.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Communion Master slows you down ? (http://forum.shrapnelgames.com/showthread.php?t=24276)

Zooko June 21st, 2005 09:09 PM

Communion Master slows you down ?
 
I have a Celestial Master with Heroic Quickness +103%. His base move is 12 and his current move is 36, which means he should get 3 moves per battle round. Indeed he does -- in the first round of the battle he casts three spells, one of which is Quickness. Quickness apparently gives you "whatever your base move is again, and one action per battle round". My Celestial Master's move went up to 48 and he got four spells in battle round two. In that round one of the four spells that he cast was Communion Master. After casting Communion Master his move was still 48, but he cast only two spells per round for the rest of the battle!

I suspect that Communion Master somehow throttled him back to the speed of his communion slaves (none of whom had Heroic Quickness +103%), but let him have his +1 move for Quickness.

Is this a bug?

It wasn't that he was fatigued -- his fatigue was nice and low throughout the battle.

Alneyan June 22nd, 2005 05:23 AM

Re: Communion Master slows you down ?
 
Quickness beyond +100% is supposed to act pretty much like that, I think: your +3% should give you an extra action every 33 turns, or some such. I don't recall how Quickness and Heroic Quickness are supposed to work though...

PDF June 22nd, 2005 05:55 AM

Re: Communion Master slows you down ?
 
Too bad for your CM there's no Olympic Games in the Arena ! http://forum.shrapnelgames.com/images/smilies/laugh.gif
I didn't think Heroic Quickness had any effect on spellcasting, just made you run/fight more quickly.

Zooko June 22nd, 2005 06:20 AM

Re: Communion Master slows you down ?
 
Oh, I forgot to mention that this guy is the Prophet of my 9-Water Pretender. Did I say he was a Celestial Master? He's no Celestial Master -- he is Lu the Immortal Hero of T'ien Ch'i!

Anyway, being prophet of me gives him, what, " 150% of his move and actions per battle round"?

So it should be

base move 12 base actions 1
9-Water bless 18 1.5
Heroic Quickness +103% 36 3
Quickness Spell 48 4

I *think* this is what is going on -- the blessing (1.5 X) combines with the Heroic Quickness (2.03 X) for a total of 3.06 X, then the Quickness Spell adds +base move points and +1 move per battle round.

So in the next battle he will not be casting Communion Master, and I expect him to cast three spells in the first battle round, one of which will be Quickness, and then to cast four spells every round until he tires out.

Molog June 22nd, 2005 03:07 PM

Re: Communion Master slows you down ?
 
Heroic quikness and water blessing quikness don't stack.

Zooko June 22nd, 2005 03:34 PM

Re: Communion Master slows you down ?
 
But Lu did in fact cast three spells on turn one of the battle, one of which was Quickness, and did in fact cast four spells on turn two of the battle.

So either Heroic Quickness and Water Blessing Quickness *do* stack, or, uh, or Heroic Quickness +103% gives you three spells per turn.

Oversway June 22nd, 2005 03:35 PM

Re: Communion Master slows you down ?
 
Quote:

Heroic quikness and water blessing quikness don't stack.

I'm pretty sure they do. At least they did for me in an sp niefel w9 blessing I played back in 2.15

Molog June 22nd, 2005 09:13 PM

Re: Communion Master slows you down ?
 
Quote:

Zooko said:
So either Heroic Quickness and Water Blessing Quickness *do* stack, or, uh, or Heroic Quickness +103% gives you three spells per turn.

+103% quikness gives you 100% of a extra move and a 3% chance of another move, so 3 moves is possible.

I think spell quikness multiplies with heroic quikness, so you get 4 moves next turn.

Some one correct me if I'm wrong.

Endoperez June 23rd, 2005 05:57 AM

Re: Communion Master slows you down ?
 
That 3% isn't, AFAIK, a *chance* of getting third move, but means that you get third move from heroic ability every 100/3 =~ 33 turns, starting from the first turn.

Zooko June 23rd, 2005 10:52 AM

Re: Communion Master slows you down ?
 
It looks like to me that they stack. Heroic Quickness +100% means "double your moves". Water-9 Blessing means "get 1.5 moves per turn (i.e. 3 moves every 2 turns)". Stack them together and you get 3 moves per turn, which is what my Prophet apparently gets, until he casts Quickness, after which he gets four moves per turn.

Vicious Love June 23rd, 2005 03:59 PM

Re: Communion Master slows you down ?
 
Quote:

Molog said:
Heroic quikness and water blessing quikness don't stack.

I'm not sure about this version, but one pacth ago, they indeed did not stack.

...

They compounded. Heroic Quickness affected your base number of actions, and the Quickness spell doubled the result. So Heroic Quickness 100%xQuickness=4 actions total, 200%xQuickness=6 actions total, and so on, and so forth. This has been verified in three separate games, since I always capitalize on Heroic Quickness(well, in SP) via a quick water empowerment.

Edit: For the record, Ice Devils with 8 actions per turn are teh r0xXOrz.

Zooko June 23rd, 2005 07:13 PM

Re: Communion Master slows you down ?
 
Hm. If Quickness actually *doubles* your actions per turn then my numbers don't add up. I could make sense of what I observed only if I believed that Quickness added +1 action per turn. Hmmmmm.

Endoperez June 23rd, 2005 08:13 PM

Re: Communion Master slows you down ?
 
It could be that 3% of the heroic quickness coming into play on the first round. That would leave you with base, x2 because of heroic quickness, doubled by spell to four actions.

And on the first turn, you got x3 turns from heroic quickness because 103% gives you one extra action every round, and another from the 3% left over every 100/3 =~ 33 turns.

Does it add up?

Zooko June 23rd, 2005 08:15 PM

Re: Communion Master slows you down ?
 
Yes! Good thinking. I assumed that the 3% would come in "at the end" instead of "at the beginning".

It still doesn't explain why he slowed down to 2 per battle round, though. I remain suspicious of Communion Master. After the next turn of this game I will see how he does without Communion Master. :-)

Zooko June 24th, 2005 09:47 AM

Re: Communion Master slows you down ?
 
So the Heroic Quickness +100% over-rides the Water Blessing instead of stacking, leaving Lu with 2 moves per turn, then if he casts Quickness he gets 4 moves per turn. Plus every 33 turns or so he gets an extra move since he actually has Heroic Quickness +103%. Then, supposing Communion Master erased the Heroic Quickness (*and* the Water Blessing?) and left him with 1 move per turn, doubled by Quickness to 2 per turn...

Zooko June 27th, 2005 02:06 PM

Re: Communion Master slows you down ?
 
Okay this time he didn't cast Communion Master, and he has Heroic Quickness +104%.

In the first turn he cast three spells, one of which was Quickness. (Quickness increases your move to 150% but increases the number of actions to 200% ??)

In the second turn he cast four spells.

In the third turn he cast three spells and attacked with his annoying fly whisk (and/or demonslayer).

In the fourth turn he cast two spells but then he was almost to 100 fatigue so instead of casting more spells he ran toward the enemy.

In the fifth turn he cast two spells, ended up at greater than 100 fatigue, and did nothing else...

So it appears to me that Communion Master does indeed erase Heroic Quickness and Water Blessing. :-P


All times are GMT -4. The time now is 12:35 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.