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Frechdachs Returns (finished)
After the last Frechdachs game was so much fun, I was thinking about giving it another go. There is no change to the rules, but as you know, every Dom II game is different:
The map says a maximum player number of 6, so that is what I am aiming at.
House rules: No Ermor death theme, conceptual balance mod 5.4 Hostname: zoo.in-zueri.ch Port: 8192 <font color="purple">Winner: Bluebird playing Ermor</font> |
Re: Frechdachs Returns (looking for players)
I'll be in with jotun or possibly ctis.
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Re: Frechdachs Returns (looking for players)
I'd like to play as Vanheim, please.
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Re: Frechdachs Returns (looking for players)
What is Frechdachs, Is it like the Schlitzhor game?
Anyhow, I'd also like in please, as Ctis and if Ctis is taken then as Pythium. |
Re: Frechdachs Returns (looking for players)
ok, sry wraith but ive decided i'll be ctis (would be different if it was your birthday but...)
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Re: Frechdachs Returns (looking for players)
Man I missed getting Ctis by a day http://forum.shrapnelgames.com/images/smilies/wink.gif
NP Shovah, I'll take Pythium instead. |
Re: Frechdachs Returns (looking for players)
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Re: Frechdachs Returns (looking for players)
BTW - I think I will pick Ermor.
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Re: Frechdachs Returns (looking for players)
I would like to change to mictlan
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Re: Frechdachs Returns (looking for players)
I will elect to play as jotunhiem
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Re: Frechdachs Returns (looking for players)
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If so, I would like to re elect my first choice to play Ctis. thanks. |
Re: Frechdachs Returns (looking for players)
yes, i took pity on you mortal.
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Re: Frechdachs Returns (looking for players)
on second thought, I might rather have man.
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Re: Frechdachs Returns (looking for players)
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So it's settled, one hot Ctis for me, one frozen Jotun for you. |
Re: Frechdachs Returns (looking for players)
Gee - this is starting to confuse me http://forum.shrapnelgames.com/images/smilies/wink.gif I hope I get all the updates right.
BTW - the host is up and waiting for your uploads. I think the game will be good, even if we do not manage to find a sixth person. I would like to start Monday next week, if that is ok with everybody. Looks like everybody is waiting for the Dom3 release. [img]/threads/images/Graemlins/Envy.gif[/img] I have already pre-ordered 2 copies, but I do not want to wait until then. http://forum.shrapnelgames.com/images/smilies/cool.gif |
Re: Frechdachs Returns (looking for players)
Yes, it is good that this is a six player game.
*uploaded pretender* |
Re: Frechdachs Returns (looking for players)
My pretender has been uploaded, too ;-)
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Re: Frechdachs Returns (looking for players)
I'll be uploading shortly.
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Re: Frechdachs Returns (looking for players)
Here we go, the game has been started - have fun everybody.
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Re: Frechdachs Returns (looking for players)
ooh, good starting position http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Frechdachs Returns (looking for players)
Tell me where, and I will visit you http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Frechdachs Returns (looking for players)
We will see - Dom3 has not yet been released. And even then, it takes some time until all copies have been distributed in sufficient quantities.
Also, I hope that I can get some update on the implemented protocol, so that I am able to update my 'Gods Eye' tool to Dom3. |
Re: Frechdachs Returns (looking for players)
yeah, and I hope mods are not too difficult to adapt to dom 3, I'd hate to have no one ever play with the mod I am currently working on.
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Re: Frechdachs Returns (looking for players)
BTW - I am creating a log of the game for a nice AAR. If anybody else will also take up the work, I think this would be very nice. I would collect them and display them side-by-side.
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Re: Frechdachs Returns (looking for players)
New turn, # 3.
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Re: Frechdachs Returns (looking for players)
i find the server to be in a state of down-ness
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Re: Frechdachs Returns (looking for players)
seems to be up for me.
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Re: Frechdachs Returns (looking for players)
its back up.
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Re: Frechdachs Returns (looking for players)
Hmm - the server was up all the time (uptime of the host is 204 days). But I know that the ISP has problems once in a while. These problems should go away after some time (30 min).
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Re: Frechdachs Returns (looking for players)
new turn is up
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Re: Frechdachs Returns (looking for players)
Hmm - interesting game. Is Man all alone on the western peninsula? Looks like Mictlan and Vanheim have already started to rip each-other apart.
C'tis, are you also involved in this? Did I mention that Frechdachs games tend to become fast paced and rather ugly? |
Re: Frechdachs Returns (looking for players)
Its me and van, no ctis and yes man is alone down there to my knowledge.
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Re: Frechdachs Returns (looking for players)
yes, I have it to myself. yet to take the arcipelageos.
Of course what that means is, since I will have 6 victory points, that whoever wishes to win will HAVE to take some of them from me eventually. |
Re: Frechdachs Returns (looking for players)
Hmm - there are 15 VP and 9 are needed. If my math is right, that makes it possible to win without "our" 6 points.
The open question is: why did Mictlan expand to the west, where he/she/it has to face 3 other players, instead of going east where there is only one ... http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Frechdachs Returns (looking for players)
we have an NAP. met so early that we decided it wasn't worth depleting eachother's resources to have it out.
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Re: Frechdachs Returns (looking for players)
just waiting for wraithlord with about 5 hours to go.
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Re: Frechdachs Returns (looking for players)
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C\'tis breaks NAP
Fie upon C'tis for breaking our NAP without warning!
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Re: C\'tis breaks NAP
That is nasty - shame on you, WraithLord! Kicking somebody already down.
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Re: C\'tis breaks NAP
A. I have sent an in game message warning that I'm canceling the NAP on turn 12!
B. I will never break a NAP w/o warning! C. You can check with most MP players on these forums that I am a man of my word. D. Hey, I even have all of my turns saved so I can actually prove it. So shame on you for blaming me in vain! [EDIT] Oh, and bluebird, I didn't take you for the judgmental type, I would suggest that you learn to be less reckless with you acusations. |
Re: C\'tis breaks NAP
it pays to read all your messages!
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Re: C\'tis breaks NAP
But not many do, its the sneaky mans way to declare war.
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Re: C\'tis breaks NAP
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And BTW, I always read all my in game messages, I was assuming everyone does. |
Re: C\'tis breaks NAP
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The only message I recall from you is the warning that you gave that you wanted to take province 9, or some such. http://forum.shrapnelgames.com/image...s/confused.gif |
Re: C\'tis breaks NAP
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I have no problem to prove it, anyone with the master password can verify it for I can email my saved turn. |
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Re: C\'tis breaks NAP
hey bluebird, did you get my pm? i sent it like 5 turns ago so i'll guess no. Ill resend
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Re: C\'tis breaks NAP
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So here I am returning your smile in kind http://forum.shrapnelgames.com/images/smilies/happy.gif |
A technical detail
Can you actually see the messages you have sent from your own turn? As I understand it, you'd need the good Reverend's turn for that! I guess you could see from the .2h file the number of messages that have been sent, but not what their content is, for what that's worth.
[img]/threads/images/Graemlins/Peace.gif[/img] |
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