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Question about 1.91 / 1.94 compatibility
I have run several tests and have seen posts by others that versions 1.91 and 1.94 seem to be completely compatible as far as savegame files and host turn processing. From what I can tell the only differences are in the music and intro screen, which only applies on the users pc, and a couple range check errors which would only occur during turn processing.
It seems to me that I could update the PBW server and change version 1.91 to 1.94 and everybody would be fine whether they are running version 1.91 or 1.94 on their own PC's. I have tested this with stock and with a couple mods as well, although to be sure I haven't checked every mod. Can anyone point to anything concrete they have seen in their tests that would contradict this? I mean other than a general unease about using different different versions or the fact that we've never been able to do this before with any patches. It would save myself and the admin team a tremendous amount of work if we could simply update the version on PBW once and not have to worry about running paraellel sets with all the various mods and handling dozens of game version change requests. If anybody can falsify this hypothesis it would be appreciated. Geoschmo |
Re: Question about 1.91 / 1.94 compatibility
Some have posted on not being able to load their save games into 1.94 from 1.91, but I think in all cases it was related to mods and/or path.txt being reset.
I also think a number of players have yet to upgrade to 1.94 from 1.91 due to the size of the patch. However, if the 1.94 can execute turns with invalidating data files it should be ok. |
Re: Question about 1.91 / 1.94 compatibility
Probably most users on dialup haven't upgraded yet (myself included).
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Re: Question about 1.91 / 1.94 compatibility
I haven't updated yet because (I've got plenty of other things to do and) it sounds like it wouldn't improve anything, and might have a less appealing splash screen to boot.
PvK |
Re: Question about 1.91 / 1.94 compatibility
If what I believe is true it won't matter for those that haven't upgraded to 1.94 yet. You could stay on 1.91 and the server could process turns using 1.94.
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Re: Question about 1.91 / 1.94 compatibility
Upgrade the server to 1.94 I have been using 1.94 for Invasion! and carrier battles and then having PBW process under 1.91 and its all worked without a hitch so I see no reason not to upgrade the PBW server completely to 1.94
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Re: Question about 1.91 / 1.94 compatibility
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But, since 1.94 Deluxe versions seem to play well with 1.91 Gold produced savegames, I would say the best route would be to keep PBW as-is for a while, until there can be a little more testing. Or, you could try archiving everything in the current Gold directory in one gigantic zip file (or RAR, to keep the Vorlon happy about 'superior compression technology') and apply the patch. If something breaks, it's as simple as extracting out the archive to get the backup. |
Re: Question about 1.91 / 1.94 compatibility
Note that keeping PBW as is means no Antimissile missile mods, among other things.
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Re: Question about 1.91 / 1.94 compatibility
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Re: Question about 1.91 / 1.94 compatibility
Guys, I am going to put 1.94 on the server either way, so if there is some functionality that you need for your mods, it will be there. The only question is do I need to leave 1.91 on there for any reason. Typically when we get a new version we have to leave the old ones for ongoing games that aren't ready to upgrade. But what I am trying to verify is if there is any problem with the host running 1.94 and some or all of the players still running 1.91. That's the only question here. I have run some tests and don't see a problem. I'm just trying to find out if anyone else has seen a problem I might have missed.
What's the deal with the anti-missles mods? This is something 1.94 fixes? I guess I missed that. |
Re: Question about 1.91 / 1.94 compatibility
The host crashes when trying to generate a combat replay involving missiles hitting other missiles using v1.91
Turning off the combat replay generation makes it process, but really sucks the life out of the savegame. |
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