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-   -   Silver Lions Campaign - Now Available ! ! (http://forum.shrapnelgames.com/showthread.php?t=24453)

Double_Deuce June 27th, 2005 01:37 PM

Silver Lions Campaign - Now Available ! !
 
SILVER LIONS! - My 1st WinSPMBT User campaign is finally complete and I need a playetester or 2 to put it through its paces and give me some feedback so I can finalize it. There are 11 scenario's total but you may not get into them all depending on how well you do or don't do.

Like I mentioned above I need a playtester or 2 put it though its paces. Email me at playtesting@combat-campaigns.com if you want to try it out but be advised the file is about 1.5 MB zipped.

Just as a reminder on what the campaign is about, here is the Campaign Introduction text;

---------------------------------------------------------

SILVER LIONS!

US vs WARSAW PACT

May/June 1985
Game Version: WinSPMBT 1.0
Format: Fixed Core Campaign
Turns: 15 - 25
Player: United States Army
Command Size: Company
Length: 11 Scenario's (maximum)

INTRODUCTION:

World War III has finally erupted between NATO and the Warsaw Pact.

You are the commander of of the US Army's D Company, 2nd Battalion (Silver Lions), 68th Armor Regiment, 8th Infantry Division. Your unit has already been assembled and await your orders.

Once the fighting starts, you will have no choice about what reinforcements or repair priority you get. All efforts will be made by the Silver Lion Battalion Commander to provide you and your men with the additional assets necessary to accomplish your mission. Be advised though that as the war progresses you may be placed into difficult situations and will have to carry on the fight with whatever forces you have on hand.

Pyros June 27th, 2005 01:58 PM

Re: SPMBT User Campaign - Silver Lions!
 
1 Attachment(s)
Good work DD,

If I find enough free time I will take a look !

cheers,
Pyros

Double_Deuce June 27th, 2005 02:07 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Pyros said:
Good work DD,

If I find enough free time I will take a look !

Thanks. Hopefully when I get my Enhanced version CD I can do even more! I have ideas piling up and need to get them organized and put on paper before I forget them. I want to get this one out of the way and tweaked so I can get to work on the Drug War Campaign (Mexico-US 2005) http://forum.shrapnelgames.com/image...es/biggrin.gif

FJ_MD June 28th, 2005 02:06 PM

Re: SPMBT User Campaign - Silver Lions!
 
Let us know when your campaign will be available! It looks very promising! I look forward to play the final release so I will enjoy it at the most! http://forum.shrapnelgames.com/images/smilies/happy.gif

Shadowcougar June 28th, 2005 04:30 PM

Re: SPMBT User Campaign - Silver Lions!
 
I would like to try and playtest for you. I helped with the Cold Steel campaign(Strykers)

Double_Deuce June 28th, 2005 04:51 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Shadowcougar said:
I would like to try and playtest for you. I helped with the Cold Steel campaign(Strykers)

Hi, send an email to me at playtesting@combat-campaigns.com with the email address that you want the file sent to and I'll send it along. Be forwarned, the attachment is about 1.5 MB in size.

Double Deuce

Shadowcougar June 29th, 2005 02:13 AM

Re: SPMBT User Campaign - Silver Lions!
 
I sent the address to you.

Double_Deuce June 29th, 2005 09:26 AM

Re: SPMBT User Campaign - Silver Lions!
 
ISSUES!

There are 2 known problems with the campaign. They do not cause problems with gameplay but they are there.
  • D-65 is the Company Executive Officer's Tank. It should be a standard M60A3 but with a blade attached. Since there was not one in the current OOB I replaced it with a CEV (identical in about everyway except for the main gun). I then edited the data to replace the gun with the standard 105mm M68 found on the other M60's. The graphic will show the CEV BUT the unit itself is acurate in all other ways. http://forum.shrapnelgames.com/images/smilies/wink.gif
  • When I set up the scenario template I accidently left the Soviet HQ loaded and during editing I deleted the carrying vehicle. This causes the Soviet HQ to never enter the battle (cannot be deployed). It may be that way in all 11 scenario's as I used the 1st scenario as the basis for all the others. The only effects it may cause are to the command functions of Soviet side command. If should not impact the US Side at all.

Shadowcougar June 29th, 2005 02:03 PM

Re: SPMBT User Campaign - Silver Lions!
 
I have the files. since this in winspmbt, what folder do I place the files in?

Double_Deuce June 29th, 2005 02:08 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Shadowcougar said:
I have the files. since this in winspmbt, what folder do I place the files in?

They go in the campaigns folder.

Shadowcougar June 29th, 2005 02:24 PM

Re: SPMBT User Campaign - Silver Lions!
 
OK done,, Will start playing soon
Where and when do you want the reports?

BTW have you played Stryker Brigade Combat Team: In Between Peace And War by Travis Hilterbrand?

Skirmisher June 29th, 2005 02:29 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Double_Deuce said:
ISSUES!

There are 2 known problems with the campaign. They do not cause problems with gameplay but they are there.
  • D-65 is the Company Executive Officer's Tank. It should be a standard M60A3 but with a blade attached. Since there was not one in the current OOB I replaced it with a CEV (identical in about everyway except for the main gun). I then edited the data to replace the gun with the standard 105mm M68 found on the other M60's. The graphic will show the CEV BUT the unit itself is acurate in all other ways. http://forum.shrapnelgames.com/images/smilies/wink.gif
  • When I set up the scenario template I accidently left the Soviet HQ loaded and during editing I deleted the carrying vehicle. This causes the Soviet HQ to never enter the battle (cannot be deployed). It may be that way in all 11 scenario's as I used the 1st scenario as the basis for all the others. The only effects it may cause are to the command functions of Soviet side command. If should not impact the US Side at all.

Hi Double Deuce,

About that second issue. I'm not sure I understand completely. There are no HQ units at any time for the Russians? I'd think that would be a serious setback for them.

Shadowcougar June 29th, 2005 02:31 PM

Re: SPMBT User Campaign - Silver Lions!
 
loaded the files in the campaigns folder and it asked to over write the other files. Silver Lions doesn't show up as a choice on the campaign list. Did I do something wrong?

DRG June 29th, 2005 03:01 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Double_Deuce said:
ISSUES!

There are 2 known problems with the campaign. They do not cause problems with gameplay but they are there.
<SNIP>[*]When I set up the scenario template I accidently left the Soviet HQ loaded and during editing I deleted the carrying vehicle. This causes the Soviet HQ to never enter the battle (cannot be deployed). It may be that way in all 11 scenario's as I used the 1st scenario as the basis for all the others. The only effects it may cause are to the command functions of Soviet side command. If should not impact the US Side at all.[/list]
DD, I hate to be the one to pee on your boots but you've crippled the Russian AI side. You've chopped the top of the command structure for rallying for one and reduced the effectiveness of it's artillery becasue the top man in the chain of command is missing. You've also elliminated any chance of the Human player from killing the AI's commander and gaining the benifits of the gaining the victory points for the kill and disruption of the command structure that would give to the game

The game needs an A0 unit for the AI to work properly. You cannot know that "They do not cause problems with gameplay" becasue you've never played that campaign with the AI's A0 in place.

Don

DRG June 29th, 2005 03:07 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Shadowcougar said:
loaded the files in the campaigns folder and it asked to over write the other files. Silver Lions doesn't show up as a choice on the campaign list. Did I do something wrong?

If you installed this campaign for the first time and it asked you to overwrite existing files in the campaign folder then yes, something very **VERY** serious is wrong.

What slot was it built for DD?

Don

Double_Deuce June 29th, 2005 03:34 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

DRG said:
Quote:

Shadowcougar said:
loaded the files in the campaigns folder and it asked to over write the other files. Silver Lions doesn't show up as a choice on the campaign list. Did I do something wrong?

If you installed this campaign for the first time and it asked you to overwrite existing files in the campaign folder then yes, something very **VERY** serious is wrong.

What slot was it built for DD?

Don

was built for slot 025.

Double_Deuce June 29th, 2005 03:47 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

DRG said:DD, I hate to be the one to pee on your boots but you've crippled the Russian AI side. You've chopped the top of the command structure for rallying for one and reduced the effectiveness of it's artillery becasue the top man in the chain of command is missing.

Yeah I kinda figured that but am letting some playtest it as is. I have already tried to clear the Soviet BUY screen and purchase the units again but it won't work the HQ stays loaded on an imaginary vehicle. The only option I have is to go back in and redo every scenario from scratch except for the maps which I can save and then import back in. At least in the old SPMBT you could delete the A0 unit of player 2. I found out the hard way that WinSPMBT changed this. http://forum.shrapnelgames.com/images/smilies/Sick.gif

Quote:

DRG said:The game needs an A0 unit for the AI to work properly. You cannot know that "They do not cause problems with gameplay" becasue you've never played that campaign with the AI's A0 in place.

By gameplay I was meaning wierd graphics casued by the CEV conversion and crashes etc BUT it obviously impact the AI's "gameplay". The Soviets will fight but as you mentioned, are severely leadership handicapped.

Shadowcougar June 29th, 2005 05:51 PM

Re: SPMBT User Campaign - Silver Lions!
 
I had to restart because of a windows update and now the Silver Lions campaign now shows up. will get to playing.

where and how do you want reports.
I sent Travis the saved turns and used a report templent he sent me.

Shadowcougar June 29th, 2005 11:03 PM

Re: SPMBT User Campaign - Silver Lions!
 
I have played scenario 1 and lost 5 men and 2 jeeps. Do you want the saved turns and a AAR?

Arralen July 2nd, 2005 01:49 PM

Re: SPMBT User Campaign - Silver Lions!
 
1st scenario comments
(bunch of saves is attached)
  1. Soviet HQ is not a problem: load turn 14, move B0/c1 toward the NE vic hexes, and dismount the inf squad from C .. you'll find the soviet HQ dismounted at 143/22
  2. a0 is inf commander
  3. H0 is a headquarter ??
  4. there should be at least _some_ guards at the ASP ?!
  5. G3 heavy (tank) transport is so slow .. you won't get him to the ASP within 15 turns
  6. is this supposed to happen in Germany? There are _very_ few wooden houses here.
  7. set red arty observer to range=0, or better remove their weapons alltogether
  8. there are very few spetzaz, and they choose bad places for their attacks. Butchered most of them a) in the "valley" in front of the ASP, where all units where able to fire at them, and there was little cover for them, and b) in the SE corner of the complex, when they tried to cross the open area.

Shadowcougar July 2nd, 2005 03:38 PM

Re: SPMBT User Campaign - Silver Lions!
 
I agree with the no 8 of Arralen post.
I agree about no 5. Tank transporters are slow but they are way to slow in the game.
Fo didn't shoot at me. found him at short range.

Double_Deuce July 2nd, 2005 04:49 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Arralen said:[*]there should be at least _some_ guards at the ASP ?!

Not sure but in the old SPMBT you cannot have AUX units in the 1st scenario of a campaign. At least I could never get them to show up.
Quote:

Arralen said:[*]G3 heavy (tank) transport is so slow .. you won't get him to the ASP within 15 turns

The G3 Heavy Tank transport was use to represent the US M88 Recovery vehicle (not in the current OOB of WinSPMBT).
Quote:

Arralen said:[*]is this supposed to happen in Germany? There are _very_ few wooden houses here.[/list]
Yes, in Baumholder, Germany. The ASP's were never near (at least ours wasn't) any built up or inhabited areas. It was on the military reservation.

Shadowcougar July 2nd, 2005 05:18 PM

Re: SPMBT User Campaign - Silver Lions!
 
did you get my email about battle 3. sent to playtest address

Skirmisher July 2nd, 2005 05:56 PM

Re: SPMBT User Campaign - Silver Lions!
 
You can't have AUX units in the first scenerio of a campaign.Why do the guards need to be AUX units?
Just curious.

The tank transport doesn't need to go anywhere to finish the scenerio.I just parked it and advanced on the enemy.


I playtested this scenerio myself,as well as the second one.I never recieved the rest to check out.

Double_Deuce July 2nd, 2005 06:32 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Skirmisher said:
You can't have AUX units in the first scenerio of a campaign.Why do the guards need to be AUX units?

In a campaign any unit NOT toggled to AUX/FIX will become part of the core forces for the entire campaign.

Double_Deuce July 2nd, 2005 06:33 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Shadowcougar said:
did you get my email about battle 3. sent to playtest address

The one with the Paratroopers? If so, yes.

Skirmisher July 2nd, 2005 06:51 PM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Double_Deuce said:
Quote:

Skirmisher said:
You can't have AUX units in the first scenerio of a campaign.Why do the guards need to be AUX units?

In a campaign any unit NOT toggled to AUX/FIX will become part of the core forces for the entire campaign.


Oh your talking about US forces,I thought he meant Russian guards for thier HQ.

Shadowcougar July 2nd, 2005 06:51 PM

Re: SPMBT User Campaign - Silver Lions!
 
no the one about the invisible czech units.

Mobhack July 3rd, 2005 12:22 AM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Arralen said:
1st scenario comments
(bunch of saves is attached)
  1. Soviet HQ is not a problem: load turn 14, move B0/c1 toward the NE vic hexes, and dismount the inf squad from C .. you'll find the soviet HQ dismounted at 143/22
  2. a0 is inf commander
  3. H0 is a headquarter ??
  4. there should be at least _some_ guards at the ASP ?!
  5. G3 heavy (tank) transport is so slow .. you won't get him to the ASP within 15 turns
  6. is this supposed to happen in Germany? There are _very_ few wooden houses here.
  7. set red arty observer to range=0, or better remove their weapons alltogether
  8. there are very few spetzaz, and they choose bad places for their attacks. Butchered most of them a) in the "valley" in front of the ASP, where all units where able to fire at them, and there was little cover for them, and b) in the SE corner of the complex, when they tried to cross the open area.

Another way of looking at it is stone is "heavy" or "traditional" construction, and wooden as "modern" or "light-weight" construction materials.

Traditional - brick or stone or concrete built with substantiial ((tiled or slated) roofing on a substantial backing frame. tenement flats, old brick-works type factories, traditional farm steadings etc.

Modern - mainly glass, corrugated iron, aluminium or light "pressed stone" walling, and especially, light roofing (not walk-safe) such as flat tar-waterproofed or corrugated iron or similar roofing, on little or no backing frame which will tend to provide less protection from plunging arty and mortar fires. Modern estate housing, pre-fab housing, shopping strips, light industrial estate buildings, farm outbuildings etc.


Andy

Arralen July 4th, 2005 06:49 AM

Re: SPMBT User Campaign - Silver Lions!
 
Quote:

Mobhack said:

Traditional - brick or stone or concrete built with substantiial ((tiled or slated) roofing on a substantial backing frame. tenement flats, old brick-works type factories, traditional farm steadings etc.

Modern - mainly glass, corrugated iron, aluminium or light "pressed stone" walling, and especially, light roofing (not walk-safe) such as flat tar-waterproofed or corrugated iron or similar roofing, on little or no backing frame which will tend to provide less protection from plunging arty and mortar fires. Modern estate housing, pre-fab housing, shopping strips, light industrial estate buildings, farm outbuildings etc.


Few "modern housing" then, as well, especially that far out "in the wild" http://forum.shrapnelgames.com/images/smilies/wink.gif
Maybe this would "qualify" because of being mostly wood:
Farm houses, 400+ years
http://www.vogtsbauernhof.org/

Typical "land house" (>100 years old) will be timber-framed, often filled with quarrystone, or half-timbered like this:
http://www.carto.net/neumann/travell...chsenstadt.jpg
Some reconstructions have been made using bricks:
http://www.baudeck-leo.de/Fachwerkhaus-Rieth.jpg

Lots of old land and farm houses are made with very little timber frame. Walls are 30-40cm, roof is pan-tiled and walk (and tree-) save ...
http://www.spd-luecklemberg.de/_priv...hsteinhaus.jpg

A typical town house from 1900+ has 25-40 cm brick walls and pan tile roof, but wooden ceilings.

A typical post-war house (1945+) has thinner walls, but steel-reinforced concrete ceilings of 12cm+.
Bricks have become more and more lightweight through the years, though.

So, all in all, I think 95% of the qualifiy as "stone buildings". http://forum.shrapnelgames.com/images/smilies/wink.gif

Shadowcougar July 4th, 2005 03:15 PM

Re: SPMBT User Campaign - Silver Lions!
 
Battle 1 saves.

I agree with some of the previous comments with this battle.

found the enemy HQ so its not missing.
transporter slow but didn't move it much.
enemy FO was found at close range so I saw it before he fired.

Shadowcougar July 4th, 2005 03:17 PM

Re: SPMBT User Campaign - Silver Lions!
 
1 Attachment(s)
battle 1 save.

Shadowcougar July 4th, 2005 03:22 PM

Battle 1 saves *DELETED*
 
Post deleted by Shadowcougar

Shadowcougar July 4th, 2005 03:25 PM

Battle 2 saves
 
1 Attachment(s)
battle 2

don't know why the paratroops came out of their postions.
HQ was in middle of map.
like some of mg post postions. they where tough

Shadowcougar July 4th, 2005 03:26 PM

Battle 3 saves
 
1 Attachment(s)
battle 3

Czechs have invented cloaking devices. don't know if its my game of the OOB.

Shadowcougar July 4th, 2005 03:29 PM

BAttle 4
 
1 Attachment(s)
battle 4 saves.

found that that the D-65 unit had no Sabot or HEAT rounds. oopppss.

found out when D-65 couldn't kill a APC

Double_Deuce July 4th, 2005 04:53 PM

Re: BAttle 4
 
Quote:

Shadowcougar said:
battle 4 saves.

found that that the D-65 unit had no Sabot or HEAT rounds. oopppss.

found out when D-65 couldn't kill a APC

Oops! When I edited the unit and swapped out the main guns I forgot to resupply the ammo. It may only have HE because that is what the CEV unit has.

Double_Deuce July 4th, 2005 04:53 PM

Re: Battle 3 saves
 
Quote:

Shadowcougar said:
battle 3

Czechs have invented cloaking devices. don't know if its my game of the OOB.

The 1st couple were originally created in SPMBT 3.01 so it may have been a glitch that I missed in the conversion to WinSPMBT.

Shadowcougar July 4th, 2005 10:27 PM

Re: Battle 3 saves
 
OK still was able to play

Shadowcougar July 6th, 2005 06:59 PM

Re: Battle 3 saves
 
D-65 could have been made with making the M-60 a class 36 unit.

Double_Deuce July 6th, 2005 07:13 PM

Re: Battle 3 saves
 
Quote:

Shadowcougar said:
D-65 could have been made with making the M-60 a class 36 unit.

True BUT would I have had to use MobHack for that? I try to stick to only modifications I can do in the Scenario Editor (for safety reason!) http://forum.shrapnelgames.com/image...es/biggrin.gif

Shadowcougar July 9th, 2005 01:32 PM

Battle 5
 
1 Attachment(s)
No problems found with battle

Only that the back BMP needs the order of Lenin and a answer as to why a Cannon Marksman is in such a lowly unit

Shadowcougar July 10th, 2005 07:30 PM

battle 6
 
all works fine

Shadowcougar July 10th, 2005 07:34 PM

Re: battle 6 saves
 
1 Attachment(s)
saved games

Double_Deuce July 11th, 2005 02:01 AM

Re: battle 6 saves
 
Quote:

Shadowcougar said:
saved games

In case I haven't said it, Thanks for taking the time to be so thorough. I have not had time to download and review all your saves but I will be doing so and going through each one in detail, as well as reviewing the notes you have posted here. http://forum.shrapnelgames.com/images/smilies/wink.gif

Shadowcougar July 12th, 2005 02:10 AM

Battle 7 War Over
 
1 Attachment(s)
the War has ended. I have had 7 decisive wins and got a Marginal Campaign Victory.

The enemy inf in the NE part of town advanced when the Armour did. don't think that was to happen. other than that every thing worked.

I might add more mines or barbed wire. make the break in a little tougher.

Shadowcougar July 12th, 2005 02:22 AM

Re: Battle 7 War Over
 
in the early saves I just gave a few turns to you. I have saved every turn from every battle. I suggest that where you have mines or barbed wire you may add a little more.

as a US player a early campaign buy is a Engineer Plt. They are more boots on the ground and also have the engineer abilities.

The AC in the battles have been at best a slight bother. Their payload isn't dangerous if the US player is used to playing with a open order attack. I started in SP2 so I am used to being shelled/bobbed all the time. The US player also has a weak group of anti air units to buy.

The other buy a US player will look for is some sort of tube based support. They could be mortars or 155 tube artty.

As a upgrade the US player will maybe upgrade 1 or 2 tanks to M1IMP or M1 blade tanks. I didn't add ant armour until the end and then they were CEV's. They are good in a bulitup area but not in the open.

These are just some thoughts about the campaigh. I enjoyed playing it. After running a Styker unit it was a welcome change to have real tanks.

Starmyth July 14th, 2005 03:30 PM

Re: SPMBT User Campaign - Silver Lions!
 
It just wouldn't be right to play against an opponent without a deployed A0.

Shadowcougar July 14th, 2005 10:31 PM

Re: SPMBT User Campaign - Silver Lions!
 
There is HQ units there

The_Warrior July 23rd, 2005 04:01 AM

Re: SPMBT User Campaign - Silver Lions!
 
So, when will it be released?


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