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-   -   System Gravitational Shield Facility (http://forum.shrapnelgames.com/showthread.php?t=26406)

ExSentinel October 13th, 2005 02:28 PM

System Gravitational Shield Facility
 
I have never been alive in a game to make it to this technology, usually toast by this time.

But, if you place this facility in your system will that deny me the ability to open and close warp points in my own systems, or just deny others to the ability?

Thanks for any help

Captain Kwok October 13th, 2005 02:38 PM

Re: System Gravitational Shield Facility
 
It will deny both.

inigma October 13th, 2005 03:09 PM

Re: System Gravitational Shield Facility
 
how do you research it?

douglas October 13th, 2005 03:37 PM

Re: System Gravitational Shield Facility
 
It requires Shields level 10 in stock, and all of the actions it prevents are prevented for everyone. Once it's built, the warp points in that system are fixed and star destruction traps won't work until it's gone. You can, of course, scrap it when you decide you need to do something it would prevent, but then you'd have to rebuild it to regain the protection.

inigma October 13th, 2005 03:41 PM

Re: System Gravitational Shield Facility
 
Is it possible to build multiple SGSes and put them on hold in the same system all in queues 1 turn from completion? I was thinking of doing this in my AI game so I can scrap the SGS, open warp point to attack, close warp point behind me, and unhold another SSG so its ready by next turn. Does this strategic use of SGSes make sense?

narf poit chez BOOM October 13th, 2005 03:54 PM

Re: System Gravitational Shield Facility
 
I don't see why it wouldn't work.

Slick October 13th, 2005 04:39 PM

Re: System Gravitational Shield Facility
 
Beware: System Grav Shields don't prevent planet destruction.

Fyron October 13th, 2005 05:12 PM

Re: System Gravitational Shield Facility
 
inigma said:
Is it possible to build multiple SGSes and put them on hold in the same system all in queues 1 turn from completion? I was thinking of doing this in my AI game so I can scrap the SGS, open warp point to attack, close warp point behind me, and unhold another SSG so its ready by next turn. Does this strategic use of SGSes make sense?


This is a common tactic on PBW. Not the most reputable thing to do, but it does work.

DeKaye October 13th, 2005 07:54 PM

Re: System Gravitational Shield Facility
 
Inigma said:
Is it possible to build multiple SGSes and put them on hold in the same system all in queues 1 turn from completion? I was thinking of doing this in my AI game so I can scrap the SGS, open warp point to attack, close warp point behind me, and unhold another SSG so its ready by next turn. Does this strategic use of SGSes make sense?


and:

Fyron said:
This is a common tactic on PBW. Not the most reputable thing to do, but it does work.


Never thought of this. The only concern I would have is that storing multiple unfinished facilities would put a damper on making other important things. This would be hard to do if you have a small but well established empire (it is possible to have a small empire and have developed the sytem gravitational Sheild Facility - at least in a single player game). I guess if you need the ship yard, you can waste all the resources and scrap the unfinished facility. I also find that I usually need all my facility spots filled with useful and active facilites (until way later in the game and then it is not so imperative that I build rescource, intel and research facilities - and this all depends on how well the game is going for my empire). Besides these little things that need to be considered, I think I will expolre this idea. It sounds promising too me! :}

inigma October 13th, 2005 08:15 PM

Re: System Gravitational Shield Facility
 
really, the only way i could conceive it working is by sealing off all your systems, and then having a designated system as your launchpad. you would then force any one attacking to go through that system, assuming of course they could guess where you popped out next.

the only thing that's considered turtlelish about this is that if everyone does it, the game effectively ends in a stalemate. perhaps i should remove this tactic from the forums so others dont think of it.

man, i love comming up with tactics in SEIV. this game is ripe pickings for 'em

Fyron October 13th, 2005 08:29 PM

Re: System Gravitational Shield Facility
 
Such turtling is highly frowned upon when used excessively in PBW games.

inigma October 13th, 2005 08:51 PM

Re: System Gravitational Shield Facility
 
that why you kill 'em before they turtle.

to be fair, most game masters should require a rule that one warp point be accessible at all times into your empire.

Atrocities October 13th, 2005 09:26 PM

Re: System Gravitational Shield Facility
 
Quote:

Imperator Fyron said:
inigma said:
Is it possible to build multiple SGSes and put them on hold in the same system all in queues 1 turn from completion? I was thinking of doing this in my AI game so I can scrap the SGS, open warp point to attack, close warp point behind me, and unhold another SSG so its ready by next turn. Does this strategic use of SGSes make sense?


This is a common tactic on PBW. Not the most reputable thing to do, but it does work.

Its also very costly but done more than one will like to admit.

DeKaye October 13th, 2005 11:18 PM

Re: System Gravitational Shield Facility
 
Okay, I won't explore this tactic if it is not a good thing to do (as being an exploit). I sure do not know much about what is frowned upon. I sure hope I do not do anything like this. Is there a thread that lists things that are not good practices? I guess such a thread would be both good and bad. It would help those that are naive about such things and it would be bad in that it would give others ideas whom have no qualms about how they win or play. I do not know much concerning SEIV ethics since I have not played multiplayer games much at all. I realize there should be ethics, since war in general has ethics too(even though some people choose not to follow them, or are oblivious to them).

Fyron October 14th, 2005 01:12 AM

Re: System Gravitational Shield Facility
 
First, note that the following is only a listing of tactics that at least a few people consider gamey. It is NOT a listing of tactics that are gamey. I personally consider many items on the list to be perfectly kosher.

That being said, here is the list:

http://www.spaceempires.net/home/content-36.html

Atrocities October 14th, 2005 01:40 AM

Re: System Gravitational Shield Facility
 
I often wonder as to why no one took the intiative to write a true strategy guide for this game. With all the strategy talk, the Dubious guide, the torpedo thead, and so one it would have been easy to gather the material to write one.

Things you need to know to win at SEIV (SP) and (MP)

Fyron October 14th, 2005 01:52 AM

Re: System Gravitational Shield Facility
 
Erm... Strategy Articles in the Newbie FAQ?

Atrocities October 14th, 2005 02:03 AM

Re: System Gravitational Shield Facility
 
Quote:

Imperator Fyron said:
Erm... Strategy Articles in the Newbie FAQ?

Yes, that was a good article, but... well ya, just needs more meat and patato's. I was looking for something a bit larger with more substance and images along the lines of that getting started and ship set creation PDF's that were written a while back.

DeKaye October 14th, 2005 02:33 AM

Re: System Gravitational Shield Facility
 
Thank you Fyron. I'll go check it out.

DeKaye October 14th, 2005 02:44 AM

Re: System Gravitational Shield Facility
 
Atrocities said " I often wonder as to why no one took the intiative to write a true strategy guide for this game"


Probably because everyone is too busy playing SEIV or creating races and MODS :} This guide would be a great thing for someone to do. Maybe one of you all could write a book when you have nothing else to do.

Fyron October 14th, 2005 03:37 AM

Re: System Gravitational Shield Facility
 
It's a little late for SE4. Maybe for SE5. http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities October 14th, 2005 04:59 AM

Re: System Gravitational Shield Facility
 
Yes, Fyron is right, SEV should be the new proving ground. http://forum.shrapnelgames.com/images/smilies/happy.gif

inigma October 14th, 2005 11:37 AM

Re: System Gravitational Shield Facility
 
How 'bout an SEIV strategy guide wiki? If you build it, they will come - and perhaps even before SEV. With Deluxe comming out, we're going to get an influx of new players, and a wiki SEIV strat guide/anthology would be good timing right now.

What say the community?

inigma October 14th, 2005 11:39 AM

Re: System Gravitational Shield Facility
 
Does anyone know the software package wikipedia.org uses for its wiki? I used to have it set up on one of my servers before, but I can't remember what package it was.

If we setup a strat guide wiki, would SE.net be interested in hosting it?


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