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-   -   Interesting web finds (http://forum.shrapnelgames.com/showthread.php?t=27197)

narf poit chez BOOM January 3rd, 2006 03:02 AM

Interesting web finds
 
Recently finding something interesting, and thinking that we could use a place for posting interesting things on the web, I made this thread.

http://www.livejournal.com/community/crossing_lostrp/

It's a Lost (tv show; only seen a little) crossover/multiple author story. See, each author contributes up to three characters from other fictional universes...Completly serious, not a spoof. Shaping up very well, with good writting all around.

OOC: Over here: http://www.livejournal.com/community/crossinglostooc

kerensky January 3rd, 2006 10:31 AM

Re: Interesting web finds
 
The Japanese really have nothing to do...

http://www.devilducky.com/media/37630/

The real truth about those chinese restaraunts...

http://www.flashplayer.com/music/chickenchowmein.html

Ever wanted to be a virus? Check this out...

http://www.flashplayer.com/games/inf...verepeat..html

TurinTurambar January 3rd, 2006 03:24 PM

Re: Interesting web finds
 
OK that virus thingy is adictive. I made it to level 8 and then there were just too many of those white cloud thingies.

kerensky January 3rd, 2006 08:21 PM

Re: Interesting web finds
 
The virus game is very addictive. I too have never made it past level eight but I keep going back to try again. There must be some sort of subliminal hypnotic message in the music.........................

PvK January 3rd, 2006 11:55 PM

Re: Interesting web finds
 
There must be, since I made it to level 14 with no problem, and then lost because apparently I didn't understand what I needed to do - it told me "you went out of time"... I thought the levels were ending because the time was running out anyway... not sure what I was supposed to do differently - I'll need to check the rules.

Renegade 13 January 4th, 2006 03:31 AM

Re: Interesting web finds
 
I also made it to about 14 or so, then ran out of time http://forum.shrapnelgames.com/images/smilies/frown.gif

Suicide Junkie January 4th, 2006 03:38 AM

Re: Interesting web finds
 
You've gotta kill X number of cells before the time runs out.

The viruses are pretty lame, what with the complete inability to infect things without your direct intervention.
I have no idea why that's not one of the available upgrades, even if it were just a tiny percentage chance like the immunity.

Arkcon January 4th, 2006 11:18 AM

Re: Interesting web finds
 
The biohazard powerup causes that. But it just lets you kill cells, the infected cell doesn't release new viruses. So its a poor simulation of virus action. But anyway, its just a "catch the falling object" game, played upwards instead of downwards, with moving obstacles.

A tip I've heard, but haven't really exploited, is to wait with one rbc left, to see if you can score more powerups. Upgrades become very expensive after 4 level.

I'm gonna go play now. This game is addictive.

Renegade 13 January 4th, 2006 11:29 AM

Re: Interesting web finds
 
Addictive...or infectious?!? http://forum.shrapnelgames.com/image...es/redface.gif

PvK January 4th, 2006 03:08 PM

Re: Interesting web finds
 
I figured out I needed to clear the rbc tally before the time ran out on my third game, where I got to level 16 and scored 40685, almost enough for a site high score.

The game ended the same way though, running out of time, even though I killed practically every RBC that arrived, and got the only time-add powerup that arrived. I even most of the invisible RBC's that were inside the anitbody clouds too.

I have suspicions that:

* The game is easier on a slow machine. I've been playing on a slow machine choking on XP http://forum.shrapnelgames.com/image...ies/tongue.gif , and with a moderate amount of stuff on-screen, it slows way down. I almost never felt at risk of actually losing all my virus spores, or of missing more than a very few RBCs, mostly the invisible ones.

* Some levels may become impossible by chance.

The two combined make it sort of a tedious endurance/stubbornness test. I don't think there was much if anything I could do better, unless there is some trick to get more RBC's or time extension powerups to show up before the time runs out. Maybe on a faster computer, there are always enough RBC's and/or it gets more challenging to keep the spores alive and catch all the RBC's.

PvK

geoschmo January 4th, 2006 03:39 PM

Re: Interesting web finds
 
This virus game must have been bankrolled by some doctor who makes his living treating carpal tunnel patients. Ouch. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Fyron January 4th, 2006 05:06 PM

Re: Interesting web finds
 
Yeah, I noticed that the levels become unbeatable unless you either get a time extension or have had a lot of free latency upgrades (more than you could possibly afford)...

Suicide Junkie January 4th, 2006 06:24 PM

Re: Interesting web finds
 
Even so, latency dosen't help you get more cells onto the screen. Even if you don't miss any, you can still lose.

Fyron January 4th, 2006 06:34 PM

Re: Interesting web finds
 
You need the latency so that your viruses expand immediately and it takes less time to clear the RBCs, especially when the clock in getting close to the end. I always lose with just 2-4 RBCs left to infect, where one more level of latency would have let me get those infections a few seconds earlier. For this situation, reproduction is only helpful to a point, since there can end up being way more viruses on the screen than you can possibly use.

Arkcon January 4th, 2006 06:50 PM

Re: Interesting web finds
 
Yeah, but more viruses, with more damage ability, all clumped together and ignored by you, can kill the white blood cells sooner, before they become a problem. If they also survive the antibiotic cloud, and you get the biohazard powerup, you can get more of those invisible rbc's. Those guys with the high score (and all the high scores are by the same few guys) have probably latched onto some pretty good formula. And of course, luck figures into it as well.

Fyron January 4th, 2006 07:02 PM

Re: Interesting web finds
 
The biohazard is entirely luck dependent as well, which is what I was getting at.

narf poit chez BOOM January 5th, 2006 04:04 AM

Re: Interesting web finds
 
A fun platoform mini game: http://game.demiononline.nl/robobug.php?domain_id=11

A list of free multiplayer games: http://play-free-online-games.com/games/games_all.html

This is one reason why I visit Nodwick.

narf poit chez BOOM January 10th, 2006 02:53 AM

Re: Interesting web finds
 
Cool high-tech thingy: http://labs.systemone.at/retrievr/
Finds pictures that look like what your draw. Fairly accurate - Or it could simply be my bad art skills.

Ed Kolis January 10th, 2006 11:15 AM

Re: Interesting web finds
 
Oh dear... what if you draw hentai in there??? http://forum.shrapnelgames.com/images/smilies/eek.gif

narf poit chez BOOM January 10th, 2006 06:02 PM

Re: Interesting web finds
 
I'd imagine the same thing that if you typed it in a search engine. Anything that matches will be shown.

Kamog January 10th, 2006 11:44 PM

Re: Interesting web finds
 
I tried the virus game. Fun! http://forum.shrapnelgames.com/images/smilies/happy.gif The first couple of times I started I died immediately because I didn't understand what I'm supposed to do. I think I infected a cell that was too close to the bottom of the screen and then it dropped off the edge. Then the third game I "went out of time" at level 5. I'll have to try again!

TurinTurambar January 12th, 2006 08:26 PM

Re: Interesting web finds
 
Quote:

narf poit chez BOOM said:
Cool high-tech thingy: http://labs.systemone.at/retrievr/
Finds pictures that look like what your draw. Fairly accurate - Or it could simply be my bad art skills.

fascinating....

Arkcon January 12th, 2006 09:26 PM

Re: Interesting web finds
 
Try this other one by the same guy called QuarRkZ {clicky}. A pretty fun game against the computer, and you can play head to head, even with small kids.

Kamog January 13th, 2006 02:45 AM

Re: Interesting web finds
 
Thanks! That Quark game is fun too. http://forum.shrapnelgames.com/images/smilies/happy.gif I find that on the easy and medium difficulty levels, it's easy to beat the computer. But the hard difficulty is really hard! The computer cleverly uses those explosions to win and you really have to concentrate and think ahead. So far I have always lost under the hard difficulty. Gotta keep trying.

Kamog February 2nd, 2006 04:12 AM

Re: Interesting web finds
 
1 Attachment(s)
Quote:

narf poit chez BOOM said:
Cool high-tech thingy: http://labs.systemone.at/retrievr/
Finds pictures that look like what your draw. Fairly accurate - Or it could simply be my bad art skills.

I tried this site. Fun! http://forum.shrapnelgames.com/images/smilies/happy.gif Most of the pictures it returns are nothing like what I drew, but occasionally it's very good. Here's two examples where it worked quite well.
http://www.shrapnelcommunity.com/thr...-retriever.JPG

Ed Kolis February 2nd, 2006 03:07 PM

Re: Interesting web finds
 
Hey... someone should go and find the source for that thing - it would be REALLY handy for use with the ImageMod! http://forum.shrapnelgames.com/images/smilies/eek.gif


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