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-   -   Space Empires III mod updated (http://forum.shrapnelgames.com/showthread.php?t=27326)

Suicide Junkie January 16th, 2006 04:46 AM

Space Empires III mod updated
 
1 Attachment(s)
More graphics, some description tweaking, and more accurate racial setup options!
SE3-ism Mod!

PS:
How many people would be interested in a PBW game of SE3-ism?

JAFisher44 January 16th, 2006 05:54 AM

Re: Space Empires III mod updated
 
I assume that this is a mod for SEIV that makes it more like SEIII. Am I right?

Captain Kwok January 16th, 2006 01:05 PM

Re: Space Empires III mod updated
 
I'd certainly think so, well as far as SE:IV would allow it. It's wierd playing SE:IV with some of the SE:III graphics though.

Ed Kolis January 16th, 2006 03:34 PM

Re: Space Empires III mod updated
 
I might take you up on that PBW game...

Suicide Junkie January 16th, 2006 07:27 PM

Re: Space Empires III mod updated
 
Is there an SE3 converted shipsets pack out there anywhere?

Suicide Junkie January 17th, 2006 02:36 PM

Re: Space Empires III mod updated
 
Notice:
I have created a "Space Empires III #1" game on PBW, accepting players now.

Suicide Junkie January 17th, 2006 10:03 PM

Re: Space Empires III mod updated
 
1 Attachment(s)
Another update.
Brawlers, Fliers and Military Strategists should be working now.

Also, I've done up a basic intro screen.

PS:
3 slots are filled in the PBW game already.

Captain Kwok January 18th, 2006 11:10 AM

Re: Space Empires III mod updated
 
I signed up for the game and will be using the 3D version of the Memnorak Protectorate set made by Andres Lescano.

AdmiralMartin January 18th, 2006 12:47 PM

Re: Space Empires III mod updated
 
I'll sign up for it later today. I'll also update the version of the MOD on Olympus Champion Shipyards too http://forum.shrapnelgames.com/images/smilies/wink.gif

Suicide Junkie January 23rd, 2006 02:27 AM

Re: Space Empires III mod updated
 
Last chance to join!

Empire files are coming in now, and the game will be starting soon!

Captain Kwok January 23rd, 2006 05:29 PM

Re: Space Empires III mod updated
 
I sent me empire file choosing just two racial traits as instructed, but were we allowed to adjust the aptitudes and stuff? I didn't so I may want to revise that if we can.

Ed Kolis January 23rd, 2006 06:15 PM

Re: Space Empires III mod updated
 
I don't think the mod *lets* you adjust the aptitudes http://forum.shrapnelgames.com/images/smilies/wink.gif

Suicide Junkie January 23rd, 2006 07:03 PM

Re: Space Empires III mod updated
 
Indeed. There are no characteristics to tweak in SE3.

Captain Kwok January 23rd, 2006 11:49 PM

Re: Space Empires III mod updated
 
I didn't think there was, but then I thought afterwards that I might be wrong in my assumption and then at some sort of disadvantage afterwards when the game started. http://forum.shrapnelgames.com/image...ies/tongue.gif

AdmiralMartin January 24th, 2006 01:01 PM

Re: Space Empires III mod updated
 
The new version of the mod seems to be giving me some problems...It'll take me a bit longer to get my emp file in.

Suicide Junkie January 24th, 2006 02:20 PM

Re: Space Empires III mod updated
 
What kind of problems?
Anything I need to fix?

AdmiralMartin January 24th, 2006 03:53 PM

Re: Space Empires III mod updated
 
I'm not sure yet. It started freezing up all my SEIV games, between all the computer restarts. I'm not sure I can find any errors http://forum.shrapnelgames.com/image...s/confused.gif

Captain Kwok January 27th, 2006 05:28 PM

Re: Space Empires III mod updated
 
What's the ETA on the start time for this game? I'm getting kind of eager to get started!

Captain Kwok February 1st, 2006 05:18 PM

Re: Space Empires III mod updated
 
Wow. I've forgotten how different SE:III was to play with the construction points etc.

Captain Kwok February 16th, 2006 01:35 AM

Re: Space Empires III mod updated
 
Our SE:III mod game (Space Empires III #1) needs a replacement player - we're only 4 turns in so you still have an opportunity to put your mark on the available empire!


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