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-   -   National Heroes (http://forum.shrapnelgames.com/showthread.php?t=31146)

upstreamedge October 19th, 2006 04:23 PM

National Heroes
 
You know those heroes that appear at your capitol gates? does anybody have a list of them, and know what makes them appear? I am asking about all nations in general.

Endoperez October 19th, 2006 04:52 PM

Re: National Heroes
 
Luck affects the change of heroes. You won't get any heroes with Misfortune 3. Anything above that, and you have a small chance of getting any one of your nation's heroes. If you can get heroes, you can get all of your nation's heroes.

Different nations have different heroes. Their power and usefulness can change a lot. However, some nations have one powerful and several weaker heroes, or vice versa.

There was a DomII list of heroes, but I doubt anyone has compiled one for Dom3. I doubt all Dom3 heroes have been seen yet.

Some examples of very good heroes:

Tien Chi has immortal heroes (If they die in your dominion, they are reborn in your capital instead of dying. They also heal their own afflictions with time). IIRC, one is a mage (althuogh he suffers from a curse), another is a healer who can heal afflictions of other units as Arcoscephale Priestesses, third is a skilled warrior.

At least EA Niefelheim and MA Jotunheim have Angerboda the Great Hag. She is a giantess with Nature 3, Astral 2, Death 3, Blood 2 IIRC.

Some examples of common heroes that won't win a game for you on their own:
Spornsjarl of MA Jotunheim. Jotunheim has Giants. They also have Vaetti. They are tiny goblins. They aren't that useful compared to the Jotun giants. Spornsjarl is a vaetti. He is a great chief among Vaetti. He wants to prove to the big folk what his kind is capable of! Unfortunately, he's a fragile commander with a Standard effect. He can lead a stealthy Vaetti force to enemy lands and his Standard ability keeps them fighting longer, but he often dies if you try this.

Niklatu the Lizard Hero. C'tis, I'm not sure of the ages. He is a very handsome lizard. He is a great hero and adventurer who has e.g. saved the most sacred of the Hierodules from a corrupted Sauromancer. He wears some minor magical items, Rainbow Armor at least, and is a capable C'tissian commander without special abilities.

Graeme Dice October 19th, 2006 04:55 PM

Re: National Heroes
 
Quote:

Endoperez said:
Tien Chi has immortal heroes (If they die in your dominion, they are reborn in your capital instead of dying.

Except for when the master with the iron crutch dies of his disease unfortunately, which causes him to be dead forever.

Endoperez October 19th, 2006 04:59 PM

Re: National Heroes
 
Quote:

Graeme Dice said:Except for when the master with the iron crutch dies of his disease unfortunately, which causes him to be dead forever.

I thought he was just reborn with 1 hp every turn until his disease got healed. I might be wrong, of course. I've been wrong before.

Taqwus October 19th, 2006 05:48 PM

Re: National Heroes
 
Etimmu the mounted, armed and armored, immortal, D3H3 (IIRC, maybe H2?) Wraith Lord is a nasty piece of work. There's also the immortal, vampiric Blood Marshal. http://forum.shrapnelgames.com/images/smilies/laugh.gif

I haven't seen Father Bart lately, but he was quite the mage in D2 -- although it would not surprise me if he came with severe Old Age this time around. Plus, he's as frail as an ordinary human.

It might also be noted that while most nations have a finite number of heroes, there are nations with a hero template (ex. a decent knight commander) for which they can get multiple ones.

KissBlade October 19th, 2006 06:25 PM

Re: National Heroes
 
heh... it's probably because I'm taking misfortune 2, but I haven't seen a SINGLE hero in dom III yet.

dirtywick October 19th, 2006 06:36 PM

Re: National Heroes
 
I've seen several.

Arco has a priestess that can heal and about different paths of 1 to 2 each and holy. It also has a minotaur looking guy with something about a maze in it's name with decent stats and trample.

Shinuyama has an "something the heart hider" who is immortal, good stats, and F1 D1.

Kailasa has a hero that looks like the demon hunter pretender with B3.

KissBlade October 19th, 2006 06:38 PM

Re: National Heroes
 
heh I'd really like to get a hero actually. Perhaps I'll take the much less optimal turmoil 2, luck 3 instead sometimes ...

Meglobob October 19th, 2006 07:03 PM

Re: National Heroes
 
Quote:

KissBlade said:
heh... it's probably because I'm taking misfortune 2, but I haven't seen a SINGLE hero in dom III yet.

I take fortune +3 alot and always get a hero. Sometimes a couple per game. Have not really noted there details but its all been good to great so far...

Graeme Dice October 19th, 2006 07:13 PM

Re: National Heroes
 
The chance that a hero will appear in a given turn is (3 + luck scale)%. So at luck 3 it's a 6% chance per turn, and at misfortune 3 the chance is 0% per turn.

Stryke11 October 19th, 2006 07:23 PM

Re: National Heroes
 
I have so far received two heroes for Pythium and both are pretty lame. One was a gladiator that wasn't any better than an emerald lord IIRC and the most recent was an old serpent rider who maybe in his heyday was as good as your typical serpent rider commander but since he had all the stat drops from being old he was worse in a lot of ways. The only thing he had was twice as much leadership. What's the point of heroes if they aren't, y'know, really cool. As it is now I don't feel lucky to get a hero beyond just the novelty factor.

KissBlade October 19th, 2006 07:32 PM

Re: National Heroes
 
Ah I see you haven't gotten Bart, Uber Mage yet. (Unless he's not that uber in dom III)

Shovah32 October 19th, 2006 08:05 PM

Re: National Heroes
 
I forget bart, what were his paths again?

CogDissident October 19th, 2006 08:29 PM

Re: National Heroes
 
I got an assassin hero for late age man, and it is quite simply the strongest thing I've ever seen. He can solo a jountheim frost giant and come out without a scratch on him.

Ballbarian October 19th, 2006 10:14 PM

Re: National Heroes
 
Has anyone seen any heroes for EA Ermor? I am only about 60 turns into my current game with them using default luck/misfortune (0) and have not seen any as yet.

Unwise October 19th, 2006 10:26 PM

Re: National Heroes
 
Some of the national heroes have been cataloged up on the Wiki, but not too many. If you see one, post some teasers up there.

Stryke11 October 20th, 2006 01:00 AM

Re: National Heroes
 
Wow, I can't wait until the wiki is more complete and has strategies/unit lists w. pictures/national heroes of every nation. The Arco strategy guide was awesome, and for guys like me who for some reason can't strategize very well in Dominions a fleshed out wiki would be an awesome resource.

dirtywick October 20th, 2006 01:31 AM

Re: National Heroes
 
Quote:

Stryke11 said:
Wow, I can't wait until the wiki is more complete and has strategies/unit lists w. pictures/national heroes of every nation. The Arco strategy guide was awesome, and for guys like me who for some reason can't strategize very well in Dominions a fleshed out wiki would be an awesome resource.

It'll come along in time http://forum.shrapnelgames.com/images/smilies/laugh.gif

Taqwus October 20th, 2006 03:08 AM

Re: National Heroes
 
Father Bart appears to be A2W2S3H4, 71-yr-old human (old age starting at 50...).

NB: The H4 can probably be considered a [img]/threads/images/Graemlins/Bug.gif[/img] as it's the same H4 he had in D2, but Holy levels are supposed to have dropped.

I just checked Carmont, and he's F1S1H4 -- again, [img]/threads/images/Graemlins/Bug.gif[/img] with the Holy level.

Cainehill October 20th, 2006 03:14 AM

Re: National Heroes
 
Quote:

Stryke11 said:
I have so far received two heroes for Pythium and both are pretty lame. One was a gladiator that wasn't any better than an emerald lord IIRC and the most recent was an old serpent rider who maybe in his heyday was as good as your typical serpent rider commander but since he had all the stat drops from being old he was worse in a lot of ways. The only thing he had was twice as much leadership. What's the point of heroes if they aren't, y'know, really cool. As it is now I don't feel lucky to get a hero beyond just the novelty factor.

Pretty much same as with Dom2 - various mods were made to correct the situation, so that heroes seemed ... heroic, instead of a waste of upkeep. Give it a couple months, there'll probably be a Hero mod, and eventually a Conceptual Balance mod that incorporates the Hero mod (at least that's what happened with Dom2).

Daynarr October 20th, 2006 04:05 AM

Re: National Heroes
 
There is no limit in how many gladiator heroes you can receive IIRC. I think I got 3 or 4 of them in my last game with Pythium. Just equip them well and send them to assist your forward troops.

Breschau October 20th, 2006 07:50 AM

Re: National Heroes
 
Quote:

Endoperez said:
Quote:

Graeme Dice said:Except for when the master with the iron crutch dies of his disease unfortunately, which causes him to be dead forever.

I thought he was just reborn with 1 hp every turn until his disease got healed. I might be wrong, of course. I've been wrong before.

Unless the iron crutch guy is a special case, that is what happens. In a recent game my Phoenix pretender managed to get diseased and kept dying and returning with 1hp (don't think there were messages saying he'd died of the disease, it'd just reset his orders each turn and he was permanently at 1hp) until the disease cleared.

Graeme Dice October 20th, 2006 10:06 AM

Re: National Heroes
 
Quote:

Breschau said:
Unless the iron crutch guy is a special case, that is what happens. In a recent game my Phoenix pretender managed to get diseased and kept dying and returning with 1hp (don't think there were messages saying he'd died of the disease, it'd just reset his orders each turn and he was permanently at 1hp) until the disease cleared.

It informed me that he died of his disease, and was located in a province that had no name. He didn't show up in the capital.

thejeff October 20th, 2006 11:19 AM

Re: National Heroes
 
Was that a case where he was killed in battle and was also reported as dying of disease?

That may be a more specific bug. Immortals die permanently if they are killed in the same turn they would have died of disease?

Graeme Dice October 20th, 2006 11:51 AM

Re: National Heroes
 
Quote:

thejeff said:
That may be a more specific bug. Immortals die permanently if they are killed in the same turn they would have died of disease?

He was in a battle where he started with one hitpoint, the province defense forces routed the enemy with virtually no losses, and he did not have any missiles, spells, nor units come anyehere near him.

thejeff October 20th, 2006 11:54 AM

Re: National Heroes
 
Interesting. Others have reported immortals returning after dying from disease. Maybe it's that he was in a battle that turn?

JPSeraph October 21st, 2006 05:22 AM

Re: National Heroes
 
Maybe he was outside the friendly domain?

olaf73 October 23rd, 2006 10:34 AM

Re: National Heroes
 
I saw one with Niefelheim the other day that I hadnt seen in Dom2. Something like Tjaste the Abductor. He was a Niefel Jarl with 3A/3W/3D and the ability to change shape into a Great Eagle.

Nerfix October 23rd, 2006 11:10 AM

Re: National Heroes
 
Tjatse the Abductor who stole the apples of immortality. In other news I have yet to see RoRlum or EA Atlantis heroes.

Early Abysia gets Malphas who hides a terrifying secret... http://forum.shrapnelgames.com/images/smilies/happy.gif

Endoperez October 23rd, 2006 11:14 AM

Re: National Heroes
 
You get the Corruptor, and the Corrupted, with EA Abysia.

Daynarr October 23rd, 2006 12:39 PM

Re: National Heroes
 
Malphas IS corruptor. http://forum.shrapnelgames.com/image...ies/tongue.gif

I like that guy. He really does have secret. Won't spoil it for you guys. http://forum.shrapnelgames.com/image...ies/tongue.gif

FAJ October 23rd, 2006 06:32 PM

Re: National Heroes
 
I generally play with a negitive luck scale, spoil it for me!

Nerfix October 23rd, 2006 07:00 PM

Re: National Heroes
 
Okay



*SPOILER!!!*


Malphas is a demon. I mean, really a demon, he doesn't just have a Demon attribute... http://forum.shrapnelgames.com/images/smilies/evil.gif


*SPOILER!!!*

RamsHead October 23rd, 2006 07:07 PM

Re: National Heroes
 
Yep, he starts the downfall of the pure blooded Abysians.

Frostmourne27 October 23rd, 2006 08:21 PM

Re: National Heroes
 
Hmmm... National Heroes... What about tnebrus's awfull description? It says he can summon dispossessed spirits and shadows. BTW, he's as useless as ever. We need our CB heroes mod!

Valandil October 25th, 2006 12:15 AM

Re: National Heroes
 
He's quite good with a power wish. Oops.

In other news, the EA Agartha hero is lame. It is approximately the same as... a ten percent random oracle of sub. fires. Thats not as old. Bah.

Sammual October 25th, 2006 07:55 AM

Re: National Heroes
 
Quote:

Valandil said:
In other news, the EA Agartha hero is lame. It is approximately the same as... a ten percent random oracle of sub. fires. Thats not as old. Bah.

Earth Blooded?

He has +1 Fire AND +2 Earth (One more then a 10% can get) AND he has +15 HP, +3 Prot, +5 Moral, +10 Magic Resist....
The Oracle he is built off of is a 400 GP monster and he has bonuses to almost every stat. Most importantly he has a 5 Earth in early age. It's all about the Blade Wind baby.

Sammual

Peter Ebbesen October 25th, 2006 08:16 AM

Re: National Heroes
 
Quote:

Frostmourne27 said:
Hmmm... National Heroes... What about tnebrus's awfull description? It says he can summon dispossessed spirits and shadows. BTW, he's as useless as ever. We need our CB heroes mod!

If you are talking about Ashen Empire's Tenebrus (sp?), he does generate shade beasts automatically in the province he is in so the description is somewhat right and he's a priest you can add to your reanimator squadron at 0 death gem cost. Ok, he isn't as good as e.g. Etimmu the Wraith Lord (but then, few are), but he's quite nice as heroes go in Dominions if you get him early on. He could stand boosting to H3, though.

Nerfix October 25th, 2006 08:55 AM

Re: National Heroes
 
Quote:

Valandil said:In other news, the EA Agartha hero is lame. It is approximately the same as... a ten percent random oracle of sub. fires. Thats not as old. Bah.

Heresy! Ogon is awesome. http://forum.shrapnelgames.com/images/smilies/evil.gif

HoneyBadger October 26th, 2006 02:28 AM

Re: National Heroes
 
Early R'lyeh Aboleths mindlord hero (I forget his name, but he's the oldest mindlord) is really good. He's got something like a 20 or a 22 research ability, and he's stronger than the average mindlord both physically and magically, and mindlords are pretty sick to begin with. I always prophet him up if I get him really early in the game because you need a magic-leading priest to use your sacred drain life gibodai. If you have a luck scales +3 nation, it's a good strategy to wait 10-12 turns for him to show up and then prophetize him to lead your forces, because he usually will show up early in the game, and it'll stop you cold if you lose your prophet early in the game, so the more powerful the better. You can use the early downtime before he comes to recruit other mind lords for research and mothers for spawn-production. Alternately, he's good for a quick start because you can just prophetize any mindlord and send that one off to attack indeps, and then when this hero shows up, use him to research like crazy. P.S. Heroes showing up seems to be directly related to luck, can anyone confirm this? also, if confirmed, how long should it take for heroes to show up with misfortune scales 3 (luck-3)? forever?

Taqwus October 26th, 2006 02:40 AM

Re: National Heroes
 
Luck-linked, and indeed misfortune-3 means no heroes.

Gandalf Parker October 26th, 2006 10:29 AM

Re: National Heroes
 
Has anyone done a heroes chart? Like the other charts?
I think it would be beneficial to see which nation has many powerful heros and which one has very few so we can make suggestions to the devs.

Manuk October 26th, 2006 11:01 AM

Re: National Heroes
 
I have the demo for now. and never got more than a Hero. And always got the same hero.

Agartha : The Earthblooded (5 earth and fire 2 mage)
Malverni : The one in the woods ( an improved druid dressed in green)
Acro : Never got a hero.(even at +3 luck).

Nerfix October 26th, 2006 11:35 AM

Re: National Heroes
 
Arco does have at least three heroes though. Daidalos, the bullman and that son of titans IIRC.

BTW, Ogon is awesome.

Valandil October 26th, 2006 11:53 PM

Re: National Heroes
 
Bah. Humbug. Ambicephalos is awesome, Ogon is not.

I don't NEED another earth mage, dammit. I have enough already.

YAY! another blade wind caster! A petrifier! Whats this? I already have seventeen. Oh well.

Pffr.


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