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Tale of a Game - from a play test perspective
Have been working on a Borg variant since Saturday and decided to put it through a serious play test.
Set up a large galaxy, high difficulty, low bonus and decided to use the most developed (and vicious AI's that have been developed in mod pack). The computer players were; Borg, Colonials, Darloks, Klingons, Narn, Norak, Piundon, Pyrochette, Rage, Romulans, Sergetti, Shadows, Toron and Xi Chung. The computer added the Abbidon Enclave and the Terran Confederation. With my race (the Light Alliance), there were 17 races all up. |
Re: Tale of a Game - from a play test perspective
Turn 14;
I'm exploring and expanding steadily. Most systems I have found have planets with low minerals. Looks like I'm in for a tough game. Player position Ratings; 1st Borg 6 planets, 5 ships 2nd Me 7 planets, 7 ships 3rd Romulans 3 planets, 5 ships 4th Sergetti 3 planets, 7 ships 5th Xi Chung 2 planets, 6 ships 6th Shadows 5 planets, 7 ships Diplomacy Me No contact so far Borg At war with Norak Romulans No contact so far Sergetti No contact so far Xi Chung No contact so far Shadows No contact so far Comments Shadows are in a part of the galaxy that has very poor planets. They have already triggered the auto mining colony due to the lack of mining colonies nearby and their rising maintenance bill. |
Re: Tale of a Game - from a play test perspective
Turn 30;
Still exploring and expanding steadily. Minerals have become an issue. Any planet with a value above 90 is now a mineral planet. Encountered the Terrans and ended up at war shortly afterwards. Am holding them out of a system with two "home" type worlds and three potential minig colonies. Player position Ratings; 1st Borg 16 planets, 21 ships 2nd Romulans 13 planets, 17 ships 3rd Shadows 11 planets, 19 ships 4th Pyrochette 11 planets, 16 ships 5th Colonials 11 planets, 15 ships 6th Me 16 planets, 13 ships Sergetti and Xi Chung have dropped to the back of the pack (see comments later). Diplomacy Me At war with Terrans Borg At war with Norak, Shadows and Abbidon Colonials At war with Pyrochette Pyrochette At war with Colonials and Rage Romulans Contact with Norak and Darloks Shadows At war with Borg Sergetti At war with Klingons Xi Chung No contact so far Comments Colonials are also in a part of the galaxy that has very poor mineral planets. They have already triggered the auto mining colony due to the lack of mining colonies nearby and their rising maintenance bill. Sergetti are also in a part of the galaxy that has very poor mineral planets. They have already triggered the auto mining colony due to the lack of mining colonies nearby and their rising maintenance bill. Klingon pressure is restricting expansion in one direction (map edge on another). Shadows are still suffering from poor planets. Xi Chung are surrounded by planets but are not colonising. Not sure why, except that they only have one colony ship - may be a problem with their Construction_Vehicle file. |
Re: Tale of a Game - from a play test perspective
What tech level did you start with?
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Re: Tale of a Game - from a play test perspective
Turn 39;
Still exploring but are now constrained in my expansion by the Terrans and the Rage. Minerals are critical, reserves hover around 4000 minerals all the time now. Am gifting the Rage to keep them from attacking as my border system as it has five!! mining planets (all above 110). The system is strategically of major importance to me. Only have two shipyards within 4 systems of the system. Am sending every build its way, to the detriment of my Terran war. Have defeated two Terran Lt Cruisers with two destroyers and a light cruiser (lost one destroyer dead and one heavily damaged). Am blockading the warp point between them and me. Player position Ratings; 1st Romulans 21 planets, 33 ships 2nd Borg 25 planets, 24 ships 3rd Klingons 15 planets, 25 ships 4th Pyrochette 13 planets, 23 ships 5th Piundon 13 planets, 21 ships 6th Rage 11 planets, 22 ships 8th Me 20 planets, 16 ships Shadows and Colonials have dropped back (to 9th and 10th - see comments later). Me too - due to my lack of resources to build ships. Diplomacy Me At war with Terrans. Contact with Rage Romulans at war with Norak and Darloks Borg At war with Norak, Shadows and Darloks Klingons at war with Narn and Sergetti Pyrochette At war with Colonials and Rage Piundon at war with Narn Rage at war with Pyrochette Shadows At war with Borg Colonials At war with Pyrochette Comments Colonials have found 3 new mineral planets and no longer have a minerals problem. They are getting a lot of No Storage Messages however - suggesting that their Construction_Vehicles files needs to be checked - ditto for Darloks and Narn. Shadows have found a couple of minerals planets but have run out of organics!! - being an Organic Tech race, this is a problem. Have just doctored their Planet_Types file to lower the trigger level for Organics planets - from 130 to 120.... Klingons are the big movers, leaping into third place from obscurity, despite being at war with the Narn and Sergetti. They have a few good minerals and refining planets, plus a few poor mining planets. Have several research compounds, so they would be expected to start to do well. Piundon are doing well too. Lots of nice planets but no research compounds. Will be interesting to see how they fare.... Rage are lacking in mining colonies so may run into trouble down the track, unless they find some soon. Romulans have lots of nice planets and are doing very well - should continue to do so. |
Re: Tale of a Game - from a play test perspective
Nitram,
Started with destroyers and point defence available at game start..... |
Re: Tale of a Game - from a play test perspective
Turn 41;
Have just fought a major battle against the Rage. 9 of their destroyers engaged 3 of mine plus 1 lt cruiser when they came through the warp point that joined us. At point blank range my ships were able to bLast away at their missile ships. End result, I lost my lt cruiser and 2 destroyers. He lost 7 destroyers with two survivors undamaged. My remaining destroyer was extensively damaged and fled to the safety of a newly arrived lt cruiser. The loss of ships dropped him below me and I offered him a trade treaty and he accepted. Have encountered the Klingons and are gifting them and the Rage resources (organics and radioactives which I have a lot of) every turn to keep them off my back. Minerals are improving, reserves now hover above 11000 minerals. Have defeated another two Terran Lt Cruisers for no loss - now have 2 destroyers and 3 light cruisers facing them at warp point. Player position Ratings; 1st Romulans 22 planets, 37 ships 2nd Borg 26 planets, 30 ships 3rd Klingons 17 planets, 30 ships 4th Pyrochette 13 planets, 23 ships 5th Abbidon 10 planets, 13 ships 6th Piundon 13 planets, 24 ships 10th! Me 20 planets, 13 ships I thumped the Rage out of 6th spot but went down to 10th in the process. My Shadows are in 8th. The Rage ships were very tough (class IV missiles and class III shields). My ships had class II PD, class IV DUC's and class 2 shields, with combat sensors. Defending the warp point saved me from a heavy defeat. |
Re: Tale of a Game - from a play test perspective
Turn 47;
Have just destroyed the Terran homeworld and have discovered that he was limted to only two star systems due to his other warp point going through an unstable worm hole to a black hole. The bugger wont surrender though and my supply situation is very poor, so I'm content to let him live. My strategy of appeasing the Klingons and Rage has worked out as they are quite friendly now. The Colonials just entered one of my systems and refused a treaty so I bLasted them. Am now appeasing them too in order to head off a war. Mineral reserves now at 16,000. Player position Ratings; 1st Borg 29 planets, 46 ships 2nd Romulans 28 planets, 43 ships 3rd Klingons 21 planets, 30 ships 4th Abbidon 11 planets, 17 ships 5th Piundon 15 planets, 35 ships 6th Pyrochette 17 planets, 27 ships 7th Me 20 planets, 22 ships Diplomacy Me At war with Terrans Borg At war with Norak, Shadows, Colonials and Abbidon!!! Romulans At war with Darloks and Norak Klingons at war with Narn and Sergetti Abbidon At war with Borg Piundon Not at War!! Pyrochette At war with Colonials and Rage Comments Abbidon are doing very well due to their very high tech levels and are going to have some very nasty ships. Narn and Toron are building lots of Construction Yard planets to the detriment of their Research Compounds etc. I suspect that their Planet_Types files need a bit of tweaking. Colonials, Darloks and Narn still getting the No Storage Messages. [This message has been edited by God Emperor (edited 20 May 2001).] |
Re: Tale of a Game - from a play test perspective
Turn 53;
Piundon just declared war but their ships dont appear to be particularly impressive - have destroyed three destroyers so far without a scratch. Have two destroyers and three lt cruisers opposing them. Terrans are down to one planet somewhere and they still wont surrender. Am still appeasing the Klingons, Rage and Colonials. Klingons have claims over two of my systems but have not taken any action so far. Mineral reserves now around 36,000. Am upping my ship production program. Player position Ratings; 1st Romulans 31 planets, 53 ships 2nd Borg 33 planets, 48 ships 3rd Klingons 25 planets, 36 ships 4th Piundon 17 planets, 42 ships 5th Abbidon 10 planets, 23 ships 6th Rage 16 planets, 29 ships 7th Me 27 planets, 21 ships Diplomacy Me At war with Terrans and Piundon Borg At war with Norak, Shadows, Colonials and Abbidon!!! Romulans At war with Darloks and Norak Klingons at war with Narn and Sergetti Abbidon At war with Borg Piundon At War with me Rage At war with Pyrochette Comments Borg ships are not being equipped with Shields even though they have the tech. Not quite sure why. They are equipped with armour, boarding and neural interface though. Borg have a good selection of planets and should continue to do well barring another race getting a tech they cannot cope with. Colonials are deploying a lot of carriers but dont have lt cruisers yet. Their destroyers are very poorly kitted out. They will be very reliant on the success of their fighters. Dont seem to have many reserach colonies. Darlok situation is very similar to that of the Colonials, except that they have discovered Intelligence and have no research or intelliegnce colonies. They do have 3 military installations. Klingons are continuing to do well. Ships are very heavily designed. Good spread of planet types. Narn are still getting No Storage Messages whilst building Satellites. Ship designs are very weak. Have a poor spread of planet types - one research colony and three Construction Yards? Dont even have fighters. These guys are dog meat for any of the majors.... Norak arent doing too bad. Have a good spread of planet types and even though they are only deploying destroyers, they do pack Mark V missiles. Norak are in Partnership with the Colonials which should help a fait bit too. Piundon have spread quite well but seem to have too many Mining Colonies, half of which have less than 80 minerals. Their maintenance is currently well under their production rate, so they must have triggered the auto mining colony build in the past (their Planet_Types file looks ok, although Research and intelligence colonies will be few and far between). Ship wise, Piundon are just starting to pack Crystalline torpedoes on their destroyers, but, they do have two carriers in action. Pyrochette seem to be travelling fairly well. Have reasonable ships (lt cruisers packing Shield III's, missile II's, contra terrene engines). Have a good spread of planet types. Rage look very potent as they have Lt cruisers packing Shield V's, PPB IV's and PD V's. They have a good spread of planet types. Getting lots of No Storage Messages however. Romulans are currently the meanest mothers in the valley. Are deploying Lt Cruisers with DUC IV's or Missile III's, Shield III's and 5xArmour III's. Planet wise, they have a very good spread of planet types by virtue of the sheer number of planets that they have colonised. Sergetti are doing ok currently. Good ships (Lt Cruisers packing DUC V's, Shield III's and contra terrene engines). have a good spread of planet types although no organic colonies (hasnt caused them any problems at this stage though). Shadows are still suffering from a lack of decent minerals, organics and refining worlds. Ship designs are good with Lt Cruisers packing Shield IV's and parasite or globule III's. Are at war with the Borg so I suspect that they will not do well. Toron are doing poorly due to a lack of decent minerals, organics and refining colonies. They also have a large number of Construction Yards, although these eventually produce research compounds so overall it may not be a problem. Their ships are weak (still deploying only destroyers), although they do have PPB II's and Armour III. Xi Chung are doing poorly primarily due to a very slow expansion rate (lots of planets nearby to be colonised). Their ships are weak (still deploying only destroyers), although they do have parasite and globule II's. Fortunately, these guys have only encountered the Toron (at war with them) so they may yet get to grow. Abbidon are doing very well. They dont have a lot of planets or ships but have very advanced tech (psychic weapons V, shields III, contra terrene engines, Lt cruisers). These guys could be a serious contender for top AI in this game. They are friendly with most races and are only at war with the Borg. [This message has been edited by God Emperor (edited 20 May 2001).] |
Re: Tale of a Game - from a play test perspective
Turn 60;
War against the Piundon goes well - have destroyed all 5 of their colonies in the Gamma 2 Sgr system for no loss and took out two more destroyers. Now have three destroyers and four lt cruisers opposing them. Cant push any further forward due to supply difficulties. PS: Piundon just initiated a combat - 8 of their (crappy) destroyers versus 3 of my lt cruisers. Destroyed all of their ships for loss of two armour.....Piundon have just dropped back to 7th position. Terrans are down to one planet somewhere and they still wont surrender. Am still appeasing the Klingons, Rage and Colonials. Klingons have claims over two of my systems but have not taken any action so far. Mineral reserves now around 70,000 and ship building program is in full swing. Player position Ratings; 1st Romulans 35 planets, 56 ships 2nd Klingons 29 planets, 41 ships 3rd Borg 34 planets, 50 ships 4th Me 32 planets, 30 ships (yay!! back in top 6) 5th Piundon 17 planets, 52 ships 6th Abbidon 12 planets, 26 ships 7th Rage 20 planets, 33 ships 8th Shadows 21 planets, 33 ships Diplomacy Me At war with Terrans and Piundon Borg At war with Norak, Shadows, Colonials and Abbidon!!! Romulans At war with Darloks and Norak Klingons at war with Narn and Sergetti Abbidon At war with Borg Piundon At War with me Rage At war with Pyrochette Comments Still not sure why Borg ships are not being equipped with Shields even though they have the tech. Something to do with boarding tech? Borg are at war with most of their neighbours and this is slowing their progress. Klingons are continuing to do well. Ships are very heavily designed - Lt cruisers are now equipped with DUC IV's, shield IV's, contra terrene engines, armour III and Solar Collector II's. Sergetti and Narn are in a lot of trouble. Piundon have colonised som nice Mining Colonies, but their maintenance has again exceeded their production rate, so they will be triggering the auto mining colony build rule again. I suspect that their ship production rate (Construction_Vehicles file)needs to be looked at in order to reduce their boom-bust economy. Ship wise, Piundon are packing Crystalline torpedoe II's on their latest destroyers, and have four carriers in action. Rage still looking very good and their Lt cruisers are packing Shield V's, PPB V's and PD V's. They have a good spread of planet types. The No Storage Messages have stopped for time being. Romulans are still the meanest mothers in the valley. Are deploying Lt Cruisers with DUC IV's or Missile III's, Shield IV's, contra terrene engines and 5xArmour III's. Planet wise, they have a very good spread of planet types by virtue of the sheer number of planets that they have colonised. Still expanding despite their wars.. Shadows have recently colonised a couple of very good minerals planets. If they can develop them and hang on to them, things may improve for them. Ship designs are good with Lt Cruisers packing Shield IV's, contra terrene engines and parasite or globule III's. The Shadows do not appear to be under much military pressure from the Borg so my earlier concerns may not be well founded. Abbidon are doing very well. They dont have a lot of planets or ships but have very advanced tech (psychic weapons V, shields III, contra terrene engines, Lt cruisers). These guys could be a serious contender for top AI in this game. They are friendly with most races and are only at war with the Borg. Just remembered that these guys are using the Filler Techs which explains their well focussed research (and high score - up to level 26 in Filler Tech 1 and 2). [This message has been edited by God Emperor (edited 20 May 2001).] |
Re: Tale of a Game - from a play test perspective
First of all, let me say I'm enjoying reading these Posts. Good analytical work; I hope modders & MM are paying attention. I have yet to make time for modding my own AI, but I'm certainly taking your comments to heart!
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by God Emperor: Still not sure why Borg ships are not being equipped with Shields even though they have the tech. Something to do with boarding tech? <HR></BLOCKQUOTE> Probably. ISTR a discussion about using armor for boarding party ships, at least until shield regenerators are available. Mainly because using the boarding parties drops YOUR shields, leaving an unarmored ship rather vulnerable. Once regenerators are available, of course, the shields will come back after a boarding action (at whatever rate the regenerators can handle), so shields become a bit more useful again. |
Re: Tale of a Game - from a play test perspective
Turn 70;
War against the Piundon continues to go well - have destroyed all 4 of their colonies in the Becrus system and built a resupply colony in the Gamma 2 Sgr system. Now have nine lt cruisers and one cruiser opposing them (destroyers have been reassigned to exploration duties). Again, I cant push any further forward due to supply difficulties. Piundon ships are still very crappy - have destroyed a further 22 destroyers in 3 encounters for no loss. Piundon are now in 10th position. Terrans are down to one planet somewhere and they still wont surrender. Am still appeasing the Klingons, Rage and Colonials. Klingons have claims over two of my systems but have not taken any action so far. Rage have established a claim over one system and have dropped to cool. Have begun mining the warp point to them. Mineral reserves now around 170,000 and ship building program (Cruisers)is in full swing. Have also just begun pumping out fighters and mines. Player position Ratings; 1st Romulans 38 planets, 56 ships 2nd Me!! 40 planets, 43 ships 3rd Klingons 33 planets, 40 ships 4th Borg 36 planets, 49 ships 5th Rage 24 planets, 41 ships 6th Darloks 20 planets, 54 ships 7th Abbidon 12 planets, 29 ships 8th Shadows 21 planets, 38 ships Darloks have jumped into 6th spot. Diplomacy Me At war with Terrans and Piundon Borg At war with Norak, Shadows, Colonials and Abbidon!!! Romulans At war with Darloks and Norak Klingons at war with Narn and Sergetti Abbidon At war with Borg Darloks at war with Borg and Romulans Rage At war with Pyrochette Comments Borg Lt Cruisers are now being equipped with Shields but not neural interfaces and repair systems. Sounds like a space problem. Borg are at war with most of their neighbours and this is slowing their progress. They also appear to have just about colonised all available worlds. Darloks are expanding well and have the two weakest races nearby Ships are of good quality - destroyers with Armour III, missile IV's and contra terrene engines. have four carriers in action. Klingons are continuing to do well. Ships are very heavily designed - Cruisers are now equipped with 4xDUC IV's, 1xshield IV, contra terrene engines, 3xarmour III, 5xpoint defence IV and 1xSolar Collector III. Narn are under assault by the Klingon 2nd fleet (9 lt cruisers) and are in a lot of trouble. Klingons are one turn off of gaining Intelligence compounds. Rage still looking very good and their Lt cruisers are packing Shield V's, PPB V's and PD V's. They have a good spread of planet types. Rage also have Intelligence and are generating more points than the Darloks!! Their war against the Pyrochette appears to be going well. No sign of the earlier No Storage Messages. Romulans are still the meanest mothers in the valley. Are deploying Lt Cruisers with DUC IV's or Missile IV's, Shield IV's, contra terrene engines and 5xArmour III's. Have just acquired Solar Collectors. Planet wise, they have a very good spread of planet types by virtue of the sheer number of planets that they have colonised. Still expanding despite their wars.. Shadows are continuing to slowly grow and have just begun building Intelligence centres. Ship designs are good with Lt Cruisers packing Shield IV's, contra terrene engines, point defence IV's, Solar Collector III's and parasite or globule III's. The Shadows do not appear to be under much military pressure from the Borg so my earlier concerns may not be well founded. Shadows have just gone Partnership with the Abbidon which may prove interesting. Abbidon are doing very well. They dont have a lot of planets or ships but have very advanced tech (psychic weapons V, shields V, contra terrene engines, Lt cruisers). These guys could be a serious contender for top AI in this game. They are friendly with most races (Partnership with Norak and Shadows) and are only at war with the Borg. Just remembered that these guys are using the Filler Techs which explains their well focussed research (and high score - up to level 26 in Filler Tech 1 and 2). [This message has been edited by God Emperor (edited 21 May 2001).] |
Re: Tale of a Game - from a play test perspective
DirectorTsaarx,
Thanks for the comments - particularly about boarding. I may need to hold off of shields for the Borg then - they will probably be ok without them due to the self repair systems that their ships possess. Only threat will be from races using armour piercing weapons such as the crystalline races and those using Null Space Weapons. Regards, GE [This message has been edited by God Emperor (edited 21 May 2001).] |
Re: Tale of a Game - from a play test perspective
GE:
Just wanted to tell you that I am really enjoying this running story of the game unfolding. (And yes, I am paying attention to how the Rage are behaving - so far so good, it would seem.) It is very useful to get these perspectives on the various AI's so that I can improve both the Rage and future projects. |
Re: Tale of a Game - from a play test perspective
Alpha Kodiak,
Was hoping people might fight it interesting/useful. Am impressed with your work on the Rage - good expansion rate and good weapons selections. They aint no bunnies. Up to turn 72 now, will report on turn 80, or before if something significant happens. Turns are taking increasingly longer to complete (including the AI). Can now go to toilet, grab a drink and wash some dishes before the AI completes all 16 race turns. My wife is happy to see me out of the computer room though! My poor old P233MMX is overdue for an upgrade - did upgrade it from 32 to 64 Mb of RAM which seemed to make a significant difference. Anyway, enough of my ramblings, and back to the game! Regards, GE |
Re: Tale of a Game - from a play test perspective
GE - this thread is a great ideal. I am taking notes on what I need to change with the "crappy" Piundon ships, I am curious though - do they have the tech and are not using it or are they seriously lacking research points? On another note, I have not seen anything positive about the Darlok in awhile, so I am glad to see them survive in a game.
[This message has been edited by Tampa_Gamer (edited 22 May 2001).] |
Re: Tale of a Game - from a play test perspective
Tampa_gamer,
Apologies if my language got a bit too harsh on the Piundon (in a sense my wording reflected my relief that the 23 ships I had engaged were not from the Rage, Klingons, Abbidon etc). Will do an in depth check on them later tonight and post any useful observations. Regards, GE |
Re: Tale of a Game - from a play test perspective
Piundon review:
At turn 67, the latest Piundon ships are as follows: Destroyers with Shard Cannon III or Crystalline Torpedo III, Crystalline Armour I and Contra Terrene Engines. The best ships that I have engaged to date had Shard Cannon I's or Crystalline Torpedo I's. Piundon have just discovered Physics but Shields are of course 4th in their research queue. The lack of Shields is what has made the Piundon ships so easy to defeat. Piundon only have 3 Research colonies, 1 Intelligence compound, 1 Military Inst, 1 Construction Yard and 1 forced Mining Colony. They have 9 regular Mining colonies, 3 Refining colonies and 1 Organics colony. An observation is that the Military Inst, Construction Yards, and Intelligence compounds have built Miners. I would suggest that the Miners should be replaced in the Construction_Facilities file by Research Compounds and Intelligence compounds as follows: Facility x Ability := Point Generation - Intelligence Facility x Amount := 30 Facility y Ability := Point Generation - Research Facility y Amount := 30 This will ensure that if you have Applied Intelligence you will build Intelligence compounds and if you dont, you will build Research Compounds instead. As it is, the colonies are building Miners on planets with poor Mineral content and do not have enough Research Compounds. This is the approach I took with my Klingons, Romulans etc.... [This message has been edited by God Emperor (edited 22 May 2001).] |
Re: Tale of a Game - from a play test perspective
Xi Chung review:
Xi Chung are suffering from a very slow expansion rate. They have few colonies and no Research Compounds. This problem is largely is attributable to their Construction_Vehicles file which doesnt promote Coloniser production and which promotes ship production; AI State := Exploration Num Queue Entries := 9 Entry 1 Type := Colonizer Entry 1 Planet Per Item := 40 Entry 1 Must Have At Least := 1 Entry 2 Type := Attack Ship Entry 2 Planet Per Item := 40 Entry 2 Must Have At Least := 2 Entry 3 Type := Base Space Yard Entry 3 Planet Per Item := 80 Entry 3 Must Have At Least := 2 Entry 4 Type := Population Transport Entry 4 Planet Per Item := 200 Entry 4 Must Have At Least := 1 Entry 5 Type := Defense Ship Entry 5 Planet Per Item := 60 Entry 5 Must Have At Least := 1 Entry 6 Type := Recon Satellite Entry 6 Planet Per Item := 50 Entry 6 Must Have At Least := 0 Entry 7 Type := Troop Entry 7 Planet Per Item := 1 Entry 7 Must Have At Least := 100 Entry 8 Type := Base Space Yard Entry 8 Planet Per Item := 30 Entry 8 Must Have At Least := 2 Entry 9 Type := Attack Ship Entry 9 Planet Per Item := 2 Entry 9 Must Have At Least := 4 I suggest that at the very least, another Coloniser line 30:2 should be inserted prior to Entry 9. Xi Chung currently have two forced Mining colonies (triggered by maintenance exceeding production). Due to their slow growth rate, it is difficult to draw any further conclusions. |
Re: Tale of a Game - from a play test perspective
Turn 77;
Am just about to resume the offensive against the Piundon - things have been quiet for Last 7 turns as I had to refuel my fleet and establish a new forward resupply colony. Terrans are now dead - found their Last world and bLasted it out of existance. Am still appeasing the Klingons and Colonials. Klingons have claims over three of my systems but have not taken any action so far. Rage broke the Trade Alliance Last turn (Angry) without any provocation so I wiped out all three colonies of his in his border system (to get rid of any refuelling bases). Have deployed 100 mines at the warp point to his (ex) border system just in case. have 10 Lt Cruisers and 4 Cruisers deployed against him. Will be interesting so see how it goes (he has PBB V's and I am way off of getting Phased Shields. I do have Null Space Weapon I's though coming through. May re-equip my entire battlefleet). Mineral reserves are now down to 80,000 and I am researching Minerals III to offset a looming mineral problem. Player position Ratings; 1st Klingons 34 planets, 68 ships 2nd Me!! 50 planets, 43 ships 3rd Romulans 41 planets, 56 ships 4th Borg 36 planets, 51 ships 5th Rage 24 planets, 45 ships 6th Darloks 23 planets, 56 ships 8th Abbidon 12 planets, 33 ships 9th Shadows 21 planets, 37 ships Klingons have grabbed 1st spot. Diplomacy Me At war with Rage and Piundon Borg At war with Norak, Shadows, Darloks and Abbidon!!! Romulans At war with Darloks and Norak Klingons at war with Narn and Piundon Abbidon At war with Borg Darloks at war with Borg and Romulans Rage At war with Me and Pyrochette Shadows At war with Borg and Darloks Comments Borg Lt Cruisers are now being equipped with neural interfaces and repair systems, but not Shields!!. Sounds like a space problem. Borg are at war with most of their neighbours and this is slowing their progress. They also appear to have just about colonised all available worlds. Darloks are expanding well and have the two weakest races nearby. Ships are of good quality - destroyers with Stealth Armour I, missile IV's and contra terrene engines. Still have four carriers in action. Lots of No Storage Messages are back again. Darloks are running short on Radioactives and now have one forced Refining colony. Klingons are continuing to do well. Ships are very heavily designed - they now have Battlecruisers which are equipped with 2xNSP III's, 3xshield IV, contra terrene engines, 4xarmour III, 6xpoint defence IV, 1x Solar Sail II and 1xSolar Collector III. Narn are under assault by the Klingon 2nd and 4th fleets (17 lt cruisers) and are in a lot of trouble. Klingons havent built any Intelligence compounds yet. Rage still looking very good and their Lt cruisers are packing Shield V's, PPB V's and PD V's. They have a good spread of planet types. Rage also have Intelligence and are generating more points than the Darloks!! Their war against the Pyrochette appears to be going well. No sign of the earlier No Storage Messages. Romulans have dropped back to 3rd place with Klingons looking tougher now. Their Lt Cruisers possess DUC IV's or Missile IV's, Shield IV's, contra terrene engines, point defence IV's, 5xArmour III's and Solar Collector III's. Romulan 1st fleet (8 ships) is giving the Norak a hard time. Shadows appear to have stopped growing. Havent built any Intelligence centres yet as they havent colonised any new worlds. Ship designs are good with Lt Cruisers packing Shield IV's, contra terrene engines, point defence IV's, Solar Collector III's and parasite or globule III's. The Shadows are under some military pressure from the Borg but seem to have better ships in the area. They are in Partnership with the Abbidon who are at war with the Borg too. Abbidon are doing well. They dont have a lot of planets or ships but have very advanced tech (psychic weapons V, shields V, contra terrene engines, Cruisers - discovered this turn). They are friendly with most races (Partnership with Norak and Shadows) and are only at war with the Borg. |
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