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Why didn\'t the ghost king rout?
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Can someone look at the battle replay in Caelum and tell me why the ghost king didn't rout when the rest of the army was destroyed? I lost a lot of vine ogres in that battle. Thanks.
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Re: Why didn\'t the ghost king rout?
Bug?
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Re: Why didn\'t the ghost king rout?
I don't think normal routing rules persist when defending a castle. It would seem to me that your commaders won't retreat unless instructed to; dunno whether it's a bug, feature, or the anchovies from the dinner yesterday.
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Re: Why didn\'t the ghost king rout?
Isn't the ghost king immortal? I think I remember reading somewhere that immortal pretenders never rout. Please correct me if I'm wrong. Wouldn't be the first time! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Why didn\'t the ghost king rout?
He's not immortal. You're thinking Vampire Queen, I'm sure http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Why didn\'t the ghost king rout?
There's been a number of inconsistencies in the routing mechanism for quite some time. I believe the term is "bugs", albeit the devs have never actually commented on whether or not it's a "feature". http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Why didn\'t the ghost king rout?
I think Jurri is right and it has to do with defending a castle. Don't retreating units from a castle defense die anyways? They might as well stay and fight to the end http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Why didn\'t the ghost king rout?
Units can, unfortunately, escape from a siege if they own an adjacent province.
However, a commander in a castle never runs away because of losing all the troops under his command. If it makes you feel better, consider that the Ghost King still has troops under his command - the castle archers. You can't attack them, and you can't interact with them, but they are there. And they never run. Note that troops will run away like little girls if they have no commanders. It's just that the other way will never happen. -Frank |
Re: Why didn\'t the ghost king rout?
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Re: Why didn\'t the ghost king rout?
Both are true - as long as the archer doesn't rout.
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Re: Why didn\'t the ghost king rout?
But weirdness with routing happens when there aren't any castles involved, and _sometimes_ commanders inside the fort being stormed do rout, sometimes commanders in a province with no fort stay and get killed after all troops rout, sometimes troops stay after all commanders rout. |
Re: Why didn\'t the ghost king rout?
Interesting, I thought the blind limping archer would only decrease the chance of a commander rout but would not prohibit it entirely...
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Re: Why didn\'t the ghost king rout?
Oh, there's the rare possibility that your commander will rout due to fear or wounds or something, but generally commanders have enough morale to stay and fight. Your use of SC confused me http://forum.shrapnelgames.com/images/smilies/happy.gif 'Cause SCs almost never rout because of this, the very large majority having morale 30 or 50. Firbolgs, niefel jarls, might, I guess, but at least the latter come berserked more often than not http://forum.shrapnelgames.com/images/smilies/happy.gif
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