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Anyone else having problems with Slingers?
I don't want to clutter up the bugs thread with something that might be my fault. However, I'm having trouble getting Marverni Slingers to shoot at the enemy. No matter what I order them to do, they just charge in headfirst at the enemy (in true Celtic style!).
I'm using the Demo version, and on a random small map if that is pertinent. Anyone seen Dom3 slingers (especially Marverni) shooting? Thanks. |
Re: Anyone else having problems with Slingers?
They may be moving to get into range to sling. They also aren't particularly accurate.
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Re: Anyone else having problems with Slingers?
I noticed this with Agarthan stone throwers, but everyone else has been shooting nicely so far.
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Re: Anyone else having problems with Slingers?
Hm, I gotta check this out, since I haven't used slinger units yet in the demo.
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Re: Anyone else having problems with Slingers?
I'm just playing Maverni in a small Pbem, I don't make much use of slingers but got some and more as PD, and they usually shoot... not very efficiently though (as usual for slingers, bleh)
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Re: Anyone else having problems with Slingers?
Interesting that they are working for PD, but for ordinary battles as part of the Marverni army I have now given up trying to get them to shoot. Looks like they are possibly broken for other nations too, or perhaps they are only broken in the demo.
On the tactics screen I've set them to 'no orders', 'shoot at nearest', 'shoot at archers', and every other permutation I can think of. Their weapon stats for the sling says that they have a range of 20, in all battles so far they always charge in and die without firing. |
Re: Anyone else having problems with Slingers?
I'm gonna check it out too.
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Re: Anyone else having problems with Slingers?
OK I've figured it.
As the Marverni I thought it would be a good idea to have their Horn Blowers attached to every unit to keep up morale. http://img.photobucket.com/albums/v4...HornBlower.jpg However when these guys are attached to the slingers they cause the entire unit to forget about its slings and charge in with the daggers. Once a Horn Blower is removed from a slinger unit it will revert to using its sling again. Whether this is a bug or W.A.D. I couldn't say. Maybe one of you guys in the know can add it to the bug thread if it is needed. |
Re: Anyone else having problems with Slingers?
I've seen a squad with javelins who had the order to fire going melee without throwing anything in my last game. Your horn blower story makes me understand the probable origin of this behavior : when one is wounded and can't shoot (lost two arms or something like that), all go to melee range instead of just him. It's probably a bug.
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Re: Anyone else having problems with Slingers?
I have not used slingers (why does anyone?), but my Konoha Tengus' with Fire & Flee orders reliably attack after they use their one shot of lightning.
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Re: Anyone else having problems with Slingers?
Slingers are actually semigood in early age since pretty much everybody has sucky armor.
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Re: Anyone else having problems with Slingers?
Slingers work with Pythium (middle age). Te orders "fire closest" or "fire archers" work fine. The Pythium Standard bearer seems not to lure the slingers into melee fighting like the marverni horn blower.
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Re: Anyone else having problems with Slingers?
The problem is in fact more rare and mysterious than I've imagined. I thought that a soldier not able to fire in a javelinists/slingers squad was the cause, but after dozens of tests with some triarii in a javelinist squad from EA Ermor ordered to fire closest, I must say it's not the case. In about 1/20 fight the throwers forget their javelins, in other cases they fire normally even with a pure melee troop with them.
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Re: Anyone else having problems with Slingers?
This phenomenon is getting to be a pain. I've just had a unit of aka-oni flame throwers stop shooting and charge to their deaths when one of their number was injured now.
Do we have a consensus on Bug/WAD? |
Re: Anyone else having problems with Slingers?
Actually, I've seen many times when an archer got 'lost and arm' affliction and charged into battle. However, his squad mates would continue firing. It's probably something that either happens at random or there is some special conditions that trigger it. Try getting some save games with replays of such behaviors, it may help the devs to root it out.
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Re: Anyone else having problems with Slingers?
Meh, this has just happened again with the Yomi. I'm sick of it, and have put it in the bug thread. It really needs a fix.
Having an entire squad forget about its missile weapons and charge in hand-to-hand is not something I can remember at all from Dom2. |
Re: Anyone else having problems with Slingers?
I've attached a save in my last post in the bug thread.
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