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Left over pretender points ought to do something.
I was reading Tom VS. Bruce, and for some reason, after reading a comment that Tom made, I got the idea that leftover points at god creation could be be used for something. My suggestion is 10gold per leftover point; maybe also some extra resources on turn1, I dunno. Just a thought.
=$= Big J Money =$= |
Re: Left over pretender points ought to do something.
A few of us brought that up about Dom2, that left over points could go towards gold or some such. It's even more of an issue with Dom3, because you can't change your special dominion or choice of castle to get rid of points.
Even worse, of course, is when you have a setup that leaves you with -2 points : It'd be _so_ bloody nice if you either got gold for left over points, or could go into debt for a few points. Going from -2 points to 37 points sucks. |
Re: Left over pretender points ought to do something.
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Re: Left over pretender points ought to do somethi
They already do something. They make you feel guilty.
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Re: Left over pretender points ought to do somethi
Hum 10 gold by leftover point is huge. Imprisoned pretenders with 2000+ gold at start and 2-3 forts at turn 10 would be common (or there should be a maximum like 39 leftover points, after all if you have 40 you can change a scale). Anyway I would find better a discount on the first empowerement of your pretender, and only for already known magic paths, if it's not too hard to implement. So if you lack some points to attain a magic level you can complete later with gems, but it's still better to use all your points.
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Re: Left over pretender points ought to do somethi
Hmm, you could modify the scales so they go from having -3 - +3 to -12 to 12. That would mean a scale is worth 5 points each and no one would care if they have 4 missing points.
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Re: Left over pretender points ought to do
Other stuff left-over points could be used for:
Extra province defense in home province Minor magic items An extra scout at start An extra commander at start 5-10 initital research points starting experience for your commander or troops extra population in your home province more titles for your pretender down-payment on Dominions 4 |
Re: Left over pretender points ought to do
Hey, more titles! That'd be nice! 1 more title if any points are left, 2 for 9, 3 for 19, 4 for 29, 5 for 39.
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Re: Left over pretender points ought to do
40 or more points left and your god gets the special title "The Overconfident."
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There should be a way of spending every point, if I have any left over, I feel ripped off, even if its just 1 pt. Alot of strategy gamers like me, enjoy maximising/minimising everything to get maxium advantage/power. |
Re: Left over pretender points ought to do
http://forum.shrapnelgames.com/images/smilies/laugh.gif Even better, with 40 or more points left, you get a prompt which lets you write your own title or two! I can do things like naming my pretender "Emppu, Devourer of Apples" but can't have "Emppu" who is also "The King of Kings, The Sword of Balance, Devourer of Apples".
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Re: Left over pretender points ought to do
That's wonderful, that would be great.
"Carnute Carnifex, the Rock, and the Roll" My marverni Lord of War kept getting "the Rock". |
Re: Left over pretender points ought to do
It would save alot of game setup frustration if the points went to SOMETHING. Anything is better than just losing them to nothing.
But there are some great ideas here. Most seem like they would be easy to do but I think they wouldnt. They seem easy when you think of them writing the change directly to the game you are starting. But the god gets checked and created and placed into a file, and later the game is created. Some of them look like they would easily work. Particularly the ones that are written directly to the god file at that moment, such as additional titles. |
Re: Left over pretender points ought to do something.
Seems to me a benefit from unused points should be optional in one way or another. Otherwise, it would no longer be possible to use fewer than max points for handicap or roleplaying/thematic purposes.
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Re: Left over pretender points ought to do somethi
Another option would be a penalty for going over (still having to stay over -40). So your build that ends at -1 points (one very frustrating one I have) could be possible. So instead of plus 10 gold, it is minus 10 gold.
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Re: Left over pretender points ought to do something.
Personally, I'd love to see leftover pretender points used to buff out my pretender, maybe adding additional hitpoints, +att, +def, +prot, etc. or starting magic items. That would allow you to personalize your cyclops or you could give your archmage a few extra heads or arms (or wings!). There should be limitations on what modifications can be done to what pretenders, like adding a flaming sword to a son of Neifel or wings to a great kraken. Ofcourse I realise that this would be a lot of work for the creators, due to a system having to be developed and programmed in, but I think it would add to fun and replayability. Also, if the appearance of your pretender could be tweaked, that would also be cool, especially if there were a way to show, for instance, magic weapons. I disagree, however, with the starting gold theory, just because it's kind of a pretender creation cop-out. Too generic-and potentially too powerful. It wouldn't add much to the fun I have playing the game, as opposed to building a "Son of Ymmr"-Norse troll concept cyclops with 4 heads and inherant regeneration or a "Baba Yaga" immortal crone who flies around in a huge iron pestil-and-mortar or a hut with chicken feet. Other things coming to mind are the ability to purchase bodyguards for your pretender in creation, to make your pretender unaffected by age but not otherwise immortal, the ability to have more than one prophet, and the ability to create a "pantheon", gaining points every time you wipe out another Pretender in battle, those points to be spent themselves on improving your prophet and setting him/her up as a lesser god to your people, in roleplaying terms.
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Re: Left over pretender points ought to do somethi
I really prefer losing leftover points. It forces you to strive for efficiency in your build, and sometimes you have to sacrifice a few points to get what you want. It's part of the game.
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