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First Look Klingon SE5
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I have the basic models for the Klingons started. These are rendered in X format with no texturing. They are not sized correctly nor are they final designs.
http://www.shrapnelcommunity.com/thr...KlingonSE5.PNG |
Re: First Look Klingon SE5
Nice http://forum.shrapnelgames.com/images/smilies/laugh.gif
What did you make them with? |
Re: First Look Klingon SE5
The models were made in DOGA, exported to Meta then rendered in X format. I can do a UV map but for some reason this latest batch didn't want to load for viewing. http://forum.shrapnelgames.com/images/smilies/frown.gif So I just rendered the ships without the UV maps.
Texturing the models and getting them to load is going to be the major problem I think. |
Re: First Look Klingon SE5
1 Attachment(s)
A bit cartoonie, but again its a work in progress. http://forum.shrapnelgames.com/image...s/confused.gif
http://www.shrapnelcommunity.com/thr...9-testship.PNG |
Re: First Look Klingon SE5
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Green Vortcha
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Re: First Look Klingon SE5
I think they'll look great when you get the textures worked out http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: First Look Klingon SE5
They look great, BUT as Klingons shouldn't they be firing weapons at something? http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: First Look Klingon SE5
Klingons have to fire all the guns, all the time! They might rust up otherwise. And that would be a bad thing. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: First Look Klingon SE5
hey AC, according to my research that latest ship of yours is not actually utilizing textures is it ? it seems you just gave the polygons/objects a color, contradictionary to using a proper texture to be put "around" the actual polygons.
Or am i wrong ? Anyways, UV-Mapping is PRETTY fking difficult. If you manage to get something to look properly, congratulations. Its so damn hard, alost impossible to apply a good texture on a ship that is more than just your standart borg cube ! http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: First Look Klingon SE5
Looks good, even without the textures.
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Re: First Look Klingon SE5
Yeah, looking at this I am definitely looking forward to Star Trek ships in SE V 3-D combat.
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Re: First Look Klingon SE5
Sizing the ships is going to be interesting as we all know the Negh'Var is fricking huge compared to BOP's. And there are three classifications for BOP's from 12 man B'Rels to 200 man K'Vorts. Klingons tend to stick with designs that work and then make them in various sizes.
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