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Swarm over Loemendor (Started)
Greetings:
This game has started. This game is played on the new Loemendor map (with special sites). That map is for 5 - 8 players, one of which can play an underwater nation. 157 provinces (142 land; 15 water). Player list: 1. Boron - ERMOR 2. Pashadawg - ULM 3. The Panther - JOTUNHEIM 4. Shmonk - TIEN CHI 5. Rev. Zombie - C'TIS 6. Cainehill - ARCO 7. Dragonfire11 - MACHAKA 8. Archaeolept - MICTLAN Settings: PBEM (Host=Pashadawg) - hosting Sundays, Tuesdays, & Thursdays Number of players: 8 Independents set at 7 Sites set at 40 Research at difficult Graphs off No special victory conditions Renaming allowed Mods: Complete Conceptual Balance Mod 4. |
Re: Swarm over Loemendor (aka S.O.L.)
as before, though I came in at 15th i believe ;p, if there is a slot I would like pythium
/me is in dire need of a new game : D |
Re: Swarm over Loemendor (aka S.O.L.)
Welcome, Archaeolept!
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Re: Swarm over Loemendor (aka S.O.L.)
I would also like to Join.
If there's a place for underwater nation I'd like to take R'lyeh, otherwise I don't mind. |
Re: Swarm over Loemendor (aka S.O.L.)
You're welcome, too, Izaqyos, but I suspect that we will fill the 8 slots before we get to you on the list. But, you're on the list, nonetheless!
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Re: Swarm over Loemendor (aka S.O.L.)
Well...
If there will be yet one more leftover place for me to join, i'd like to send in my Marignon... |
Re: Swarm over Loemendor (aka S.O.L.)
Sure thing, Whollaborg!
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Re: Swarm over Loemendor (aka S.O.L.)
Hey, Pasha, thank you for being so energetic to actually get things done! I don't see why you couldn't host; indeed, it's the standard practice as far as I'm concerned to have the host both play and set a master-password.
That said, I should probably wait until Chris returns 'cause we've got some unfinished business http://forum.shrapnelgames.com/images/smilies/happy.gif (On second thought, maybe I should take this opportunity to flee while I'm still ahead!) I should say it's a safe bet that Ygorl (#7 http://forum.shrapnelgames.com/image...ies/tongue.gif) also wants a piece of me, so you might set him aside too. (Yes, my strategy will be to get them fight each other over who gets to finish me.) Not that I know fer sure, mind you... Quantum released the new mod, I notice, so everyone quickly test it out to see if it has any bugs; if not, then I wager we'll get an unanimous yea for it. |
Re: Swarm over Loemendor (aka S.O.L.)
C'tis, please!
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Re: Swarm over Loemendor (aka S.O.L.)
I'll choose Tien Chi as my final choice.
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Re: Swarm over Loemendor (aka S.O.L.)
I will stick with the Giants, having never played them before...
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Re: Swarm over Loemendor (aka S.O.L.)
Still interested if 3 of the 11 before me drop out. Any nation, any time, any chance of winning? (Nope. http://forum.shrapnelgames.com/images/smilies/wink.gif ) |
Re: Swarm over Loemendor (aka S.O.L.)
It's Ermor time http://forum.shrapnelgames.com/image...es/biggrin.gif.
Since we will play with so few players and on such a small map would it maybe possible to persuade sheap too host? I think the game could be almost as fast as Götterdämmerung then and we get at least 2 turns per day averagely until turn 40+ http://forum.shrapnelgames.com/images/smilies/happy.gif. |
About mods in SOL
About mods,
I am really fond of zen's conceptual balance series and for this game Turins hero mod would add a nice touch of more powerful heroes... |
Re: About mods in SOL
Quote:
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Re: About mods in SOL
I've just joined Invisible Swarm IV, so I'll bow out of this one so that some of the others can have a chance to play.
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Re: About mods in SOL
Conceptual Balance 4 would be fine with me.
No word yet from: Arkas Yorgl Turin Yellow Cactus Given that they can play in Invisible Swarm IV, lets wait until later tonight before removing them from the list. We have a long list for this game, and I'd like to keep things moving. I will send them PM's. Pasha |
Re: About mods in SOL
And I agree, the CM Balance 4 mod would be acceptable.
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Re: About mods in SOL
Hello All:
Ok. I made it official. We will use the complete conceptual balance mod version 4. I have not heard from: Arkas Yorgl Turin or Ed Kolis. I assume that means that they are focusing on other games and that it is safe to remove them from the list for this game (after all, they can play in Invisible Swarm IV). So, I have updated the list for this game. Given that there are only 8 slots, I don't think that we will have room for the last two on the list, Izaqyos or Whollaborg, but I will keep them on the list in case we have any last minute drop outs. (I'd be inclined to increase the number of players, but I really wanna try Loemendor and the recommended max. is 8 players.) So, let's get this game going. Shall we submit pretenders by Thursday night at 9:00 pm EST (aka Boston time)? Everyone should make sure that they download the map and have the correct mod. Pasha |
Re: About mods in SOL
Pretenders to be emailed to you, Pasha? And I can take any of the nations not already claimed? |
Re: About mods in SOL
Howdy Cainehill:
Yup. You can choose any nation not already claimed. Pretenders should be emailed to me at: whscom {AT} maine *dot* rr *dot* com. Pasha |
Re: About mods in SOL
Cool. I want Carrion Woods Arcoscephale. http://forum.shrapnelgames.com/images/smilies/wink.gif |
For your information
First, let me say that I'm honoured that you chose to use my map. I'm eager to know how it plays.
I thought you'd like to knoe that I just posted new map files in the original Loemendor map thread, I suggest you use those, especially since you're going to use the with specials map. There was one big problem that is now fixed. K. |
Re: For your information
damn seems I´m too late. I´d like to play if someone drops out.
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Turin
Hi Turin:
Sorry to give you the boot! I'm eager to keep the game moving. But, I think you're still on the Swarm IV list, and there will be plenty of other games in the future. Pasha |
Re: Turin
And seriously, I'm claiming Carrion Woods Arco for this game. I figure all my "friends" like Boron will help with the carrion bit, all I gotta do is find some forests and woods for Arco. http://forum.shrapnelgames.com/images/smilies/wink.gif Working on a pretender tonight. |
Re: Turin
i'm working 12 hr days these last few and the next - I haven't had any time to work on a pretender, esp. as I see the game is now difficult research - which is tougher for the pyth. I've got a mictlan pretender design ready, so I'll send that, and if the game is delayed I'll get a pyth pretender in instead. I'm happy w/ either nation, though.
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Archaeolept
Hi Archaeolept:
Obviously it is fine for you to change nations if needed. Also, if it would be a lot more convenient, we could start the game on Friday night. Pasha |
Re: Archaeolept
well, the micts are pretty powerful, is all. OTOH, pythium is nice against those nasty undead hordes. I've sent a mict pretender; i'll only have a bit more than an hour tonight to work on a pyth pretender, so I'll see what happens. The more delays, the more likely i can get one done; but no big shakes : )
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Emails
Hi All:
Please include either of the following: 1. Swarm over Loemendor 2. Loemendor 3. S.O.L. in the subject lines of their emails to me about this game. I have set up a special smart folder for emails concerning this game so that I can keep better track of player turns. Thanks. Pasha |
Delay
Hi All:
Panther was out of town until yesterday, and so he did not have a reasonable opportunity to craft a pretender. He expects to get one to me by late today. So, perhaps, we will start before I turn into a pumpkin tonight. There have been two instances where players' emails did not reach me (in a different game) due to mysterious technical reasons. So, I will set up an alternate email (gmail) address so that players can send emails to two different addresses in the future. Thanks. Pasha |
Re: Delay
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My internet connection may be spotty during this time, and I don't want to hold everyone up. I won't be back till Sunday, so please feel free to kick me out of the game if you are raring to start this weekend. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Delay
Hi Zombie:
It would probably take until Sunday to get another player all set. So, we can get turn 1 going and have turns due on Sunday. Pasha |
Turn 1
Turn 1 is out!
Deadline for turns is Sunday night at 9:00 pm. (With flexibility since this is the first turn.) Pasha |
Re: Turn 2
Greetings:
Turn 2 is out. The deadline is Tuesday, Sept. 13 at 9:00 pm EST. Pasha |
Re: Turn 3
Turn 3 is out.
Deadline is Thursday Sept 15 at 9:00 pm EST. Thanks. Pasha |
Re: Turn 3
And on Turn 2, C'tis lost her God...
I suppose the lizards sure better have an immortal pretender! I am betting on the Vampire Queen myself... |
Re: Turn 3
Heh. Noticed that too, and started wondering about immortals. Lich or saurolich wouldn't go out on turn 2; Phoenix might, but only with Marignon or Abysia. So ... Wonder what the dominion was? http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Turn 3
Perhaps, the dirty lizards killed their own god... they are wicked, wicked beasts and totally unfit for this world!
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Re: Turn 3
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Re: Turn 3
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Re: Turn 4
Greetings:
Turn 4 is out. Deadline is Sunday, Sept. 18, 2005 at 9:00 pm EST. Thanks. Pasha |
Re: Turn 4
So... did the lizard lich have better luck this time around? http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Turn 4
He sure did! got a win under his belt now.
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Re: Turn 5
Turn 5 is out!
Deadline is Tuesday, Sept. 20, 9:00 pm EST. Thanks. |
Re: Turn 6
Turn 6 is out!
Deadline is Thursday, Sept 22, 2005 at 9:00 pm EST. Thanks. |
Re: Turn 7
Turn 7 is out!
Deadline is Sunday, Sept. 25 at 9:00 pm EST. Thanks. Pasha |
Re: Turn 8
Turn 8 is out.
Deadline is Tuesday, Sept. 27 at 9:00 pm EST. pasha |
Re: Turn 8
Great. Thanks for the continued great hosting!
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