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Promising stuff on the newest update!
28th may
* Dagan fixed. * Flame corpses can explode now. * Restricted spells colored differently. * Settable text color on maps. * Breath of winter adds to chill effect only. * Chill area printed. * An explorable magic site for upcoming heroes. Restricted spells? Altered breath of winter? Explorable magic site!!?? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Promising stuff on the newest update!
I wonder if 'Flame corpses' is a new summon, or a new unit enchantment... http://forum.shrapnelgames.com/images/smilies/evil.gif [img]/threads/images/Graemlins/Bomb.gif[/img]
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What's 'Breath of winter' anyway?
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Speaking of the spell, I think this means that Breath of Winter doesn't deal actual damage anymore. That would get rid of the problem of frail mages freezing each other to death, at least. It'd be nice to have unique seasonal summons. The summoning spell could only be cast at middle winter/fall/summer/spring. |
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Oh, sorry about that. Had a mind fart there. http://forum.shrapnelgames.com/images/smilies/Sick.gif
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If Breath of Winter doesn't do damage anymore, what possible uses for it?
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I'm saddened how there is no love for restricted spells or explorable magic sites. http://forum.shrapnelgames.com/images/smilies/frown.gif
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I fear making BoW undamaging will just make it useless, who will care about a spell that just cools the atmosphere and adds a little fatigue here or there ?
Maybe it could have been done less damaging, or higher level (as Soul Vortex is), or the AI changed to avoid freezing own troops to death, but nerfing it this way doesn't seem good. BTW in the preview Dom3 version I have (2.79 sent to press) BoW just doesn't work, it's never cast even when scripted http://forum.shrapnelgames.com/images/smilies/frown.gif |
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ioticus said: Quote:
I've rather started numerous games just to see the new stuff than going far into each, so I won't bet my hand on a definite answer... But I've seen AI building respectable armies with heavy troops, and even building forts ! http://forum.shrapnelgames.com/images/smilies/cool.gif |
Got a little sidetracked
That sounds rather promising. Having followed the wish lists it seems that the better AI is the most anticipated feature in Dom 3. I just lost my temper with Rome Total War and that stupid AI, which just sat his troops down while my scorpions (a type of ballistae {declension?}) were killing them at a steady rate. Of course, I could just not use scorpions, but I wish enemy couldn't use them either, because they jam the AI on sieges. Gee, I got a little sidetracked to OT. http://forum.shrapnelgames.com/images/smilies/laugh.gif It will serve as an example of an situation, where a bad AI can cause severe headache.
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Wow, that's awesome news PDF! Keep us posted.
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Do they use mages?
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Maybe the message means it adds to chill effect and not heat effect... |
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The usefulness of Breath of Winter is "(mostly) none" because real, big, tough SCs are the only thing it's useful on.
In all other cases, it's only a great way to kill fellow mages or bodyguards. And sadly the spellcasting AI is too fond of the spell ... Btw, haven't been SCs nerfed in Dom3? |
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It was an overpowerful spell IMHO, but I second Graeme, making it useless is not a good answer ... |
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As for betatesters, dunno, in fact I was rejected for betatesting due to my "press" category:( Ask betatesters (Gandalf for example http://forum.shrapnelgames.com/images/smilies/wink.gif ) |
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I don't think there are many beta testers, and most of them would be well known to the IW guys. Gandalf is one and Psitticine is very probable given what he's done for them earlier. The rest I figure are JK's and KO's friends.
The topic of beta testing actually came up when I offered some other unrelated help with Dom3 but it didn't really go anywhere. Edi |
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When did I say I was one?
I am a beta tester but I dont remember ever saying what games Im in the test groups for. http://forum.shrapnelgames.com/image...s/confused.gif But there are two answers. One is that Shrapnel has occassionally posted calls for beta-testers. Usually in the Shrapnel General forum. Not for a specific game but for people to be in the beta group. The other is that if you search back in the Dom2 forum you will see posts by Illwinter mentioning their beta-test group and the comfort of them speaking swedish. I thought I had also seen a post giving really small numbers for a test group but I cant seem to find it now. So it may just be a small mix drawn from Shrapnels and Illwinters beta groups. Gandalf Parker |
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I think I remember that fluent Swedish was a requirement for beta testers...
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Speaking about the beta: I'd except that there would be few native English speakers correcting the grammar. I doubt best grades from Finnish schools, even if the schools are said to be very good, can even come close to lifetime of English when descriptions have to be corrected to a spesific style. http://forum.shrapnelgames.com/images/smilies/frown.gif |
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mmm...thats odd..why is that a req. to be a beta tester? The IW guys understand everything in english. http://forum.shrapnelgames.com/images/smilies/wink.gif |
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Ahhh thanks. Good to know that I didnt blow my NDA. You had me worried. I guess sending you a copy wouldnt work with an NDA attached to it. I forgot about the credits.
As for the swedish, I think it was a requirement on Dom1. Highly recommended on Dom2. And probably just a nicety on your beta-tester resume for Dom3. As for the english, I would think there should be a preference for "schooled english" over americanese. At elast for this gme altho some other games being tested here might be better with americanese. |
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Enfoperez, correcting things to either UK English or US English can be done by anyone with sufficient fluency as long as they are consistent, actually. That was the area where I offered help, weeding out typos, since there's a metric crapton of text in Dom3 and typos are bound to slip in. Espeically if the pretender titles or anything else are in lis type text files, those would be easy to go through, and more proofreaders than just one make for less typos and a more finished product, because they'll catch mistakes the other missed.
It'd be cool to not need another sticky thread for Dominions 3 typos, like we have for Dom2. Edi |
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Should be placed in every game manual - "Although the language appears English, it is actually an ancient dialect of Ulm. Therefore, you may find some strange words and spellings in the text...." http://forum.shrapnelgames.com/image...es/biggrin.gif |
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Actually, it was not so much a matter of language skills as organizational ones. The reason I took on the task of documenting the CB mod was that I wanted to use it, but I also wanted to know what had been done with the mod just by looking at the mod files, and Zen's formatting and organization in the original mod files and readmes was simply abysmal. It was a fairly easy task to sort those out into a more readable form, and also allowed QM and others to take it up where Zen left off. Edi |
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My bet is that they are tribes with some local flavour.
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My guess is that they're stone age humans from the early era.
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Haha I was wondering that what Missbred is. http://forum.shrapnelgames.com/image...ies/stupid.gif Btw did you guys noticed, now that the school is over in Sweden, the devs are working much more on the game? http://forum.shrapnelgames.com/image...es/biggrin.gif Awesome, v3.00 is closing in! I can feeeeeeeel it! http://forum.shrapnelgames.com/images/smilies/cool.gif |
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I did notice that. School is over! Rejoice!
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School is over tomorrow. Today we have the 'klassens dag' and I will only go with my students to a cinema and to a park after that. Next week is sum up without students at school, so basically it is gaming time! For me anyway.
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Missbreds are failed demonbred experiments of the early abysian era. Annoyingly enough their starting afflictions doesn't seem to work. So they are not miss-bred, only bred atm.
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Kristoffer, I think they would be better spelled as misbreds, with just one s, since that would be the correct application of the English prefix "mis-". Hope you get it working. :
Edi |
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But then most users wont know what it means. http://forum.shrapnelgames.com/images/smilies/happy.gif
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