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OT - Working on a roguelike game...
And hopefully this one will get farther than the one I was doing based on Dominions (though I still will base the magic system in this game on Dominions)... heck, I think it already has - you can wield items and fight monsters in this game! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Download link: http://kolis.dyndns.org/ed/prog/dork.zip Instructions: To run it in Windows, run dork.bat from a command line. To run it in Linux, run the "dork" shell script (might need to assign it execute permissions first) from a command line. You will need Java 5 installed. The reason I suggest running it from a command line instead of double-clicking the jar is because right now the dungeon generator's broken and will sometimes hang the program and you will only get error messages if you run from the command line. Commands: Numpad with numlock on (or number keys): move and attack 5: rest and gain 1 HP g: pick up item i: view inventory w: wield item e: view equipment m: cast magic spell (currently broken) |
Re: OT - Working on a roguelike game...
Dork? That's the name of the game? I think you need a better name.
Anyway, that aside... Good luck! (what the heck i thought they were still on java 2...) |
Re: OT - Working on a roguelike game...
It's short for "Dungeons of Relentless Killing" - does that sound better? Besides, I guess I can't speak for all roguelike players, but I for one am willing to admit that playing (and especially developing) such games is a rather dorky pastime http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: OT - Working on a roguelike game...
I was thinking it was some sort of wordplay on 'Zork' - wasn't that some sort of adventure game?
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Re: OT - Working on a roguelike game...
Hehe, acronym is funny http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT - Working on a roguelike game...
Yeah, Zork was an adventure game... no, I wasn't thinking of Zork at all when I came up with the name! http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: OT - Working on a roguelike game...
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Re: OT - Working on a roguelike game...
Say, anyone know of a decent free XML editor for Linux? I looked around but couldn't really come up with much... http://forum.shrapnelgames.com/images/smilies/frown.gif I want to start on some data files, just so the player isn't always Ed, the elven archer, fighting against the same 2 monsters every time http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: OT - Working on a roguelike game...
'java' is not recognised as an internal or external command.
Where can I get an exe to get around this? I'd love to support your roguelike, but first I need to run it. Also, if it's a jar, I should be able to upload it to my phoine... I might give that a try later. |
Re: OT - Working on a roguelike game...
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Re: OT - Working on a roguelike game...
OK, done that, and I guess I'm making progress.
"Failed to create a dungeon! If this message is displayed repeatedly, you might want to abort the program" appears again and again. At least it's running now. |
Re: OT - Working on a roguelike game...
Hmmmm - that java.com download seems to have screwed up some old applets that I need. How can I revert back to java V1?
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Re: OT - Working on a roguelike game...
Yeah, that error message appears sometimes... haven't bothered to look into what exactly is causing it to appear repeatedly, though... if it appears, just abort the program and try again...
As for java v1, try this link: http://java.sun.com/downloads/index.html The first dropdown box has a huge list of old Java versions... |
Re: OT - Working on a roguelike game...
I run it under Windows ME from MS-DOS Prompt and get this:
Exception in thread "main" java.lang.UnsupportedClassVersionError: dork/ui/GameF orm (Unsupported major.minor version 49.0) at java.lang.ClassLoader.defineClass0(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknow n Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$100(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) How to fix it? |
Re: OT - Working on a roguelike game...
Oh, man...
I honestly have no idea what that error means... http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: OT - Working on a roguelike game...
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