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-   -   BSG Fleet (Download) (http://forum.shrapnelgames.com/showthread.php?t=26987)

Atrocities December 10th, 2005 03:38 PM

BSG Fleet (Download)
 
I posted some images I made a while back but never got around to showing any one over on SE.net. If you enjoy Battlestar Galactica, original series, then take a look. Here is the link.

Opinions welcome.

Xrati December 10th, 2005 04:35 PM

Re: BSG Fleet (new)
 
I posted on SE Net and feel that the battlestars are self contained ships and not fleet elements. They are their own escorts and project their firepower through the Vipers. To put them in SEIV you'll need to create ships as fleet elements. The second ship from the top appears to fit as a basic design of other fleet elements and support ships.

Atrocities December 10th, 2005 04:55 PM

Re: BSG Fleet (new)
 
Thanks Xrati, that is a very good point. I don't know how I am going to tackle this one yet. I might just make a standard set and let people choose how they want to use the ships. Really the only way to use this set the way it is used in the shows is to create a mod for it.

narf poit chez BOOM December 10th, 2005 06:48 PM

Re: BSG Fleet (new)
 
Nice play on the basic shape.

Atrocities December 10th, 2005 07:06 PM

Re: BSG Fleet (new)
 
Quote:

narf poit chez BOOM said:
Nice play on the basic shape.

Actually those are ships that have already been designed. Not sure of the class names though.

Xrati December 10th, 2005 07:47 PM

Re: BSG Fleet (new)
 
You could shorten the nose section and narrow mid section leaving the engines as need for ship class. So it would look like the 2nd pic, but with a smaller nose, thin mid section and whatever amount of engines you think would accommodate the class. Just like the Federation ships are all from a base concept of saucer section, main body (mid ship) section and warp nacelles.

In an actual concept of that fleet, I would think that the escorts would carry fighters that would act as the CAP while a strike force of Vipers was on an attack run. So all the ships in the fleet might have some capacity to launch or recover vipers for refuel or repair purposes.

TurinTurambar December 11th, 2005 07:11 PM

Re: BSG Fleet (new)
 
I can see this fleet being usable in the Carrier Battles Mod, but not too many other places. Unless you just like the looks of the ships and wanna use them for your race of course. They certainly are beautiful and well made as usual!

What would be ideal of course, would be SJ writing a combination of Pirates and Nomads and CBM.

Ed Kolis December 11th, 2005 07:46 PM

Re: BSG Fleet (new)
 
Ooh... yeah... nomads with carriers... fits BSG perfectly http://forum.shrapnelgames.com/images/smilies/laugh.gif
SJ do it! Do it! Add pirates and nomads to CB! You know you want to! http://forum.shrapnelgames.com/images/smilies/wink.gif

Fyron December 11th, 2005 08:12 PM

Re: BSG Fleet (new)
 
Oh man... Nomad + Disposable Society... meep!

Captain Kwok December 11th, 2005 11:50 PM

Re: BSG Fleet (new)
 
Just make sure you include those flying motorcycles for one of the troop vehicles...

...the super kids as infantry might work too.

Atrocities December 12th, 2005 06:11 PM

Re: BSG Fleet (new)
 
More ships posted.

Atrocities December 12th, 2005 06:16 PM

Re: BSG Fleet (new)
 
1 Attachment(s)
Fleet 1

http://www.shrapnelcommunity.com/thr...5-bsgfleet.PNG

Urendi Maleldil December 12th, 2005 06:38 PM

Re: BSG Fleet (new)
 
Very cool looking. I can't wait to play against them and crush them into dust.

ZeroAdunn December 12th, 2005 10:42 PM

Re: BSG Fleet (new)
 
Quote:

Urendi Maleldil said:
I can't wait to play against them and crush them into dust.

So, is what you are saying is they would look better as dust? Harsh dude, harsh.

narf poit chez BOOM December 13th, 2005 03:30 AM

Re: BSG Fleet (new)
 
I like what you've done with them. Look kinda like missiles. Fast, sleek and yet heavy.

General Woundwort December 13th, 2005 12:21 PM

Re: BSG Fleet (new)
 
Good work in varying from the original ship, especially without much else to go on.

AT couldn't really retire from making shipsets even if he tried. http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities December 17th, 2005 02:00 AM

Re: BSG Fleet (new)
 
Colonial Fleet A work in progress if any one wants to take a look. Feed back is welcome, but please post it one SE.net. Thanks.

Xrati December 17th, 2005 10:03 PM

Re: BSG Fleet (new)
 
It's a good start. I think you've captured the style of what would be a BSG fleet. I like it. Let us know when it's finished so we can download them. ( hurry! hurry! ) For Christmas maybe?

ZeroAdunn December 18th, 2005 07:43 PM

Re: BSG Fleet (new)
 
So far, Thumbs Up. Except the race picture. I do not like the race pic.

Atrocities December 18th, 2005 09:01 PM

Re: BSG Fleet (new)
 
I have replaced the Race picture. Will upload it in a bit.

Atrocities December 18th, 2005 10:10 PM

Re: BSG Fleet (new)
 
1 Attachment(s)
I just wanted to see if I could make it.

http://www.shrapnelcommunity.com/thr...240-bsgnew.PNG

narf poit chez BOOM December 19th, 2005 05:32 AM

Re: BSG Fleet (new)
 
Ooh, fast.

Atrocities December 19th, 2005 03:13 PM

Re: BSG Fleet (new)
 
View the fighters

http://www.astempire.net/display/bsg/bsgfg1.PNG

sachmo December 19th, 2005 07:25 PM

Re: BSG Fleet (new)
 
NICE, AT!

David E. Gervais January 4th, 2006 06:15 PM

Re: BSG Fleet (new)
 
Nice does not begin to express how I feel about your vipers...

http://img504.imageshack.us/img504/4...on018aj.th.jpg

O..M..G.. Stunning, Beautiful, Jaw-Dropping, Wonderful and.. since a picture is worth a thousand words, please accept this humble tribute to a master modeler.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Fyron January 4th, 2006 06:37 PM

Re: BSG Fleet (new)
 
Do you not like SEnet Image Gallery anymore?

Atrocities January 5th, 2006 12:12 AM

Re: BSG Fleet (new)
 
That is most impressive David. http://forum.shrapnelgames.com/images/smilies/happy.gif

David E. Gervais January 10th, 2006 08:59 AM

Re: BSG Fleet (new)
 
Hey AT, thanks for sending the galactica model,.. hmmm did you need an intro screen for the BSG Mod?..

http://img233.imageshack.us/img233/2...mod18vl.th.jpg

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

P.S. I'll post the .png version on SE.net to make Fyron really happy. http://forum.shrapnelgames.com/images/smilies/wink.gif

Ed Kolis January 10th, 2006 06:01 PM

Re: BSG Fleet (new)
 
Hey Atrocities... check this out...

http://p212.ezboard.com/fnendowingsm...cID=1702.topic

Looks like someone else is working on BSG models too, albeit for a different game... perhaps you two could collaborate? http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM January 10th, 2006 06:06 PM

Re: BSG Fleet (new)
 
/me likes.

spartan117 January 11th, 2006 03:25 PM

Re: BSG Fleet (new)
 
hey, this is Spartanmk117 of the BSG: The second Cylon War mod for Starwars: Empire at War. This forum was brought to me from
ed kolis, for this i thank him. I am the only current operating member in my mod, seeing as it is only 2 months old.
I was thinking about forming an alliance or a "merge" in which we incorporate our members, models,ideas, and resources.
If you would consider a merge or even a friendly alliance, i would be dearly greatful, if not..than i understand.

narf poit chez BOOM January 11th, 2006 04:44 PM

Re: BSG Fleet (new)
 
Hi, welcome to the forums. Cheese?

Atrocities January 12th, 2006 04:00 AM

Re: BSG Fleet (new)
 
The models I have made were made with DOGA. Although I can export them to x or even dxf format, I don't know if they can be edited by other programs. Ed is pretty smart about this, so if he could comment on any ideas, that would be great.

Atrocities January 12th, 2006 04:01 AM

Re: BSG Fleet (new)
 
David that is very nice looking image. http://forum.shrapnelgames.com/images/smilies/happy.gif Love the back ground art work. Simply beautiful.

Ed Kolis January 12th, 2006 10:24 AM

Re: BSG Fleet (new)
 
Quote:

Atrocities said:
The models I have made were made with DOGA. Although I can export them to x or even dxf format, I don't know if they can be edited by other programs. Ed is pretty smart about this, so if he could comment on any ideas, that would be great.

If you can export to .DXF, you should be able to open the models in Blender, which has boolean-operation and mesh-simplification tools. It also looks like Blender will preserve the multiple textures that you have placed on the multiple objects when you boolean-union them together, so you should be good to go! http://forum.shrapnelgames.com/images/smilies/cool.gif

StarDragon January 15th, 2006 02:09 AM

Re: BSG Fleet (new)
 
Hello new here. Had the demo long ago and rediscovered SE4Gold. Never knew there were mods so I guess I missed out on a lot.

As for your ships,I love them! Only question is are you doing "Classic" or "Neo BSG"? They are not mutually interchangeable, although I do enjoy both universes.

There are many designs on the web for "Classic", like the Tiger Destroyer and Juggernaught Fighter ect...

I look forward to seeing this finished.

Incidently, would it be possible to get a hold of some of those models in .cob format? Someone is making a Classic BSG mod and I would like to try to make some test conversions of your cap ships and fightes. (and try to make some neat pics for the SE4 displays).



P.S. If someone (like you Atrocities?) can PM me or start a new thread since the old Robotech ones are ancient, I have many Robotech models, like 6 types of Invid units (For the 2.0 MOD) since that is going slow I could make small .bmp's of them in action and plug them in right? Do I need to use DOGA to get the models themselves in game? Also How many Polygons are too much? (SDF-1 is around 6k, rest are 1-4k). I have a few of other anime models I'd love to learn how to get into game (Star Blazers/Gundam). I am NOT a modler myself, but I know quite a few.

Fyron January 15th, 2006 06:46 AM

Re: BSG Fleet (new)
 
SEIV does not use any models, only static bitmaps. You can put as many polygons in your models as you want before you render the portraits. Some of Atrocities' models get over 10k polygons IIRC.

This will not be true for SEV, however.

StarDragon January 16th, 2006 04:42 AM

Re: BSG Fleet (new)
 
Great news, thank you! I just discovered SE.net so I will be scouring the modding threads there also.

Atrocities January 16th, 2006 12:38 PM

Re: BSG Fleet (new)
 
SE V ploygon counts will have to be as low as you can get them, preferrably below 500 per model with the lower being the objective goal.

Suicide Junkie January 16th, 2006 01:50 PM

Re: BSG Fleet (new)
 
Reccommended poly count for Carrier Battles mod for SE5:
4

Particularily for infantry units and fighters, which I expect to be thrown around by the tens of thousands http://forum.shrapnelgames.com/images/smilies/happy.gif

Phoenix-D January 16th, 2006 01:52 PM

Re: BSG Fleet (new)
 
For those SE5 might have the same "Cheat" starfury does, and render them as bitmaps, instead. It looks a bit weird but it works.

Starfury does it for missiles, not fighters, but the concept is the same..

douglas January 16th, 2006 01:53 PM

Re: BSG Fleet (new)
 
So the pink swarm of tetrahedrons is fighting the blue swarm of tetrahedrons, and they're both throwing smaller green tetrahedrons at each other... http://forum.shrapnelgames.com/image...ies/tongue.gif

Ed Kolis January 16th, 2006 03:32 PM

Re: BSG Fleet (new)
 
Aack, the Khaak invasion! http://forum.shrapnelgames.com/image...ies/tongue.gif

Atrocities January 17th, 2006 02:45 PM

Re: BSG Fleet (new)
 
1 Attachment(s)
All I have to go on are dark screen caps and low light detail shots, but....

http://www.shrapnelcommunity.com/thr...069-bsgpeg.PNG

narf poit chez BOOM January 17th, 2006 03:25 PM

Re: BSG Fleet (new)
 
Hey, looks good to me.

Just needs windows and glowy stuff.

Atrocities February 21st, 2006 12:57 AM

Re: BSG Fleet (new)
 
I have updated the site with a few more new images. I hope to have the set completed sometime soon. Thanks for reading.

Atrocities February 21st, 2006 10:32 AM

Re: BSG Fleet (Download)
 
The set is now available for download. You can download it from the archives in the main SEIV Forum.

View The Set There is also a link to download the set on its web page.

Please report any bugs.

Wolfman77 February 21st, 2006 10:46 AM

Re: BSG Fleet (Download)
 
Very nice. I like what you did with the space station-starbase. For not having alot of ships to build off of everything really fits together well.

Black_Knyght February 21st, 2006 03:07 PM

Re: BSG Fleet (Download)
 
Atrocities - <font color="gold"> YOU ARE THE MAN !!! </font>

That may well be your best work EVER. You managed to completely capture the perfect look and feel of <font color="blue"> Battlestar Galactica </font> . It amazes me that you even managed to get in there both the new Galactica AND the Pegasus.

Damn fine work !!!

narf poit chez BOOM February 21st, 2006 07:31 PM

Re: BSG Fleet (Download)
 
/me drools...


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