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-   -   two v. two v. two v. two v. two (full) (http://forum.shrapnelgames.com/showthread.php?t=24395)

Zooko June 25th, 2005 11:17 AM

two v. two v. two v. two v. two (full)
 
http://zooko.com/map-800x600.png

click here for full map image (3200x1200 or so)<font class="small">Code:</font><hr /><pre>
players color of team color of enemies
------- ------------- ----------------
Hubris, Aku blue red, green
Arc, Zooko green blue, purple
QM, Turin purple green, yellow
KLear, Ioticus yellow purple, red
Tauren, Panther red yellow, blue
</pre><hr />
IP address: dom2s.zooko.com
port: 9999

There will be five teams, each consisting of two players.

The teams will be arranged in a pentagon, and the winning condition is this:

*** The game is over, and your team wins when both of the teams adjacent to you on the pentagon are dead.

This means the two teams adjacent to you are your enemies, and the two other teams that are not adjacent to you are your competitors.

We'll use a wrap-around map so that team-mates are near each other, and enemy teams are near each other.

I'll run a TCP/IP server, on 48-hour quickhost. Teams should arrange it so that if one team member is unable to make his move the other one does it for him.

Zooko, Arc (Ulm &amp; T'ien Ch'i)
King Lear, Ioticus (Machaka &amp; Man)
Tauren, Panther (Marignon &amp; Abysia)
quantum_mechani, Turin (Arcoscephale &amp; Pangaea)
Hubris, Aku (C'tis &amp; Ermor)

Note that the teams have been randomized by Alneyan, so which team is enemies with which other two teams is not yet known.

Settings: all default settings except:
* Zen's Pretender Mods 2.01
* Zen's Scale Mods 1.2
* Zen's Spell Mods 1.8
(Honestly I don't care for these mods, but everyone seems to like them so I decided to use them.)
* 45% magic sites (instead of default 40%)
* Magic research difficult (instead of default magic research normal)
* Independent strength 9 (instead of default independent strength 3)
* Score graphs OFF (instead of default score graphs on)

King Lear June 28th, 2005 06:41 PM

Re: five teams of two wanted
 
Anyone want to be on my team?
Lear

ioticus July 3rd, 2005 09:43 PM

Re: five teams of two wanted
 
Quote:

King Lear said:
Anyone want to be on my team?
Lear

Sure, I'll be on your team if you'll have me http://forum.shrapnelgames.com/image...ies/tongue.gif

The_Tauren13 July 3rd, 2005 11:37 PM

Re: five teams of two wanted
 
me and panther are in

YellowCactus July 4th, 2005 12:12 AM

Re: five teams of two wanted
 
Yellowcactus and Cunknown are in....I just have to tell Cunknown he's signed up.
-yc

Aku July 4th, 2005 01:38 AM

Re: five teams of two wanted
 
Hubris and I will join as the last team if that is ok.

GriffinOfBuerrig July 4th, 2005 07:04 AM

Re: five teams of two wanted
 
Heyda, Hacker Pschor and me will be in one team.

Anything about the nation picking?

We want to pick Jotun(me) and Emor(Hacker Pschorr).

.

Edit: O r are we too late, i won´t hope it!

Zooko July 4th, 2005 08:45 AM

Re: five teams of two wanted
 
GriffinOfBeurrig and Hacker Pschor: sorry the Ascension War is full unless one of the other teams drops out.

Team 1: Zooko and Arc
Team 2: King Lear and Ioticus
Team 3: Tauren and Panther
Team 4: Yellowcactus and Cunknown
Team 5: Hubris and Aku

GriffinOfBuerrig July 4th, 2005 08:51 AM

Re: five teams of two wanted
 
Ahhh, oki, we will wait and enter if one team drops :-]

arch_o_median July 4th, 2005 11:48 AM

Re: five teams of two wanted
 
So what nations do we play?
I propose that everyone simultaneously nominates a first pick. Nations that are only picked once go to the picker.

All: (one pretender&lt;--&gt;one nation) picks are determined leaving fewer nations to choose from and fewer pretenders to choose....

Zooko July 4th, 2005 11:55 AM

Re: five teams of two wanted
 
So, uh, everyone just posts to this thread what their first nation choice is? Fine with me.

I choose Pangaea. If anyone else wants it then I'll choose something else.

arch_o_median July 4th, 2005 11:59 AM

Re: five teams of two wanted
 
Sorry, I should clarify. By "pretender" I meant "player".

ioticus July 4th, 2005 02:05 PM

Re: five teams of two wanted
 
I'll take Machaka.

Hubris July 4th, 2005 03:24 PM

Re: five teams of two wanted
 
Water nations?

Zooko July 4th, 2005 03:30 PM

Re: five teams of two wanted
 
We don't know what map to use yet.

Also, I've decided I don't want Pangaea. :-)

I think I want Man...

arch_o_median July 4th, 2005 03:30 PM

Re: five teams of two wanted
 
I'd like Ulm.

Aku July 4th, 2005 03:35 PM

Re: five teams of two wanted
 
Inland is good if you know how to set up preset locations which I dont know how.

I vote for no water nations.

Aku July 4th, 2005 03:36 PM

Re: five teams of two wanted
 
Arc and Zooko what is your first pick? Ulm or Man?

Team Aku/Hubris would like to make our first pick as Vanheim.

ioticus July 4th, 2005 04:04 PM

Re: five teams of two wanted
 
King Lear, who ya wanna be, dude?

Zooko July 4th, 2005 04:24 PM

Re: five teams of two wanted
 
Our first pick is Ulm.

Aku July 4th, 2005 11:00 PM

Re: five teams of two wanted
 
Team Aku/Hubris is changing our pick from Vanheim to Ctis. Rather play a heat theme than cold because I refuse to use cheezy *** Caelum and I dont like Jotumheim.

Also what are the game settings?

Magic sites/World Richness/Independents/etc

Zooko July 5th, 2005 07:50 AM

Re: five teams of two wanted
 
I propose:

Sites normal (40%)
Richness normal
Independents 9
Research hard

The_Tauren13 July 5th, 2005 03:40 PM

Re: five teams of two wanted
 
Panther and I want Machaka and Marignon.

Zooko July 6th, 2005 02:58 PM

Re: five teams of two wanted
 
It seems fair to assign enemies according to the order we signed up.

Zooko and Arc
King Lear and Ioticus
Tauren and Panther
Yellowcactus and Cunknown
Hubris and Aku

So Team Zooko&amp;Arc wins if Hubris, Aku, King Lear, and Ioticus all die. Team King Lear&amp;Ioticus wins if Zooko, Arc, Tauren, and Panther all die. Team Tauren&amp;Panther wins if King Lear, Ioticus, Yellowcactus, and Cunknown all die. Team Yellowcactus&amp;Cunknown wins if Tauren, Panther, Hubris, and Aku all die. Team Hubris&amp;Aku wins if Yellowcactus, Cunknown, Zooko, and Arc all die.

This is going to be FUN! :-)


UPDATE: See further in this thread where I change my mind. Instead of enemies being assigned according to the order that they joined the game, Alneyan will randomly assign enemies without telling anyone who they are!

You'll have to hire scouts or expand the borders of your empire if you want to know who your enemies are. :-)

Aku July 6th, 2005 03:03 PM

Re: five teams of two wanted
 
Tauren/Panther team what is your first pick? you chose two nations.

Also YC/Chris team needs to choose a first pick.

Zooko July 6th, 2005 03:07 PM

Re: five teams of two wanted
 
So our team's first pick is (still) Ulm, and forget anything I said about Man or Pangaea...

Zooko July 6th, 2005 03:09 PM

Re: five teams of two wanted
 
Now as for placement, either one of us can place all ten teams and everyone can know everyone else's starting positions, or we can solicit some third party to do the placement for us and we can all not know. Although we all know that the placement will be *roughly* the simple layout described in the ASCII art in the first message of this thread.

I think we should just have everyone know everyone's position. Could someone tell me how to do specific placement, or just do it (on Inland) and post it for everyone to see?

CUnknown July 6th, 2005 03:33 PM

Re: five teams of two wanted
 
I don't think that YC and I are actually playing. That Faerun game is going to start taking a lot of time soon. Sorry..

Zooko July 6th, 2005 03:47 PM

Re: five teams of two wanted
 
Okay! Thanks for letting us know right away.

current line-up:

Zooko and Arc -- Ulm
King Lear and Ioticus -- ?
Tauren and Panther -- Machaka
Griffin of Buerrig and Hacker Pschor (if they are still interested) -- Jotunheim
Hubris and Aku -- Ctis

The Panther July 6th, 2005 04:10 PM

Re: five teams of two wanted
 
Quote:

Aku said:
Tauren/Panther team what is your first pick? you chose two nations.


Since we had the last pick in the first round, we went ahead and choose the first pick in round 2.

However, it turns out that we are no longer last because of the substitution issue so I suppose we really have the second pick in round 2 instead of the first one...

Aku July 6th, 2005 04:22 PM

Re: five teams of two wanted
 
Quote:

arch_o_median said:
So what nations do we play?
I propose that everyone simultaneously nominates a first pick. Nations that are only picked once go to the picker.

All: (one pretender&lt;--&gt;one nation) picks are determined leaving fewer nations to choose from and fewer pretenders to choose....

Nobody said there was an order of picking for the 5th team to get the 1st slot on 2nd round of picking. Then I could change my nation and pick something and say I am last and then get 2nd round first pick.

Let the HOST decide wtf is going on thats why I quoted the host. If people are going to try to take over the host by making his decisions then I rather withdraw.

If you didnt notice my first paragraph after the quote I am being sarcastic on how people are trying to manipulate this [censored] game.

GriffinOfBuerrig July 6th, 2005 04:49 PM

Re: five teams of two wanted
 
Heyda, of course we are still in interrested, are we on our turn to do the next pick?

Zooko July 6th, 2005 05:29 PM

Re: five teams of two wanted
 
Whoops, obviously the host (that's me) ought to implement some more stringent fairness methods.

I hereby declare that, uh, that, oh heck I don't care who picks their second team in what order. Sorry. If someone can suggest a fair mechanism I'll stringently implement it.

Hubris July 6th, 2005 06:50 PM

Re: five teams of two wanted
 
As a lesson though, you should always have strict rules on everything when you're the host.

Zooko July 6th, 2005 06:58 PM

Re: five teams of two wanted
 
Yes, it's true. Sorry for my laxness.

The remaining team which hasn't announced their first pick should announce their first pick, that's King Lear and Ioticus. After that, we'll go in reverse order for announcing second pick. Stay tuned for more detail.

Zooko July 6th, 2005 07:04 PM

Re: five teams of two wanted
 
I earlier posted:

Quote:


Zooko and Arc -- Ulm
King Lear and Ioticus -- ?
Tauren and Panther -- Machaka
Griffin of Buerrig and Hacker Pschor (if they are still interested) -- Jotunheim
Hubris and Aku -- Ctis


But I made a mistake: according to the thread history Ioticus asked for Machaka before Tauren and Panther did, and I didn't see it.

So, the current nation choices in the order that they were called is:

Griffin of Buerrig and Hacker Pschor -- Jotunheim
King Lear and Ioticus -- Machaka
Zooko and Arc -- Ulm
Hubris and Aku -- Ctis
Tauren and Panther -- Marignon

If everyone accepts the choices so far, then the next step is for Tauren and Panther to announce their second pick, then Hubris and Aku, then Zooko and Arc, then King Lear and Ioticus, then Griffin and Hacker Pschor.

Aku July 6th, 2005 07:07 PM

Re: five teams of two wanted
 
alright panther/tauren team do your 2nd pick

Aku July 8th, 2005 08:54 AM

Re: five teams of two wanted
 
bump for panther/tauren team to see

what is your 2nd pick? you are up

The Panther July 8th, 2005 09:43 AM

Re: five teams of two wanted
 
Tauren moved off to college yesterday. He has yet to come up on line from his dorm room. I expect it will take a few days for him to get settled in with the school computer.

He does know that he needs to decide on a nation, as Machaka was his pick.

Zooko July 8th, 2005 10:06 AM

Re: five teams of two wanted
 
I'm going to configure the server to send an e-mail message to a list of addresses announcing the availability of a new turn. If you want your e-mail address to be on that list, then please post your e-mail address here, or send e-mail to "zooko@zooko.com" with the string "DOM2" in the subject line. (So that I will notice your mail and not delete it as spam.)

I personally love getting e-mail announcing new turns, so that I don't waste hours of my time compulsively re-connecting to see if a new turn is up.

Zooko July 9th, 2005 01:43 PM

Re: five teams of two wanted
 
Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...

King Lear July 10th, 2005 04:52 PM

Re: five teams of two wanted
 
Well, since no one else has posted in a day or so, I guess I will. I would like either Abysia or Man in that order. If the people who can choose before me want one (or both) of them, they can have them, and I'll come up with something else.

Aku July 10th, 2005 05:50 PM

Re: five teams of two wanted
 
Team Hubris knows what we want for 2nd pick but waiting for Team Panther to pick their 2nd nation.

Alneyan July 10th, 2005 06:26 PM

Re: five teams of two wanted
 
Quote:

Zooko said:
Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...

Good luck. I spent about two or three hours on Inland to set up 12 starting points in Entwined Destiny, with three provinces (at least) between either capital of a team and enemy capitals, and only one province between the two allies. In the end, I think most teams had contact with the rest of the world, with the longest "jump" between any two capitals being of six provinces.

If you are interested, I should have the .map file on my computer, but it will have to be made public (meaning everyone knows the starting points), unless you made significant alterations. It's far from perfect though, and was made for 12 players, instead of 10. I don't think you will manage a neat "in row" formation on Inland though: team A will almost certainly have other contacts besides team E and B, and so on.

The Panther July 10th, 2005 10:44 PM

Re: five teams of two wanted
 
I talked to my son today. He will not be online with his new computer until Tuesday at the earliest. But he did choose his nation for this game.

Tauren selects Abysia.

Aku July 10th, 2005 10:46 PM

Re: five teams of two wanted
 
Team Hubris chooses Ermor.

Team Zooko your team choice is up!

Also instead of Inland maybe we should do the map Ringworld? It will give you more what you need in having the setup of teams bordering a team on each side. Just a thought.

King Lear July 11th, 2005 12:41 AM

Re: five teams of two wanted
 
Zooko, I like the map settings you propose, but I would suggest 45% for gems. Just slightly more spice =).

and I stand by Man if no one else wants it.

Otherwise I'll have to figure out something else.

Zooko July 11th, 2005 09:12 AM

Re: five teams of two wanted
 
Our second pick is Tien Chi.

I'll look into Ringworld. But I have made some progress on setting up Inland. Start a game with this map and play Abysia to see the first 5 spots I've layed out.

My idea was to lay out 10 spots (as shown in the ASCII art in the first message of this thread) then get someone to randomly assign teams to the five pairs and randomly assign each player within a team to one of the two spots in that pair.

Zooko July 11th, 2005 09:49 AM

Re: five teams of two wanted
 
Okay, the next step is Team Griffin &amp; Hacker to announce their second nation pick. Then we just have to wait for me to finish setting up a map. I'm downloading Ringworld at the moment.

I accept King Lear's suggestion of 45% magic site frequency.

Do folks want nation score graphs on or off? Since the default is on, and since I originally announced that I would be using default settings except as noted, the score graphs will be ON unless people request them to be off.

GriffinOfBuerrig July 11th, 2005 09:50 AM

Re: five teams of two wanted
 
graphs definitly on!!!!

Our second pick is Caelum!


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