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Not that funny, but...
During a sort of 'test run' with a nature-based team, (Really curious what happens if you get together a veritable army of Dryads with Gift of Reason) I ran into the following magic item. (To be fair, I ran into it in the 'forge magic item' list)
http://i4.photobucket.com/albums/y11...rnCurrency.png As a random side-note, I also found something that looks like an amulet that, while giving you stat-boosts, eventually turns you into a werewolf, though the demo ran out before I got a chance to test it. |
Re: Not that funny, but...
Yep, nice find, Lucky Coin is a nice item, very very very often used http://forum.shrapnelgames.com/images/smilies/wink.gifas it gives 50% "protection" and don't fill a (precious) mis slot as does the Luck Amulet.
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Re: Not that funny, but...
Oh, is it? Sorry about that.
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Re: Not that funny, but...
It must be the most powerful Buckler in the entire game.
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Re: Not that funny, but...
But not the most powerful shield. http://forum.shrapnelgames.com/images/smilies/evil.gif
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Re: Not that funny, but...
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Re: Not that funny, but...
Well, Charcoal Shield grills the attackers and Aegis turn them to stone.
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Re: Not that funny, but...
Yeah, but you can't Magic Resistance your way out of someone else's Luck. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Not that funny, but...
That's true, but I'd rather use that luck amulet than the coin.
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Re: Not that funny, but...
I'm just pleased that it's not easily settled which shield is the "best."
I'd be disappointed in Dominions if it were. |
Re: Not that funny, but...
Of course, Curse Luck special ability cancels out luck. I just found out about this the other day, but...
http://www.shrapnelcommunity.com/thr...63812-temp.jpg |
Re: Not that funny, but...
That's beatiful. BEATIFUL.
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Re: Not that funny, but...
Yes, it is. But it's written beautiful. http://forum.shrapnelgames.com/image...ies/tongue.gif Restricted to some Doom Horrors, Demon Lords etc tough guys, of course. I wonder how long it has existed, undocumented and mysterious, never to be noticed until now.
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Re: Not that funny, but...
Wow. That's one I've never seen before.
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Re: Not that funny, but...
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Even forgoing luck, the shield that grants 100% immunity to fire and lightning might be considered better in some circumstances. |
Re: Not that funny, but...
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Self-luck is fine except it fills a spell slot ... Aaaahh tradeoffs...that's Dominions ! http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Not that funny, but...
Might be just the nations I tend to play, but the misc slots aren't usualy that contested for me.
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Is there also a spell to banish ethereality? |
Re: Not that funny, but...
I'm really in favor of the Shield of the Acursed. It's hard to make unless you're Ulm, Abyssia, or Marignon, but it gives a parry modifier of 11 and a protection of 20. Almost nothing hits you by 12 points and almost nothing exceeds your armor by more than 20, so it drops way more than 50% of incoming attacks.
Also every time it blocks an attack (which it does constantly) it gives your enemies a horror mark. Totally awesome. If you routinely fight against living opponents, the Shield of Gleaming Gold is also high quality. And of course against a pure enslavement position like R'lyeh the Lead Shiield's +4 MR is substantially more effective than a 50% Luck effect. It really depends upon what you're fighting. In an abstract sense, you might be make a valid argument that the Coin is the best because it's always useful no matter what you're up against. But in any particular situation I'd usually rather have the Fireshield Shield or the Awe Shield, or the Horror Marking Shield, or the Magic Resistance shield. And that's before we get int the Unique stuff. Because hey, Barrier and Aegis are crazy-go-nuts. -Frank |
Re: Not that funny, but...
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Try casting 'Wish' for a 'Slave to Unreason'. Or... maybe not. http://forum.shrapnelgames.com/images/smilies/wink.gif Quote:
Now... true ethereal is harder to deal with. |
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