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Perma-riots
I'm playing a single player P&N game, and something's really bugging me... I've conquered this Sergetti planet, but no matter how long I wait after putting 200 troops on it, the planet doesn't stop rioting... The battle for the planet was quite long, so I suppose that caused a lot of unhappiness, but I'm now at almost 2425.0 and the planet is still rioting... another planet in the same system I conquered soon after is stable at angry... this is weird! http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Perma-riots
Your race isn't emotionless, is it?
I took a peek, and it looks like troops do indeed have a happiness bonus. Also, if you chose the provincial happiness type, the maximum change in anger per turn is very very small. |
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Screw it, pull your troops off the planet along with about 200m of the population.. then destroy the planet. Create a new planet and recolonize it with the 200m that you saved. Land the troops for police efforts and build a UPC.
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Or let it riot deploy plague bombs and capture the planet once the population dies off facilities and all http://forum.shrapnelgames.com/images/smilies/happy.gif
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I have not been able to capture planets with no population using strategic movement.
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starhawk, you're wicked. You destroy valuable infrastructure. Your advisor should be beheaded.
No no no no. Simply build stations in orbit with lots of cargo, then upload rioters to the station and jettison them into orbit until the rest of the Sergetti get the message that you're in control. Rings of floating Seregetti would be quite effective at psychological control, and you save the buildings. |
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Concerning spacing malcontents, I must point out how useful it is that you can jettison cargo in a simultaneous game as many times as you want while doing a turn and you don't have to wait for the next turn for it to happen. Just load the transport, jettison the rebels, and they are instantly deleted. Very useful when I captured a planet but didn't want to leave it defenceless while i rampaged through the enemy home system. I spaced the citizens and abandoned the planet.
oh and can someone tell me, is it a fact that emotionless doesn't allow you to stop rioting? I suppose I could virus bomb the planet and then recolonise as mentioned. |
Re: Perma-riots
Emotionless trait means populations on planets you control never change their mood, even from rioting.
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Ah well, seeing as the race in question is the Dominion (the idea being that they will serve the founders faithfully with no chance at becoming unhappy at losses) I can easily stay in character and exterminate or infect any new subjects that refuse to obey.
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Re: Perma-riots
How do you infect one of your own planets with a plague?
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Let the enemy either retake it OR le tthe rioting eventually lead to a full fledged rebellion (I believe this is possible) and when it happens send a ship with a plague deployment system.
Wait a few turns nice empty planet for you. Then again for the most part with me if I know the enemy is likely to riot I just send in plague warheads right away wait a few turns and go in with transports with a handful of troops and a boatload of population http://forum.shrapnelgames.com/images/smilies/happy.gif |
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That sounds like an unnessesarily brutal and expensive way to evacuate, abandon and recolonize.
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OUR YOU SERIOUS??? You mean to tell me that if I took 'emotionless' for a racial trait and then captured a planet that started rioting, it would continue to riot for the rest of the game??? I think there must be a way to pacify the pop of a planet like that?
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Re: Perma-riots
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Review my original suggestion for dealing with this problem. |
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How would an emotionless race even get to be rioting?
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Capture a planet that is rioting.
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I'm pretty sure you can just replace the population with a transport. I'd jettison the rioting population from the transport while I'm at it.
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Or you could just redistribute the pop to a lot of other planets, and transplant your own citizens on the rioting world.....
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But you can't remove the last 1M, and they will remain rioting and override the happiness of any transplanted population, right?
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You could remove that last 1M from the original settlers, but I'm pretty sure happiness is *per planet*, and that's it: races only have an impact through their own specific modifiers (the last few lines in happiness.txt).
As I understand it, Emotionless simply means "no happiness checks throughout the Empire", so happiness stays the same everywhere, and cannot change for rioting planets. It might also be a very high "Go back to indifferent" routine, if Angry/Jubilant captured planets go down to the Indifferent level (rioting can never go away through natural decrease). |
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Then one turn later, drop the colonists back down from your transport. |
Re: Perma-riots
I thought abandoning the planet abandoned the colony as well...
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You have the option whether or not you want to destroy all facilities or not when you abandon.
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Not scrapping the facilities allow you to retain your colony, but with no population. I don't really see the point of doing that: you cannot use the colony, but it is still a liability (can be captured/glassed for the happiness hit), and it isn't a new colony.
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Yup, it can be used to forcefully remove a riot, as no population cancels the rioting (and other states, like plagues). It doesn't make much sense, but it works in game.
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I would stick with my suggestion, its the best method for dealing with this kind of problem.
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I agree. Wouldn't building enough space stations to temporarily hold all but one of your colonists suffice? At worst, only 1 colonist would snuff it when you (sell off your buildings and) abandon the planet and recolonize...
The stations then can be scrapped or retrofitted into defense/construction bases. |
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Why not large transports?
I once evacuated nearly all of three systems with them. |
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Hey, I've got a great idea! Have you tried being a kind, benevolent leader? Maybe that'll stop the riots! http://forum.shrapnelgames.com/image...ies/tongue.gif
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...That's what SE needs. A 'Throw your people a party' button.
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Re: Perma-riots
Oh, good point. Maybe with a construction ship...
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http://forum.shrapnelgames.com/images/smilies/shock.gif
Dude... you _spaced_ my citizens?! You are soooo dead http://forum.shrapnelgames.com/images/smilies/wink.gif -JKUO in Ultimate Game |
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Actually, what I meant was "let the bloody settlers die out, and replace them": why bother removing them when they are already dying out? http://forum.shrapnelgames.com/images/smilies/wink.gif
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Hey, I just tried the "move all populace except 1 onto transports, abandon planet while leaving facilities intact, then repopulating" trick and it worked like a charm to stop the emotionless yet rioting populations... now I just need to do this on about twenty more rioting worlds... lol...
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Re: Perma-riots
Welcome to the world of micromanagement.
How come micromanagement never is? |
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