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Approved Abbreviations
I've done a cursory search without a great result, so I thought it might be worth starting a thread of approved abbreviations for Dominions 3.
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Re: Approved Abbreviations
I'll start er off...
Dom3 DomIII Domins3 DominsIII D3 Hope that helps! |
Re: Approved Abbreviations
Doms 3
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Unh?
"approved abbreviations for Dominions 3". Do you mean abbreviations for all things Dominions 3, or simply for the name, "Dominions 3"? Please explain why, for I do not understand the purpose. =$= Big J Money =$= |
Re: Approved Abbreviations
I was meaning SC, E2N2, etc. Don't be smart. It's unbecoming.
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Re: Approved Abbreviations
Alright, alright, abandon the thread and we can start a new one without all my jibber jabber at the top http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Approved Abbreviations
http://forum.shrapnelgames.com/images/smilies/wink.gif
Sorry, I couldn't help myself. |
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S'alright. I'm just cranky because I'm not sleeping well.
I expect that will improve when Dominions 3 comes out. |
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Well, Dom2 was a reasonably good abbreviation, so I'd say "Dom3" should be fine...
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I anticipate little sleep and many Dom3 sprites flooding through my head in the little dreamtime I -do- get. |
Re: Approved Abbreviations
Someone just shoot me, now.
=$= |
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The chages are THAT different. There might be few new units that get abbreviated, some bless strategies might get abbreviations, etc. Also, there might be some new abbreviations or nicknames for nations whose name changes in all eras but that can be clearly distinguished. As an example, EA Kailasa, MA Bandar Log and LA Patala are all monkey nations, and they might get an abbreviation at one point or another. If you are familiar with the Dom2-spesific abbreviations, you won't have any problems.
It's Dom3, not DomIII, though. I'd rather have roman numerals, but 3 is the official number, so 3 it is. |
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No idea why was it needed to change to arabic numbers from roman. Anyways this is just some minor stuff, I just wanted to post my opinion in the topic. http://forum.shrapnelgames.com/images/smilies/smile.gif |
Re: Approved Abbreviations
I do believe we need a poll. I vote for Dom3 regardless.
Other abbreviations I've seen used regularly: Magic: A: Air E: Earth F: Fire W: Water S: Astral D: Death N: Nature B: Blood BoW: Breath of Winter Nations: EA, MA, LA: Early Age, Middle Age, Late Age TC: T'ien Ch'i Don't know much about these! Will the old names stay the same if they're not changed? If so: BK: Barbarian Kings (TC theme) BF: Black Forest (Ulm theme) BE: Broken Empire (Ermor theme) Units: VQ: Vampire Queen GK: Ghost King ID: Ice Devil AQ: Air Queen HI: Heavy Infantry LI: Light Infantry VO: Vine Ogre [img]/threads/images/Graemlins/Envy.gif[/img] Misc. Gameplay: PD: Province Defense VP: Victory Points SC: Super-Combatant LD: Life drain (usually refers to weapon effects) AoE: Area of Effect In other news, I'm having a hard time waiting to get my hands on this game. Perhaps I'll go into hibernation... wake me up when September ends. (ducks) |
Re: Approved Abbreviations
Thanks Morkilus, that's what I meant.
I was kidding about getting more sleep when Dom3 arrives, but it is hard to tell when one is being sarcastic without a wink. Illwinter/Shrapnel went from Dominions II to Dominions 3... Why the change from Roman to Arabic numerals, I don't know. |
Re: Approved Abbreviations
Oh, and of course, here are few more:
EA - Early Age MA - Middle Age LA - Late Age And then we'll have to come up with some kind of a system for special randoms. What is 100% chance of FAWEN and 10% chance of FAWEN? 110% x FAWEN, or 110?FAWEN, or something else? |
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We all feel the same, don't worry. http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Approved Abbreviations
What about El for elements and EEl is elements minus earth (like in the IV roman numerals). Ne could be Non-elemental, using the same scheme (so NNe is Astral, Death, or Blood).
Therefore WElBS is elements (El) minus water (W) plus blood (B) and astral (A). We could also use decimals to minimize writing: 1 WElBS is a 100% chance of +1 elemental (sans water), blood, or astral. To save the (outrageous) work of writing periods (an extra character, ugh) we could always assume the first digit is the ones place: 01 WElBS is 10% chance for another fire/earth/air/blood/astral. Two numbers could be used for more than one random, eg: 2-1 WElBS = 2 100% earth, fire, air, astral, or blood randoms. If we are willing to get more advanced, it could even extend to accomodate different chances, eg: 2-1 + 1-01 WElBS is 2 100% randoms of fire/earth/air/blood/astral and 1 10% chance for a fire/earth/blood/astral. *whew* I hope I didn't lose anybody there. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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W#B$ is still confusing. Besides, having SIX random paths is VERY rare nowadays. Most mages have four paths as randoms, some have three, others five, but I don't think I've seen six yet. There can be, of course, especially in LA. |
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P.S. Sorry for O.T. |
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There are other nations that have more lapse randoms, or more varied magic. Tien Chi randoms are of course inspired by Five Elements, so Masters of the Five Elements have FAWEN. In Late Age, most nations have quite varied magic. Midgård theme of Vanheim, with Astral and Air naturally, and very interesting randoms of 100?AEDB and 100?EDNB of the Galdermen, Pangaea having N3E2 Panii and N3D2 Panic Apostates but no randoms better than 10% except possibly on the Carrion summons, Marignon and Ulm special themes quite varied now that Diabolic Faith has combined with Conquerors of the Sea and Iron Faith with Black Forest, etc etc. It isn't as big a difference as I had thought, though. The nations seem to have access to about the same amount of paths, but with (usually) one strong path in Early Age and more balanced (i.e. every path is quite weak) in Late Age. Maybe it's just an illusion of D1, sometimes 2 being weaker when your best mage has Air 4 instead of when your best mage. There are still powerful mages even in Late Age, but nations start with income of only 4 gems (probably all of them, I'm not aware of any exceptions) and magic sites are less common (unless the settings are changed). |
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