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-   -   WinSPMBTver2.51-- Gun tube orientation (http://forum.shrapnelgames.com/showthread.php?t=26739)

DRG November 12th, 2005 04:39 PM

WinSPMBTver2.51-- Gun tube orientation
 

With the release of V3 the game reverts back to the "Turrets point towards enemy lines while moving" feature that was included in the 2.51 "patch" so applying the 2.51 patch is no longer required and the file has been removed to avoid confusion



Don




Quote:

Attached is a WinSPMBT EXE that will point the Human players turrets towards ememy lines while moving. This reverts the game back to what it did for the human player before ver2.5.

This is a normal game installer so it's looking to install this into the default directories and folders we normally use so if you've put your game someplace else you'll need to enter the correct location into the installer. The game, if patched correctly, will report as being ver2.51 at the bottom of the main screen

Don


Warhero November 12th, 2005 05:02 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanks a lot Don.

Artur November 12th, 2005 05:38 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Many thanks Don and Andy and let me express my most sincere acknowledgements for such a fast solution.

Artur.

czerpak November 12th, 2005 05:41 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanx Don and Andy,
for some Blitz guys it will be like premature Christmas http://forum.shrapnelgames.com/images/smilies/happy.gif

Weeble November 12th, 2005 05:47 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thank you very much for a prompt response to player's requests.

Fabfire November 12th, 2005 06:32 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanks, Don and Andy, for the fast response. http://forum.shrapnelgames.com/images/smilies/happy.gif

SHortreengage November 13th, 2005 05:51 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thank you for the blindingly fast fix! Now off to explore the rest of the patch!

Shortreengage

21sec November 13th, 2005 09:55 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanks guys, yall rock http://forum.shrapnelgames.com/images/smilies/happy.gif

Goblin_ November 13th, 2005 04:31 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanks alot gentlemen!



Goblin

Cameronius November 14th, 2005 02:48 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Don and Andy,
Thanks for the quick fix. And thank you for all of the great work making Steel Panthers all we've wanted it to be and more. It's hard to believe it's been 10 years since the original.

BaronvonBeer November 16th, 2005 05:55 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
+1. http://forum.shrapnelgames.com/images/smilies/happy.gif

kevineduguay1 December 9th, 2005 02:46 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Thanks for the Patch guys!

Goblin, nice to see you again! are you everywhere? http://forum.shrapnelgames.com/image...es/biggrin.gif

RecruitMonty December 11th, 2005 03:41 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
What else does the patch do? I have been moding my game a little and each time I put in a new patch I have to copy everything I moded (that is quite a bit.

Still a very good responce time. Thanks.

RecruitMonty December 11th, 2005 04:15 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
It doesn't have any of the 2.5 patch material(OOBs etc)on it does it?

DRG December 11th, 2005 04:51 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Quote:

RecruitMonty said:
It doesn't have any of the 2.5 patch material(OOBs etc)on it does it?

No...it's just a WinSPMBT.EXE. No other files

Don

CJSC January 4th, 2006 09:33 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Very good. Thanks.

fossiili January 14th, 2006 02:57 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Does this feature have any other than aesthetic meaning? Hard job to check that all frends have the exactly the same versionnumber. http://forum.shrapnelgames.com/images/smilies/rant.gif

And where is the page one could load the 2.51?

Mobhack January 14th, 2006 07:44 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
the version number is shown on the front page of the programme in the style "WinSPMBT v2.53CD" at the bottom of the page.

This version does what is said in the thread itself - for the human player, the turret does not snap to the direction of travel when you move. Your turet will remain pointing in the direction it last was oriented.

Cheers
Andy

Mobhack January 14th, 2006 08:00 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Quote:

fossiili said:
Does this feature have any other than aesthetic meaning? Hard job to check that all frends have the exactly the same versionnumber. http://forum.shrapnelgames.com/images/smilies/rant.gif

And where is the page one could load the 2.51?

The "page" for 2.51 is the thread you just replied to.

See the link in the title to the attachment. Should say "1 attachment XXX downloads" or similar.

Cheers
Andy

RVPERTVS January 15th, 2006 05:18 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Version 2.53?, is there a version 2.53?, wasn´t the 2.51 version the last one yet? or did I miss something here?

Mobhack January 15th, 2006 09:03 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
You haven't got it as it is not yet released - And will probably be 2.6 whenever it is time to get back to MBT coding after WinSPWW2 http://forum.shrapnelgames.com/images/smilies/happy.gif

WargamerScott February 2nd, 2006 03:02 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
I have a pbem game in progress using 2.5---if I install this patch, will it ruin my game?

narwan February 2nd, 2006 02:30 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
It did for an opponent of mine (and me) a while ago when he tried to continue our 2.5 game with the 2.51 patch installed.

Mobhack February 2nd, 2006 10:03 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Of course - because the EXE checksum will differ.

Finish (or give up) any PBEM currently in progress before making any game changes.

Cheers
Andy

WargamerScott February 2nd, 2006 10:24 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Quote:

Mobhack said:
Of course - because the EXE checksum will differ.

Finish (or give up) any PBEM currently in progress before making any game changes.

Cheers
Andy

Okay. Thanks!

sqms February 7th, 2006 05:38 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
hi all
i've read about patch 2.51 but can't find it. can someone
help me,please
thanks

Artur February 7th, 2006 05:45 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Try the first post of this thread http://forum.shrapnelgames.com/images/smilies/happy.gif.

Artur.

sqms February 7th, 2006 07:48 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
thanks Artur. i must be getting blind.
jim

WargamerScott April 8th, 2006 11:14 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 
I just noticed that the game information page for winSPMBT doesn't mention the 2.51 patch. The last patch mentioned is 2.5. Shouldn't this be updated (it misled a friend who just downloaded the game)?

DRG January 23rd, 2007 12:43 PM

Re: WinSPMBTver2.51-- Gun tube orientation
 

With the release of V3 the game reverts back to the "Turrets point towards enemy lines while moving" feature that was included in the 2.51 "patch" so applying the 2.51 patch is no longer required and the file has been removed to avoid confusion

Don

RVPERTVS January 24th, 2007 03:34 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
Don: I understand there´s no problem in upgrading from 2.51 to 3.0 (any unexpected bug/misadjustment?), do you by any chance recommend to install from start skipping 2.51? Obviously I have no idea about the spaghetti-maze kind of thing this game´s code is http://forum.shrapnelgames.com/image...s/confused.gif

Regards
Robert

DRG January 24th, 2007 11:16 AM

Re: WinSPMBTver2.51-- Gun tube orientation
 
There is NO problem upgrading from 2.51 - 3.0 and there is NO problem upgrading from 2.50 - 3.0. The only thing in 2.51 was a game executable that is overwritten by the new on in V3.

However, I cannot stress enough that skipping 2.51 is the ONLY patch you can skip. Do not skip the others when upgrading your game

Also, may people may start with the DL version then upgrade to the CD. If you do you must re-patch you're new CD version. DO not, under any circumstances simply install the CD version over top of the DL version you already have without patching it again and expect it to work 100%. It will not. There have been dozens, maybe hundreds of files that are common to both games that have been changed since the first version was released.

NOTE: we do not RECOMMEND that it's "OK" to install the CD version over the DL version though I suspect some have already done that. What we do recommend if you are upgrading to the CD version is to uninstall the old DL version first then re-install the CD version and then patch up. *IF* you have scenarios or save games you do not want to lose simple copy them to a safe place and then copy them into the new CD version after it's been patched up

Don


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