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-   -   Infantry Icon mods? (http://forum.shrapnelgames.com/showthread.php?t=24570)

RecruitMonty July 3rd, 2005 11:32 AM

Infantry Icon mods?
 
Could anyone perhaps Modify the West German and Bundeswehr Infantry icons so that they look a little more realistic? I would be most grateful if someone would do this.

RecruitMonty July 3rd, 2005 11:36 AM

Re: Something else as well
 
How might someone go about adding WWII German Units etc to WINMBT and how do you edit which weapons make which specific sound?

Listy July 3rd, 2005 12:15 PM

Re: Something else as well
 
WinMBT is for Post WWII, however I do belive there will be a WWII version of the game, just don't quote me on that.

The Infantry Icons are hard coded into the game, So Only the Game designers can change them. We where talking about altering some of the heavy weapon's, and we even did some new heavy weapons, on the yahoo group with hope that they would be hard coded in, however nothing came of that.

RecruitMonty July 3rd, 2005 08:33 PM

Re: Something else as well
 
You can't even edit the SHP's?

RecruitMonty July 3rd, 2005 08:33 PM

Re: Something else as well
 
What about editing sounfiles for specific weapons?

Alby July 3rd, 2005 10:25 PM

Re: Something else as well
 
I wish I could do some sound editing, but most all the sounds seem to be hardcoded ...some weapons seem to use more than one sound too.

What do you mean the infrantry icons are hard coded???? http://forum.shrapnelgames.com/images/smilies/eek.gif

PlasmaKrab July 4th, 2005 04:25 AM

Re: Something else as well
 
Infanttry icon numbers are hard coded. That means you cannot change the look of your squad with MOBhack. Same with all infantry units, only crew-served weapons (howitzers, mortars, flak, mrls...) can be modified.
However, if you open the right .shp files with SHPed (icon0010.shp thru icon0015.shp IIRC) you will find the inf squad icons for the various crew numbers. There are several colors following country, but which country uses which colors IS hardcoded and unmoveable. Now if you feel like it and have a precise idea in mind, you can extract these infantry icons, edit the images and replace them in the files.

At least I guess you can. I never tried this but it doesn't sound too buggy, provided you do everything quite right.

Same with the sounds. Not much hardcoding that you can't bypass.

Go in the Data\Sounds folder or something like that, you'll find all the sound files (.mp3) and the .ini list saying what sound is what and (important) what filename refers to what sound reference number used in MOBhack. By cross-referencing both you can change any unit move or weapon sound for any in the database. And add or replace with your own ones http://forum.shrapnelgames.com/images/smilies/wink.gif

Have fun!

Alby July 4th, 2005 12:30 PM

Re: Something else as well
 
Ok I got what you meant on the infrantry, I was wondering what you meant because I changed all my infrantry shp files already.

I tried changing the sound numbers(what weapon uses what sound) in mobhack, but the sounds that have a zero listed, cannot be changed.
because of the hard coding of certain wepaons to certain sounds.
The INI list I know of only tells you the sound file number..There is no list I am aware of that tells you what weapon uses what sound.

PlasmaKrab July 4th, 2005 12:46 PM

Re: Something else as well
 
Quote:

I tried changing the sound numbers(what weapon uses what souund) in mobhack, but the sounds that have a zero listed, cannot be changed.

Sure, when there is no sound defined, the firing sound is made up by the game engine from the weapon variables (class, weapon size, wh size)

Quote:

The INI list I know of only tells you the sound file number..There is no list I am aware of that tells you what weapon uses what sound.

No there ain't! http://forum.shrapnelgames.com/image...es/biggrin.gif

No reference file about what sound is what. You'll have to check it all in MOBhack and figure out what is what. If you feel like building a list, I think many people here would like to see it http://forum.shrapnelgames.com/images/smilies/happy.gif

What I meant is that you should use this file if you want to change the sound files or add some in the list.

Anyway some sounds are hardcoded, but even them the coding refers only to existing .mp3 files... Then if you find these, you can alter the files themselves as you wish, hard coding or not! http://forum.shrapnelgames.com/images/smilies/wink.gif

RecruitMonty July 5th, 2005 02:23 PM

Re: Something else as well
 
Thanks for the great advice everyone.

MarkSheppard July 8th, 2005 04:35 AM

Re: Something else as well
 
WinSPMBT Infantry Icon Hard Coded Country Slot Guide
By Ryan Crierie

Icon10.shp Hard-Coded Slots
*********************
Gulf States
Spain
Italy
Denmark
West Germany
Argentina
Algeria
Switzerland
Albania
Croatia
Nigeria
Chad
Finland
Chechnya
Vietcong
Zimbabwe
Ukraine
El Salvador
Peru
Rhodesia
Uruguay
Uganda
Paraguay

Icon11.shp Hard-Coded Slots
*********************
Poland
Israel
France
Great Britain
USA
USMC
Australia
India
South Korea
Taiwan
ARVN
Pakistan
Belgium
Netherlands
Norway
Canada
Greece
Turkey
East Germany
Hungary
Romania
Yugoslavia
Green
Austria
Brazil
Slovakia
South Africa
Angola
Cambodia
Chile
Ethiopia
Sweden
Lebanon
Indonesia
Portugal
Malaysia
South Yemen
Mozambique
Nicaragua
Somalia
Tanzania

Icon12.shp Hard-Coded Slots
*********************
Egypt
Syria
PLO
Jordan
Iran
Russia
China
Iraq
North Korea
Mujahadeen
NVA
Afghanistan
Czechslovakia
Red
Cyprus
Cuba
Thailand
Bosnia-Herzegovina
Sudan
Kenya
North Yemen
Ecuador
Bulgaria

Icon13.shp Hard-Coded Slots
*********************
Japan
Libya
Saudi Arabia
Eritrea
UN

Listy July 8th, 2005 08:01 AM

Re: Something else as well
 
Hmmm, that's tempting to put some blue helmets in there for the UN OOB....

PlasmaKrab July 8th, 2005 08:12 AM

Re: Something else as well
 
Yeah, that's tempting, I already thought about it, but I think that some other countries use the same infantry colors. Red to start with. You don't want to see insurgents all over the world with blue helmet, do you? Particularly since you're bound to cross them more than once with your UN troops...

Same with Eritrea and Lybia...

FlashfyreSP December 13th, 2005 03:44 PM

Re: Something else as well
 
If anyone can tell me what countries are hard-coded to use the icons in Icon55.shp/Icon56.shp, and what color-scheme would be appropriate for them, I can add these to the revised Icon10/11/12/13.shp and Icon28/29/30/31.shp files mod.

These were already done for the SPWW2 and SPWAW versions; the files are interchangeable and work with WinSPMBT as well.


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