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OT: ILM\'s new computer systems
Just read an article on the new computer setup that ILM has installed at the Presidio. Apparently, this is now THE most powerful computer in the private sector. Here's the stats.
The main data center includes a 3,000-processor server farm, approximately 150TB of network-attached storage and a 10 Gigabit Ethernet backbone that may be the largest built by any company to date. It has some 340 10Gbit ports and supports traffic loads of 130TB per day. Power and cooling systems sit in two adjacent rooms, which helps to keep maintenance traffic out of the data center. Impressive, most impressive . . . . Hey Fyron, this is what you need of for SE.net! http://forum.shrapnelgames.com/images/smilies/laugh.gif |
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I want it.
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Re: OT: ILM\'s new computer systems
Give it ten-fifteen years and we'll have it in our comps. Give it twenty-five and we'll have it in our phones. http://forum.shrapnelgames.com/images/smilies/laugh.gif
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I'd say those specs are reachable in 7-10 years for PCs.
Within 4-5 years pending a miniturization breakthrough. |
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I wonder if by then, that Space Empires would be capable of modelling 3D laser-spectroscopic displays, or E-Ink rollable flatscreens, sporting advanced AI smart enough to learn from your hubris, and tactful enough to out-propagandize you in even a multiple human game, while convincing you that their trade offer is really comprising of their high end designs and not cheap gutted out ships.
By that time, real-time Google-mobile enabled wearable wrist devices will alert you to when your turn is ready, and when your preprogrammed away-ministers have completed their complicated tasks to the chargrin of the poor saps who have weaker ministers. Accessing SEVII over PBW3 via your wrist pad, remotely transmitting its screen data wirelessly to your job's nearby e-ink rollable-screen mobile-enabled station on your desk as you complete complicated tasks using the wireless keyboard and wireless finger mouse rings to manipulate data on the screen, or on the 3D projection field on the lasertron. Notcing your boss comming, you make a flick of the wrist to turn off the transmission, and the screens revert to your normal work displays - now THAT is the future of computing. |
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VR holodeck, capable of creating any game you want out of a simple text description, which can be as simple as 'Chess game, standard rules'.
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VR will never happen.
Holodecks will become a reality in 15 years, the first prototypes will be developed in 2008. Tactile holodecks, however, will never become a commercial entertainment reality though. |
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Tactile holodecks will only be developed and practically usable for only large scale planetary industry, and experimental materials development. The quantum energy involved in such a device would cost more than the total output of most stars, and I would assume that such a technological development would be banned between most interstellar governments once it is perfected as a weapon.
Commercially, destroying stars will not be considered a viable option in the long run, and most likely will be a form of experimentation that is shunned and persecuted for its destructive concequences. |
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I wasn't refering to ST holodecks, but to mind-machine interfaces.
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If you're trying to create a tactile interface, you don't want to be building your matter stuff up from pure energy.
Manipulating pre-existing atoms into the chemicals you want and then moving them to where they are needed would be much simpler. Or forego the matter entirely; just stimulate nerves for fine tactile sensations, and use VR exoskeletons for blunt forces. |
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Or simply stimulate the nerves in the spinal cord to simulate all that.
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Say what is it called once you surpase 999 TB's? |
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I want to share with you a phone interview I had with George Lucas about ILM's new computer.
AT So George what are the specs on your new computer? GL Well let me tell ya, the main data center includes a 3,000-processor server farm, approximately 150TB of network-attached storage and a 10 Gigabit Ethernet backbone that may be the largest built by any company to date. It has some 340 10Gbit ports and supports traffic loads of 130TB per day. Power and cooling systems sit in two adjacent rooms, which helps to keep maintenance traffic out of the data center. AT Whooa George thats a fantastic, what are you going to use it for? GL Games and stuff. http://forum.shrapnelgames.com/image...es/biggrin.gif |
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Now, it is 1000 TB = 1 PB, or is it 1024 TB = 1 PB ? |
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For computers it's 1024.
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Technically, one petabyte is 1000 terabytes, and 1 "pebibyte" (PiB) is 1000 "tebibytes" (TiB).
http://en.wikipedia.org/wiki/Tebibyte |
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...Petabyte? That might hurt!
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*click closed* {Are you sure you don't want to access Moo13?} *click no* {here are some screenshots of Moo13. Doesn't it look pretty? Look, look, pretty planets. Are you really sure?} *Click closed* {Look, I was only trying to show you some stuff that I know you'll like. If you're not going to be reasonable, I'll just stop working.} *Sigh. Click Moo13* Quote:
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I betcha they have killer virtual-reality systems by then.
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Hey, only 30% of the population is suffering from obesity, there's still 35% that's merely overweight and then there's the 35% that still have normal weight.....
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Well that 35% also has to include those who are seriously underweight. You know models, vegans that sort of thing. So the number without any weight problem shrinks still further.
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