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-   -   Back to SE4 ! Request on "best mod setup" (http://forum.shrapnelgames.com/showthread.php?t=28289)

PDF April 4th, 2006 07:26 AM

Back to SE4 ! Request on \"best mod setup\"
 
Well, some playing of GC2 made me install *again* MoO2 and SE4, and I'm amazed that even now there is still new patches and an overactive mod community, maybe more active than 3 years ago !
So I've installed the game, patched it up to 1.95, and now the question is "which mods" ! http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

I would like to play "vanilla SE4" - I mean standard SE universe and races, not Starstuff or StarWares, but with "optimized/improved" things as much as possible.

For the IA I suppose TDM mod is still the best, for variety FQM is also here, but can you guys point me at anything new/cool that would be compatible with both ?

Thx !

Atrocities April 4th, 2006 10:33 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Adamant
Carrier Battles
Star Trek Mod
Dark Nova

are a few of the current outstanding mods available that have recently been updated. STM is good for single player, not sure about the others.

Ed Kolis April 4th, 2006 10:42 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Welcome back! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Carrier Battles has a brand-new AI, thanks to Rollo...
Pretty sure Dark Nova has a decent AI...
Heard about SE5 yet? Supposed to come out in June... SJ is working on a version of Carrier Battles for SE5 which is going to require a heck of a lot of processing power to run the battles - but boy will they look shiny! http://forum.shrapnelgames.com/images/smilies/wink.gif

Alneyan April 4th, 2006 10:47 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
FQM is compatible with pretty much anything out there. TDM isn't compatible with most mods, however: the AI files only work for the vanilla components, so don't go adding anything else. PvK Balance is compatible with TDM, though you will have to create Empire files for the AI too; it makes more Empire choices viable, unlike the vanilla game where there's one standard and a couple variations, no matter what.

AIC is the other mod primarily focused for single player, though it alters the basic gameplay very much. Most other mods are best played in multiplayer, I think. Among these I'll add Proportions 3.0 to the list.

Atrocities April 4th, 2006 10:53 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
The expanded mod is also a good single player mod. Its more like TDM than all the other mods, except that it has been set up to use neo standard ships, and incorperates the FQM mod (Fyrons Quadrant Mod).

It might now load though because of the StarMenu.bmp but that is easy enough to fix. Just copy over the StarMenu.bmp from your 1.95 installation of SE IV Deluxe into the same location within the Expanded mod. - easy.

And ya, welcome back. http://forum.shrapnelgames.com/images/smilies/happy.gif

Dizzy April 4th, 2006 11:00 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
I started off with the expanded mod. Oh wow it was so much cooler than stock. Then I started using Devnul mod. Its also close to stock... but more options. Then I started modding myself... creating things I wanted here and there.... using bits of other mods. Customizing my game...

Carrier battles is way different from the stock game. Might try that for a completely diff exp.

PDF April 4th, 2006 01:05 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Thanks to all for the replies!
I didn't knew about Expanded Mod, too recent for me, but it looks exactly to be what I was seeking - an "upgraded" SE4 set in the SE universe.
I knew Proportions, and quite liked it (maybe a little too slow to start..), will be a good candidate for another SE univerese experience with changed gameplay. Maybe Carriers Battles also.
Adamant and Dark Nova are presented as MP mod without custom IA, as I'm interested in solo play I think I'll pass.
For an universe change I think I'll have a look at the huge StarTrek mod (a favorite universe for me 'cause it reminds me of my youth http://forum.shrapnelgames.com/images/smilies/wink.gif ).

Edit :
Dizzy, I think I've seen a mod of you somewhere but can't remember where, nor what it does ...
Last note, I'm also waiting for SE5, has anyone a release date sooner than June ? http://forum.shrapnelgames.com/images/smilies/laugh.gif



Fyron April 4th, 2006 02:23 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Dark Nova has adapted TDM AI in it these days.

Adamant does have functional AI in it, though it is not highly optimized like a TDM or an AIC.

Suicide Junkie April 4th, 2006 03:01 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Carrier Battles has some very scary AIs, thanks to rollo.

Even though the AIs are preliminary, I play against them on *No Bonus* settings, and life is tough. At low bonus, and a thinly populated galaxy, you might be able to hang on if you're good. http://forum.shrapnelgames.com/images/smilies/happy.gif

Urendi Maleldil April 4th, 2006 03:18 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
The best part about SE4 is that it's so easy to make your own mods. I have at least three "experimental" setups in my SEIV folder, not including the Masters Mod (which, BTW should be fully compatable with the TDM Mod, and 99% compatable with Fyron's Quadrant Mod)

Black_Knyght April 4th, 2006 10:05 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Personally, I'd recommend the Masters Mod. I've had a lot of fun with this one lately.

Rollo April 4th, 2006 11:44 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Of course I totally recommend Devnull Mod Gold http://forum.shrapnelgames.com/images/smilies/laugh.gif.

There should be a major update coming out soon.

Combat Wombat April 5th, 2006 02:04 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
no one mentioned Invasion!
*sniff*
http://www.secenter.org

narf poit chez BOOM April 5th, 2006 02:40 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
CW! You're alive!

Pocus April 5th, 2006 11:19 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
I'm playing TDM, as I wanted a mod with up to date AI... but if carrier battles has good ones, then I will give it a try http://forum.shrapnelgames.com/images/smilies/happy.gif

Combat Wombat April 5th, 2006 11:36 AM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Quote:

narf poit chez BOOM said:
CW! You're alive!

Running a 80+ person guild in Star Wars Galaxies is a time consuming experience to say the least but its alot of fun too. I should make a comeback when SE5 emerges from beta. Still planning on making Invasion! 2 http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities April 5th, 2006 12:01 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Lets face it, there are a lot of really good mods for this game.

PDF April 5th, 2006 02:03 PM

Re: Back to SE4 ! Request on \"best mod setup\"
 
Quote:

Pocus said:
I'm playing TDM, as I wanted a mod with up to date AI... but if carrier battles has good ones, then I will give it a try http://forum.shrapnelgames.com/images/smilies/happy.gif

Hey, you've got ime to play SE4 ? http://forum.shrapnelgames.com/image...es/biggrin.gif


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