduce all their CI to nothing) Either launch lots of attacks in a row if you have massive amounts of intel points, or cue them all up to be completed at same time (by sharing the points among them eg Have 5 projects sharing the points each turn so that the turn they all finish you suddenly attack the other person with practically 5 times as much as you generate a turn). Anyway, say I forget to move my CI project to the end of the list and it is completed the beginning of the next turn NO!!!!, I just lost the 500K points I had stored. When this happens you get a message saying your CI project was unsuccesful. Well it was damn well working till it finished. Don't ask me why it's set up this way, Intel is considered to be flawed as generally those with the most points can gang up and decimate the opponents Intel efforts. Edit: If I might suggest, you can read the newbie FAQ sticky. I didn't even know CI had an inherent +20% modifier. |
Re: Advertising Star Trek A New Era
saying intel is flawed... that is why i dont even bother to play with it...
I guess I will just have as I said a few intel generating things, and then make them just produce 12x ci 2 as i think that is all that is allowed as orion... also last question, what changes shall I make to upload my files? I amnot sure what is allowed :S I guess I disable the 2 , research and pirate colony tech, but I was wondering what does this actually do? Thanks |
Re: Advertising Star Trek A New Era
You guys should try the Leaky Intel system.
Remove the Counter Intel, and make Intel Sabotage much cheaper. Then adjust the prices of the remaining projects to match their intended difficulty. The more turns it takes to complete the projects, the more likely it is that someone will manage to sabotage it. I also reccommend reducing the effect of many of the projects, since they will be easier to complete, overall. |
Re: Advertising Star Trek A New Era
Please tell me what to do, where the races are, and everything.
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Re: Advertising Star Trek A New Era
Hello everybody!
Seems as we need a replacement player as soon as we are started. So anybody who wants the gorn empire to rule the sector feel free to contact me! |
Re: Advertising Star Trek A New Era
Hello out there!
We need a replacement player for the Breen Confederacy in my Star Trek game! interested? |
Re: Advertising Star Trek A New Era
Okay,
here is another request for a replaycement player! We need urgent a romulan player. Everybody feeling right to take over the mighty romulan empire and guide them to their rightfull position in this sector please join in Ralf! |
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